Ornithopter

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Oldschool 93/94 Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Ornithopter

Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach.)

Dana_in_Love845 on Ozzy on a budget

3 weeks ago

Pretty cool! Always been more of a Boros Artifacts girl, but mono-White's cool as well. Maybe Mishra's Bauble could be good, either for card advantage or for more one-mana tutors, as well as Ornithopter. Though it isn't fully an equipment deck, I think Puresteel Paladin could also be amazing, or any other equip-cheapening cards, because Colossus Hammer is a little hard to use without a few of them. They're maybe not the most budget suggestions, but I can see them working really well.

sergiodelrio on Ultra-Budget Simic midrange/control

3 months ago

Really nice deck! Basically an infect strategy without infect, but instead with hexproof and evasion... +1 from me

For Triton Shorestalker, maybe consider Ornithopter and see how that would play. I think it could make your deck more explosive without losing much evasion, since not many small creatures in the meta are flying anyway and you still have your invisible stalkers.

Cheers

jdogz32 on Modern Rogues

7 months ago

I've seen alot of rogue decks play Ornithopter as a way to get a cheap blocker and then they can easily replay them the same turn. I'd also suggest adding Otawara, Soaring City and Takenuma, Abandoned Mire in place of some basic lands.

wallisface on Dimir-Ninjutsu w/ Neo Dragon Spirits

7 months ago

If you’re looking to improve this, here’s some general tips:

  • The deck is currently running waay too many cards as 1-ofs and 2-ofs. This makes it pretty impossible to form a coherent strategy, or have any form of reliability. The vast majority of the deck should be run as playsets (4-ofs). A good approach for new deck-builders is to pick 9 cards, and run playsets of each of those (making 36 cards) alongside 24 lands (for a 60 card deck).

  • your mana curve feels very high. Yes, there are alternate costs to a bunch of your cards, but you still have 6 cards which will unavoidably cost 4-or-more mana (this is quite high, considering a lot of these also cost 5-6, which is outside the range decks can typically justify).

  • Ninjitsu decks generally want lots of 1-mana evasive creatures so that they can make the most of their ability - i don’t see that here. Specifically, i’d be expecting stuff like Changeling Outcast, Slither Blade, and/or Ornithopter.

  • You’re currently running a lot of weak/inefficient cards and should he looking to upgrade these where possible. For example, Hero's Downfall being a 3-mana killspell makes it incredibly weak, and really should be Fatal Push. Likewise, Return to Action is very weak when there are multiple cards with this effect __(or better)_ for only 1 mana.

RiotRunner789 on Suspend with Jeleva

7 months ago

For Inevitable Betrayal, it would just cast it. Even if you had to pay the mana, you would pay 0.

For X-spells, X will always be 0. In Blue Sun's Twilight case, good for Ornithopter but not much else.

misterplum on An Affinity For Affinity

10 months ago

Great deck! I made a similar one but included creatures with Metalcraft, which synergize with artifacts (Ghalma's Warden, Ardent Recruit, Bastion Inventor, Spire Serpent, Chrome Steed, Razorfield Rhino). What about Golem Foundry and Welding Jar?

I'm interested to know if you thought about any of them and why you didn't include them.

I also put Machinate, Into Thin Air, Ornithopter and Bronze Walrus which go nicely in this deck archetype.

DreadKhan on

11 months ago

Have you thought about using some 0 mana artifacts? Ornithopter will still have flying when they make it a creature. If you add Ornithopter, you could probably throw in Cranial Plating (it doesn't need Black, it just gets better with it), and that card also likes Vault Skirge, which sounds pretty sweet if you can make it big, it'll still have Flying and Lifelink. If you care about toughness a lot, there is also Nettlecyst, which I think just got a reprint. It's openly not very janky, but if you think you'll need cards there is also Thought Monitor, it's usually considered much better than Thoughtcast, but many want more than 4 of the effect.

Final thought, if you end up using 0 or 1 mana creatures, you can throw in stuff like Springleaf Drum or Moonsnare Prototype, some artifact decks use them for ramp.

MusicGoat18 on Meria x Rocks

1 year ago

thefiresoflurve, thank you very much! I could cut the deck down to 100 because of your helpful suggestions. I had Glacial Chasm as a way to stall to cast Crackle with Power by using the "mystic-top" combo to put a bunch of artifacts out to help pay and to find Crackle if I did not have it already. I will cut it because the deck focuses more on combat, and the chances of successfully doing that are slim. I had Clown Car in there because I thought it would be fun. Also, I could cast it for zero or potentially make an army of chumps, so maybe I could swap it occasionally for Ornithopter.

Load more