Demonic Taskmaster


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Uncommon

Combos Browse all

Demonic Taskmaster

Creature — Demon


At the beginning of your upkeep, sacrifice a creature other than Demon Taskmaster.

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Demonic Taskmaster Discussion

Coward_Token on Grixis!Zedruu

2 months ago

(I would add a proper community card but that feature seems to be malfunctioning right now.)

Farly straightforward, this card would mostly be Zedruu the Greathearted (although a different character, not simply her gone evil or something) with a casting cost of and an activation cost of . In EDH, this could lead to some fun usage of cards like the following:

(I realize you can basically already do this with any Grixis commander + e.g. Bazaar Trader, but that's a bit less straightforward.)

I'm unsure what would be suitable for its upkeep ability. Just copying Zedruu's straight off isn't too inappropriate, as drawing is certainly associated with black and life gain isn't too far out either, but that's kinda boring. Replacing the life gain with something negative towards opponents like milling, discard or plain life loss proportional to the amount of gifted permanent could be one option that's more in line with the color change (thought the negative effects would probably targeted in order to preserve some political potential). Putting a +1/+1 counter per gift on Zedruu the Grixishearted to take advantage of commander damage could also work (especially when combined with auras like Herald of Torment), in which case you could also change power/toughness from the original's 2/4 to 4/2 to signal greater aggression.

For the sake of flavor its subtype would be Horse Djinn, with the artwork depicting a djinn with a mare's head, wearing a mouth-covering veil.

Feedback would be welcome, especially on ways to make Grixis!Zedruu more distinct from the original while still fulfilling the basic function of giving out torturous black cards, in addition to the blue and red ones they both share.

(A version containing green could also be made for the sake of giving that color a chance to show off its painful cards, in which case the creature in question should probably have monkey paws.)

Kennit on Spirits.dec

4 months ago

Also you gahy should stop stop with Rattlechains is not good put Demonic Taskmaster yes yes is good indian card

Uncanny_Ghoul on fleshbag funbag

1 year ago

First of all, with this high CMC you need 24 lands.

While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.

Here are some lower cost creatures that could be good:

Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey  Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null

Skirsdag High Priest Isn't this amazing?

Firebones675 on sheoldred's demonic army

1 year ago

As for cuts, these I think are the weakest cards in the deck:

I think you can do without Terrarion, Grisly Spectacle(i'd replace this with a more efficient kill spell if you have one), Monomania, Brink of Disaster, Demonic Taskmaster, Demonlord of Ashmouth, Knight of Infamy

As for additions:

Sol Ring: assuming you can get your hands on it, every deck should run one.

Entomb/Buried Alive: Put any card from your library into your graveyard to bring back with sheoldred

Codex Shredder/Stinkweed Imp/Golgari Thug/Dakmor Salvage are great for decks that have graveyard shenanigans as you can dump your library over.

Dark Ritual:powers out your commander

Rise of the Dark Realms/Dread Return/Victimize/Beacon of Unrest/Reanimate/Ever After/Living Death/Reanimate/Animate Dead/: more ways to bring back creatures from the graveyard. Don't get me wrong sheoldred is great but costs 7 mana and if he dies you have to spend 9 mana. It's good to have other ways to reanimate even without him. You don't necessarily need to include all of these but i'd pick a lot of them and similar effects

TheMagicPenguin on Isochron Pillow Fort

1 year ago

I really like this deck you've made, it reminds me of one a friend used to play. I do have a few suggestions, though.Instead of Demonic Taskmaster, maybe try Master of the Feast. It's more powerful for the same converted cost and doesn't require other creatures on the field. I also noticed that you had two of the same Legendary Creature, which isn't generally allowed. Maybe replace Toshiro Umezawa with Erebos, God of the Dead or Ashling, the Extinguisher. Both have their perks for a deck like the one you're playing.

KGW on Delve into Darkness

1 year ago

Demonic Taskmaster seems like such a great early threat, and the wording of the card allows you to have multiple copies on the battle field without having to sacrifice them; I would change it to 4 of, and maybe move Lone Revenant to 2 of. You have 6 delve cards, maybe consider changing your curve a bit lower so that you have more opportunity to cast them for free. Dead Weight for Flaying Tendrils, Thought Scour instead of Pilfered Plans, etc.

Kaos_Kitty on Demons Deck

1 year ago

I have a demon deck that abuses creature sacrifice by using a playset of Reassembling Skeleton so that way I can have massive demons out like Xathrid Demon and early game ones like Demonic Taskmaster and only get rewarded by other demons like Harvester of Souls and Reaper from the Abyss. I know it has drawbacks, but an early game Treacherous Pit-Dweller can really hurt an opponent. Then if they get it, just kill it. In order to run demons you have to be ready to take risks. They are high risk, high reward, but totally worth it. Also, if you really want to wreck your opponent Nightmare Incursion followed by a next turn Sins of the Past can and usually does level an opponents deck.

Barbarian_Sun_Pope on My sacrifice

2 years ago

I like the undying theme you have here, but I think you should reconsider Will-o'-the-Wisp and Bloodthrone Vampire. Will-o'-the-Wisp doesn't do much and Bloodthrone Vampire is pretty lackluster without a large number of creatures to sacrifice at once.

Have you considered Ghoulcaller Gisa, Demonic Appetite, Demonic Taskmaster, Viscera Seer, and other sacrifice creature cards such as Gatekeeper of Malakir/Fleshbag Marauder/Merciless Executioner. Some draw power would also go a long way, consider cards such as Altar's Reap and Bloodgift Demon.

Hope this helps

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