|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Kaladesh Inventions||Mythic Rare|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
|Classic Sixth Edition||Uncommon|
Combos Browse all
- will thorn of amethyst increase the cost of an artifact/creature card?
- Bouncing Yisan
- If I enchant an artifact land (i.e. darksteel citadel) with ensoul artifact could I copy the creature it creates with fated infatuation?
- Destroying a creature after it's been targeted by equipment?
- Ensoul Artifact with thopta
Artifact Creature — Thopter
Flying (This creature can't be blocked except by creatures with flying or reach)
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15 hours ago
16 hours ago
Ornithopter may be ok in sideboard for if opponent is slow and has no flyers
1 day ago
I have a very similar deck but have added a whole suite of cards for interaction with Intruder Alarm (and, for Easy Mode, Paradox Engine.)
Part 2 - add creatures with an inherent self-bounce ability. Shrieking Drake, Man-o'-War, Ancestral Statue, Tradewind Rider. I also recommend adding some 1-cost or maybe even 0-cost creatures to the deck (Goblin Fireslinger, Ornithopter, Cloud of Faeries) to increase the reliability of re-casting one of them repeatedly.
Then you've got a redundant engine where any combination of cards from Part 1 that can produce enough mana to repeatedly cast either Shrieking Drake, Man-o'-War, or Ancestral Statue, or any creature at all if you've got Tradewind Rider or a Banishing Knack/Retraction Helix, you can end the game with a single pinger along for the ride. :)
2 days ago
2kplus I thought about this and i decided that you are right that Ornithopter serves little purpose so i added in 3 copys of Always Watching and made few other small changes but i want to keep in ornithopter to have a early activation for my artifact reliant creatures
3 days ago
3 days ago
Ornithopter seems like a good addition-- artifact, flying, good for defense.
Just a thought!
3 days ago
Color identity, which is what I beleive you are thinking about, is only really applicable in Commander/EDH to determine if a card can go into the deck; it has to account for both sides of the transform card in case of varied colors.
Double-faced Card Rules:
711.4. Each face of a double-faced card has its own set of characteristics.
711.4a While a double-faced card is outside the game, in a zone other than the battlefield, or on the battlefield with its front face up, it has only the characteristics of its front face.
711.4b While a double-faced permanents back face is up, it has only the characteristics of its back face. However, its converted mana cost is calculated using the mana cost of its front face. This is a change from previous rules. If a permanent is copying the back face of a double-faced card (even if the card representing that copy is itself a double-faced card), the converted mana cost of that permanent is 0.