Voracious Null

Legality

Format Legality
Tiny Leaders Legal
Limited Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Common

Combos Browse all

Voracious Null

Creature — Zombie

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only when you could cast a sorcery.

Voracious Null Discussion

ScionsStillLive on Zombie

1 week ago

Some cards to consider for this deck (however you might actually have to increase your lands if you include these):

Voracious Null

Spark Harvest

Null Caller

Gravedigger

Cavalier of Night

Endling

Rank Officer

Dreadmalkin

Liliana, Dreadhorde General

Finale of Eternity

captainamerica on

6 months ago

you want more turn-one dorks like Llanowar Elves , Elvish Mystic , Noble Hierarch , and Arbor Elf . Other than that, lower curve to match the cadence of the format. Play Fatal Push over severed strands, Abrupt Decay and Assassin's Trophy , and (if you can afford it, as I certainly cannot) Inquisition of Kozilek ,sa Dark Confidant s and Tarmogoyf s.

Would 100% remove Golgari Signet , Savra, Queen of the Golgari , Voracious Null (try Viscera Seer ), Treasured Find , and Altar's Reap .

NyxDragon on B/G Undying

6 months ago

Getting a permanent sac outlet would be good. My preferred is Voracious Null . A good card for removing the undying counters is Power Conduit as you can remove a counter and put it on another creature.

Xynarth on Undead Draw

7 months ago

Alright, this is going to be a doozy.

First off, you have multiple ways of playing Varina. From what I've experienced playtesting her (your deck specifically), she seems really good as a draw engine/fill the graveyard with stuff. But your deck doesn't seem geared towards this specific ability. I would recommend a few cards that encourage more synergy with Varina's ability. The madness cards you use currently are great examples of what I'm suggesting. Other such cards are Big Game Hunter and Archfiend of Ifnir .

I also find you're not running enough graveyard shenanigans. I'd consider cards like Dimir Doppelganger , Body Double , Lazav, the Multifarious , and Dralnu, Lich Lord as ways to further increase graveyard abuse (if you start casting more from the graveyard, River Kelpie is a possibility too).

You're playing a lot of cards that damage your opponents when a zombie dies, but very few sac outlets. It makes your deck rely a little on your opponents killing your zombies for you. In order to circumvent this, I would recommend playing "free" sac outlets such as Carrion Feeder , Voracious Null , Nantuko Husk , Viscera Seer and Grimgrin, Corpse-Born .

On the subject of free sac outlets, Phyrexian Altar and Phyrexian Tower should be considered if ever your budget opens up. Ghoulcaller Gisa has potential as well.

Draw synergies: Alhammarret's Archive , Psychosis Crawler and Sanguine Bond (since Varina gains you life this could be very funny).

Creatures dying synergies (should you choose to focus on that more): Dark Prophecy , Deathgreeter , Grim Haruspex , Grave Pact

Synergy with Varina's activated ability: Eternal Scourge , Misthollow Griffin , Heartstone or the more $$$ Training Grounds .

Flavor: Call to the Grave and Throne of the God-Pharaoh .

RedmundR2 on T-Virus Apocalypse

10 months ago

My best advice is to remove the sorceries that are only good versus control decks and to add more removal or ways to interact with your opponent. Think Doom Blade, Fatal Push, Dismember, Thoughtseize, Inquisition of Kozilek. Alot of the enchantments are expensive and don't really make a huge impact either. The curve is a bit too heavy towards 3 and 4 drops, ideally I would add more 1 drops and make the deck purely more aggressive. Alot of these cards arent as good as others, for example why play 2x Voracious Null when you can have 2x more Lord of the Undead? You want to maximize consistency and having more full playsets of your best cards instead of 2 copies of worse cards is in your best interest. I would consider adding stuff like Bloodghast, Dread Wanderer, Vampire Nighthawk, Gifted Aetherborn. These arent all necessarily zombies, but solid value and fuel your Nykthos, Shrine to Nyx better than some of the cards listed.

Modern is a turn 4 format, meaning outside of purely casual decklists, you want to either be in a position to win by turn 4 or have won already. With this list I fear the curve is too high, and there are too many situational cards for it to be successful, especially with limited interaction with your opponent.

Hope this helps! BTW, you have quite a few illegal cards for the modern format.

Edit: I forgot to suggest Death Baron, Geralf's Messenger, Gravecrawler, Diregraf Colossus

passimo on Ghoulcaller's dream

1 year ago

Hi 5finga, thanks for your many suggestions. I don't really like Voracious Null nor Gutless Ghoul because their active abilities have an additional mana cost (even though that cost is perfectly balanced in the case of Gutless Ghoul). I also never understood the popularity of Twisted Abomination (paying 6 for a 5/3?? , ok it can regen, but... Maybe only if cycled and then Exhumed). Similar thought for Gavony Unhallowed, it costs too much and for this reason Carrion Feeder is better. Cemetery Recruitment is good, but it would be perfect for a , with its 2 drop cost is replaced by the better Ghoulcaller's Chant. Also, it couldn't combo with Nameless Inversion, because it explicitly says "creature card" and not only "zombie card" as the Chant does. On the other hand, Wight of Precinct Six may be perfect, I don't know how I missed it! Thank a lot for this last piece of advice! I know it's a long answer but I wanted to write down all my thoughts about these cards.

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