|Commander / EDH||Legal|
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|Game Night 2019 (GN2)||Common|
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Untap all nonland permanents you control.
Dramatic Reversal Discussion
4 days ago
Fallerup I've built Jhoira after the PE ban and she is still very strong but for the same kind of combo you'll need 2 cards in stead of one. O e being Isochron Scepter and the other being Dramatic Reversal
1 week ago
So I playtested and it held up really well in a 4v4 pod. I used my laptop while friends played with their decks.
I was able to storm off Tendrils of Agony for 8, which was really sweet.
I actually did have Dramatic Reversal in hand, which is how I stormed off in the first place. Though, looking back I should have used Diabolic Tutor to search for the Isochron Scepter . That was a fault on my behalf for not digging deeper into the deck.
Unfortunately I did lose, however it was in part because my opponent was able to bring out Fairgrounds Warden and nobody wanted to kill it, so I couldn't get Oona back.
Pretty fun deck. Not sure it's my cup of tea as I am more of a synergy player rather than a combo player, but it was still a lot of fun.
1 week ago
Elsha of the Infinite came to mind as a sort of control build. You might also like these cards in the deck: Dramatic Reversal as a secondary combo, Muddle the Mixture as a nice way to tutor most of your pieces, and Grand Abolisher to protect you on your turn.
2 weeks ago
The big thing I see missing from this list is mana rocks. In a non-cEDH environment, you want about 45-50 of your cards to produce mana. I like to start with 37-38 lands and 7-8 rocks, then adjust based on what's in the deck. You'll want to max out on 2-mana rocks, since this deck wants to stick its commander early to hold up mana starting on turn 4, which is typically the turn where casual commander games get rolling. I'd start with Arcane Signet , Azorius Signet , Coldsteel Heart (makes snow mana!), Marble Diamond , Sky Diamond , and Talisman of Progress , then, if there's room, look at a couple of colorless utility rocks like MindStone or Thought Vessel . On the high end, I think any deck running Manifold Key should really consider Gilded Lotus .
I'd also run Arcum's Astrolabe , since you're running snow mana and it will give you both early fixing and historic triggers. Speaking of snow, if there was ever a deck for Heidar, Rimewind Master , this is it. You could also sub out Lawmage's Binding for On Thin Ice . Also, Marit Lage's Slumber is perfect for this deck, since it's snow and legendary themed. The final snow card I'd look at is Sunstone . Constant Mists is miserable to face down, and this is the snow equivalent.
Also, you're already running 6 2-mana instants, so I'd go for the Isochron Scepter + Dramatic Reversal package. Scepter is historic, plays nice with the instants you already have, and it's an easy way to include the "this game must end" win con that every deck should have tucked in somewhere to prevent 20-turn games of misery. Muddle the Mixture is the last card I'd finish out that package with, in addition to any other cool 2-mana instants you have in reserve. The other option for winning the game would be Chain Veil combo, but that is not something you want to put in the hands of a newer player.
As for lands, I would take out Evolving Wilds and Terramorphic Expanse. They're pretty bad in a 2-color deck that can get by on its mana rocks for fixing, and shuffling a 99-card deck is pure misery. If you want easy fixing that can be a snow permanent, Vesuva and Thespian's Stage are where it's at, and they're a great way to take advantage of a Cabal Coffers / Urborg, Tomb of Yawgmoth player.
Finally, I'd go poke around on the advanced search option on Scryfall. They've got everything from budget to color identity criteria, so it works well for EDH decks. Also check out the EDHREC page for Raff. Hope that helps!
on Myr Tribal
2 weeks ago
Personally, I would go with Kenrith, the Returned King . Kenrith is easy to cast and can utilize the ramp Myr generate rather well. You also can use it as an outlet for infinite mana-- Isochron Scepter , Dramatic Reversal , and your mana dorks can produce infinite Blue and kill your opponents through forced card draw.
2 weeks ago
Hey Lokust, my first few drafts of my Chulane list were lightly based on your list, so I just wanted to come full circle and give my thoughts.
I'm not sure how competitive you're wanting this to be, but I'm going to suggest some things to really kick things up. I think you have a bit too many win-conditions that might be bogging down the deck with dead draws outside the combo. Aetherflux Reservoir , Isochron Scepter / Dramatic Reversal , Altar of the Brood , Akroma's Memorial , and Deadeye Navigator seems excessive. Walking Ballista and labman are plenty for outlets (Jace not needed imo).
I would swap Altar of the Brood for Winds of Rebuke . Winds is decent spot removal while allowing you to go for a mill win with just an Eternal Witness and infinite mana. I'm a little surprised you don't have Shrieking Drake / Aluren / Intruder Alarm because each are MVPs that easily set up infinite combos to win on the spot. Big plus if you add Ranger-Captain of Eos to tutor Shrieking while getting a silence effect. On that note, I'd add Silence , it is quickly becoming a competitive staple that ensures you win uninterrupted. Trophy Mage is a strong addition to grab your curio/elixir. I've also had great games with Village Bell-Ringer because it opens up infinite casts/mana with dorks and Chulane bouncing it back. Faeburrow Elder would be a good addition if you go that route. Big vouch for Wargate . Also, Deafening Silence is really gross with Chulane because we are so creature heavy. I think it would fit really well here especially since you went with less counterspells, so it shouldn't hurt you.
Hopefully atleast some of these suggestions help you out. I have a cEDH list if you want to check it out, [cEDH] Chulane's Bounce House
2 weeks ago
@kamelyan thanks for the upvote and comment! I returned the favor by upvoting more of your decks!
The Locust God is one that was suggested to me by a friend as well. Are you thinking that because of the flying theme or because of the wheels or ? Just curious on people's thought process. I'm running it in my Jhoira, Weatherlight Captain deck and it's great there
Bag of Holding looks like it could go really well, or really bad if someone destroys it before you can get your cards back haha but I like where your head is at!
2 weeks ago
Im going to go ahead and not assume that you have anything quite yet and go through the common inf mana lines as well as infinite The Chain Veil . Sorry if these are redundant, but I feel like I shouldn't assume.
With inf mana, anything that has forced draw x or mill x wins the game.
With inf mana Deadeye Navigator combos, you can add in Deceiver Exarch to any of them and tap down your opponents at upkeep or better yet Riftwing Cloudskate / Venser, Shaper Savant to bounce all of their permanents.
Hopefully at least something here helps!
Dramatic Reversal occurrence in decks from the last year
Commander / EDH:
All decks: 0.06%
UR (Izzet): 0.49%
UBR (Grixis): 0.52%