Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Aether Revolt (AER) Uncommon
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Magic 2015 (M15) Common
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Mirrodin (MRD) Uncommon
Classic Sixth Edition (6ED) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Revised Edition (3ED) Uncommon
Revised Foreign Black Border (3EDFBB) Uncommon
Antiquities (ATQ) Common

Combos Browse all


Artifact Creature — Thopter

Flying (This creature can't be blocked except by creatures with flying or reach)

Set Price Alerts

Latest as Commander

Ornithopter Discussion

Bokamoso on A Song of Spikes & Ire (by B.R.R. Martin)

1 week ago

I like this ping ping thing you have here.

I agree with Traumitz that Great Furnace and Vault of Whispers would be great additions to this deck. With those additions, you could consider replacing some Renegade Map and Traveler's Amulet with Expedition Map in order to grab the artifact lands.

Given that your mana curve is so low, I wonder if you need so much land fetching. Consider more draw. I like Costly Plunder , maybe even more than I like Sign in Blood here. If your lands were artifacts and you had too many, you could sacrifice them to Costly Plunder for value$$.

For three mana you could include protection in the form of Herbal Poultice . It fits the theme, protects and triggers but the mana cost is steep.

Pyrite Spellbomb and maybe even Blazing Torch can act as removal.

Ornithopter seems out of place in this deck unless you NEED a zero mana creature or a powerless flying blocker. If you can push it to one mana you could get a lot more value out of Myr Servitor and sac outlets such is Costly Plunder or ¿ Ashnod's Altar ?

You really have me geeking on this deck...

CyborgAeon on Vannifar Evolution 101

1 week ago

So currently there is a lot of interest in pod-cEDH. I spent a few weekends brewing & quickly grew tired of trying to calculate which 1-drop creature I could use to polish off a 5+ card flash-hulk chain. I had a slew of ideas and many attempts to find the right line & then I quit.

I like complex lines & unique styles of play that aren't 'punch with tymna&dorks, Draw a win' (even though it's actually just stupidly strong). Vannifar is unlike Gitrog - where usually every single card is worthwhile and has a place in the loop. In Vannifar currently a fifth of the deck is just dead cards. That's 1/5 cards sucking to draw, with only Brainstorm & Whirlpool Drake (by the way - this is a SPICY include - nice one) to fix that.

Most hulk piles use roughly the following cards: flash>hulk>body double & viscera seer>karmic guide>Reveillark This is a very basic, fairly efficient hulk-pile. It uses six dead cards, of which are not massively interchangable, and will usually suck in hand except for in fringe cases.
Most cEDH decks require a 5 card MAX in order to win. Whereas (and this is no slight on your part) vannifar lists use far beyond that efficient number of slots in order to play like it's a real pod deck.

It's down to the Vannifar community (and that includes you now) to hunt for a way to make pod decent in cEDH, as I believe that there's a great combo out there in simic that can be achieved.

Nisoth on experimental meme

2 weeks ago

You can provide better support for Mox Opal by swapping out Kobolds of Kher Keep and Crimson Kobolds for Ornithopter , Phyrexian Walker , or Shield Sphere .

spooky_skeleton on Green-Black Artifacts

2 weeks ago

I recently got the idea to make a green black artifact deck that abuses dumb artifact stuff while also using Green and Black Decks best tactics.

The Game would go something like this (ideally): T1 Thoughtseize , Memnite or Ornithopter T2 Cryptolith Rite Then I'm sort of lost. How should I abuse free mana dorks to gain an even bigger edge over my opponent? How can I just fetch that Rite to up my consistency?

zigkid3 on Modern White Equipment Budget

2 weeks ago

Ornithopter or Memnite might be funny. Plus Ornithopter helps you fly over anything.

AdNauseam12 on Jhoria_Cantrips_4_Days

4 weeks ago

You have Ornithopter , Shield Sphere , and Phyrexian Walker already is Memnite not just an auto include?

jeffffff on Paradox Scepter-Pod

1 month ago

With Summoner's Pact you can win on the Kuldotha Forgemaster line without Shrieking Drake if you have dorks/rocks that tap for 1GU:

  1. Pod a 1-drop to Scryb Ranger, untap Prime Speaker Vannifar
  2. Pod Scryb Ranger to Trophy Mage fetching Thousand-Year Elixir, cast and untap
  3. Pod Trophy Mage to Fatestitcher, untap
  4. Pod Fatestitcher to Body Double copying Scryb Ranger, untap
  5. Pod Body Double (Scryb Ranger) to Spellseeker for Summoner's Pact
  6. Unearth Fatestitcher, untap Prime Speaker Vannifar
  7. Pod Spellseeker to Phyrexian Metamorph copying Fatestitcher, untap Prime Speaker Vannifar
  8. Pod Fatestitcher to Kuldotha Forgemaster
  9. Activate Kuldotha Forgemaster sacrificing Thousand-Year Elixir, Phyrexian Metamorph, and Kuldotha Forgemaster to get Paradox Engine
  10. Cast Summoner's Pact for Eternal Witness (untap with Paradox Engine)
  11. Cast Eternal Witness for Spellseeker
  12. Cast Spellseeker for Winds of Rebuke
  13. Cast Winds of Rebuke targeting Eternal Witness
  14. Cast Eternal Witness targeting Winds of Rebuke
  15. If anyone still has cards in their library go to step 13 otherwise win the game (or lose if someone is playing a reshuffling eldrazi)

Probably worth cutting Ornithopter for Summoner's Pact

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Ornithopter occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Black: 0.04%

Red: 0.17%

Blue: 0.21%

White: 0.04%

U/R (Izzet): 0.06%


All decks: 0.44%

Blue: 0.24%

Red: 0.2%

Rakdos: 0.2%


All decks: 0.08%