Bone Splinters


Format Legality
Tiny Leaders Legal
Noble Legal
Limited Legal
Vintage Legal
Modern Legal
Highlander Legal
Block Constructed Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Battle for Zendikar (BFZ) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Speed vs Cunning (DDN) Common
Avacyn Restored (AVR) Common
Shards of Alara (ALA) Common

Combos Browse all

Bone Splinters


As an additional cost to cast Bone Splinters, sacrifice a creature.

Destroy target creature.

Price & Acquistion Set Price Alerts





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Bone Splinters Discussion

hullos on Idiocracy

1 week ago

ok, so a few cards that are not that good in the deck, first Waste Not you gain nothing out of this card, you have no discard and Champion of the Parish you may have a few humans in here but i believe there are better cards. you could add one more Hidden Stockpile seeing as it is a very good card in the deck. you will need a card that can create more tokens as well Lingering Souls could be good. a few other good cards are Bone Splinters and Altar's Reap maybe even Nantuko Husk.

Poseidon31 on Once in a Lifetime

1 week ago

I would add: 2x Fatal Push 2x Glimmer of Genius 2x Serum Visions

I would reduce:4x Bone Splinters 2x God-Pharaoh's Gift .

LeaPlath on Human Food

1 week ago

Even in a sacrifice deck, cards like Bone Splinters and Altar's Reap are bad because counterspells exist. Play something like Path to Exile etc.

In a 20 land deck, 5-6 drops are gonna be very hard to cast.

Why no aristocrats or recursion?

magicdestroyer89 on Good old fashioned zombie barons

1 week ago

Doodlebob, I think that Bone Splinters is kinda bad. Maybe I would add it if it was an instant.

doodle_Bob on Good old fashioned zombie barons

1 week ago

I've always wanted to play zombie decks like this. I always think it pisses people off when you have graveyard recursion along with zombies. One thing I would like to suggest is to have something like Bone Splinters because if you sacrifice any creature that you conotrol, you can play that, destroy a creature. If your opponent has something like Ulamog, the Ceaseless Hunger then Tragic Slip is a great way to take care of it after a creature dies

franjimen421 on Jund Sacrifice

1 week ago

first of all:

modern is a fast format. 5 and 4 mana spells or abilities that are 3 colored, like you have, are not likely to even hit the battlefield because you'll die before it even happens (in most cases). if those 5 & 4 drops are not important to you, i suggest removing them from the deck, and putting creatures like Bile Urchin, Bloodbriar, Bloodflow Connoisseur, Bontu the Glorified, Child of Thorns , Corpse Hauler, Doomed Necromancer, Frostling, Mortician Beetle

spells like Altar's Reap, Bone Splinters, Collateral Damage, Crack the Earth, Eldritch Evolution, Fling, Footsteps of the Goryo, Infernal Plunge, Plunge into Darkness

noncreature permanents like Demonic Appetite, Evolutionary Leap, Quest for the Gravelord

and sideboarding Boggart Forager

i'll keep searching for you tomorrow, hope this helps for now

TheSurgeon on Modern Zombies

2 weeks ago

I see you upvoted my zombie deck, first of all. Thank you! Since you have seen it, some of these mechanics may look faniliar. For all intents and purposes, you're running a Gy-spawn deck. The more creatures you have for this to put in your gy, (and the more ways to get them there) the better. Especially, when you ult-out with Liliana.

That being said, Cryptbreaker over Wight. Wight never really gets big enough, and dies when Liliana does her thing. Try flooding the board with threats to keep your opponent distracted. Furthermore, Breaker allows draw; produces tokens, and wouldn't be badly coupled with 2x Diregraf Colossus when discarding Crawlers (another token generator)

I believe Tattered Mummy or Perilous Myr would be a good fit over Blood Scrivener. With Myr You can target your opponent or a creature if more removal is something you're going for, but isn't a zombie. That's more on personal preference and availability.

Your removal for your build is well chosen, but if you decide to try my zombie based suggestions, I would replace Go for the Throat for Fatal Push if budget allows; or a sorcery speed budget Bone Splinters. Tragic Slip (over Grasp) is also awesome post-combat when you have a Z-token or Crawler die, and is one of my favorite 1-cost removal spells.

You can cut the land by 2. Offering 2x additional slots for 2x Altar's Reap for draw since Scrivener causes lifeloss and is more conditional. The deck's CMC would be lower as well, offering faster play and more playable slots as the land is adjusted accordingly.

These are gust suggestions, of course, and a lot of them. I would take no offense to a rejection to any or all of them. Mono-black is not my fort, and I will own that, but the zombie engine idea you have touched on is too good for this build not to use. If you have any questions or need clarification (I get wordy), please don't be afraid to ask!

Shinwizzles on The Scarab God EDH: A Zillion Zombies!

3 weeks ago


First, thank you for taking the time to evaluate my deck and offer suggestions. Second, get outta here with your Bontu the Glorified shit. Not havin' it! Thanks again for the bounty of suggestions, I definitely have some things to think about.

I like the milling aspect of my deck because many of the mill cards hit multiple opponents. Combat can be difficult to balance in this sense. I wanted to have an even balance of heavy swingers as well as the possibility to mill my opponents to death. The deck can usually pull off either tactic, depending on which is needed.

While you're right about maybe dropping Corpse Harvester, I'm not sure about replacing it with Liliana's Mastery. The card is neat, and it buffs zombies, but I think I might go with either a Grimgrin, Corpse-Born, or Death Baron (if it ever drops in price). Grimgrin, Corpse-Born is a sac outlet as well as a heavy hitter, so I'm leaning that direction at the moment. While some may think that Sadistic Hypnotist doesn't belong in the deck, I must say that I can't disagree more. I've had opponents scoop just from consistent usage of his abilities. He also assists in filling the graveyard and culling the opponents' boards if I have something like Grave Pact or Dictate of Erebos out.

I'm leaning more toward Door of Destinies rather than Coat of Arms, that way only my guys get the buff. While Adaptive Automaton and Metallic Mimic are both good cards, I'm not sure if theyre worth replacing something in the deck with. Vela the Night-Clad's life loss thing is amazing with a basic sac outlet. If I find a much better inclusion (likely something in Ixalan, I'm sure), I'll drop her then, but until then, she's gotten me out of enough sticky spots to warrant her inclusion.

Lastly, while I agree that Bone Splinters needs to be dropped, I'm not sure if Urza's Incubator is the card to take its place. The chosen card type would, of course, be zombies, but there arent many creatures at allzombie or notin the deck that are over 6 mana. I'm thinking about another removal spell or boardwipe in its place, if anything.

I'm on the fence about Thought Vessel, since I like cards being in my graveyard anyway, but only if they're creatures, and only if I'm ok with permanently exiling them for a copy. If theres another card that I should include that's either a synergy-promoting zombie or a sweet-ass mill card, I'll switch it for that.

Thanks again for taking the time to read and comment, I appreciate the suggestions!

PS: Bontu the Glorified CAN ROT IN HELL!

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