Lava Spike

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Modern Masters Common
Champions of Kamigawa Common

Combos Browse all

Related Questions

Lava Spike

Sorcery — Arcane

Lava Spike deals 3 damage to target player.

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Lava Spike Discussion

xyr0s on Budget red Burn

1 day ago

ok, I'm going to do the boring thing here. erhm... hrm... you know, while creativity and innovation is great with magicdecks, occasionally, there's a reason everybody else is playing the same card in the same decktype. For example, it's very rare to see a modern deck with white in it, that doesn't run at least a few Path to Exile. This also goes for burn, where the calculation for which cards are good, is a bit simple: As much damage as possible pr. mana investment, in as few turns as possible. And that is why you see a lot of Lightning Bolt, Lava Spike, Searing Blaze, and Monastery Swiftspear in burn (actually, you get to see a full set of them in every modern burn deck). You don't see any chandras in those decks. Or Lightning Axes. In fact, burn decks are a bit boring (some say): They have creatures that are fast (that is: cost 1 mana and have haste) and deal damage, and they have spells that are cheap and deal damage. No card draw. No tutors. Nothing in the mainboard, that costs more than 2 mana.

Also, at 16 lands, you'll not even reliably hit your 3rd land by turn 3 - and playing anything that costs 5 mana will never really be an option. And with only 16 lands, what are you going to feed to your Molten Vortex?

Snap157 on Rakdos; Burn It Down

2 days ago

Alrighty then let's get you all set!

You've got some big things and that's not bad with your commander, but you'll need some cheaper burn spells if Rakdos can really work. With that being said, Lightning Bolt, Lava Spike, Bump in the Night, and Rift Bolt are your best friends. As for land base, try to shy away from basics, but add in as many rakdos duals that don't come in tapped as possible. I'll get you started down below.

While using rakdos, keep in mind that he takes away only colorless mana, so huge eldrazi such as Void Winnower, Ulamog, the Infinite Gyre, Pathrazer of Ulamog, Kozilek, Butcher of Truth, Desolation Twin and It That Betrays can all go out for free if you play it right.

It's also important to keep in mind that the ability only impacts creatures, so super expensive things like Din of the Fireherd, Subterranean Tremors don't belong.

Furthermore, there are some cards that don't work too well in an aggro build like this and could use an upgrade. Take out:

replace with:

With these changes as well as the ones mentioned above, you'll be well on your way to a hated deck! Good luck!

Wonky.wombat. on I set my Friends on Fire

3 days ago

Since his deck isn't budget, you will defiantly want a playset of Lava Spike, a playset of Rift Bolt, and Shard Volley, as they all offer an insane amount of damage, when you consider their mana cost.

LeaPlath on Cheap Izzet ($10)

4 days ago

Well, I can instantly make a ton of suggestions.

Essence Scatter should be Mana Leak

Lightning Strike should be Lightning Bolt.

Negate should be Remand

Revolutionary Rebuff should be Spell Pierce

Searing Spear should be Lava Spike

Wild Slash isn't worth playing.

Goblin Electromancer isn't really helping you, given everything is 1-2 mana. Try Stormchaser Mage. If you want cost reduction, 2 Baral let you loot more at least.

Chimera should probably be Cryptic Serpent. 5 instant/sorceries in graveyard make Chimera a 5/3, aka still dies to bolt, for 3 mana. 5 instant/sorceries in graveyard make Cryptic a UU 6/5 aka doesn't die to bolt. Or swap Chimera for Enigma Drake, the trample will be less relevant than 1 more toughness will be.

Techmage45 on Red combo aggro burn

5 days ago

Lava Spike & Rift Bolt would work as good extra copies of lightning bolt and are definitely better that Lightning Strike and Shock

xyr0s on Burn Baby Burn

6 days ago

So, the basic burn cards are there, like Lightning Bolt and Rift Bolt... but no Boros Charm or Lava Spike. I'm getting a sense, that the deckbuilder is a bit new to burn decks and strategies, since a 6 cmc planeswalker, a 4 cmc enchantment, and a creature that are made for lifegain all are 4-ofs. In short (and rude) terms: they all need to go. Or something else needs to go. But since it says "burn" in the deck title, it's probably better to go with a burn plan.

Soulfire Grand Master does not really help you, since what you want is early damage in large amounts. It costs 2 mana, and does not have haste. And for what you are trying to do with a burn deck, lifegain is mostly irrelevant. Buyback could be funny, but the cost is way too high. If you can afford it, exchange for 4 Eidolon of the Great Revel. Yes, it hurts you as well as your opponent. But since you are pressing their lifetotal hard early on, it's worse for them than you.

Outpost Siege best case, you get an extra card to play in turn 5. That is after you spent all of turn 4 playing a card, that did nothing when you played it. Ask yourself: Is this something I want to do with a burn deck? Could be exchanged for Abbot of Keral Keep of you really want that extra card, but your deck is really missing a set of Searing Blaze.

Chandra Ablaze consider: At your current land count, you get to play this card at turn 8 (you won't hit all your lands drops, see?). Is this a good card in turn 8? Maybe. But burn decks hope to finish the game way earlier, and any reliance on "refilling your hand" or "grind by card advantage" indicates that you are not really playing burn. How about a nice set of Lava Spikes instead? Cheap and simple card, point at opponents face, attack with prowess creature afterwards.

Lands: You have about 4 lands too much. Like someone previously suggested, a set of Boros Charm would be good. Mostly for the 4 damage, but occasionally for the other modes of the card too. 4 less land, 4 more charm.

GeminiSpartanX on Modern: AggRojo (Now with more burn)

1 week ago

I would remove the Stoke the Flames and the Browbeat for additional copies of Rift Bolt and Lava Spike or Skullcrack. Your creatures have haste and such, so normally they won't be untapped for the convoke on Stoke. Additional 1 mana bolts are better than a conditional draw 3 for browbeat. For example, if your opponent knows they're going to win on turn 4, you spending your turn 3 drawing 3 cards and passing will lose you the game. Burn's biggest strength is its consistency, so you normally want cards that will be guaranteed to do damage.

Beeksie on 8-whack

2 weeks ago

I've got copies of Rift Bolt and Lava Spike, but then it starts to feel like budget burn at that point. Why not just go full Naya Burn. Same with Lightning Helix and Boros Charm.

I want to keep it mainly mono-red creature based, because it makes the Bushwhackers/Lords hit that much harder. And the two copies of Blood Moon don't affect me in the slightest, but hose other decks entirely. Almost think a Goblin King might be warranted in the sideboard.

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