|Commander / EDH||Legal|
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|Duel Decks: Nissa vs. Ob Nixilis||Uncommon|
|Battle for Zendikar||Uncommon|
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Creature — Vampire
When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add to your mana pool."
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Carrier Thrall Discussion
2 weeks ago
Carrier Thrall seems like an upgrade on Doomed Dissenter. You loose out on 1 toughness, but gain a token that can produce mana and sacrifice itself unconditionally. I'm also fairly sure that you can cut Traverse the Ulvenwald at this point with the whole delirium package gone. A 4th Gideon, Ally of Zendikar would benefit the deck, out of curve consideration you might also consider cutting some cards to make room for 4x Blisterpod
2 weeks ago
I think Indulgent Aristocrat is less good than it seems. I mean, in order to get a +1/+1 bonus for itself, you have to play another creature and pay 2 mana. It then also shares the bonus with the rest of your team, but that won't happen in the early game anyway, due to the mana cost. So rather than an early/mid-game lord, it's a 1/1 lifelink creature, with a possible way to minimize losses in lategame.
There isn't a real sacrifice theme in this deck, so bringing creatures for that would be wasted, but otherwise I'd suggest Carrier Thrall for budget, Bloodghast for not-so-budget. Would be a lot better with some more sac-outlets, though.
2 weeks ago
3 weeks ago
Some cards that I think you should add: Doomed Dissenter, Sacred Cat and/or Carrier Thrall because they can offer an extra body after death. Ayli, Eternal Pilgrim, Defiant Salvager, Emrakul's Evangel, Indulgent Aristocrat are all decent sac engines. Oketra's Monument and Bontu's Monument with the additional tokens that Oketra's provides you'll have more to sac and Bontu's offers a little more life drain to your arsenal. Hanweir Militia Captain Flipand Ulvenwald Mysteries can help token production while Mysteries has the added benefit of giving you a little draw power. Westvale Abbey Flip because eating creatures and having a big mean flyer is always nice. You should also consider Pious Evangel Flip as it flips into what is essentially Zulaport Cutthroat and wouldnt hurt the deck at all.
3 weeks ago
I've been looking at other reanimation decks today and had come to the same conclusion about Carrier Thrall! Too used to playing creature heavy decks I think :)
I'm also going to add a few Life/Death into my sideboard to give me the option of speeding the whole thing up when my friend decides to get his aggro deck out.
Thanks once again for your input. As a relatively new player it's been nice to have someone to discuss this tactic with and has been a great first experience on this site.
3 weeks ago
Memory Sluice may seem good, putting 4 cards on the yard is great for reanimator, the problem with it is that you have no control over what is getting milled away. Careful Study allows you to draw the top 2 cards of your deck and then decide what goes to the yard so you don't run the risk of milling one of your reanimation spells and it allows you to dump a big creature that was stuck on your hand. Give Careful Study a chance, it's a good card.
4 weeks ago
Nice, simple idea for modern. I think the secret to running budget black decks are a lot of hand disruption and a stable manabase. If you can find some of the more budget b/g lands, that will help. Llanowar Wastes, that sort of thing. Scythe Leopard, Gatecreeper Vine and Liliana's Elite are likely to underperform compared to some other dirt-cheap options.
General advice- go heavy on one colour so that you can pack your deck with cards of that colour then leave the other for later in the game, where you can afford to be paying mana with lands that come into play tapped.
This means either early game black (hand/board disruption) or early game green (Elves of Deep Shadow/Sakura-Tribe Elder). What you choose to focus on can then inform the cmc and gamplan for the rest of your cards. Either way, lots of 1 and 2 drops will help you survive.
I'll start with disruption options- Vendetta, Victim of Night, Smother, Geth's Verdict Bile Blight etc for creature removal, Duress, Black Cat, Ravenous Rats, Rotting Rats, Nezumi Bone-Reader and Thoughtpicker Witch for hand disrution are all solid choices that match your game plan.
Interesting or efficient creature options Rot Shambler/Mortician Beetle (growing threats), Zulaport Cutthroat/Blood Artist (lifedrain and victory without attacks with a sacrifice outlet), Dross Harvester (bolt and path resistance), Ogre Slumlord for rat tribal combo , Pawn of Ulamog/Sifter of Skulls for more tokens, Quirion Dryad/Vinelasher Kudzu for growing threats Bloodthrone Vampire/Indulgent Aristocrat/Carrier Thrall for vamp tribal, Nest Invader for more token/ramp, Boneyard Wurm/Satyr Wayfinder/Graveblade Marauder/Nighthowler/Splinterfright/Gnarlwood Dryad are all fairly functional for a more graveyard-reliant setup, and Svogthos, the Restless Tomb is a cheap and functional manland.
Sideboard options Elvish Eulogist(in an elf heavy list) Elvish Hexhunter Vampire Hexmage Bottle Gnomes Dryad Militant Delirium Skeins etc. There is a lot out there in these colours.If a lot of cards are ending up in the graveyard as the game draws out, spells like Hooting Mandrills, Gurmag Angler or Become Immense start becoming more valuable.
The question is always going to be what is my opponents plan, and how do I stop that- are my opponents playing Rest in Peace or smilar to deal with graveyard shenanigans, will they kill me before I kill them as every card in their deck is effectively Lightning Bolt, or will they be able to Remand all my spells while they hit me with Delver of Secrets Flip. Things that disrupt their plan are usually good, especially when they help your plan.
There are a lot of cards to much around with and play- I'd reccomend testing online before going hunting for things specific, focus on a single strategy when picking cards and if you choose to go less-budget, focus on lands first. Reliably casting spells is the core of the game.
1 month ago
i know this has already been mentioned before, but if you can swing it, you should really consider adding (AT LEAST) the following cards:
though i like Voldaren Pariah
Flip for flavor, i'm not really convinced that it's worth it. she's a 3/3 for that requires sacrificing THREE creatures to do anything even halfway decent...maybe you can squeeze her in as a one-of? as an alternative win-con? iunno
in terms of which cards to remove, i would prob do:
Nightmare isn't synergistic enough for including ANY really, let alone x4; Vampire Noble = just plain awful; Stromkirk Mentor is OKAY, but Kalitas is MUCH better; Resourceful Return is meh, especially with only 2x artifacts in the entire deck;
& maybe the hardest cut overall, Carrier Thrall--i understand the synergy with Indulgent Aristocrat, i do, but your curve is wayyyyyyyyy maxed on in the 2-drop, so you really need to cut something clogging up that spot. for creatures to sacrifice in-game, you'd still have:
$$$$$$$$$$$$$$$i know my suggestions might break the bank a bit, but Amonkhet coming out soon, prices on a lot of cards are dropping pretty significantly. Kalitas, Traitor of Ghet & Drana, Liberator of Malakir are still pretty expensive (around $50 for all five), BUT yahenni is only 1$, visitor is only $.60, & grasp/transgress fluctuate between $1 to $2.
SORRY FOR THE NOVEL / HOPE THIS HELPS !!