Creature — Zombie
Printings View all
|Core Set 2021 (M21)||Common|
|Mystery Booster (MYS1)||Common|
|Core Set 2020 (M20)||Common|
|Core Set 2019 (M19)||Common|
|Welcome Deck 2016 (W16)||Common|
|Magic 2015 (M15)||Common|
|Magic 2013 (M13)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Walking Corpse Discussion
8 months ago
Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God
//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor
//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain
1 year ago
I think you have way overcosted this card - Permeating Mass is a 1/3 with the same ability, and only costs . All told, it's a fun, but not particularly powerful, ability.
I'm not entirely sold on Black having such a transformation effect, but I think the argument is there. I might make change this creature's P/T to 2/2, so it matches the traditional zombie token. Then make it cost (That's the same cost as Walking Corpse , and this is, effectively, a vanilla zombie with a slight upside--same cost, but at rare seems perfectly legitimate). If you wanted it to be a bit harder to cast, you could probably go as high as , but I don't think you need to push much beyond that.
I'm also not sure where you got the idea that damage carried over to the copy--damage marked on a creature is not a copiable value.
1 year ago
I will try and get some of those cards you recommended, like Goblin Bomb or Goblin Bushwhacker.
1 year ago
Fearfactor, it is your deck and you are certainly free to do with it as you please, but I am not following your reasoning. Why not both? Turn 1, Diregraf Ghoul, turn two Graveyard Marshal or Walking Corpse and swing for 2. It puts you way ahead on turn 3 when you play your Death Baron as well (Now you have two 3/3 death touchers or a 3/3 and a 4/3 death toucher). The only downside to the ghoul over the Walking Corpse is that it does not block its first turn (which you don't look to do anyway in an aggressive deck). If your trying to get more into midrange then I see your point (although I would still go with the ghoul over the walking corpse for the open mana), but in an aggro deck I think you would really like your results with an aggressive one drop. Anyway, I'll get off my soap box now. Feel free to try it or to ignore me, and have fun!
1 year ago
David_H18 Definitely gonna see what my LGS has for Graveyard Marshal but I'm not really a fan of Diregraf Ghoul for me it does nothing until turn 2 in which I can play a Walking Corpse or Graveyard Marshal (thanks for this! I have no idea how I missed this card). Probably just me, but thats my reasoning.