Grim Harvest

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Coldsnap Common

Combos Browse all

Grim Harvest

Instant

Return target creature card from your graveyard to your hand.

Recover (2)(Black) (When a creature is put into your graveyard from play, you may pay (2)(Black). If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.)

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Grim Harvest Discussion

proterran98 on [Pauper EDH] Class(y) Warfare

1 month ago

Also, You need to run Grim Harvest and Disturbed Burial

chaosumbreon87 on Volrath the Fallen (Stepping back in)

5 months ago

There is no distinct amount for ratios as each commander ratio will be different. Cards I can suggest at some point: Grave Scrabbler, Grim Harvest, Living End (6.52 tcgplayer)/Rise of the Dark Realms (6.23 TCGplayer). Really the only way to know is to play test with the numbers and different cards and test which cards work. For some commanders, the path and ratios are already set but that is mainly for the commonly used commanders.

ThatGuy4242 on Graveyard Smash

6 months ago

I absolutely love the deck. After seeing this I am now determined to make my own variation including some of the following suggestions. Btw this is so long because its also a note to myself.

Adamaro on Grimgrin budget

7 months ago

I love designing budget decks. You could actually fit a lot into your deck by removing some cards that won't always be carrying their weight vs value.

Namely, Tree of Perdition, Sol Ring, and perhaps a few other 1-2 dollar cards.

There are a lot of other options that aren't expensive that would really help this deck. Diabolic Tutor, Grim Harvest, Gravedigger, Armillary Sphere, AEtherspouts, Reassembling Skeleton, and Corpse Connoisseur.

I hope this helps!

pickery on Pestilence Control

7 months ago

Hello, gabrielguieiro! For a Crypt Rats focus, you could consider more copies of lifelink chants to bolster the rat bomb. Be weary, though... rats draw much hate. They can be easily removed before or after you put lifelink on them, which can be devastating (poor little rats). Being that my deck is more focused on Pestilence, the idea of a lifelinked rat is more of an alternate win con (but nonetheless a fun one). There are two reasons that i use Mark of the Vampire

In the end, if you're going for a rats build, I would try Vampiric Link and see how you like it. It can also be used on your other creatures to give them added utility. It just won't be able to be tutored, it won't keep the rats from suffering a grisly rat suicide, and it will be gone after one rat use (but hey, sometimes that's all you need to turn the tides! Evil Laughter!) If you run additional removal, you might also be able to use Eternal Thirst to make a huge hulking rat giant! BWAAAARRG! The possibilities are endless.

If you rely on rats, definitely use Unearth. I might also try a copy of Grim Harvest. It can be more expensive, but you might make some good use of it since the rats tend to have an affinity for the yard.Cheers and happy brewing, good sir!

Flakdragon on Rattastic

8 months ago

Alright, I'll start with the stuff I really think works, and work my way down.

As I said before, I think cards like Whip of Erebos, Bad Moon, Coat of Arms, and Archetype of Finality are super sweet, because they turn even 1/1 rats into legitimate threats. Also happy to see Ogre Slumlord, Ratcatcher, and Patron of the Nezumi in here. I think you hit most of the really great rats, though some to look at might be stuff like Chittering Rats, Gnat Miser, Lab Rats and Rotting Rats. Others to look at might be Rancid Rats and the super-spicy Graf Rats. And of course, Relentless Rats

Skullclamp is great, and will win you many a game off the back of card advantage.

You also have a good mix of wraths and spot removal. You're perhaps a bit heavy on spot removal, but since the deck likes to go wide with tokens, having spot removal to take care of problem cards might do a better job, since this way you're not ruining your board state.

Crawlspace is such a flavorful card in this deck I'm not even mad that it does only mild things. 10/10Now for the less than perfect stuff:

I think you need to cut some of your noncreatures. Marrow-Gnawer really wants a certain critical mass of creatures in order to do anything. Right now, a little less than a 5th of your deck is rats. Which means that a beginning hand will have 1 or less rats in in. Because of how Marrow-Gnawer's ability resolves, you need at least 3 rats, including him, to increase rat numbers. I drew a few sample hands, and this seemed like a common problem, though my sample size is small.

The land base is a little lackluster. Serviceable, yes, but not exciting. Black is very good at going big with its mana, and cards like Cabal Coffers, Crypt of Agadeem, and Lake of the Dead can go a long way. Urborg, Tomb of Yawgmoth, Mutavault, Westvale Abbey  Flip, Leechridden Swampand Bojuka Bog all also advance your game plan. Glad to see Swarmyard in there though. Card is nuts.

I do like Rings of Brighthearth and Illusionist's Bracers. They are fun and interesting cards. I'm not sure we need both, or if the effect is strong enough. But I would watch those cards.

I feel like perhaps you did go a little too hard in the paint with wraths. 7 wrath effects in one deck is a LOT, and they up your curve while also making it hard for you to build up rats. Cards like Grave Pact and Attrition fill the same role, for a bit cheaper, and without losing your whole board every time.

I'm on the fence about Jet Medallion and Door of Destinies. On one hand, they do both play to the gameplan. But at the same time, most of your black spells are already cheap, and you're not going to be casting too many rats. Mostly you'll just being making tokens, which does not trigger the Door.

And for my big issues:

Quite a few of your cards do not play to the game plan. Lashwrithe is a great card. But its not a rat, it doesn't synergize with rats much besides make one of them big, and costs a fair bit of mana. Conspiracy is a realllly bad card in tribal decks like this. Essentially, you're paying 5 mana to make Ratcatcher have fear. When all but 4 cards in your deck are rats, there's no need to turn those four into rats. Dark Privilege, Necromancer's Magemark, and Visions of Brutality are all just not very good. Grim Harvest looks great, but if you read closely, it makes you pay that whenever a creature dies or Grim Harvest exiles itself. This is actively anti-synergistic with Marrow-Gnawer's ability.My advice at this juncture:

1) Up your creature count. I don't know precisely what you want to cut, but a tribal deck like this wants its tribe.2) Try to lower your Converted Mana Cost a tick. Not by much, since commander is a bit more of a forgiving format, but a little. You want closer to 3 than 4 (You can find your Average CMC below price lists near legality and stuff)3) Take a crack at expanding your mana base a bit. There are plenty of great cards to tinker with.4) Don't be afraid to make cuts, and don't be afraid to ignore my advice.

Some Suggestions:

Phyrexian Arena, Patriarch's Bidding, Plague of Vermin (For the luls), Eldrazi Monument, Akroma's Memorial, Urza's Incubator, Black Market, Greed, Gauntlet of Power, Thousand-Year Elixir

Teknetic on

10 months ago

Read the Bones, Quag Sickness, Underworld Dreams, probably Liliana's Caress, Darkness, Death Denied, Footbottom Feast, Foul-Tongue Shriek, Grim Harvest, Pack's Disdain, Suffer the Past should just be Exsanguinate, Aphetto Dredging, Call to the Netherworld, Despise and Duress, In Garruk's Wake, Restless Dreams, Staff of the Death Magus, Well of Lost Dreams.

You have an irrational amount of "Return creature from your graveyard to your hand" cards. It's not like you're dredging your deck, you have no need for them in the first place.

pauginxz on BloodBriar

10 months ago

They would help a bit.. they help you dig and they sac themselves. also 1-2 Grim Harvest would be good. and sb for sure some number of Spore Frog.

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