Slip Through Space


Format Legality
Commander / EDH Legal
Vintage Legal
Duel Commander Legal
Legacy Legal
Tiny Leaders Legal
Modern Legal
Standard Legal
Frontier Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Oath of the Gatewatch Common

Combos Browse all

Slip Through Space


Devoid (This card has no colour.)

Target creature can't be blocked this turn.

Draw a card.

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Cardhoarder (MTGO)

0.01 TIX $0.02 Foil


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Slip Through Space Discussion

cenazwalker on Izzet Prowess

2 days ago

A nice little combo is to cast Enigma Drake and then enchant it with Cartouche of Zeal. That card is kind of Expedite and Slip Through Space rolled in to one, minus the card draw. As long as they don't have multiple flyers to block with, it works pretty well. I'll just hold on to both of them until I have a nice fat graveyard, cast and swing. In addition, the +1/+1 gives protection against Grasp of Darkness.

wbrannan98 on Izzet Aggro/Control

2 days ago

Gitaxian Probe is now banned so that is no longer modern. As for suggestionsKiln Fiend mixed with Distortion Strike or Slip Through Space allows for more damage to hit in. Lava Spike is also great.

colton815 on Izzet To Your Face

4 days ago

you need Serum Visions and Sleight of Hand to help assemble your combo pieces. also, Slip Through Space is strictly better than Shadow Rift. if you add black, you can add discard spells to get rid of your opponents removal so they cant just immediately kill your creature when it attacks. it also gives you access to Tainted Strike so you have another 1-mana "damage doubler" so you don't have to run those 2-mana double strike cards. i actually have this same kind of deck posted as well if you want to take a look at it. just click my username and look for the grixis OTK.

sliversftw on Jori En, Ruin Diver

6 days ago

Brainstorm,Preordain,Ponder Frantic Searchand Serum Visions are some great draw spells Electrolyze can kill cratures and draw you a card and Slip Through Space can give your creatures unblockable.

Stephencliffe on Jeskai Delver

2 weeks ago

I know that your average cmc is really low, but you still need more than 18 lands.

I can't tell if you're trying to make an agro deck, or a semi-control deck, or a prowess deck. You have your foot in a few different decks. If I were you, I would go with more of an aggressive strategy. Leave out cards like Serum Visions Slip Through Space and Electrolyze, and put in cards like Mantis Rider Goblin Guide and Geist of Saint Traft. With this strategy, you can get away with running about 20 lands. Good luck.

clayperce on "Weird Infect"! First turn win?

2 weeks ago

I know what you mean on Apostle's Blessing ... it's solid in a bunch of metas, but if yours has a lot of different-colored Creature decks, it can be as bad as if it was all Eldrazi.

I just noticed I misspoke on Vines though ... it doesn't stop Crew after all (I was thinking Crew targeted, but it doesn't). It can totally be used in response to an Equip ("Attach this permanent to target creature you control") action though.

One more thing: Saw the Distortion Strikes in your sideboard and wanted to mention ... I like Strike just a little better than Slip Through Space, and you might want to try swapping them into the main, if you haven't already. The extra card can make a huge difference of course, but the extra pump and the"free" spell next turn can too.

wyatt0781 on Shu Yun, the Silent Tempest

3 weeks ago

Okay, so first of all you need some basic burn spells, Lightning Bolt, Chain Lightning, and a few others Im sure you can find by looking at a mono red burn list for modern or legacy, now you need a few cards that aren't already in here, Ojutai Exemplars, Ponder, Brainstorm, Slip Through Space, Jeskai Ascendancy, Distortion Strike, Artful Dodge, Jori En, Ruin Diver, Aqueous Form, Niblis of Frost, Monastery Swiftspear, Dragonlord Ojutai, Return to Dust, and that would be a good start for now

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