Hell's Caretaker

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) None
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Chronicles (CHR) Rare
Legends (LEG) Rare

Combos Browse all

Hell's Caretaker

Creature — Horror

, Sacrifice a creature: Return target creature card from your graveyard to play. Play this ability only during your upkeep.

Price & Acquistion Set Price Alerts

A25

9ED

CHR

Ebay

Recent Decks

Hell's Caretaker Discussion

Saljen on Muldrotha EDH

5 days ago

I've been putting together a budget Muldrotha list and my budget constraints have led me to find quite a few amazing cards that pair with Muldrotha.

First off, with all your sacrifice/reanimator affects, using cards that take advantage of those affects will be beneficial. Butcher of Malakir, Dictate of Erebos, and Grave Pact add a lot of control to the deck. Cards like Fleshbag Marauder and Merciless Executioner get extra value, as does every one of your sacrifice engines. Mazirek, Kraul Death Priest makes these affects even more powerful. Pump up your whole army while picking off theirs or gaining value through sacrifice engines.

Nyx Weaver and Splinterfright are excellent ways to fill your graveyard in addition to what you're already running. Sidisi, Brood Tyrant also helps to fill your graveyard while providing extra value for your self milling in the form of a zombie army.

Executioner's Capsule is excellent repeatable removal that takes up an artifact slot. Very valuable. Tormod's Crypt helps shut down opposing graveyard strategies, over and over for free. Wayfarer's Bauble provides ramp in the artifact slot.

Attrition is an excellent sacrifice engine that is also repeatable removal. False Demise serves as a way to keep your commander on the battleground or take an opponents creature/commander. Font of Fertility provides ramp in the enchantment slot. Heightened Awareness is a great way to draw an extra card every turn for practically free. Monastery Siege provides similar value. Seal of Removal gives repeatable bounce in an enchantment slot. Vessel of Nascency gives repeatable draw and fills your yard in an enchantment slot.

Here's some good value cards I've found in my deck building process: Dawnstrider provides repeatable fogs while not really costing you anything once your commander is out. Hermit Druid fills your yard and provides land consistency. Waterfront Bouncer provides repeatable creature bouncing. Silverglade Pathfinder provides repeatable ramp. Hell's Caretaker provides repeatable reanimation. Coiling Oracle is full of value. Siren Stormtamer helps repeatedly keep your creatures safe. Best part about all of these is that they're easy sacrifice fodder once you no longer need the abilities and they work crazy well with Skullclamp, which is easily the best sacrifice engine you can run in this deck.

I love playing Muldrotha because I feel there are so many ways to play her and they're all viable. Hopefully this helps :)

Kingtalk on The Black Oath

6 days ago

I run a black oath deck as my pet mono-black deck, he's a great commander with a lot of versatility. Here's a couple cards that might be worthwhile. I like Bloodghast but personally I run Endless Cockroaches just because it's way cheaper and kinda funny. Consuming Vapors is a pretty good way to weed out the board and gain life in the process. Behold the Beyond is a pretty good tutor despite it's cost, and Diabolic Revelation can be a win-con depending on how hard you ramp. I would cut Cellar Door because it's too expensive and unreliable. Stronghold Assassin is a cheaper option in comparison to Attrition and Murder might do you a bit better than Premature Burial. Anowan, the Ruin Sage is good for group sac as is Magus of the Abyss. Archfiend of Depravity helps keep your opponent's board state low. I like Corpse Harvester and Corpse Augur as well. Personally, I'd cut Bloodline Keeper  Flip because for his price he isn't worth it because this isn't a vampire tribal deck. Hell's Caretaker and Doomed Necromancer are good for recursion. Fleshbag Marauder is worthwhile too I think for group sac. I'm also a big fan of Palace Siege and Oversold Cemetery for passive recursion. Flesh Carver has also won me a lot of games, the intimidate is very powerful. I'd consider running Westvale Abbey  Flip as well, potentially a win-con. Shade's Form and Pestilence are also pretty good enchantments. I would substitute Sorin Markov for Torgaar, Famine Incarnate, he's a sac outlet as well as a big body and you can recur his effect and even use it to bring yourself back up to 20 life. Infernal Offering is also a pretty useful card in my experience. Maybe consider Alhammarret's Archive too if you want to make your card draw and life gain more impactful. Those are just a few suggestion, hope it's helpful!! Mono-black is my passion haha

Clyde_Bankston on I will Kresh you.

3 weeks ago

BlueBallsMgee,

Hell's Caretaker is so amazing! Thank you so much.

BlueBallsMgee on I will Kresh you.

3 weeks ago

You could try using Reyhan, Last of the Abzan as a way to store your +1/+1 counters when Kresh could die plus I'd like to suggest Hell's Caretaker to be used as a sacrifice outlet plus graveyard reanimation.

FancyTuesday on card:Hell's Caretaker + card:Palace Siege

1 month ago

I'm afraid you can't have your cake and eat it in this case. You're right in your first paragraph when you say you have to declare targets for Palace Siege as its trigger goes on the stack at the beginning of your upkeep. You can respond to that trigger with Hell's Caretaker since it is your upkeep, which puts it on top of the stack so that it resolves first, but you can't get that activation's sacrificed creature into the graveyard before Palace Siege's trigger goes on the stack.

DerSchlund on card:Hell's Caretaker + card:Palace Siege

1 month ago

Hi there, I have a simple Question.

Due to the fact that I can only use Hell's Caretaker ability on my upkeep, I was wondering how it works with triggert abilities on my upkeep. Cause they trigger at the beginning of my upkeep and I have to declare a target for Palace Siege (on Khans mode)... right?

I have Hell's Caretaker, Palace Siege, a Cabal Evangel in my Graveyard and a Gutter Skulk on the Battlefield.

Can I use Hell's Caretaker so that I sac Gutter Skulk to return Cabal Evangel to the battlefield and then return Gutter Skulk from my yard to my hand?

Thanks ahead!

TogbusPrime on endrek sahr edh

1 month ago

I'd take out Rotlung Reanimator and Conspiracy as the latter does virtually nothing without the former and the former is useless without the latter. Similarly I don't see Hell's Caretaker surviving a round much, especially since you only have one Lightning Greaves effect. Finally I see Contamination and Infernal Darkness getting you A LOT of hate, so those might not be worth it.

So, knowing you, I'm surprised this doesn't have Pox in it already and it seems like Small Pox wouldn't be a bad idea either. I'd also put Merciless Executioner and Slum Reaper in the deck to maximize those effects. While on creatures, I'd add Filth since the only win cons I see are creature damage and Exsanguinate and there's very little evasion in the deck. Lastly it seems like you could use more targeted destruction so Bone Splinters and Unstable Obelisk seem like good choices.

Load more