Creature — Vampire
Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.
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Blood Bairn Discussion
5 days ago
It seems like Avacyn's Judgment and Abandon Reason are meant to be cast for Madness? If so, Bloodrage Brawler is awfully inconsistent here, as there's no way to be sure you'll have a hand with both Bloodrage Brawler, Avacyn's Judgment in a game, and it's even less likely you'll have the mana to cast both of them in the same turn. I'd recommend either replacing the Bloodrage Brawlers with the suggestions below, scrapping Abandon Reason, or both.
Bloodrage Brawler is an incredibly aggressive card, I'll admit. However, there are some creatures that are quite a bit more synergistic with your deck. Nantuko Husk, Carrion Feeder, and Blood Bairn help your creatures die without Distended Mindbender. Perilous Myr and Goblin Arsonist are relatives of Mudbutton Torchrunner.
It seems like Distended Mindbender and Avacyn's Judgment are your sac outlets right now. Your opponent isn't going to block your Mudbutton Torchrunners if they're going to take 3 damage for it - they're just going to let the 1 go through. So, you need ways to power them yourself. Again, Nantuko Husk, Carrion Feeder, and Blood Bairn will all do that job for you, and Artillerize and Fling are cheap, sometimes even better, substitutes or alternatives.
For a budget deck, your mana base is to be expected, but it can be better. Rakdos Guildgate is a dual land, sure, but entering the battlefield tapped without anything else means it's outclassed by others. Akoum Refuge and Bloodfell Caves are gainlands in Rakdos colors. Rakdos Carnarium is a tapland that bounces one of your own lands, which can be bad or good, but helps you stay on curve the turn after, unlike the Guildgate. Temple of Malice is a scryland, which might not be so useful, but it's still better than the Guildgate by virtue of its scry. Dragonskull Summit is probably your best bet for a dual under $5/each, though, because it's not necessarily a tapland as long as you have a Swamp or Mountain.
Soul-Scar Mage and Abandon Reason are really weird cards in this deck. You have no burn spells (which might be something to consider) if you don't hit creatures with your Torchrunner or Showstopper, so I would consider either burn spells or better combat tricks. Red has much better combat tricks than Abandon Reason, like Brute Strength, a red Giant Growth.
Sorry for the wall of text; I hope it helped.
1 month ago
Really neat take on this type of deck, personally I believe that Viscera Seer would be better than the Blood Bairn and a couple of the Blasting Station's, since costing 3 mana is quite a bit in modern, for not much more impact than Viscera Seer.
Also, you were asking about sideboard options, white is arguably the best color for sideboards in modern, allowing you access to Stony Silence because Affinity will always be a popular deck, Blessed Alliance is good in several matchups, Sin Collector is good against combo decks, Rule of Law is good in a few specific matchups, but they're much fewer than the others mentioned. If you're worried about graveyard style decks, normally Rest in Peace is the go-to option, but that also hurts your deck immensely, so I'd probably suggest a few Relic of Progenitus since it also cycles itself, Grafdigger's Cage is also good against some graveyard decks and also any Chord of Calling decks. Pithing Needle can also be very good in specific matchups, as well as Duress, or Thoughtseize, but I was trying to keep these cards more budget friendly.
There are countless other sideboard cards in modern, if you're looking for any against a specific matchup, just reply and let me know.
Hope this helps!
1 month ago
All I'm seeing is a control the board and swarm win-con, correct? While ok, how about a couple more avenues to victory that utilize the tokens you produce in an aristocrat way?
Adding sac outlets like Nantuko Husk, Bloodthrone Vampire, Blood Bairn, etc. allow you to create one big guy to swing in utilizing your Rogue's Passage. Jarad, Golgari Lich Lord could be added in to fling that engorged creature too for an instant win. You can also add in effects like Dictate of Erebos and Grave Pact to further clear the board, or Blood Artist and Zulaport Cutthroat to whittle your opponents' life away.
Other than that, yea, definitely more lands, ramp, and card draw should be added to ensure consistency.
She looks fun, I might build her too, in the meantime I'll be interested to see how this evolves.
2 months ago
First of all, with this high CMC you need 24 lands.
While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.
Here are some lower cost creatures that could be good:
Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null
Skirsdag High Priest Isn't this amazing?
2 months ago
2 months ago
Ok, some changes made. Yavimaya Elder in for Crumbling Vestige (an early game Elder will provide excellent card draw and land fetch, thinning the deck by at least three cards per turn, if not more); Phyrexian Plaguelord in, Baloth Null out; Eternal Witness in for Restock (recursion makes it too good to pass up); Carnival of Souls in for Decaying Soil (the price for keeping Decaying Soil around is too steep, as I need the cards in my graveyard); Necropotence in for Blood Bairn (going to give it a try).
Always looking for some more comments!
3 months ago
octopimp turn 3 is a little less cosisten then i would like but have Nantuko Husk and Blood Bairn dose help and is still possible turn 3 win with them if you use Blisterpod as a chump block you get a mana out of it and can play either 3 drop turn two this combo is less cosisten and turn 4 kills are a lot more common. Thank you for the input