|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Uncommon|
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Archetype of Finality
Enchantment Creature — Gorgon
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
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Archetype of Finality Discussion
1 day ago
Did a quick 3-or-less-power search on Gatherer with Alesha's color identity and started from the highest CMC, see if there's anything that interests you below and disregard any crap.
Herald of Leshrac lets you ramp with style, although it needs to survive its initial fight to do so. Also, might draw too much hate
Thief of Blood is a situational but potentially powerful answer vs e.g. planeswalkers
Raving Dead seems fun, especially since Alesha can direct its initial attack. Dunno if it's going to be worth it over time though
2 weeks ago
I agree Firebreathing should go because I never have the mana free to use it, so that's gone. Sengir Vampire was there for his ability to keep getting stronger and cheaper CMC than the dragons, but I'm probably better off removing him and Furnace Whelp for Thunderbreak Regent (which I tend to do when sideboarding) and more removal for the cheaper cards. I do have Blightning and Slaughter Games but I took them out when I was adding creatures. They're probably going back in.The reason I have Archetype of Finality is to give the dragons deathtouch for their abilities that can hit opponent's creatures. Stormblood Berserker also hasn't been that useful but I thought he could be able to protect me earlier with Lightning Bolt and Tormented Soul to get damage in for his Bloodthirst. Are there better lower cost cards I can replace it with?
xyr0s on BR Dragons
2 weeks ago
This is very... confusing. Is it two decks, mashed into one? Or 3?
What is the cards, you really want to play? I mean, everytime every game? Bump those up to 4. Anything that's more situational, you can remove or put in the sideboard. For example: Archetype of Finality, is that really a good card? 6 mana for a 2/3 body and some text about deathtouch? Do you want to draw this card in every game? Or Stormblood Berserker - it's a good card, if you play it on turn 2 with bloodthirst, but just a couple of turns later and a 3/3 creature isnt impressive. How often can you both deal a point of damage, and have 2 mana to spare in turn 2? Firebreathing is something many of your cretures have. It's only useful in a deck with piles of surplus mana. How many turns do you end with several untapped lands? Dragonmaster Outcast - how fast can you play 6 lands? And so on and on... you have a lot of dragons, and then a lot of 1-ofs, that perhaps have some kind of synergy. But you'll never see that, because you never draw them at the same time.
Also, you need a lot more mana to play those big creatures.
You need to pick out a couple of dragons (if you want to play a tribal dragon deck), bump their number up, remove all the clutter (Sengir Vampire - what's that supposed to do here?), and put in some ways to make the game long enough to play big creatures - removal, discard, sweepers, that kind of thing. Giving your opponent 8-10 turns while you play lands is not the way to win.
3 weeks ago
Love it, here are some babes that are missing for you to consider:
Teysa, Envoy of Ghosts, Gisela, the Broken Blade, Bruna, the Fading Light, Thalia, Heretic Cathar, Archangel Avacyn Flip, Avacyn, Angel of Hope, Angelic Skirmisher, Soul Warden, Soul's Attendant, Dawnglare Invoker,Serra's Liturgy, Soul Collector, Voldaren Pariah Flip, Blood Tribute Zendikar art, Swords to Plowshares ice age art, Sever the Bloodline, Drana, Kalastria Bloodchief, Guul Draz Vampire, Shadow Alley Denizen, Archetype of Finality, Ivory Mask, Tainted Remedy, Agent of Masks, Tithe Drinker.
There's so many!
1 month ago
What would you suggest to take out?
1 month ago
If you want some late game punch, the trick with Alesha is to run creatures who are much bigger than their printed stats suggest! For instance, Arcbound Overseer, Clockwork Dragon, Sewer Nemesis and Ignition Team all have 0 power while they're in the graveyard, but much more when they come into play. It can almost feel dirty, but nothing beats the feeling of paying two mana to reanimate your Pentavus.
Other creatures worth considering include Garza's Assassin (you can kill a creature every turn!), Thought Gorger for the potential size and ability to discard other reanimation targets, Ravenous Baboons, Herald of Leshrac, Flayer of the Hatebound, Epochrasite, Clone Shell, Bone Shredder, Nighthowler, Murderous Redcap... plenty of nasty creatures that have good synergy with Alesha.
1 month ago
Sight of the Scalelords teehee
1 month ago
Ok so I created this deck and then was told that my mana curve was too high so I was informed to make some changes to make it a little more competitive.
This kind of took my deck from a ping you down with death touch everywhere creates to something a little more different.