|Commander / EDH||Legal|
Printings View all
|Commander 2015 (C15)||Common|
|Magic 2014 (M14)||Common|
Combos Browse all
Creature — Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
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Blood Bairn Discussion
1 month ago
first of all I like the low mana curve of your deck. This is how Edgar Markov should be played!
Skullclamp was already mentioned. It is the most important inclusion in your deck, I think. It's your draw engine in combination with the tokens.
You could consider Blood Bairn, Bloodflow Connoisseur, Bloodthrone Vampire, Vampire Aristocrat and Viscera Seer. The first four give you an advantage in combat and the Viscera Seer gives you card selection which is desperately needed in mardu. All are good with Skullclamp. Take out Skymarch Bloodletter, Bloodmad Vampire, Inspiring Cleric, Olivia's Dragoon, Ravenous Bloodseeker or Sanguinary Mage. Or take out Gifted Aetherborn and Tithe Drinker because they're difficult to cast on turn 2 consistently.
Carnival of Souls could be a great tool for an aggro deck in a 1vs1 format. I think it will really spice things up in your deck!
you should invest some money in your mana base, so that you're able to cast your spells consistently on turn 1,2 and 3. For example fetches, shocks, Dragonskull Summit, Isolated Chapel, Clifftop Retreat and Unclaimed Territory.
1 month ago
I had Gisa for a bit and looking at your deck you're land heavy and short on ramp. Making your land drops is great but when you're stuck at only that you'll be left in the dust by other decks most times. Charcoal Diamond, Wild-Field Scarecrow, Solemn Simulacrum, Pilgrim's Eye, Mind Stone, Fellwar Stone, etc. are options to get you ahead or get lands out of your deck so your draws are action.
Magewright's Stone is another source of untapping to consider.
In my deck I employed Blood Bairn, Bloodthrone Vampire and Nantuko Husk to eat zombies and sack it for a ton more. Then reanimate again for more. Necromancy, Dance of the Dead, Animate Dead are always useful in black decks imo.
Hope something helps!
2 months ago
my strategy for making your deck faster is:
putting in more cheap vampires as this synergises with your commander more: Insolent Neonate, Kheru Mind-Eater, Guul Draz Assassin, Viscera Seer, Bloodthrone Vampire, Blood Bairn, Vampire Aristocrat, Bloodflow Connoisseur, Malakir Cullblade. This way you can swarm the board early while en passant generating tokens, then attack with Edgar Markov on turn 6.
putting in some ultra aggressive cards. Alongside tokens Mercadia's Downfall can be devastating, for example. Another one would be Mirror Entity. Note that this one is also a vampire and that the +1/+1-counters stay on the creatures when you change their base power and toughness.
cutting some of the more expenise and non-aggressive cards: Campaign of Vengeance, Stensia Masquerade and maybe you should reduce your lifegain/-loss subtheme if you want to go the faster route. Also Vanquisher's Banner is cool tech, but at 5 mana it may be too expensive
By the way: a card that can go absolutely crazy in token tribal decks is Mana Echoes. Unfortunately it is no budget card.
bushido_man96 mentioned some mass removals. Their asymetrical effect is nice but they also cost a lot of mana. Some other really good asymmetrical mass removals for token decks would be Austere Command, Fell the Mighty, Retribution of the Meek and Dusk.
That's all for now. Let me know what you think of my faster game plan.
2 months ago
Hello friends. Things have improved and I'm back into playing. I am attempting to finish my Superfriends EDH deck (and one other project), as well as helping someone make her new EDH deck.
I have started updating My Binder, will continue to add more though.
Here is a list of what I need most for Superfriends:
Garruk, Apex Predator
Freyalise, Llanowar's Fury
Gideon, Ally of Zendikar or Gideon, Champion of Justice Either would do, just need one though
Tibalt, the Fiend-Blooded (AVR preferred but will take either)
Venser, the Sojourner (SOM Preferred, likely will take either)
Ramos, Dragon Engine
Necropotence (I really only want deckmasters, but might accept Ice Age)
Full Art Foils Island, Mountain, Swamp, Forest (one of each from Amonkhet)
Fetches/Shocks (Including foils/expeditions)
For other projects (Mainly Foil Vampires, and non foils of the more expensive one):
Edgar Markov (Will over-value)
Mathas, Fiend Seeker
Licia, Sanguine Tribune
Sanctum Seeker (would accept not foil)
The other Vamp lords and big cards are still needed so just ask.
Looking for other Vamp synergies as well so feel free to recommend and offer.
3 months ago
3 months ago
Looking good. I like the gods idea.
A few thoughts:
Alhammarret's Archive costs a lot and doesn't do anything until something else interacts with it. I'd rather see you have Recurring Insight in here, personally. It has better synergy with Kess and is also a cheaper card, dollar-wise. And it will almost always draw you a lot more.
Gem of Becoming is pretty slow for what it does. Wayfarer's Bauble is a great T1 drop, and you can sac it when you need it, especially after holding mana open for instants you don't cast. Burnished Hart is also very good.
Also, what are your sac outlets like Blood Bairn for?
It'll be fun to see how each of our decks play out.
4 months ago
Hello there as a fellow Meren enthusiast I feel I may have some advice for you. You certainly have a lot of creatures and while Momma Meren loves her some creatures I feel as though you have a few too many. Verdant Force is a prime example of a card of which there are better options in the form of enchantments like how you have From Beyond in your maybeboard. It is much better because it m=has more survivability and it costs less. Another card that plays off of that is Awakening Zone. Both create tokens that Meren can sac. A few other creatures that are in my experience under performers are Great Oak Guardian, Vulturous Zombie, Centaur Vinecrasher, Cloudthresher, Kessig Cagebreakers terastadonBlood Bairn, Apocalypse Demon, Sifter Wurm, Hooded Assassin. They have a high cmc and/ or don't really do all that much. A few options for replacements would be things like Dictate of Erebos, Black Market, Diabolic Tutor, Cultivate, Kodama's Reach, Reclamation Sage, Beseech the Queen, Animate Dead, Strionic Resonator, Spore Frog(a champion of a Meren deck is this frog let me tell you), Viscera Seer, Merciless Executioner, Fleshbag Marauder, Buried Alive, Eldritch Evolution, Blood Artist, Zulaport Cutthroat, Beast Within, Pawn of Ulamog, Sifter of Skulls, Evolutionary Leap, Gonti, Lord of Luxury, Smothering Abomination, Living Death. They offer Meren much more support and help you get the most value out of what you got going on. Because when you have too many creatures the lack of support spells like the ones mentioned above can really slow you down and make you more vulnerable to board wipes and the like and limit your potential wincons. I would also heavily consider Dictate of Erebos over some of the curses because it can just do a lot of work for you. Another thing I noticed is you have Dredge listed in your tag list and I don't really see that much of a Dredge-y presence in the deck. Those are just some thoughts I have after playing both Budget and Much more Expensive versions of Meren for quite a while. But if you don't like what I have to say that's cool. I don't mean to offend at all. And ultimately the choices are your's anyways. So please tell me your thoughts on what I brought up!
Also here is my take on budget Meren that I mentioned earlier. Who Needs $200+ Dollar Decks???
4 months ago
I play a Mikaeus-deck myself and I really like your work. But I think your mana-curve is not really that optimal. I play many ramp cards and only combo-pieces, which allows to make a turn 4 or turn 5 kill, nearly every time. Please also be aware, that Mikaeus gives all your creatures +1/+1, so things like Mindless Automaton don't work, even if you kill them manually, it's stuck with only one +1-counter. If you want to make your deck more consistent and more deadly, take out all cards that don't kill your opponents IMMEDIATELY with Mikaeus. Cards like: Abhorrent Overlord or Dusk Urchins all need preparation time, so think about cutting them. Also cards like Liliana of the Veil don't do anything for your combo in this deck and are better off in a good modern deck (Oh, I wish I had one myself :( ). Here are some cards that I highly recommend to you, in order to combo off faster, and better:
Fume Spitter (I love him but only in my starting hand)
Diabolic Servitude (maybe, but recommend)
Infernal Darkness (maybe, but always worth it)
Sidisi, Undead Vizier (maybe...)
Dread Return (maybe...)
Pentavus (The only 7-drop allowed in this deck)
Grinding Station (you have many artifact creatures then...)
You may ask: "And what shall I cut?"Every Planeswalker, they do nothing for you in this deck. Every damn card that costs 5 mana or more (Only Exceptions are Pentavus and Triskelion) . (Yes, you can also cut Sidisi, Undead Vizier, if you have enough tutors). And everything, that doesn't combo with Mikaeus in a way that doesn't kill all your opponents immediately. Your goal is to win the game as soon as Mikaeus hits the battlefield. Most of the time the disruption can't do anything, because you can combo off in response to that. And to make it as fast as possible, add all mana artifacts known to mankind to your deck. Thran Dynamo, Jet Medallion and so on, and so on. You don't need any removal or any Temporal Extortion or Imp's Mischief and stuff like that. Aim for a turn 4 kill and cut everything that doesn't support your idea. There will be no threats on turn 4 or five that need you to have any special removal.
Hope this helps out.
If you want, I can post a link to my Mikaeus deck. I don't like to do advertisement for my decks, so I do it, if you want to see my idea of a perfect deck.