|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Uncommon|
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Archetype of Finality
Enchantment Creature — Gorgon
Creatures you control have deathtouch.
Creatures your opponents control lose deathtouch and can't have or gain deathtouch.
Archetype of Finality Discussion
1 month ago
First off, I like this deck! It's always really fun to see Thantis decks, and your comment on mine inspired me to check this one out.
I think I agree with you that the four cards you're looking to take out are weaker than you would want; fortunately, there are several great new options that came out in the last few months (as of writing this).
- Tahngarth, First Mate is a 5/5 with a minor assault suit on, which is definitely more interesting than some of the cards you presented.
- Revenge of Ravens is sort of a better Blood Reckoning , adding a life gain component which can help keep you alive just a bit longer. It's not legal according to Tappedout but of course it is.
- Archetype of Finality gives every creature you control deathtouch, which helps protect you in a lot of ways.
- Stuffy Doll doesn't get around the attack requirement, but its ability is a great political tool; attack someone else, and let them block with their biggest creature!
- Rowan Kenrith can deal 3 damage to all tapped creatures, and is simply delightful (even if a bit costly)
1 month ago
I have a five-colour Witchcraft deck, so I know the temptation of making a five-colour Curse deck. I love this deck to pieces, so perhaps I may offer some advice. Why don't you play more Enchantment Creatures? Aegis of the Gods gives one hexproof, which can be irritating for Burn decks and targeted removal. Agent of Erebos has to go into this deck, no question. Withe every single Enchantment you play, you may exile someone's graveyard. If your opponent has a pesky graveyard deck ... you ruin his or her entire game plan. Archetype of Finality is immensely useful. Doomwake Giant slows aggro decks down a little. Dreadbringer Lampads and Grim Guardian would also be useful in this deck.
I hope this essay helps!
4 months ago
Archetype of Finality
feels redundant when most of your deck are small creatures with death touch.
Overrun -like effects would definitely be killer with so many deathtouchers (you only need to asign 1 dmage to defender and trample the rest).
Several creatures check for +1/+1 counter but you don´t have any way to easily spread them on your creatures (mainly vraska, but the have to deal damage first).
Song of Freyalise
Nissa, Voice of Zendikar
Mazirek, Kraul Death Priest
(to name a few so you can choose from).
Now that you have a consistent way to spread the counters, proliferating would be the next natural step, specially so you can get some more uses out of Vraska: Evolution Sage is amazing card for your periodic proliferation.
I would abandon the death trigger theme to make space in the deck for cards, that would require a whole different deck to workout.
7 months ago
8 months ago
Though our colors and budgets are a bit different, I might recommend you look at my Home alone deck, which features a similar strategy using Thantis, the Warweaver instead of War's Toll . My deck is a bit different; it's based less on not being attacked, but on forcing people to attack you and then punishing them for it; but the general ideas are the same.
Of immediate note to me is Vicious Shadows . People tend to see this card and read "when a creature an opponent control dies, that creatures controller takes damage equal to the number of cards in their hand." But it's not that. It's any creature, and it's target player. With a card out like war's toll, you should have some options.
Stuffy Doll is a really fun card to look at, and like vicious shadows, it gives you some political power. Watch people attack you with a single creature, knowing you'll block it and hurt a mutual foe. It also pairs really well with red murder spells Blasphemous Act and Star of Extinction . I'm noticing you don't really have board wipe spells here; those two and also the white Wrath of God are good choices.
Archetype of Finality gives every creature you have death-touch, making every blocker you have extremely capable.
Blood Reckoning is a good for making people not want to attack you.
Grave Betrayal is very, very good.
Xantcha, Sleeper Agent is a creature that is incredibly good.
9 months ago
11 months ago
These are all pretty good suggestions. This is definitely more of a checklist of cards to put into the deck and not a finished list, I don't have near enough stand-alone recursion to bring Alesha back when she inevitably gets eaten by removal spells.
The lands on this list are strictly lands I own right now, but certainly would love to have the lands you mentioned plus the scry-lands like Temple of Malice
Card draw is indeed an issue, however Faithless Looting is possibly the most tool-boxy card draw specifically for Alesha because this deck doesn't want to hard-cast cards like Archetype of Finality or some of the other higher cmc creatures. As as is Black's fashion, using the graveyard as a second hand is a thing in this deck.
Break Through the Line is a great suggestion, I can't remember why it isn't on this list. but it should definitely be there. Victimize, Buried Alive, and Diabolic Intent are also all good too, and they also might have a place in the final iteration of the deck.
As for board wipes, i have a thing where I would like 5 in every deck I build, so I would actually add in more!
And finally Village Bell-Ringer is actually in my list because it is an immediate 2-card combo with Kiki-Jiki, Mirror Breaker, so yes, definitely worth a slot in the 99 with Selfless Spirit. I do like the Hope of Ghirapur for some player-targeting potential too!
11 months ago
Thanks for the suggestions, KayneMarco! Many of those were on my initial list for the build. I considered Anointed Procession but to keep it a little more budget, I wanted to cut it. I will throw it on the maybeboard though. Luminarch Ascension would be a decent add. Cathars' Crusade is a great card and I will throw it in the maybeboard. Usually I use it for a more heavy creature focused deck. But I think it would do well here. Koskun Falls would be a decent add since I really only have Ghostly Prison and Sphere of Safety. I will consider it. Though it is a little expensive. Phyrexian Reclamation is a decent add. If I do lose creatures, I would like them back. And by casting them again, I could get a experience counter which is an added plus. I will consider it. Starfield of Nyx and Lost Auramancers are potential adds as well. Archetype of Finality is a great card. But I wanted to cut it for a lower average cmc. It will stay on the maybeboard unless I find it is that useful. Sol Ring I will not add. it doesn't help me ramp into my commander and makes me a target where this deck doesn't have a good early game to take all that hate. I would rather get a different rock if I need the mana.
Thanks for all the suggestions!
Archetype of Finality occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%