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Creature — Zombie Wizard
(1)(Black), Tap, Sacrifice a creature: Search your library for a Zombie card and a Swamp card, reveal them, and put them into your hand. Then shuffle your library.
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Corpse Harvester Discussion
23 hours ago
1 month ago
Veilborn Ghoul (great with Necromancer's Stockpile among other things), Undead Gladiator, and Lord of the Undead with Gempalm Polluter can eat a LOT of players alive if you can't get the swarm through for whatever reason. Vengeful Dead can make boardwipes a suicidal proposition....Corpse Harvester is another often overlooked/underestimated card for Zombie Tribal Decks...granted he's a 5 drop, but fetching the right zombie for the job at hand, not missing midgame land drops, deck thinning all in one shot for the cost of 2 mana and a zombie token ? Grave Betrayal is pretty funny with Call to the Grave, Necromantic Selection and In Garruk's Wake kind of stuff.
Other thoughts....not a huge fan of Sanguine Bond + Exquisite Blood combo shenanigans or any infinite combo for that matter... but aside from each other theirs no way to go off on this....and sanguine is a completely dead card on it's own....this really should just stay in Orzhov decks...preferably ones that are nowhere near me :)
Raise Dead - underwhelming lots of zombies already do this...
Plea for Power - 4 mana for 3 cards...not bad but not great either, and only crazy ppl will give you a timewalk.
Split Decision - equally as janky as it is unreliable utility/control spell.
these 3 could all be better control spells or draw then discard spells like Frantic Search, Breakthrough, Read the Runes, Careful Study or something. If you wanted to get really dirty; a few more of these type cards along with Urborg, Tomb of Yawgmoth and Filth is pretty sick.
Possessed Skaab - almost always gonna self-exile...low value for 5 drop.
Necromaster Dragon - cool foil goodstuff card, has flying which most of your deck doesn't....has a little extra value...but still underwhelming...Wonder would be a much better choice for this slot imo.
...my thoughts atm....hope some of this helps....hf & gl
1 month ago
Going to try and keep suggestions fairly budget.
For the Zombie crazytimes stuff... Undead Warchief is rad. Nuff said. Diregraf Colossus will give you zombies forever, just like Grave Titan, Liliana's Reaver and Noosegraf Mob. Soulless One and Raving Dead could be huge. Scourge of Nel Toth and Gray Merchant of Asphodel also make some interesting plays.
In terms of some sick creature related utility... Fleshbag Marauder on repeat stops anyone else from getting creatures out. You play marauder, sack it to his own trigger, then cast it again with your commander. Hella awesome. Sidisi, Undead Vizier is either a 4/6 deathtouch, or can exploit herself to tutor for Rooftop Storm. Since she is a zombie too, you get to do this again and again...Corpse Harvester makes sure you're still in the game. Noxious Ghoul can be a board wipe if you play a few zombies in a turn. Corpse Connoisseur is another good zombie/tutor. Graveborn Muse might be dangerous, but if you also play something like Whip of Erebos you should be good. Possessed Skaab is also some nice recursion for more than creatures. Havengul Runebinder is good at pumping the team. Stronghold Assassin is good at turning tokens into Doom Blade. Advanced Stitchwing will bring some folks back.
You will definitely need some more token generators as well... Army of the Damned wins games. Empty the Pits is a great late game closer. Dark Salvation can net you a bunch of zombies while killing something huge. Dread Summons is also a powerful generator. Necromancer's Stockpile gets you a card, token, and a Gisa Geralf yard target.
Some nasty stuff... Grave Betrayal. Dictate of Erebos. Rise of the Dark Realms. Sudden Spoiling. Cyclonic Rift. Buried Alive. Endless Ranks of the Dead is wonderful but maybe getting too pricey. Rite of Replication.
More general stuff:
Draw Spells: Ancient Excavation fixes mana or draws and fills the yard with zombies. Read the Runes is similar. Fact or Fiction, Brainstorm, and Ponder are just value. Forbidden Alchemy is neat.Phyrexian Arena, Rhystic Study, and Underworld Connections. Commander's Sphere, Mind Stone, Hedron Archive, and Dimir Cluestone.
A good mix is maybe close to 30~ creatures, with 38~ lands and then another 8~ spells that help ramp mana. This leaves you with 25 cards other than creatures to ramp this deck up.
Some things you probably don't need: Aspect of Gorgon. Engulf the Shore since you will probably only have 3-4 islands in play. Hysterical Blindness is okay, but really only buys you a turn. Launch Party is neat, but on the lower end of your removal options due to the overall cost. Talent of the Telepath is cool, but a little off from your game plan. Shamble Back might just be too small to be worth a whole card slot.
As for creatures, Zombies with enter or exit the battlefield effects are strong. Also ones that can replace instants and sorceries with their effects are also strong. The best ones will be zombies that get bigger, or make other zombies bigger.
Your deck will always have creatures at its disposal, so you should be able to simply drown opponents in sheer creature advantage. You aren't as susceptible to board wipes or counters either, since you have so much interaction with your graveyard. The main weakness will just be Blue and Black's lack of consistent ramp. For that reason, you may want to add a little more artifact ramp into the deck.
Sorry for rambling on. Let me know if you want to chat more :)
2 months ago
2 months ago
I would recommend running Corpse Harvester. It's a bit spendy at 5 mana, but this is edh so that doesn't matter much. It fetches zombies and (non-)basic Swamps so you can get that crucial land drop that you missed and get combo pieces at the same time. Plus it sacs. With Liliana of the Dark Realms, I feel like Urborg, Tomb of Yawgmoth makes a lot of sense. Just my two cents.
3 months ago
Happy to help a fellow zombie player, Axorian. I think your budget allows for a fair amount of upgrades while still not getting too out of hand.
Some key zombies that are within your suggested budget range to consider would be:
Gravecrawler: makes infinite combos and is just simply the best.
Cryptbreaker: token producer, card advantage, and cheap.
Corpse Harvester: land and creature tutor!
Fatestitcher: helps untap your commander for some extra threat power.
Ghoulcaller Gisa: not a zombie but can make you a ton of tokens for offense, defense, or food from Grimgrin.
Havengul Lich: pricey but also a powerful reanimator.
Lich Lord of Unx: token generator and can do some major damage.
Noosegraf Mob: mana expensive but can help build a board presence quick.
Noxious Ghoul: can be a board wipe.
Prized Amalgam: pricier now because of Standard and Modern but worth the price.
Scourge of Nel Toth: zombie dragon!!
Shepherd of Rot: hurts you but can do work.
Soulless One: can be a huge beater.
Unbreathing Horde: similar to Souless One but can dodge some damage.
Undead Warchief: pricey but within your budget and a super powerful lord.
Vengeful Dead: can be devastating with Rooftop Storm, Gravecrawler, and sac outlet.
Zombie Master: another semi-affordable lord type.
Now as to the mana-base:
Underground River can be found for under $10.
Halimar Depths is a solid blue utility land.
Sunken Hollow is quite budget friendly.
Temple of Deceit is within your price range.
Unholy Grotto is an auto-include in zombie tribal.
Bojuka Bog is graveyard hate for other reanimator decks.
Command Tower is quite affordable.
Tainted Isle is also good.
Drowned Catacomb is another cheap dual land.
Crypt of Agadeem is quite good in zombie decks.
Talisman of Dominance, not a land but more solid fixing.
There are lots of spells and ideas I could offer in the enchantment, instant, and sorcery areas but I feel it's always best to beef up the creatures and mana first. I hope some of this is helpful and within your budget limitations! Best of luck!
3 months ago
General Awesome Black Cards: Deserted Temple, High Market, Urborg, Tomb of Yawgmoth, Black Market, Necropotence, Phyrexian Arena, Phyrexian Reclamation, Wake the Dead, Corpse Augur, Living Death, Exsanguinate, Black Sun's Zenith, Ashnod's Altar, Charcoal Diamond, Boneknitter, Cemetery Reaper, Corpse Harvester, Diregraf Colossus, Geralf's Messenger, Grave Defiler, Gray Merchant of Asphodel, Infernal Caretaker, Liliana's Reaver, Risen Executioner, Sidisi, Undead Vizier, Soulless One, Unbreathing Horde and Zombie Master.
4 months ago
Well, I think running the Orzhov Signet instead of the Orzhov Keyrune might help. Dimir might actually be a bit better or even Grixis as it gives you Thraximundar and everything red has to offer (hasty zombies!). Zombie wise, Death Baron, Syphon Flesh, Mikaeus, the Unhallowed, Vengeful Pharaoh, Geth, Lord of the Vault, Undead Warchief, Lord of the Undead, Corpse Harvester which seems really nice with your commander, Grimoire of the Dead, and Helldozer. Land wise, City of Brass, Mana Confluence, and Unholy Grotto seem nice. By the way, you have two Ghoulcaller's Chants.