Voracious Null

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal
Pauper Legal

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Set Rarity
Battle for Zendikar Common

Combos Browse all

Voracious Null

Creature — Zombie

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only when you could cast a sorcery.

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Voracious Null Discussion

Wendigo4481 on The Terrorist (Mardu Hijack) Budget

3 weeks ago

have you thought of using Voracious Null sac a creature for 2 1/1 counters, it's an expensive effect but using your opponents creatures to create 2 counters instead of Defiant Salvager or Syndicate Trafficker's add a counter get bigger strategy is what I use for my build of this deck.

MRDOOM3 on Sacrifice tribal

1 month ago

Westvale Abbey  Flip is really nice with Endrek Sahr, giving you a 9/7 haste, flying, indestructible, and I think trample for 5 Thrulls. Demon of Death's Gate is another nice beater that goes well with tokens. You also can try out Voracious Null, Flesh Carver, Deathgreeter, Gutless Ghoul, and Hecatomb.

Conspiracy allows you to get around Endrek Sahr's second ability, although you can always sac creatures in response to it.

Bitter Ordeal, Eliminate the Competition, Reprocess, Urborg Justice, and Plunge into Darkness are all nice instants/sorceries I run in my Endrek Sahr EDH.

ramuzzini on Thanks, I Think I'll Take That

1 month ago

Deck looks great. I'd suggest removing Hanweir Garrison and adding in more Defiant Salvager or Voracious Null. You could even drop a Gonti since he's legendary. You want to be consistent and stay true to the strategy.

ghoul_Legion on fleshbag funbag

1 month ago

First of all, with this high CMC you need 24 lands.

While I understand you are trying to sacrifice your creatures for beneficial effects, the high converted mana cost of your deck makes it kind of hard to work with.

Here are some lower cost creatures that could be good:

Augur of SkullsBasal Sliver (mana accelerator to cast Ruthless Deathfang faster)Bile UrchinBlind ZealotBlood BairnBloodthrone VampireCarrier Thrall (mana accelerator, 2x creature)Corpse HaulerDeath CultistDemonic Taskmaster (need tokens spawn everyturn)Devouring SwarmWestvale Abbey  Flip This is a must have.Disciple of Griselbrand Save yourself.Doomed Necromancer Worth it.Eldrazi Skyspawner Mana acceleratorFont of ReturnFume SpitterGnawing ZombieGutless GhoulMerciless ExecutionerMortician Beetle -------> Cause why not.Nezumi Bone-Reader ControlPawn of Ulamog mana acceleratorQarsi SadistQuest for the GravelordThoughtpicker Witch controlThrull Surgeon controlVampiric RitesVoracious Null

Skirsdag High Priest Isn't this amazing?

TheMadRocketeer on Darkest Darkness [Madness - Vampire]

1 month ago

Perhaps things like Voracious Null and Null Champion would help. On the vampire side, perhaps things like Bloodthrone Vampire and Bloodflow Connoisseur. The idea being things that can grow to meet the late game power needs.

Yokaiinu on Liliana Vess; A master necromancer awakens?

3 months ago

Thank you so much for your suggestions. I actually cut Zombie Infestation, Black Oak of Odunos, Crow of Dark Tidings, Servant of Tymaret, Walking Corpse, Abattoir Ghoul, Shambling Ghoul, Diregraf Ghoul, Doom Blade, Voracious Null, and Demon's Horn for a few things (I'm actually about to edit the deck with the additions, if you wanna look back. :) )

I've played it a bit and I've found that it's only problem is that it's slow, and can't deal with flying very well.

ghoul_Legion on Black Sac Attack!

3 months ago

Some more modern alternatives to Carrion FeederDefiant Salvager / Voracious Null

I'm not much into casual play but decks seems fun +1

Die4Dethklok on Grand Theft Magic

3 months ago

This is a pretty sweet idea, but it seems like it would be hard to win without Collateral Damage or Fling. You won't always be able to get a hit in with the creature you steal.

Defiant Salvager, Extricator of Sin, and Voracious Null all want you to sac creatures, they are very slow, but do stick around as permanent threats.

I don't know how you'd make this competitive though. There's a lot of pretty solid removal in standard, and even tokens that can chump your threats all day long. It does look like it would be fun though. Maybe you can just stall long enough to mill your opponent out. Haha.

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