|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||None|
|Planechase 2012 Edition (PC2)||Common|
|Dark Ascension (DKA)||Common|
|2012 Core Set (M12)||Common|
|2011 Core Set (M11)||Common|
|Promo Set (000)||Common|
|Promo set for Gatherer (PSG)||Common|
Combos Browse all
As an additional cost to play Fling, sacrifice a creature.
Fling deals damage equal to the sacrificed creature's power to target creature or player.
1 day ago
I like the deck's idea a lot, would you consider splashing some red here ?
I will link you the deck when I finish it. It might help you out idk.
2 days ago
Before I begin, I'd like to preface this with the fact that I want this to work, you have no idea.
1.) How do you intend to fish out Genju of the Spires ? It seems fairly important for the deck to run, but I worry it will get flooded out of the odds by the 56 Mountains.
2.) How do you cast things when there's little/no land on your side of the field? I think a deck like this would appreciate some kind of ramp, especially since Fling is going to get hella pricey after the first one or two castings.
What others already said:
Jaya Ballard ; doubles as draw power.
Chandra, Torch of Defiance ; also doubles as an additional source of damage.
Pyromancer's Goggles ; more for spell duplication, but still. Why wouldn't anyone want to duplicate Fling here?
Neheb, the Eternal ; almost necessary with how much Fling will cost down the road. You'll get at least 4-6 mana in the post-combat main phase for the Fling you casted earlier.
Crucible of Worlds ; it would be good to have at least a second form of land recursion. It's one the best pieces you can hope for outside of Green.
Crawlspace ; see above.
Repercussion ; another form of creature suppression in its own way.
Fire Servant ; even more Fling mileage; doesn't double damage dealt to you.
. . .
That's all that comes to mind off the top of my head. I'll be interested in seeing if/how this deck progresses.
6 days ago
With the new War of The Spark set I think I found some options that makes this deck better. -1 Flayer of the Hatebound even though I only made this deck because of this card. I realize it's not a very good card due it's mana cost. Hurt my feelings but I still kept 1 for fringe top end plays. -2 Butcher Ghoul I needed room for +3 Dreadhorde Butcher I feel as if this card is better in pretty much every way accept for eating removal. It will help apply pressure faster and can be used as removal itself. -4 Fling +4 Heartfire this card will be better than Fling in every situation except for use on a 5 power Flayer of the Hatebound so I swapped them.
2 weeks ago
3 weeks ago
Hi! Love your deck. I love the wurm sub-theme. Don't fret about losing coolness over using Mayael -- she may be popular, but she is that way for a reason. She's a terrific person to have at the head of the deck, and her builds can always vary, and are always fun and challenging to pilot; which is amazing for creature-based builds.
I love seeing new ideas with Mayael :) +1. I was curious about how Wild Pair would work, but looking at the creature list closely, I can see that there are actually (almost) pairs for each creature. I also thing Cindervines would suit this deck as well, as an improved form of enchantment/artifact removal. Also, Sunbird's Invocation is a one of the newer "Cheat-Creatures-Into-Play cards.
How do you find you go getting your creatures through for those alpha strikes to end the game? With all that mana you ramp, would something like Twinflame be a big finisher? to clone a few massive worms and punch through for victory? Xenagos, God of Revels may not fit the theme, but can help haste/ deal big damage. Or even Thud or Fling which will gel instantly with Worldspine Wurm .
If you want some more inspiration, here's my Mayael the Anima deck + Primer:
Commander / EDH
SCORE: 10 | 28 COMMENTS | 2523 VIEWS | IN 5 FOLDERS
All in all, a terrific deck and idea, and I wish you the best with it!
3 weeks ago
Hornet Queen , Dragon Broodmother and Avenger of Zendikar for when you need your creatures to creature more creatures. But creatures need lots of room to roam so I would add Kodama's Reach and Cultivate while putting in around four more lands to ensure you have enough space for the horde of screaming, gnashing and clawing gribblies. If someone wants to get rid of a 25 or larger power Thromok the Insatiable just give it to them with a Fling . If you have a large menagerie you could also try Burn at the Stake .
3 weeks ago
4 weeks ago
Risk Factor doesn't really work, Your best option with this deck is to just make a buttload of colorless creatures and throw them with Barrage Tyrant all the while pinging them with Nettle Drone and Molten Nursery and there are better alternatives to card draw in green, Red is awful at card draw use cards like Harmonize and Elemental Bond , The deck should work out better if you stick to one way to deal damage, Are you trying to win with combat? or are you trying to win with pingers? As of right now you have 11 pingers in the deck, Which is a fantastic win con because it is direct damage not combat I think you should stick to pingers and flinging, So you can win with direct damage, And since you are running red you can run Fling and Lightning Bolt to help out With green in you have options for recursion as well
Fling occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%