Gift of Tusks

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Gift of Tusks

Instant

Until end of turn, target creature loses all abilities and becomes a green Elephant with base power and toughness 3/3.

Gift of Tusks Discussion

Madcookie on Xathrid Gorgon rulings

2 months ago

You can activate the Xathrid Gorgon in response to the evoke, but it won't do anything that maters, because evoke is not an activated ability, but both static and triggered one. It is static when the card isn't in play and works similar to Cyclonic Rift meaning you get to choose to cast it for printed mana cost or evoke cost. However once evoke is paid and the creature enters the battlefield the other part of evoke triggers and puts a "sacrifice this permanent" trigger on the stack.

At this point the only way to prevent Reveillark 's sacrifice or subsequent leave-the-battlefield trigger is either to Stifle either the sacrifice or LTB trigger, or use an effect similar to Gift of Tusks on it before it dies, to stop the LTB effect from going off. (note Gift of Tusks won't stop the sacrifice from evoke)

Cheers! :)

The_Epic_Dog on How does Phoebe's ability interact ...

1 year ago

Does Phoebe, Head of S.N.E.A.K.'s ability to steal abilities change any instances of the card's name to her name? For example, if you stole Modular Monstrosity's ability, would it change who get's the keyword, or would Modular Monstrosity still get the new keywords? Also, could you reuse the same keyword it already has if you stole Modular Monstrosity from an opponent?

Also, does Phoebe lose any abilities she's stolen when she changes zones?

On an unrelated note, are there any cards other than Rapid Hybridization and Gift of Tusks that turn creatures into weird animals?

einee03 on I'm the reason people hate Child of Alara

1 year ago

Hello, nice deck.But I have a question. How you deal wiht exile one of your Gates or Maze's End?Cars like a Strip Mine, Wasteland or Beast Within with exile cards like a Bojuka Bog and more? Do you rely on Disallow and Voidslime ?And what do you thing about replacement of Gift of Tusks for Sudden Spoiling? It can help you against hexproof generals like a Urin and Narset and also can safe your ass, if you are playing against mass token decks, like a Lotus God. + split second is badass on that.

Pieguy396 on Stormy Horizons

1 year ago

Hello there! I don't see anything huge you're missing (other than lands), but I definitely think you should at least consider Sol Ring, Cultivate, Kodama's Reach, Eternal Witness, Mystical Tutor, Plasm Capture, Counterspell, and probably Blue Sun's Zenith and Stroke of Genius as well. If you're looking for cards to cut to make room for lands, I would start with the following. A lot of those cards are for what appears to be an Edric subtheme; I'd stick to just one plan, making a lot of mana and killing your opponents with it.

In any case, good luck! Feel free to let me know if you want some more suggestions!

Argy on

2 years ago

OK, here we go. I've got a lot of feedback for this deck.

First of all, it's REALLY fun to play.

I've always loved mucking around with

Be aware that this is quite "durdly". Make sure you play it at a reasonable pace: not so slow that you run out of time to complete a match, not so fast that your Opponent doesn't know what is going on.

You would run 20 lands in an EXTREMELY aggressive deck. This is not one of those decks.

I suggest you add 3x Attune with Aether to the mix which sort of acts like a land, colour fixes, and gives you extra

3x Aether Hub would also help this deck with colour fixing. Put them in and remove the Evolving Wilds.

In my opinion Nature's Way would be better than Haze of Pollen. Killing a key Creature will help to stall longer than preventing damage for just one turn.

I would like to see Appetite for the Unnatural in the Sideboard, because it is so versatile. It can get rid of Gearhulks, Liliana's Mastery, etc.

I like Supreme Will better than Metallic Rebuke. Same price for a less conditional card with two modes.

I would rather see Sage of Shaila's Claim than Scythe Leopard. With Evolving Wilds coming out the Leopard won't be as effective, and the Sage fits your theme better.

It also acts a little bit like Haze of Pollen in that you now have a chump blocker that you don't care about losing.

It works really well with Bristling Hydra

Aethersquall Ancient is so good that I would add another. I would take out one Thriving Turtle for it, as that card is a bit hit and miss.

I like the Fabrication Module very much in this deck, but the other modules are a bit meh. You don't want too many Artifacts. I would add a Fabrication Module and take the other ones out.

I would rather see a counter spell than Gift of Tusks. Much better to completely stop a Creature resolving than nerf it for one turn, or boost one of your Creatures. Again, the card is a bit too situational.

Here is a suggested upgrade:

3x Aether Theorist
3x Aethersquall Ancient
3x Bristling Hydra
4x Greenbelt Rampager
4x Longtusk Cub
3x Sage of Shaila's Claim
3x Thriving Turtle

3x Fabrication Module

2x Botanical Sanctum
3x Aether Hub
7x Forest
6x Island
2x Lumbering Falls

4x Blossoming Defense
1x Essence Scatter
2x Disallow OR Cancel
2x Nature's Way
3x Attune with Aether

This deck has a stronger purpose now - get as many as possible and use them to overwhelm the enemy.

I don't like Containment Membrane in the Sideboard. It doesn't tap the Creature, so if it's big enough they can just use it as a blocker.

Against a Control deck running Torrential Gearhulk it is next to useless.

SIDEBOARD

2x Cartouche of Strength
2x Disallow OR Cancel
3x Essence Scatter
2x Negate (brilliant against Planeswalkers)
2x Plummet
2x Supreme Will
2x Appetite for the Unnatural

You'll have to playtest any changes to see how they work.

If you update the deck tag me in these Comments and I'll take another look at it.

eLLIPSIS666 on I'm the reason people hate Child of Alara

2 years ago

Cybersix I think it would make more sense to maybe run 1 or 2 "this creature loses all abilities until end of turn" spells because not only can I run them at instant speed, but it solves way more issues than just indestructibility. They're often cheaper too, like Gift of Tusks and Ovinize. I can also run something like Polymorphist's Jest that can affect every creature thus dodging an Asceticism.

Already in the deck is Capsize, which in most cases fixes my problems. If you have not used this card before it is incredibly versatile. In my playgroup is an Avacyn, Angel of Hope and normally I capsize their commander in response to a child trigger, and they lose their board. Something to exile their graveyard should soon be put in order afterwards because they're playing white. But then they only have avacyn, and avacyn by herself isn't very scary.

I'm definitely going to have to consider this! thank you for bringing it up!

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