Hell's Caretaker


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Chronicles (CHR) Rare
Legends (LEG) Rare

Combos Browse all

Hell's Caretaker

Creature — Horror

, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep.

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Hell's Caretaker Discussion

Shaydewalker on Mairsil rules... I have some ...

3 weeks ago

Alright so I made a Mairsil, the Pretender deck and finally got to playtest it today... well after about 2 games I think I have a few too many questions to reasonably run the card without clearing all of them up first. To be clear, these are questions that are mainly not mentioned specifically for mairsil and also a few rules that I am foggy on for commander

1- If Mairsil, the Pretender becomes a copy of himself, do his activated abilities refresh(I.E. him using Mirage Mirror)[I have assumed that they would refresh]

2- While a Dominating Licid would lose it's ability when it activates it's effects, would Mairsil, the Pretender retain them(and along with that would he retain all the other abilities he gains?)[I have assumed he keeps all but that one]

3-If Mairsil, the Pretender would gain all activated abilities he has from a different source(Quicksilver Elemental) would the abilities lose their once per turn stipulation[I have been operating under the assumption that they do lose it]

4- If Mairsil, the Pretender would gain Apprentice Necromancer's ability, would he be able to: Sacrifice himself to the cost, hit the graveyard, then be a valid target when the ability would choose a target(Same applies for Hell's Caretaker)[I have been assuming the answer is yes]

5- My deck involves a lot of graveyard recursion- if I were to allow Mairsil, the Pretender to hit the graveyard, would I still be able to redirect him to the command zone if an effect would move him from there to anywhere?[I was assuming yes]

6- When Mairsil, the Pretender Exiles Izzet Chemister with his ETB trigger and uses the second ability will he A) Cast each card he exiled throughout the game, B) Cast each card exiled by this instance of Mairsil, the Pretender, or C) Cast only cards exiled by the Izzet Chemister 's ability?[I was assuming B]

Alright, for now that's all I have. After I get some rulings on those and tinker with the deck some, I'll probably add to this post. Thank you in advance!

Florg on I Call Her Vera: Sidisi EDH | *PRIMER*

1 month ago

I like this deck a lot, it looks like a ton of fun to play.

My main suggestions would be to cut some of the higher mana cost spells and add some mana acceleration like land searching effects or mana rocks.

I see that you already run some tutors to put things into your graveyard, but it might be nice to add some tutors that put cards in your hand. I know this is a budget list so I'd suggest Dark Petition and Beseech the Queen. Demonic Collusion is also good because the buyback allows you to discard cards to reanimate.

Trophy Mage might be good to search for Basalt Monolith, especially since you can reanimate it after milling it with Mesmeric Orb.

I'm not a big fan of Haunted Dead (Phantasmagorian is more mana efficient), Hell's Caretaker, Embalmer's Tools, or Fraying Sanity.

falk1856 on Sac-o-matic

1 month ago

@DrkNinja Thanks for the suggestions. I don't think that I'm going to make it 3 colors but Abzan Ascendancy looks like it would be awesome here if I did. To me, Den Protector seems like a less effective Hell's Caretaker and since I already own those, I'll stick with them, plus with Thornbite Staff on it, fun things happen. If you think that this deck is big, you should see my Stasis, Land Tax & Land's Edge deck that I still have. Casually played a bunch of kids with that one and they were flabbergasted. "What do you mean, 'skip my untap phase'?"

Lord_Khaine on Pact of Razaketh

1 month ago

Exquisite Blood + Sanguine Bond: you gain 1 point of life, or someone bleeds even a drop of blood, you win the game by the two enchantments triggering each other until there's no one to drain any more life from.

Smokestack + Sundial of the Infinite: put a soot counter on smokestack, and use Sundial of the Infinite to end your turn so you avoid having to sacrifice anything. Eventually, your opponents are waiting to draw themselves out with no permanents on the field. Not truly an infinite combo, but an endless nuisance.

Magus of the Coffers + Umbral Mantle +6 or more swamps: infinite mana, and an infinitely powerful Magus.

Avatar of Woe + Thornbite Staff: selective Damnation, sniping all the creatures you want.

Ashnod's Altar + Nim Deathmantle + any creature that brings in 2 or more tokens when it enters the battlefield: infinite tokens and mana. Also infinite sacrifices to Razaketh.

Bloodchief Ascension + Mindcrank: famous infinite damage/mill combo.

Hell's Caretaker + Thornbite Staff: infinite sacrifice/reanimation triggers on your upkeep.

I know more, but I can't remember them off the top of my head. Mikaeus, the Unhallowed is above $10, but can perform infinite combos with so many other cards that he might be worth it.

ClockworkSwordfish on Big creatures into little creatures

1 month ago

These kinds of creatures seem like they'll work well with cards like Soul Exchange, Victimize, Reincarnation, Hell's Caretaker, Malevolent Awakening and the like. A creature dies and makes several tokens, then use one of those tokens to recur the original creature. Yowza!

Drale on Shirei, Deaths Command

1 month ago

I play in a play group that has tons of Indestructible creatures, I simply need the -1/-1 theme the deck has going for it, on top of the Grave Pact abilities. The Plagued Rusalka has saved me from Prossh, Skyraider of Kher so many times.

Krovikan Horror, Yes. I love it, its in when I get time and money. I have never tried Pilgrim's Eye, I suppose its time to test that.

I have used Hell's Caretaker it only works on your upkeeps and it casts for 4 mana, I will stick with the Apprentice Necromancer so I can get stuff back on my opponents turns.

I like the idea of Carnage Altar, I just feel it costs so much mana to use. Even still I think its better than Culling Dais. I would love a Scarecrone, I just don't think its worth the price.

We've got a guy who runs hand hate all ready, and it works great. I just don't like it, to all those who are curious about it, it wins games.

You're right to suggest grave hate too, I'll tinker with the deck and see what I come up with.

Thank you @Force_of_Willb for the suggestions, I do wonder though why you would take tree of perdition out? I just tested it, and it seemed fine.

Force_of_Willb on Shirei, Deaths Command

1 month ago


For Card Draw: Gate to the Afterlife, Carnage Altar, Scarecrone, and/or Altar's Reap better than Sign in Blood

For Land Ramp: Wild-Field Scarecrow, Pilgrim's Eye

Graveyard Hate: Heap Doll, Martyr of Bones

additional Life Drain Effects: Death Cultist, Gnawing Zombie, Krovikan Horror

Discard package: Augur of Skulls, Brain Weevil, Nezumi Bone-Reader

Hell's Caretaker over Apprentice Necromancer

Token Generators: Triskelavus, Pentavus, Thopter Squadron

1 v 1 game suggestion for unfun Hope of Ghirapur

Suggestions to remove: Necropede, corrosive mentor, plague myr, plagued rusalla, tree of perdition, sign in blood, death denied, Jar of Eyeballs,

Isaiah13 on Meren of Clan Nel Toth EDH

2 months ago

No Merciless Executioner , Grave Pact , or Slum Reaper. Also Winding Constrictor and Strionic Resonator are great for uping counters as well as bringing twice as many creatures back. Hell's Caretaker can also act as a second meren in way. And token killers would be a thing to think about as well as they are merens worst enemy.... Just some suggestions and ideas. (: I always like meren decks. Thumbs up for Corpse Connoisseur I didn't think of that one.

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