Archetype of Finality
Enchantment Creature — Gorgon
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
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Archetype of Finality Discussion
zoefzoef83 on Stax
2 days ago
4 days ago
Welcome to magic. You have Exquisite Blood add Sanguine Bond and you have a winning combo. Its a ongoing effect together. and maybe add Crypt Ghast it doubles your swamps. And last you can putt in Archetype of Finality your apponents wil not be happy butt you play to win.
2 weeks ago
Sword of Kaldra is a way to ping and exile with your commander
Is Defiant Bloodlord good enough? Maybe cut it for curve reasons
Braid of Fire is VIP with olivia. just use her ping ability in your upkeep for no downside! Yeah no mana burn!!!
Metallic Mimic seems good
Worn Powerstone could be good, power out your expensive threats
Pawn of Ulamog gives you a little extra value, might be better than some common vampire
another possible cut could be Hall of Triumph, your other anthemn effects are stronger
3 weeks ago
A few things that might be non-ideal:Starfield of Nyx is really risky in Daxos. If it ever activates, all of your spirit tokens die immediately. This is because they get their normal P/T as a characteristic definition ability in layer 7a, then have it modified to 0/0 as a power/toughness setting ability in layer 7b.
You might consider trimming some number of the buff auras for more utility enchantments. I've found that being a cheap source of experience counters is frequently just not good enough on an aura. I really like Rule of Law and Eidolon of Rhetoric since they give you more room to sink mana in to generating spirits without falling behind. Some combination of Cathars' Crusade, True Conviction and Intangible Virtue can also be pretty good.
I see you have Cage of Hands. In a similar vain, you might consider Flickering Ward. That combined with Doomwake Giant is really strong. Add in Celestial Dawn and it's probably going to be hard for your opponents to play creatures. It's a bit of a nonbo with Rule of Law, but in most cases, if everyone is only casting one spell a turn, you're already pretty happy.
Skybind might also be worth considering. You've got a couple flicker effects and Daxos lets get Skybind triggers at instant speed to blink out scary attackers.
I learned about a few neat cards from this list. Thanks :)
4 weeks ago
Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!
The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~
If you can find it I definitely recommend buying a Swarmyard cause what's better than a land that prevents your dudes from dying?
Arachnogenesis Essentially a Fog with an added bonus of giving you a TON of spider tokens. Spider Spawning is also going to be a winner in this deck. Penumbra Spider gives you good value by making another token when it dies. Riptide Replicator is a fun artifact that can make spiders as well... and with all the tokens, a Parallel Lives and Second Harvest would definitely be cards to consider. Also a fan of the underused Parallel Evolution - it even has Flashback! Swarm them with tokens and then drop a Pathbreaker Ibex, Decimator of the Provinces or the ever coveted Craterhoof Behemoth... or you can go the route of Overwhelming Stampede.
Silklash Spider would be a good powerhouse to pick up. It's effect can kill off any flier on the board.
There aren't any other specific "spiders" that are noteworthy, but there are always shapeshifters. My favorite "spiders" are Metallic Mimic and Chameleon Colossus Alternatively you can get a Conspiracy and just make your whole deck into spiders. Then when they all die bring them back with Patriarch's Bidding.
Spiders have especially large butts on them, so Assault Formation can really be powerful. Things that benefit from the high toughness of spiders should also be up for consideration. Ikra Shidiqi, the Usurper, Abzan Beastmaster, Grim Contest, and Kin-Tree Invocation are ones that come to mind immediately.
For a more tribal feel I def recommend trying out Archetype of Endurance and Archetype of Finality as well as Brawn and Filth. Bow of Nylea could be used as an alternative to Archetype of Finality if you so choose. There are also tribal artifacts such as Coat of Arms, Urza's Incubator, Obelisk of Urd and Door of Destinies.
Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?
- Deadbridge Chant is a personal favorite. Satyr Wayfinder, Crop Sigil, Grisly Salvage, Mulch, Grapple with the Past, Commune with the Gods, Benefaction of Rhonas, Sudden Reclamation. Stinkweed Imp or anything with Dredge. Golgari Grave-Troll is a popular one.
Now for some super fun cards that benefit from a graveyard presence.
- Jarad, Golgari Lich Lord, Lord of Extinction, Deathcap Cultivator, Deathrite Shaman, Traverse the Ulvenwald, Splendid Reclamation, and Meren of Clan Nel Toth. Did you mill a bunch of great cards you want back? Recursion is also a super powerful strategy. Eternal Witness is a Green staple for a reason. Greenwarden of Murasa, Seasons Past, Treasured Find, Animate Dead, Victimize. Sometimes you want to put specific things into the graveyard to fetch with recursion cards, so Entomb, Jarad's Orders, and Buried Alive become like tutors in a sense.
Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.
Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)
Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.
The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.
If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:
Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)
1 month ago
I very much agree that you should try Spider Umbra
Archetype of Endurance is cool and all, but it's too expensive. Same with Archetype of Finality. Awaken the Bear is nifty, since it gives your creature trample, but you should cut that and the archetypes for 4x Vines of Vastwood. It's easy to kick, boosts a creature, and it's not too expensive.
Mantle of Webs could be a fun little one-of
2 months ago
Dunno about Gigantomancer. I'd stick with black red.
Plenty of fun targets in those colors.
2 months ago
n0bunga: Thanks for the fast response! Here are my thoughts on those:
Archetype of Finality was an attempt to make sure Alesha (and the reanimation target) survives combat. Did you not find it useful enough in that role?
I see your point on Azorius Justiciar.
I have Stonehorn Dignitary in here already, but I thought it might be handy to have Blinding Angel for redundancy (and since it has evasion, it might stick around to keep one player locked down while I use my recursion on something else).
Awwwww, I like Dauthi Mindripper to make Alesha into ": Target opponent discards three cards."
Kor Cartographer was there to grab Shocks, and the Flagstones/Crucible/Stack combo is WAY too much money if I plan to build this IRL.
I also see your point on Noosegraf Mob. Getting ten power for 2 mana is pretty sweet though...
Netherborn Phalanx is too conditional, I guess...
I can't afford Fulminator Mage. For now, Goblin Grenadiers will have to take that slot. There is frequently someone with no creatures in my meta, though, so I think he'll go through a reasonable amount of time.
Oppression is so viciously fun, though. And I don't plan to cast many spells, since much of my deck works by recursion from the GY...