Blood Bairn

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 Common
Magic 2014 Common

Combos Browse all

Blood Bairn

Creature — Vampire

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

Price & Acquistion Set Price Alerts

C15

M14

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Blood Bairn Discussion

NoSoyYucateco on Kess, Champion of the Gods

4 days ago

Looking good. I like the gods idea.

A few thoughts:

Alhammarret's Archive costs a lot and doesn't do anything until something else interacts with it. I'd rather see you have Recurring Insight in here, personally. It has better synergy with Kess and is also a cheaper card, dollar-wise. And it will almost always draw you a lot more.

Gem of Becoming is pretty slow for what it does. Wayfarer's Bauble is a great T1 drop, and you can sac it when you need it, especially after holding mana open for instants you don't cast. Burnished Hart is also very good.

I can't see you paying the awaken cost on Scatter to the Winds. What about Disdainful Stroke instead?

Also, what are your sac outlets like Blood Bairn for?

It'll be fun to see how each of our decks play out.

KingMathoro on On a Pale Horse

2 weeks ago

Hello there as a fellow Meren enthusiast I feel I may have some advice for you. You certainly have a lot of creatures and while Momma Meren loves her some creatures I feel as though you have a few too many. Verdant Force is a prime example of a card of which there are better options in the form of enchantments like how you have From Beyond in your maybeboard. It is much better because it m=has more survivability and it costs less. Another card that plays off of that is Awakening Zone. Both create tokens that Meren can sac. A few other creatures that are in my experience under performers are Great Oak Guardian, Vulturous Zombie, Centaur Vinecrasher, Cloudthresher, Kessig Cagebreakers terastadonBlood Bairn, Apocalypse Demon, Sifter Wurm, Hooded Assassin. They have a high cmc and/ or don't really do all that much. A few options for replacements would be things like Dictate of Erebos, Black Market, Diabolic Tutor, Cultivate, Kodama's Reach, Reclamation Sage, Beseech the Queen, Animate Dead, Strionic Resonator, Spore Frog(a champion of a Meren deck is this frog let me tell you), Viscera Seer, Merciless Executioner, Fleshbag Marauder, Buried Alive, Eldritch Evolution, Blood Artist, Zulaport Cutthroat, Beast Within, Pawn of Ulamog, Sifter of Skulls, Evolutionary Leap, Gonti, Lord of Luxury, Smothering Abomination, Living Death. They offer Meren much more support and help you get the most value out of what you got going on. Because when you have too many creatures the lack of support spells like the ones mentioned above can really slow you down and make you more vulnerable to board wipes and the like and limit your potential wincons. I would also heavily consider Dictate of Erebos over some of the curses because it can just do a lot of work for you. Another thing I noticed is you have Dredge listed in your tag list and I don't really see that much of a Dredge-y presence in the deck. Those are just some thoughts I have after playing both Budget and Much more Expensive versions of Meren for quite a while. But if you don't like what I have to say that's cool. I don't mean to offend at all. And ultimately the choices are your's anyways. So please tell me your thoughts on what I brought up!

Also here is my take on budget Meren that I mentioned earlier. Who Needs $200+ Dollar Decks???

zingzang on Mikaeus, the Broken EDH

3 weeks ago

I play a Mikaeus-deck myself and I really like your work. But I think your mana-curve is not really that optimal. I play many ramp cards and only combo-pieces, which allows to make a turn 4 or turn 5 kill, nearly every time. Please also be aware, that Mikaeus gives all your creatures +1/+1, so things like Mindless Automaton don't work, even if you kill them manually, it's stuck with only one +1-counter. If you want to make your deck more consistent and more deadly, take out all cards that don't kill your opponents IMMEDIATELY with Mikaeus. Cards like: Abhorrent Overlord or Dusk Urchins all need preparation time, so think about cutting them. Also cards like Liliana of the Veil don't do anything for your combo in this deck and are better off in a good modern deck (Oh, I wish I had one myself :( ). Here are some cards that I highly recommend to you, in order to combo off faster, and better:

Retribution of the Ancients

Fume Spitter (I love him but only in my starting hand)

Blood Artist

Blood Bairn

Zulaport Cutthroat

Devouring Swarm

Bloodthrone Vampire

Diabolic Servitude (maybe, but recommend)

Falkenrath Noble

Altar of Dementia

Altar of the Brood

Phyrexian Ghoul

Chainbreaker

Infernal Darkness (maybe, but always worth it)

Sidisi, Undead Vizier (maybe...)

Diabolic Intent

Dread Return (maybe...)

Pentavus (The only 7-drop allowed in this deck)

Nantuko Husk

Grim Haruspex

Grinding Station (you have many artifact creatures then...)

Wingrattle Scarecrow

Spincrusher

Lingering Tormentor

Skinrender

Some nice ways to tutor are:Dimir Machinations and Shred Memory. They get you all the combo pieces.

You may ask: "And what shall I cut?"Every Planeswalker, they do nothing for you in this deck. Every damn card that costs 5 mana or more (Only Exceptions are Pentavus and Triskelion) . (Yes, you can also cut Sidisi, Undead Vizier, if you have enough tutors). And everything, that doesn't combo with Mikaeus in a way that doesn't kill all your opponents immediately. Your goal is to win the game as soon as Mikaeus hits the battlefield. Most of the time the disruption can't do anything, because you can combo off in response to that. And to make it as fast as possible, add all mana artifacts known to mankind to your deck. Thran Dynamo, Jet Medallion and so on, and so on. You don't need any removal or any Temporal Extortion or Imp's Mischief and stuff like that. Aim for a turn 4 kill and cut everything that doesn't support your idea. There will be no threats on turn 4 or five that need you to have any special removal.

Hope this helps out.

If you want, I can post a link to my Mikaeus deck. I don't like to do advertisement for my decks, so I do it, if you want to see my idea of a perfect deck.

Cheers,ZZ

sillydecks on All of the creatures pop-pop-pop...

3 months ago

Suggestions:

It seems like Avacyn's Judgment and Abandon Reason are meant to be cast for Madness? If so, Bloodrage Brawler is awfully inconsistent here, as there's no way to be sure you'll have a hand with both Bloodrage Brawler, Avacyn's Judgment in a game, and it's even less likely you'll have the mana to cast both of them in the same turn. I'd recommend either replacing the Bloodrage Brawlers with the suggestions below, scrapping Abandon Reason, or both.

Bloodrage Brawler is an incredibly aggressive card, I'll admit. However, there are some creatures that are quite a bit more synergistic with your deck. Nantuko Husk, Carrion Feeder, and Blood Bairn help your creatures die without Distended Mindbender. Perilous Myr and Goblin Arsonist are relatives of Mudbutton Torchrunner.

It seems like Distended Mindbender and Avacyn's Judgment are your sac outlets right now. Your opponent isn't going to block your Mudbutton Torchrunners if they're going to take 3 damage for it - they're just going to let the 1 go through. So, you need ways to power them yourself. Again, Nantuko Husk, Carrion Feeder, and Blood Bairn will all do that job for you, and Artillerize and Fling are cheap, sometimes even better, substitutes or alternatives.

For a budget deck, your mana base is to be expected, but it can be better. Rakdos Guildgate is a dual land, sure, but entering the battlefield tapped without anything else means it's outclassed by others. Akoum Refuge and Bloodfell Caves are gainlands in Rakdos colors. Rakdos Carnarium is a tapland that bounces one of your own lands, which can be bad or good, but helps you stay on curve the turn after, unlike the Guildgate. Temple of Malice is a scryland, which might not be so useful, but it's still better than the Guildgate by virtue of its scry. Dragonskull Summit is probably your best bet for a dual under $5/each, though, because it's not necessarily a tapland as long as you have a Swamp or Mountain.

Soul-Scar Mage and Abandon Reason are really weird cards in this deck. You have no burn spells (which might be something to consider) if you don't hit creatures with your Torchrunner or Showstopper, so I would consider either burn spells or better combat tricks. Red has much better combat tricks than Abandon Reason, like Brute Strength, a red Giant Growth.

Sorry for the wall of text; I hope it helped.

Myfler on Cockroaches Company

4 months ago

Really neat take on this type of deck, personally I believe that Viscera Seer would be better than the Blood Bairn and a couple of the Blasting Station's, since costing 3 mana is quite a bit in modern, for not much more impact than Viscera Seer.

Also, you were asking about sideboard options, white is arguably the best color for sideboards in modern, allowing you access to Stony Silence because Affinity will always be a popular deck, Blessed Alliance is good in several matchups, Sin Collector is good against combo decks, Rule of Law is good in a few specific matchups, but they're much fewer than the others mentioned. If you're worried about graveyard style decks, normally Rest in Peace is the go-to option, but that also hurts your deck immensely, so I'd probably suggest a few Relic of Progenitus since it also cycles itself, Grafdigger's Cage is also good against some graveyard decks and also any Chord of Calling decks. Pithing Needle can also be very good in specific matchups, as well as Duress, or Thoughtseize, but I was trying to keep these cards more budget friendly.

There are countless other sideboard cards in modern, if you're looking for any against a specific matchup, just reply and let me know.

Hope this helps!

Pal00ka on Hapatra, Queen of the Luxa

4 months ago

All I'm seeing is a control the board and swarm win-con, correct? While ok, how about a couple more avenues to victory that utilize the tokens you produce in an aristocrat way?

Adding sac outlets like Nantuko Husk, Bloodthrone Vampire, Blood Bairn, etc. allow you to create one big guy to swing in utilizing your Rogue's Passage. Jarad, Golgari Lich Lord could be added in to fling that engorged creature too for an instant win. You can also add in effects like Dictate of Erebos and Grave Pact to further clear the board, or Blood Artist and Zulaport Cutthroat to whittle your opponents' life away.

Other than that, yea, definitely more lands, ramp, and card draw should be added to ensure consistency.

She looks fun, I might build her too, in the meantime I'll be interested to see how this evolves.

ghoul_Legion on fleshbag funbag

5 months ago

First of all, with this high CMC you need 24 lands.

While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.

Here are some lower cost creatures that could be good:

Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey  Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null

Skirsdag High Priest Isn't this amazing?

fasmith718 on FAS Olivia EDH

5 months ago
  1. Traitorous Blood -> Act of Aggression: this may be a mistake due to the trample factor, but red tends to be an issue for this deck, and ray of command is better than threaten...
  2. Coat of Arms -> Shared Animosity
  3. Blood Bairn -> Yahenni, Undying Partisan
  4. Stromkirk Patrol -> Gifted Aetherborn
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