Servant of Tymaret

Servant of Tymaret

Creature — Zombie

Inspired — Whenever Servant of Tymaret becomes untapped, each opponent loses 1 life. You gain life equal to the life lost this way.

2{B}: Regenerate Servant of Tymaret.

Browse Alters View at Gatherer

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Set Rarity
Born of the Gods (BNG) Common

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Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
2019-10-04 Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Servant of Tymaret Discussion

bradtheimpaler13 on Ma'car runs on black mana!

1 month ago

Yes definitely need Mana doublers. King macar is great a piloting your vehicles. You'll need others as well Hollowsage and Servant of Tymaret work well too. Creatures that tap for an activated ability like Royal Assassin Visara the Dreadful and avatar of woe may be counter productive to making your vehicles launch.

bradtheimpaler13 on Ma'car runs on black mana!

1 month ago

Yes definitely need Mana doublers. King macar is great a piloting your vehicles. You'll need others as well Hollowsage and Servant of Tymaret work well too. Creatures that tap for an activated ability like Royal Assassin Visara the Dreadful and avatar of woe may be counter productive to making your vehicles launch.

drpeppercan on Scarab god

1 year ago

Some cards to consider:

  • Bojuka Bog : A must include in any black commander deck.
  • Boneknitter : Utility, simple as that.
  • Corpse Harvester : Out with the old, in with the new... and a swamp!
  • Cryptbreaker : So much value in such a small package. Token generating, card draw, good in the early and late game... what is not to love about this card!
  • Death Baron : A zombie lord with some extra punch Sure he doesn't get deathtouch himself, but all those 2/2 tokens that are now 3/3 deathtouch.
  • Dread Summons : Ever seen those zombie movies with that big hoard that just keeps coming... that's this card. Gives you a bunch of tokens, and recursion bait for your commander.
  • Endless Ranks of the Dead : Card title kind of says it all for this one. Obviously not the best in metas with wrath effects coming down every turn, but shines like a copper penny otherwise.
  • Ghoulcaller Gisa : So take one creature, throw it under the bus, and get more...
  • Grave Titan : Why this thing isn't a zombie I will never know. 6/6 for 6, deathtouch, and brings two friends with it AND when it attacks.
  • Graveborn Muse : Card draw based on zombies, who is also a zombie!
  • Infernal Caretaker : Mass recursion, either play them out, or discard them back for more effects.
  • Liliana, Death's Majesty : Just an all around strong zombie planeswalker.
  • Liliana's Mastery : Zombies + an anthem that won't be a big target for removal.
  • Lord of the Undead : A low to the ground zombie lord with recursion on a stick.
  • Noxious Ghoul : Sweeps out low toughness cards for things you're already doing. Just great value.
  • Relentless Dead : A great early drop, and late game it serves as a sac target + recursion.
  • Shepherd of Rot : Yes it hits you, but this can be such a major threat.
  • Undead Warchief : Cheaper zombies, and bigger zombies. All in one convenient package.
  • Awaken the Erstwhile : Disruption, plain and simple. Sure it hurts your hand too, but you are the one with all the zombie based anthems.
  • Victim of Night : Doomblade 2.0, but hits black creatures.
  • Sidisi, Undead Vizier : You'll have so many tokens kicking around to exploit that she's just a straight tutor, and if she ever hits the graveyard just use her again with Scarab God.
  • Fleshbag Marauder : Hurts them a lot more than you, and enter the battlefield abilities are great with Scarab around.
  • Josu Vess, Lich Knight : Solid 4/5 Menace for 4, got the extra 6 mana though and he brings friends who also have menace.
  • Wonder : Flying zombies... yep, that's scary.
  • Pull from Tomorrow : Nice draw on an instant with the added benefit to pitch something for Scarab to target.
  • Price of Fame : Legendary killer + Surveil 2... love it.
  • Sinister Sabotage : Counterspell + Surveil... love it too.
  • Paradox Haze : You've got a couple effects that trigger on upkeep, why not double up?
Some mana fixing/ramp: What would I take out:
  • The deck currently seems to be going in two directions, you have a large zombie theme which I love, but you also have a minor mill theme which seems out of place.
  • Advanced Stitchwing : Slow for what it gives, even on the bounce back it comes back tapped.
  • Apprentice Necromancer : This is one I'm on the fence suggesting, it's a one use for one turn only.
  • Grimgrin, Corpse-Born : This guy is beast, but he works best in a deck build around him.
  • Lamplighter of Selhoff : Slow, for his effect.
  • Merciless Eternal : He's not bad, just a lot better things to include in the 3 cost bracket.
  • Phenax, God of Deception : Love this guy, really do, but he's out of place here because he's a mill guy who loves big butts.
  • Relentless Skaabs : This guy does everything you don't want as he hurts your graveyard in order to even hit play.
  • Servant of Tymaret : Slow with high cost. In order to make the best use of him you have to be attacking, and if the way isn't clear that means a 3 mana tax just for 1 life on each opponent.
  • Spiteful Returned : Don't hate it, but better things out there.
  • Stitchwing Skaab : Suffers from the same as Advanced Stitchwing.
  • Undead Alchemist : This guy can go either way, but the way I look at him is generally people have more cards in their decks than life, so it's easier to take out their life.
  • Vindictive Lich : This guy is fun, though for his cost there is a lot more out there.
  • Exotic Orchard : Risky unless you know your playgroup always has one of your colors, otherwise it's just a colorless and a swamp or island would be just as good.
  • Leechridden Swamp : Slows you down for a minor effect.
  • Path of Ancestry : Phenax is the only other god creature, so even if you keep him in it's very slow for the benefit it probably will never get the chance to give.
  • Coat of Arms : I love this card, I really do, but it's a calculated risk and I find zombies are usually too slow of it. Run up against a goblin or elf deck and this will do more for your opponent.
  • Mindcrank : This is another I'm on the fence with as it pairs really well with Scarab.
  • Vanquisher's Banner : Good card, though you're not casting all those tokens so you're only getting a bit of a benefit from it.
  • Liliana Vess : Good card, out of place in this deck unless you are going heavier into the mill.
  • Ob Nixilis Reignited : Just completely out of place for zombie tribal.
  • Glimpse the Unthinkable : One of those mill cards, it suffers as a one of.
  • Rise from the Grave : Expensive for effect.
  • Ruthless Disposal : This isn't bad in this deck, but compared to Morbid Slip for example it lacks that added shine.
  • Curse of Disturbance : So much politics, this is VERY meta dependent as to if players fall for the bait.
  • Quest for the Gravelord : This can work out, but more often then not stuff isn't dying fast enough or it just gets pinged with early removal.
  • Search for Azcanta  Flip: More at home in a non-creature strategy.
  • Torment of Scarabs : Most people can play around this with not too much fuss, and it gives all the choice to them. I'd prefer some targeted removal.

cole20112 on The Deck Formerly Known as Grimgrin's Free Zombies

1 year ago

Some more suggestions I've found are Gravespawn Sovereign, Zombie Trailblazer, Plague Belcher, Noxious Ghoul, Zombie Master, Fleshbag Marauder, Cryptbreaker, Corpse Harvester, Corpse Connoisseur, Buried Alive, Noosegraf Mob, and Phyrexian Delver.

Every tribal deck that I build and that Ive seen others build typically have about 35-ish members of the tribe in the deck, so maybe cutting some of the 5 mana reanimation and other mediocre cards for more zombies would be wise.

Some suggestions to cut are Corpse Hauler, Divination, Necromantic Summons, Rise from the Grave, Sightless Ghoul, Butcher Ghoul, Highborn Ghoul, Skeletal Vampire (unless you're planning on running death baron then definitely keep him), Walking Corpse, Servant of Tymaret and Sidisi's Pet.

ShikiTen on

1 year ago

Hey, always wanted to try a Phenax deck myself. Given his tap for mill ability seems like it would be your most consistent mill effect, why not try some cards that gain bonus from tapping like these cards with "inspired" ability: Arbiter of the Ideal, Daring Thief, Disciple of Deceit, King Macar, the Gold-Cursed, Servant of Tymaret, Siren of the Silent Song, and Sphinx's Disciple would be some good ones to look into.

Any good walls would also work for your commanders ability and there are numerous merfolk that have mill abilities (pretty sure most are budget friendly).

Also things that untap your creatures are a godsend (get it?). Paradox Engine and Staff of Domination are the most powerful ones I can think of, but probably not budget friendly. Otherwise there's Magewright's Stone, Umbral Mantle, and Sword of the Paruns as some other options. Blue also has a ton of untap effects, too.

As for what to take out?....Well to be honest, I think I listed too many things. I guess just think of these things as ideas to ponder on. I would suggest removing Tetzimoc, Primal Death for King Macar, the Gold-Cursed though for your creature removal.

Zuty on Pauper EDH Deck Compendium

2 years ago

Some brief thoughts on the 'Sultai Soothsayer - PDH Combos' deck at a glance:

DrukenReaps on TAH DAH! It's gone!

2 years ago

Lucky me I've been considering making him myself. I should have a few good suggestions.

The walls are a neat idea but I think anything with the inspired mechanic will be a better card. Try King Macar, the Gold-Cursed, Arbiter of the Ideal, Daring Thief, Disciple of Deceit, Servant of Tymaret. There are some other good ones too.

This is probably something you won't get for awhile but if you can The Scarab God is good and if I understand correctly could get rid of eldrazi that shuffle graveyards back into libraries. Kozilek, Butcher of Truth and ilk are some of the worst things a mill deck can run into.

Paradox Engine has the potential to really help eat through decks with this commander too.

Austin_Smith_of_Cards on

2 years ago

Warchanter of Mogis might be good for lategame pushing. In response to its inspired ability triggering when it untaps, have it crew one of your Vehicles and give it intimidate.

Mobile Garrison is super good for leaving up blockers and triggers untap abilities (a la Servant of Tymaret). It's also got great stats for its cost.

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