Slip Through Space

Slip Through Space

Sorcery

Devoid (This card has no colour.)

Target creature can't be blocked this turn.

Draw a card.

Browse Alters View at Gatherer

Trade

Have (2) metalmagic , gildan_bladeborn
Want (1) tloor27

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Common

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Slip Through Space occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Slip Through Space Discussion

newyxX on Izzet Prowess

6 days ago

I'm building a similar deck. I found Slip Through Space to be great in finishing the games, so I recommend you include it. I also wonder why would you play with that land base with such outer mana circle(u need red mostly)?

HambonezMTG on Izzet Prowess Wizards Aggro

2 weeks ago

Indeed, with 18 lans, you really need those 1 drop :)

I'll show Slip Through Space to my friend too and might use it in my custom version of mono blue.

Good luck with the deck!

newyxX on Izzet Prowess Wizards Aggro

2 weeks ago

I really thought of her, mind you. LOL

But for real, Adeliz was the card besides from Slip Through Space that made me think about splashing blue cause the main idea was and still is that it's a fast cantrip buff deck... it was obvious after a short consideration and consultation with players at my LGS that Adeliz is too slow for this type of deck, especialy cause I aim to play 18 lands. Counterspells are a obvious no, since this is an aggro deck but will probably include it in a sidebord when I settle at the main board depending on the meta at my LGS.

I tested the deck for the first time today and I was surprised at the performance to say the least. One of the games ended turn 4 with a 18 dmg just that turn with a single attacker.

P.S. Thank you for the recommendation. :)

Depressed_plant on Block this!

1 month ago

Funkydiscogod Thank you very much for the suggestions! I did most of the changes you said above, to change into pioneer. Slip Through Space and Unsummon , and some adjustments to those already in. I have to get my hands on Verdurous Gearhulk though, for the budget its the best creature I can find as well

After some casual pioneer playing with friends that have... invested more into the format, I just had to add Negate as well, two opponents with planeswalkerbased decks needed it... :P

Again, thank you very much for the tips!

Funkydiscogod on Block this!

1 month ago

To replace Artful Dodge and Distortion Strike I was thinking Slip Through Space . I figure drawing a new card is about as powerful as casting the same card again.

Overrun has a slightly less-powerful Pioneer equivalent: Overcome .

Depending on what you're wanting it for, Hunted Troll can be replaced. Clackbridge Troll is the only other one that gives opponents creatures, but I think you're just looking for a big creature to beat your opponents with. Verdurous Gearhulk is probably your best replacement, even if you just play it as a 8/8 trample for 5.

Echoing Truth doesn't have a perfect replacement in your colors: Selective Snare is the closest answer to Hunted Troll faeries. Bile Blight and Legion's End in black. Declaration in Stone Detention Sphere and Deputy of Detention in white. As long as you don't need to answer tokens you gave the opponent, there are plenty of options: Disperse Expel from Orazca Perilous Voyage Cyclonic Rift Brazen Borrower Simic Charm .

Vapor Snag can be replaced by Unsummon . Modern is just a more powerful format.

clayperce on Re-growing Pummeler

3 months ago

djnewellmit,
On Lands: IMO, 19 lands is totally fine in a RG build. With an Ave CMC of 2.05 (assuming Ghor-Clan Rampager and Collision / Colossus are 2-drops), we only need 22 Lands. But Attune with Aether counts as a land as long as we also have at least 14x untapped G sources (so we can cast Attune on Turn 1) and are not playing an opponent with enough counterspells in hand to counter our Attune. I played 20 lands back in Standard, so didn't even think about it when I ported the deck over. But I'm going to take a hard look at 19, and maybe even 18. So thanks!

On Maximize Velocity : Your comment about Questing Beast over on my deck made me think about how very good Haste effects are against Planeswalkers; I think I should probably take a relook at Velocity. Thanks here, too!

On Simic and Temur: Not sure about Simic, as Red has soooo many good Pump effects (plus Haste of course). But Temur seems quite decent, for Oko, Thief of Crowns (especially if it's banned in Standard and the price plummets) and probably Slip Through Space . I've always been amazed at how easy it is to splash colors in the deck (due to Aether Hub and Attune with Aether ). I have yet to do any serious testing with it, but over at Temur Pummeler (Pioneer), I'm starting with 4x Aether Hub , 3x Breeding Pool (pricy, but still less than Mana Confluence , 3x Stomping Ground , 5x Forest/2x Island/3x Mountain, and 0x Servant of the Conduit .

Good luck (and good skill) at your tournament Wednesday!!!

clayperce on Temur Pummeler (Pioneer)

3 months ago

Argy,

I've been thinking about splashing into my RG Pioneer Pummeler deck, for Oko, Thief of Crowns and maybe Slip Through Space . Please note I don't have any reps with the deck yet, so it's still pretty rough ... while I luck-sacked into a few Okos in paper, I'm going to wait a while (i.e., at least until the next B&R announcement, so see if he gets banned in Standard) before buying (or even renting) any online. But as always, I appreciate any thoughts or comments you may have! Specifically ...

  • It's trivial to splash a color in this deck, so I'm not at all worried about the "competitive cost" of running tri-color manabase. But I worry that Oko isn't really on plan for the deck ... sure, he's a huge value card, but does he offer enough value to justify diluting the decks's gameplan by 3x cards?
  • Is Slip Through Space worth it? "Can't be Blocked" + "Draw a Card" beats "Trample" + "..." any day, but The Little Robot that Could is pretty lame without a pump spell. So where on Earth do I find slots?

Thanks, as always, TONS!!

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