Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Magic 2015 (M15) Common
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Mirrodin (MRD) Uncommon
Classic Sixth Edition (6ED) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Antiquities (ATQ) Common

Combos Browse all


Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach)

Ornithopter Discussion

MoonHollow124 on Ensoul Artifacts

6 days ago

Cards I run in affinity that could help you here:

Master of Etherium : would be a 5/5 then get the +whatever/+whatever, plus pump your team

Karn, Scion of Urza : Can either be card draw or create tokens that when enchanted become at least 6/6's

Springleaf Drum : Especially w/ Memnite , can make insane starts by going Ornithopter , Ornithopter , Memnite , land, Springleaf Drum Springleaf Drum , Signal Pest . Just allows for more explosive nut draws.

Memnite : See above.

Cranial Plating : Easy to make your stuff huge quick.

Thoughtcast : Usually 1 mana for 2 cards. 2/3 of Ancestral Recall .

Inventors' Fair : Keep your life high and be able to tutor for specific artifacts

Spire of Industry : Almost always a 50 cent Mana Confluence

Blinkmoth Nexus : Another artifact land

Cards you should consider cutting:

Skilled Animator : Just a more fragile Ensoul Artifact

Blackmail : This deck is leaning on the faster side and you already have 10 Thoughtseize effects. Blackmail is the worst of them.

Tezzeret the Schemer : Inefficient removal, and the ult will never happen.


This is just my 2 cents, I hope you take these into considerati

sonnet666 on I'm interested in building draw ...

1 week ago

Enduring Renewal + Phyrexian Altar + Insolent Neonate doesn't work. You can't sacrifice Neonate to Altar and it's own ability.

You're right about Enduring Renewal though. It's got a lot of uses and is often overlooked. You can get infinite mana off of 0-drops like Ornithopter as well.

I'm not really sold on the cycling stuff though. if you have a blink engine on board ( Skybind would go well with the enchantress stuff), there are a lot of creatures that will just put cards into your hand instead of filtering them.

dbpunk on Most American Cards

2 weeks ago

Ornithopter because of our constant drone usage, Bribery cause of corporate bailouts and how our politics work, City in a Bottle to describe our policy towards the middle East for the past 20 years.

Kogarashi on Yawgmoth's ability and targeting question

2 weeks ago

The process of activating an ability goes as follows, when broken down (it's important to note that none of this can be interrupted by other players, state-based actions, etc.):

  1. Announce that you're activating the ability. Put it on the stack.

  2. Make relevant choices to the ability (modes, alternative/additional costs, value of variables such as , which "half" of hybrid mana you'll be paying, etc.).

  3. Choose all required targets.

  4. Choose how effects are divided or distributed as necessary.

  5. The game checks to see if the proposed ability is legal. If not, the game rewinds. If it is, move to the next point.

  6. Determine the total cost of the ability (which in this case includes which creature will be sacrificed).

  7. Activate mana abilities as needed to pay the cost.

  8. Actually pay the cost.

  9. Finally effects that modify the characteristics of the ability are applied, and then the ability becomes officially activated.

So with Yawgmoth, Thran Physician , you would choose up to one target creature in step 3, then choose which creature you're sacrificing in step 6, and finally actually sacrifice that creature in step 8. So yes, this means that you could target your Ornithopter , then sacrifice that Ornithopter, resulting in the entire ability fizzling because its only target is no longer legal, resulting in you not actually drawing a card.

Note that Yawgmoth's ability says "up to one target creature." You don't have to choose a creature, and if you don't, you'll just pay the life, sac a creature, and draw a card, without having to worry about it fizzling because someone (such as yourself) removed the ability's target.

If you want to see the full rules text for the process of activating an ability, it's rule 602.2, and references rule 601.2 "casting spells" for the process, since they use the same procedure.

5scapegoat on suicide

3 weeks ago

Also if you found a spot for Ornithopter you would have a second way to get to the necessary four mana on turn 1 with Ornithopter and Culling the Weak .

Load more

Ornithopter occurrence in decks from the last year


All decks: 0.15%

Commander / EDH:

All decks: 0.02%