Archetype of Finality


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Uncommon

Combos Browse all

Archetype of Finality

Enchantment Creature — Gorgon

Creatures you control have deathtouch.

Creatures your opponents control lose deathtouch and can't have or gain deathtouch.

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Archetype of Finality Discussion

JuQ on Alesha, Who Needs Tuning

6 days ago

I'm building an alesha deck myself. I found the deck has a some challenges to overcome.
First you need discard outlets / efective dredging / tutoring to graveyard to throw creatures to the graveyard in order to reanimate them. And you also need sacrifice outlets to send the creatures to graveyard in order to reanimate them again so you can reuse their "enters the battlefield" abilities.
The problem here is you need two different mechanics for mostly the same end, having creatures to reanimate. This would be solved by playtesting and finding the right balance. You can get around the sacrifice outlets thing by having creatures that sacrifice themself to do something like Restoration Specialist but you still want to have some sacrifice outlet to avoid Fiend Hunter, Leonin Relic-Warder, Faceless Butcher or similar other cards giving anything back. So I'd say the key is finding the balance.

And second and probably more important you need to make Alesha survive combat, she is just a 3/2 first striker that will get easily outclassed in commander and you need her to attack so she can do her thing.
To get around this I included all the power 2 creatures I could find that can kill or exile a creature when they come into play to make way for Alesha and I turned the deck into an equipment deck. Alesha improves a lot when you give her some equipments to increase her power. Stuff like Bonesplitter, O-Naginata, Heirloom Blade, Tenza, Godo's Maul or Loxodon Warhammer make her really badass. Giving her deathtouch also allows for safe combats, so Archetype of Finality, Basilisk Collar, Gorgon Flail or Quietus Spike are also pretty sweet.

For board wipes maybe it would be better if you used Slaughter the Strong, Dusk / Dawn, Retribution of the Meek. Maybe with those you get to save some of your creatures.

Gift of Immortality also fits perfectly the deck.

Well that is mostly how I built mine.

DrukenReaps on How does damage Prevention work?

2 weeks ago

Can't always overrules everything else.

As an example Archetype of Finality stops your opponents from having death touch, even if they equip a creature with Basilisk Collar they still can't have death touch.

So yes no matter how many fogs and no matter when they are played a successfully cast flaring pain will make damage happen.

Ozzythecat on The Blood of the Covenant

2 weeks ago


Thank you for the feedback!

I'll definitely switch out Underworld Connections for Phyrexian Arena

I was thinking Archetype of Courage and Archetype of Finality would be good to beef up my tokens, but I'm starting to think they are just dead weight, would swapping them for an Akroma's Memorial be a smarter decision?

I don't really know why I was thinking Bontu's Monument would do much... I'm probably going to keep Orzhov Advokist because my group is more about Political hijinks, than any competitive edge.

I'll definitely make some room for those token recommendations.

I feel like I'm stressing about it too much, but any recommendations for lands?

elgosu1337 on The Blood of the Covenant

2 weeks ago

If you want to build an army of tokens with +1/+1 counters, Cathars' Crusade and Archangel of Thune are must-haves, and also boosts Teysa for unblockable commander damage. Cards like Auriok Champion and Soul Warden are really good with a token strategy and a life gain strategy. Crested Sunmare should give you lots of indestructible horses if you can protect it.

You have a very good list of token-making sorceries in your maybeboard. You could try including the ones that aren't also boardwipes. Anointed Procession gives you double the tokens. Skullclamp is a good way to draw cards from those creatures. Elspeth, Sun's Champion, Austere Command, and Hour of Reckoning become good boardwipes that spare your creatures.

Luminarch Ascension is quite reliable with Teysa's deterrence.

Phyrexian Arena would be better than Underworld Connections.

Archetype of Courage, Archetype of Finality, Athreos, God of Passage, Chancellor of the Annex,Deathpact Angel, Orzhov Advokist, Ravos, Soultender are creatures that don't contribute that much. You could also cut Bontu's Monument, Cradle of Vitality, Gonti's Machinations, Phyrexian Reclamation, Tainted Remedy, and Death Grasp.

DrukenReaps on Help with Forced Attack Deck

1 month ago

You may need to include black if you are wanting people to attack you. That will give you access to things like Marchesa's Decree, Blood Reckoning, Hissing Miasma, No Mercy, Dread, and Teysa, Envoy of Ghosts.

I would also recommend running mostly rattle snakes for your creatures like Ophiomancer or Archetype of Finality. You are not only looking to make them attack you but also gain some kind of advantage from the attack. If you are not gaining advantage you are just making a deck designed to lose the game.

You will want protection. Platinum Angel, Platinum Emperion, Fortune Thief, Worship, and Elderscale Wurm are all good for this.

Lightmine Field, Caltrops, Powerstone Minefield are also good options. Repercussion would be great.

Lifeline and Endless Whispers because many of my suggestions can kill and eventually people will run out of creatures so people will stop attacking...

Due to the variety of colors in my post perhaps O-Kagachi, Vengeful Kami would be the right commander? I will note that I built this deck and couldn't really get it to work but perhaps I just didn't give it enough time to sort out.

Slymaster9 on Alesha 4.0

1 month ago

Slaughter the Strong is still under consideration, but I am in a fairly creature light meta, not too many "Go Big" or "Go Wide" stompy decks. So I am currently not including it.

My Snagcaster Mage has arrived so...:


Archetype of Finality


Dire Fleet Daredevil

The Deathtouch on Alesha is wonderful, but not enough to overcome Archetype's high manacost and lack of synergy. I expect Daredevil to become an Alesha All-Star.

sonnet666 on W: Cards H: Binder

2 months ago

I have: 2 Opts (INV), Faerie Conclave, Supreme Verdict (RTR, some edge wear), and Serum Visions (CN2). I also have several cards from your wants: Reveillark (MOR), Bant Charm, Goblin Bombardment, Boggart Shenanigans, Quest for the Goblin Lord, Archetype of Finality, Whispers of the Muse, Battle Mastery, and Flow of Ideas.

Although, the only things in your binder I'm interested in are your 3 fetches. All the cards I just listed are roughly equal to Polluted Delta at about $18, but I understand if you don't want to trade a fetch into smaller cards. Let me know what you think.

Adamaro on Ping EDH

2 months ago

Hey Jafjaf5, thanks for the comment. Unfortunately Archetype of Finality is out of my colors.

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