Fog Bank

Fog Bank

Creature — Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) Uncommon
Mystery Booster: Convention Edition (MYSCON) Uncommon
Battlebond (BBD) Uncommon
Iconic Masters (IMA) Uncommon
Commander 2014 (C14) Uncommon
Commander 2013 (C13) Uncommon
Magic 2013 (M13) Uncommon
MTG: Commander (CMD) Uncommon
Urza's Saga (USG) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Fog Bank occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Fog Bank Discussion

T_Dog345 on T_Dog345

1 week ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

abbaIke on Krakens of the Rising Deep

4 weeks ago

I do run a deck similar to this one, where I cast strong Kracken, Srpent, Octopus & Leivithon creature cards. I however use Quest for Ula's Temple to cast my creatures instead of generating mana to cast my creatures. In my deck however I use Fog Bank to buy me enough time to "cast" my creatures. I would also consider adding an alternate won condition, such as Simic Ascendancy for example. I do find it odd the Stormtide Leviathan is in your sideboard; I personally do find this to be queit a strong card when played as it can prevent alot of damage you take due to your oppents being unable to attack with most creatures.

ZendikariWol on Card creation challenge

2 months ago

TypicalTimmy, what's the trigger for that Join Forces ability on Buddha? Also, I feel like Buddha's stats are probably more Fog Bank. Other abilities are cool and spicy tho!!

Jesus, Beloved Godhead

Legendary Creature- God Human

Players can't lose life, damage is prevented, and creatures can't die or be sacrificed. All exiled creatures return to the battlefield under their owner's control.

Whenever Jesus leaves the battlefield, exile it with three time counters. Remove one of those counters at the beginning of your end step. When the last counter is removed, return Jesus to the battlefield and tap all creatures target player controls.

0/3


If you look closely and you know your bible, this is actually packed with allusions to Jesus' life and works. Believe in it or not, designing in this card definitely made my Vorthos smile.


How about the other side of the spectrum- an insurgent against the gods! I could see strong justification for this on Theros or Amonkhet, and perhaps, if you look closely, on Ravnica too!

soly on The Seeker of Heaven [Bruna, EDH]

2 months ago

Re: Winds of Rath, I have never found myself needing to wipe while Bruna is out. When Bruna is out and suited up, I can typically just go to combat, get a kill, and pass the turn. Bruna has natural Flying, and typically she'll pick up Trample from Eldrazi Conscription or Unblockable from Steel of the Godhead. Lack of evasion can be a problem with just Battle Mastery and Corrupted Conscience, but this is pretty rare in my experience since I typically have to tutor for at least one aura.

Totem Armor is a good way to get around card disadvantage from losing enchanted creatures, but they're also one-and-done affairs, and for the most part the extra numbers and keywords are just not relevant when they're attached to Bruna - none of them have the magical "lethal with one other damage aura" ability shared by the Big Three and Auramancer's Guise.

The one really interesting one is indeed Eel Umbra due to the protective nature of Flash, but in practice I don't think it's really different from a counterspell in that slot, so I ran that instead.

As far as making my other creatures bigger goes (this goes for both Faith Unbroken and the Umbras), bigger creatures just aren't scary when the entire table knows I'm aiming to suit up Bruna for the kill anyway. I'd rather keep my creatures as blockers and make them hard to remove in the sense of Fog Bank being able to block for days on end. The indestructibility auras (Indestructibility and Shielded By Faith) provide this, as well as Spectra Ward and cards with Protection from creatures like Unquestioned Authority.

Lastly, as far as creatures go, I just don't have enough of them to suit up. Right now I've noticed that the deck is both kinda slow and kinda vulnerable to creature combat at all stages of the game, so I'm probably going to board in Propaganda and some nice tutors, including my newly reprinted friend Idyllic Tutor. Maybe also add Drift of Phantasms.

Valius on Drawing Dead

2 months ago

Oh and one last one, I guess-

Remove Jester's Cap , and definitely replace Relic of Progenitus with Dimir-doppleganger and Bojuka Bog .

Honestly, any of the enters tapped mana rocks are better off replaced with 3cmc ones like Darksteel Ingot or Manalith . Sol Ring and Arcane Signet are ones to try to add too.

Good walls to consider are Guardians of Meletis - low cmc, colorless, and 6 toughness - Fog Bank , and Mnemonic Wall to get your Traumatize or Mindgrind back. It’s expensive at 5cmc for only 4 toughness, but I feel it’s worth it to get a sorcery back

Optimator on Quicksilver Kraken

4 months ago

I dunno, that Loyal Drake doesn't look much like a starfish or crab...

It may seem innocuous but Sand Squid has always overperformed in my seamonster decks. Coral Capers -- (Budget Seamonsters) was the original with Thassa (which you've seen) but I morphed the deck into Arixmethes, Slumbering Isle (Tidal Trouble).

I had AEtherplasm in my mono-blue deck and it was quite good. Looks a bit like a jellyfish so that's a plus.

I always ran into issues where I would finally have enough ramp or Quicksilver Amulet out to do stuff but because I was open all through the early game I wouldn't have the life to realize my kraken dreams. Fog Bank , Guard Gomazoa , Gomazoa , Spiny Starfish , Wall of Kelp , and Wall of Frost are all good and on-theme, as well as helpful for Thassa's devotion.

abbatromebone on Kiora: Cruelty Without End

4 months ago
  • Fetchlands can help mana fix as well as thin the deck a little bit (It only gives you a like 1 or two percentage points so do that last).
  • Fast lands and check lands are amazing I would have at least 4 in total between the two. Magosi, the Waterveil doesnt seem like an amazing card to me. You give someone one an extra turn which lets them draw more threats while you don't draw anything. I don't even see UWx Control style decks running it. I would run different lands, maybe some man lands if you want to go that route.
  • Howling Mine is only good if you have a way to tap it, so you can break the symmetry. Look at this way, you are looking for 12-N fogs, they are looking for any threat in there deck. Temple bell isn't great for the same reason. They only way to use those cards are with ways to break the symmetry. Narset, Parter of Veils is a better card in general.
  • Explore is great ramp when you are running more lands. If you want card draw run Opt .
  • Fog Bank is also an amazing creature, being it flys. If you arent playing against bolt affects.
  • Sleep can be pretty damaging and it lets you hold onto fogs longer.
  • Cryptic Command is wayyyy better than whelming wave. Its always a two for 1. Venser, Shaper Savant is also good. Riftwing Cloudskate is also nice due to the fact you cant stall enough turns. Repeal is also good It can bounce anything, plus draw a card.
  • Gigadrowse is an interesting card. I dont fault anyone for taking it. I personally dont like it as much. I think the cards i listed above just do a better job.
  • If you use the blue filtering cards like opt, you wont need as many Kioras being you be able to find them easier, plus itll free up more deck space for other cards.
  • I can see why you want no ETBs now. The Immortal Sun although higher CMC would shut them down hard as well. Id still probably run T. Orb though. Just throwing that out there.
  • Eternal Witness and Snapcaster Mage mages are tempting for you to run being you can recast fogs which makes your deck more powerful. Just having creatures can be ok, because they get you value and can trade which means you dont have to use a fog, and can remove a creature slowing the game. Which are all great things, you can baord them out when you want T. orb.
  • For spirits if they are playing a competive list you should just lose. I dont know how you deal with Spell Queller .

Sorin_Markov_1947 on blue conterspells

6 months ago

Why Cancel ? There are better counterspells out there. If you want a catch-all counterspell, the real counterspell is a mana cheaper, or you could go with Sinister Sabotage , or use a combination of Quench (although that's not great late-game which is what this deck likes), Essence Scatter / Capture , and Negate . Cancel is just one of the worst ones out there.

That sounds really critical, but this deck isn't horrible. I do think it's very slow for modern though, even with delaying your opponent with counterspells, you're going to get overrun before your deck gets up to operating speed. Try and find some more ramp or some cheap blockers like Fog Bank (although not actually Fog Bank . Too limited).

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