|Commander / EDH||Legal|
Printings View all
|Eldritch Moon (EMN)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Zombie
Noosegraf Mob enters the battlefield with five +1/+1 counters on it.
Whenever a player casts a spell, remove a +1/+1 counter from Noosegraf Mob. If you do, create a 2/2 black Zombie creature token.
Price & Acquistion Set Price Alerts
|Have (35)||ZombieFood , EliGjerdingen , Lindough , xXThormentXx , ThisIsBullshit , Rez09 , Dr_Doomtrain , KB2187 , GoldGhost012 , Vasbear1 , , duff87 , Shiromakuro , meotojite , TThors , Wolfebladeelite , Mortiferus_Rosa , rhinoloupe , Skydra2 , Pro_Noob , Nebman227 , mziter501 , Wolfninja , Va1mar , teslacoil7992 , Kleptozaniac , firemind12 , philktoken8998 , metljoe , Swamy , TheRealSpecialK , Pumpkinking913 , Orypool , Myllyes314 , Bluboltar|
|Want (19)||miniramlok , MAGESTIC_LLAMA , Bouncytube , Tribor , fireborne1986 , Alec , Killer_Tofu , Talonisnthavingit , GriffinL , cybertop , Oniwa , Devlin , RoninH3RO , Loading_Error , Stevodays , zephyrmoth , orzhov_moskalski , ntscheel , squirrel009|
Noosegraf Mob Discussion
1 week ago
Noosegraf Mob seems good in here. It's almost always an auto-include for me in zombie tribal.
2 weeks ago
Okay so the main problem here seems to be focus. Yeah your curve is bad, but usaDiabetic said enough about that. Imma talk about cards. Also I'm linking my deck at the bottom of this comment because it's very similar. Borrow what you will.
There are a lot of cards in this brew that I looked at and just thought 'what are you doing here'. Whether they didn't fit the theme or were just outright bad, these are some cuts I might suggest for taking USA's and my advice into account.
Crystalline Crawler. It feels kind of useless. Like, what is it there to do? It's either a subpar mana rock or a weak attacker/blocker.
Guardian of the Gateless doesn't interact with +1/+1 counters, is 5 mana, and really isn't great in general. Either you block a bunch of stuff and it dies or you just use it as 2 blockers, and there are much better things to do with 5 mana.
Majestic Myriarch, while powerful, is not a card for this deck. Once again there is the lack of interaction with counters and also it's just a big dumb creature with a lot of keywords. At 5 mana? Not worth it.
Noosegraf Mob will die far too quickly for any counters to be placed on him. In commander I'm casting 5 spells every turn by the time you're casting this guy.
Reflector Mage, while a good card in general, has no place in this deck. Once again, why is it here?
The same is true for Reveillark.
And for Vizier of the Menagerie.
And for Nissa, Steward of Elements.
And for Haunted Cloak, Inspiring Statuary, Panharmonicon, Paradox Engine, Approach of the Second Sun, Migratory Route, Nissa's Pilgrimage, Spitting Image, As Foretold, and Ancient Excavation. All of these are good cards, some really good, but their are other decks that could utilize them better. They're just goodstuff in this deck, where elsewhere they could really be something!
Incremental Growth nay not be worth it for 5 mana. There are much better plays for that cost.
And once again, after you put in some ramp, I have a ton of suggestions for replacing suboptimal cards here. If you'd like me to go into more detail on specific all-stars I will. If I came off as really harsh I'm sorry, this actually looks like one of the first commander decks I ever built myself so I felt like I had to comment, for nostalia's sake. Thanks for bearing with me through this behemoth of a comment, and happy brewing.
Commander / EDH
SCORE: 1 | 3 COMMENTS | 194 VIEWS | IN 1 FOLDER
1 month ago
hello really like your deck
Cloudstone Curio with Rooftop Storm is the combo you are probably looking for boucing Gray Merchant of Asphodel to drain everyone or bouncing Grave Defiler to cast all zombie in your deck but you could stick with only Rooftop Storm + Grimgrin, Corpse-Born + Gravecrawler + Diregraf Captain
for the cut it really depend on how you play the deck the problem is that you are trying to do everything you have control/agro/combo going on you should pick combo/agro or control/combo
for the card that in my opinion arent worth to play are : Consuming Aberration , Fatestitcher, Geth, Lord of the Vault, Ghoulcaller Gisa, Josu Vess, Lich Knight, Liliana's Reaver, Noosegraf Mob, Stitcher Geralf, Undead Alchemist, liliana, death's majesty, Liliana Vess , Cancel, Counterspell, Hero's Downfall, Murder, Negate, Silumgar's Command, Quietus Spike, Sword of Vengeance, Freed from the Real, Training Grounds, Army of the Damned, Dark Salvation, Rise from the Tides, Ruinous Path also cut some of the worst land like Dimir Guildgate and run some more basic
for the card that you should be adding to the list: Grave Defiler, Kalitas, Traitor of Ghet, Phyrexian Altar, Skullclamp, Throne of the God-Pharaoh, Bitter Ordeal could be good if your local meta is a lot of food chain/flash hulk or combo deck , Diabolic Intent and all the other tutor if you have the money Cabal Coffers + Urborg, Tomb of Yawgmoth
ps: my recommendation fit for a agro/combo deck
1 month ago
Sorry for the long silence. I have made quite a few changes over the last few months, but I kept forgetting to update the Primer! I'll list them below, then go ahead and update everything else! I also like the new Rot Hulk, but I am not sure what I want to take out yet.
1 month ago
Some more suggestions I've found are Gravespawn Sovereign, Zombie Trailblazer, Plague Belcher, Noxious Ghoul, Zombie Master, Fleshbag Marauder, Cryptbreaker, Corpse Harvester, Corpse Connoisseur, Buried Alive, Noosegraf Mob, and Phyrexian Delver.
Every tribal deck that I build and that Ive seen others build typically have about 35-ish members of the tribe in the deck, so maybe cutting some of the 5 mana reanimation and other mediocre cards for more zombies would be wise.
Some suggestions to cut are Corpse Hauler, Divination, Necromantic Summons, Rise from the Grave, Sightless Ghoul, Butcher Ghoul, Highborn Ghoul, Skeletal Vampire (unless you're planning on running death baron then definitely keep him), Walking Corpse, Servant of Tymaret and Sidisi's Pet.
2 months ago
The Eldritch Moon intro deck foil for Noosegraf Mob is missing as a selection: https://www.cardkingdom.com/mtg/promotional/noosegraf-mob-intro-pack-rare-foil
The Convention promo foil of Death Baron (M19) is also missing: http://www.magicspoiler.com/mtg-spoiler/death-baron/
3 months ago
I may be speaking purely from personal preference, but I think World Breaker can fit into the deck, as it shores up your 7 cmc slot for Birthing Pod, as well as acting as removal for a few troublesome permanents.
I'd also like to recommend Noosegraf Mob, though it's more of a personal favourite than a realistic choice.
Otherwise, I think the deck looks great, and wish you the best of luck in your games.
4 months ago
Spawning Pit is a bit clunky/slow. Given that you already have a sufficient number of sac outlets already there are definitely some more efficient cards to run (some of which have already been listed above).
You also have a lot of cards to take advantage of token creatures but not a lot of cards to generate creature tokens. Fungal Sprouting, Increasing Devotion, Saproling Migration, Rhys the Redeemed, Geist-Honored Monk, Hanweir Militia Captain Flip, Mycoloth, Noosegraf Mob, Tendershoot Dryad, and Twilight Drover are some solid options in addition to what has already been suggested above.
Also, if going the token creature route, there isnt a better board wipe than Hour of Reckoning
Ghave was my first commander deck and is still one of my favorites. Always enjoy seeing other peoples take on him.