Archetype of Finality

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Born of the Gods Uncommon

Combos Browse all

Archetype of Finality

Enchantment Creature — Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

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Archetype of Finality Discussion

zoefzoef83 on Stax

2 days ago

Archetype of Finality Crypt Ghast Exquisite Blood Sanguine Bond Archfiend of Depravity just some nice black cards that can run in your deck.

zoefzoef83 on I dont necessarily know what I am doing to Meren

4 days ago

Welcome to magic. You have Exquisite Blood add Sanguine Bond and you have a winning combo. Its a ongoing effect together. and maybe add Crypt Ghast it doubles your swamps. And last you can putt in Archetype of Finality your apponents wil not be happy butt you play to win.

hoardofnotions on Olivia has had enough of your games

2 weeks ago

Rupture Spire and Transguild Promenade could be basics. you're a 2 color deck i don't think you need to slow yourself down this much to get good mana

Grixis Panorama, Jund Panorama, Tainted Peak, Terramorphic Expanse, Evolving Wilds

Sword of Kaldra is a way to ping and exile with your commander

Fellwar Stone, Mind Stone, Star Compass are good 2 mana rocks that might be better than Bloodstone Cameo

Archetype of Finality

Is Defiant Bloodlord good enough? Maybe cut it for curve reasons

Braid of Fire is VIP with olivia. just use her ping ability in your upkeep for no downside! Yeah no mana burn!!!

Metallic Mimic seems good

Kalitas, Traitor of Ghet

Worn Powerstone could be good, power out your expensive threats

Pawn of Ulamog gives you a little extra value, might be better than some common vampire

another possible cut could be Hall of Triumph, your other anthemn effects are stronger

Reverie42 on Daxos - Enchantments

3 weeks ago

I built a very different Daxos, so it was cool to see this list. I think Celestial Dawn and Archetype of Finality are pretty neat additions.

A few things that might be non-ideal:Starfield of Nyx is really risky in Daxos. If it ever activates, all of your spirit tokens die immediately. This is because they get their normal P/T as a characteristic definition ability in layer 7a, then have it modified to 0/0 as a power/toughness setting ability in layer 7b.

You might consider trimming some number of the buff auras for more utility enchantments. I've found that being a cheap source of experience counters is frequently just not good enough on an aura. I really like Rule of Law and Eidolon of Rhetoric since they give you more room to sink mana in to generating spirits without falling behind. Some combination of Cathars' Crusade, True Conviction and Intangible Virtue can also be pretty good.

I see you have Cage of Hands. In a similar vain, you might consider Flickering Ward. That combined with Doomwake Giant is really strong. Add in Celestial Dawn and it's probably going to be hard for your opponents to play creatures. It's a bit of a nonbo with Rule of Law, but in most cases, if everyone is only casting one spell a turn, you're already pretty happy.

Skybind might also be worth considering. You've got a couple flicker effects and Daxos lets get Skybind triggers at instant speed to blink out scary attackers.

I learned about a few neat cards from this list. Thanks :)

smiffdemon on Ishkanah Stuff

4 weeks ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

TheHelvault on Spider Tribal

1 month ago

I very much agree that you should try Spider Umbra

Archetype of Endurance is cool and all, but it's too expensive. Same with Archetype of Finality. Awaken the Bear is nifty, since it gives your creature trample, but you should cut that and the archetypes for 4x Vines of Vastwood. It's easy to kick, boosts a creature, and it's not too expensive.

Mantle of Webs could be a fun little one-of

Daedalus19876 on alesha testing

2 months ago

n0bunga: Thanks for the fast response! Here are my thoughts on those:

Archetype of Finality was an attempt to make sure Alesha (and the reanimation target) survives combat. Did you not find it useful enough in that role?

I see your point on Azorius Justiciar.

I have Stonehorn Dignitary in here already, but I thought it might be handy to have Blinding Angel for redundancy (and since it has evasion, it might stick around to keep one player locked down while I use my recursion on something else).

Awwwww, I like Dauthi Mindripper to make Alesha into ": Target opponent discards three cards."

Kor Cartographer was there to grab Shocks, and the Flagstones/Crucible/Stack combo is WAY too much money if I plan to build this IRL.

I also see your point on Noosegraf Mob. Getting ten power for 2 mana is pretty sweet though...

Netherborn Phalanx is too conditional, I guess...

I can't afford Fulminator Mage. For now, Goblin Grenadiers will have to take that slot. There is frequently someone with no creatures in my meta, though, so I think he'll go through a reasonable amount of time.

Vampire Hexmage kills planeswalkers and neuters Atraxa. I'm a fan...But maybe Thief of Blood could do the job better...

Oppression is so viciously fun, though. And I don't plan to cast many spells, since much of my deck works by recursion from the GY...

Possibility Storm is in there for the lock with Eidolon of Rhetoric/Rule of Law. Nobody gets to play non-commander spells ever again!

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