Creature — Zombie
Other Zombie creatures you control get +1/+1.
2.B, Tap: Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.
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Cemetery Reaper Discussion
1 day ago
Graveborn Muse card draw is important in this format
Mortal Combat just for an alt win con :P
6 days ago
Recurring Nightmare is on the official banlist, by the way.
In EDH, you want to try to get as much value as you can from each spell. Or in a couple of cases, there is a better card out there than what you are using. As such, I would replace these with the following:
- Stoic Rebuttal >> Counterspell
- Smelt >> Vandalblast, Shattering Spree, or By Force
- Murder >> Hero's Downfall
- Cannibalize >> Malicious Affliction
You may want to consider adding more ramp to the deck, as right now you have a lot of high cost spells. The first step I would do is to add the different signets for your colors (i.e. Rakdos Signet). Other mana rocks that you might consider include Thran Dynamo, Gilded Lotus, and Chromatic Lantern.
I hope some of that helped.
1 week ago
Like, Midrange wants a pile of cards that are good on their own and at every stage of the game, which you can't really do because of how synergy based you are.
Are you only playing 1 IoK in the physical copy because IoK is a 4 of or a none off, because you need to see 1-2 copies early really every game.
Metallic Mimic I think over some number off Cemetery Reaper and Liliana's Mastery would help smooth this out greatly. I also think Dark Salvation might be worth it as some scaling removal, because where X is 1, you hit some good stuff (robots, snapcaster, etc) but it can also scale up to take out bigger threats like eldrazitrons various gubbins..
So, having to sideboard in lands is generally a bad idea. And stuff like Mana Leak is more a mainboard than sideboard card when you want something targetted and final. If you give me a list of decks you see at your local meta I can give better suggestions?
1 week ago
4 weeks ago
This is probably the first deck that I have put together for the purpose of competitive commander in Magic. I have usually stuck to modern, drafts, prereleases, and occasionally standard. I really have no idea what the best cards for this particular deck is, but I have 99% of these already and the 1 card I needed was Cemetery Reaper and it's ordered now. So, my questions...
1.) what can I swap out to get a better end result in sorceries and instances?2.) what zombie tribal cards am I missing that are essential?3.) is this deck even remotely on track to be good?
Commander / EDH*
I probably need quite a bit of help on this one, so thanks ahead of time if you take time to check out this deck.
4 weeks ago
Carrion Feeder better sac outlet than gnawing zombies
Apprentice Necromancer hasty zombies are cool, this seems like an all star under mimic vat
Plaguebearer-anti token tech
Relentless Dead good all around card
Shepherd of Rot good with whip of erebos
Tymaret, the Murder King sac outlet with minor upsides. the more zombies in the deck the better
Anathemancer silly ramp decks with their fancy dual lands
Cemetery Reaper graveyard hate and lord
Death Baron no one will block thrax
Diregraf Colossus seems good at swarming, really good with gravecaller and phyrexian altar
Lich Lord of Unx slow token production, kinda cool win con
Lord of the Accursed another lord
Nantuko Husk free sac outlet. maybe better than ashnod's altar?
Plague Belcher board wipe i dare you
Unbreathing Horde big dumb guy, possibly hard to kill though
Agent of Erebos graveyard hate that could be repeatable
Corpse Augur card draw, you might be lacking on this type of effect right now
Drunau Corpse Trawler two zombies in one card
Forgotten Creation get that hand cycling for living death and patriarch's bidding
Risen Executioner another lord with possible upside
Undead Alchemist go wide in clever way
Undead Warchief super good card
Vengeful Dead another anti wrath tech
Custodi Lich card draw and board control
Gray Merchant of Asphodel life gain in massive swings is good in my book
Havengul Lich awesome card, would play
Lightning Reaver no one expects the hasty zombie, and gets around pillow forts. might make people target it/you
Noxious Ghoul super great card! it's been an all-star in every zombie deck i've run
Phyrexian Delver reanimation is good i hear
Possessed Skaab The zombie eternal witness?
Sidisi, Undead Vizier get your rooftop storm on curve
Woebearer slowish reanimation
Deathbringer Thoctar more creature control
Mikaeus, the Unhallowed the best lord
Noosegraf Mob go wide
Twisted Abomination good early and late
Dark Salvation flexible kill card. make sure you understand the card before goofing it up
Cemetery Recruitment cheap draw 2
Curse of Shallow Graves kinda risky token maker
Empty the Pits instant speed army please?
Gisa and Geralf the type of non zombie i like in this deck
Kalitas, Traitor of Ghet graveyard hate and tokens, winner winner chicken dinner
Vizier of Many Faces the embalm is a zombie, and you can get value out of milling it
Call to the Grave a payoff card to running zombies
Ghoulcaller Gisa swarm and sac outlet
Liliana, Death's Majesty if you want a planeswalker
Stitcher Geralf remember you can exile the creatures your opponents mill
Syphon Flesh expensive creature kill
Ever After could be good
Zombie Apocalypse this seems great
Army of the Damned yeah zombies
gnawing zombie- i think carrion feeder is better
mind slash- really slow, like really
phyrexian crusader- if this is your only infect threat i'm not sure i like it
defiler of souls- call to the grave is better in my book
cruel ultimatum mana curve reasons
curse of the cabal see above
trophy mage non zombie
phyrexian obliterator non zombie
you could think about cutting mulldrifter and skriekmaw as well because they aren't zombies
well that's a lot to think about, i'm excited to see what you put together!!!
1 month ago
Major overhaul to account for finalized archetypes.
- Dragonlord Ojutai
- Drogskol Reaver
- Goblin Electromancer
- Ishai, Ojutai Dragonspeaker (this makes me sad. If we ever lower the overall power level of the cube then I think this is a contender for a good stuff inclusion in Azorius, but I think its pretty weak right now. Im open to be convinced otherwise!)
- Jori En, Ruin Diver
- Melek, Izzet Paragon
- Murkfiend Liege
- Pride of the Clouds
- Silas Renn, Seeker Adept
- Sphinx of the Steel Wind
- Sphinx Summoner
- Stoic Angel (to be replaced with Roon I think?)
- Thunderclap Wyvern
- Tezzeret, Agent of Bolas
- Mask of Riddles
- Thopter Foundry
- Migratory Route
- Archangel of Tithes
- Aven Mindcensor
- Bruna, the Fading Light
- Gisela, the Broken Blade
- Nyx-Fleece Ram (doesnt do enough)
- Precinct Captain (creates tokens on damage, not attack. Not good enough)
- Windborn Muse
- Wingmate Roc
- Call for Unity (there are better pump effects than this)
- Elesh Norn, Grand Cenobite (this might make Boros unplayable. It cant exist in the format, I dont think)
- Arcane Savant
- Baral, Chief of Compliance
- Docent of Perfection Flip
- Ethersworn Adjudicator
- Kefnet the Mindful
- Kira, Great Glass-Spinner
- Sower of Temptation
- Sphinx of Magosi
- Spirit Noble
- Stratus Dancer
- Talrand, Sky Summoner
- Thing in the Ice Flip
- Warden of Evos Isle
- Bident of Thassa
- Etherium Astrolabe
- Notorious Throng
- As Foretold
- Spellweaver Volute
- Baral, Chief of Compliance
- Herald of Anguish
- Liliana's Specter (not sure this does enough, but maybe Im wrong)
- Maddening Imp (this makes me sad, but the cube is too powerful for this card. Maybe in a powered-down version, which we could explore later)
- Morbid Curiosity (the sac deck has enough. This should probably be replaced by Greater Good in any case)
- Executioner's Capsule
- Lethal Vapors (slows the game too much)
- Charmbreaker Devils
- Goblin Dark-Dwellers
- Lord of Shatterskull Pass
- Young Pyromancer
- Mizzix's Mastery
- Vizkopa Guildmage
- Grimgrin, Corpse-Born
- Ghoulcaller Gisa
- Havengul Lich
- Cemetery Puca (just found this. Thought it could be interesting)
- Vulturous Zombie
- Brago, King Eternal
- Venser, the Sojourner
- Mistmeadow Witch
- Kalitas, Traitor of Ghet
- Waste Not
- Innocent Blood
- Bloodchief Ascension
- Gray Merchant of Asphodel
- Reassembling Skeleton
- Cemetery Reaper
- Mikaeus, the Unhallowed
- Liliana, Death's Majesty
- Graveborn Muse (good as a phyrexian arena on a stick)
- Geth, Lord of the Vault
- Withered Wretch
- Wight of Precinct Six
- Custodi Lich
- Phyrexian Delver
- Corpse Augur
Note: With Welder and Daretti in the picture, I think its worth reconsidering whether we want Spine of Ish Sah. Its just pure value at that point (still slow to reduce opponents board presence, but you get your artifacts directly to the battlefield)
A few thoughts:
If we want to include Eldrazi Displacer, then I think we have to keep the painlands, and should probably include some other colorless utility lands as well. I would be okay to lose some of the tap for any color lands as well as the artefact lands for this purpose. Its also possible that the Displacer is also just too good, in which case we can add the trilands over the painlands to give Simic Domain a bit more oomph.
Speaking of: Im not familiar with the enablers for Domain, so Im gonna be relying on you a bit to help flesh out the archetype. I look forward to your suggestions!
Anyways, let me know what you think about cuts/additions and I will make the changes. After that, we should probably just switch to cubetutor to get a better idea of where we are with each archetype.
1 month ago
I'll have to agree with previous comments that this is just a mono-black devotion deck that you decided to throw some recursive creatures into, along with Lord of the Accursed and called mono-black zombies. This isn't to say the deck is bad, as a Mono-black Midrange player myself I will attest this. But this is far from a Zombie tribal deck as advertised.
If you really wanted to build a Zombie Tribal deck, I'd reccomend a green splash, which would easily be affordable considering the amount of fetches you play, in order to play Collected Company.
Another fatty you should be playing in zombie tribal is Plague Belcher. Since you can easily kill a Gravecrawler or any other recursive creature, it's a 5/4 menance that can easily take over a game (With Menace to boot!)
If you aren't going to take advantage of the Zombie tribe, I'd recommend moving Gifted Aetherborn to the maindeck, and cutting your zombie sub-theme since basically all your creatures turns 1-3 can't really block anything at all.
Also, cards like Lashwrithe can show up because with fatties like Kalitas you can just win games swinging for upwards of 9 power with lifelink a turn. (Also goes really well with Obliterator)
Also, if this deck is meant to be played competitively, run Liliana, the Last Hope, if in the sideboard if not the mainboard. The reason for this is becuase she can hold off small aggressive creatures, as well as fetch your zombies that you are already playing (cards like Gravecrawler and Bloodghast, and the best part, SHE CAN RECUR FULMINATOR MAGES! something this deck needs to do to beat decks like tron.
If you want any further help, feel free to look at my primer for all mono-black needs!
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