Fling

Fling

Instant

As an additional cost to play Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature, player or planeswalker.

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Printings View all

Set Rarity
Jumpstart (JMP) Common
Mystery Booster (MYS1) Common
Throne of Eldraine (ELD) Common
Amonkhet (AKH) Common
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Common
Dark Ascension (DKA) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Stronghold (STH) Common
Promo Set (000) Common
Promo set for Gatherer (PSG) Common

Combos Browse all

Legality

Format Legality
Arena Legal
Vintage Legal
Brawl Legal
Block Constructed Legal
Historic Legal
Canadian Highlander Legal
Modern Legal
Duel Commander Legal
Pauper EDH Legal
Pauper Legal
Casual Legal
Commander / EDH Legal
Standard Legal
Limited Legal
Legacy Legal
Oathbreaker Legal
1v1 Commander Legal
Leviathan Legal
Pre-release Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Highlander Legal

Latest Decks as Commander

Fling Discussion

Peoni on Xenagos - Extra Combats

3 days ago

Fling, Thud, and Soul's Fire for after you've made a creature huge with Xenagos and just want to end somebody.

Nice deck. :^)

Tzefick on Shard Spells

1 week ago

I think it would be a better proposition to make the spells cost 1 of the main color (e.g. black for Grixis) and then a hybrid of the ally colors. Then focus the spell's effects on the main color's interaction with the allies to design them.

Also I believe MaRo has said that tribal non-creatures will not happen again. It caused a lot of interaction ruckus.

I have to disagree Boza about what is within the color pie for each shard. The grixis one is mainly black, but red does sacrifice and can use that to remove creatures, with say Goblin Grenade or Fling. Blue however... is a long stretch to have do either of these, so perhaps the idea of a hybrid shard spell is not particularly interesting as the color pie sets too many restrictions, unless you straight up copy what the Shards have been doing in the Alara block - e.g. Grixis doing reanimation for a turn.

Unless the OP changed the cards since your posting, I think it's unfair to compare the Naya one to Finale of Devastation. For X = 2, you get to find a 4 CMC or less creature and put into your hand. Then for the rest of the turn your creature cards costs less.

What I find iffy is the combination of X spells with something that benefits casting other spells - like the Jund one granting your other creature spells Devour 2... The scaling of the card works directly against its other benefits. That just seems like bad design, even if it is intended as a conscious choice between scaling the effect and taking advantage of the sub-effect.

The Jund one is certainly still within green's color pie. Mycoloth is mono green with Devour. Green can create a lot of tokens. Usually it depends on something else like Avenger of Zendikar, but they do get a few odd X spells Gelatinous Genesis or Sylvan Offering.

I agree about both the Esper and Bant ones having little hold within Blue's slice of the color pie. Blue can create tokens, but usually not in bulk without depending on a 3rd party.

cbsmith on Greven, Magic's Cannibal [Primer]

1 week ago

Also, since it is not just every creature but also every player, I'd consider Chandra's Ignition a finisher as much as Fling or Thud. The wipe is just gravy.

VorelNailo on Unlimited Fireworks

1 week ago

I would play Fling over Kazuul's Fury if that's still in Standard.

wolfsack on Thundercat Song Reference

3 weeks ago

We talked about it a bit earlier, but Leonin Warleader is a good include here. I think it's more threatening than Brimaz. I see Impact Tremors, so It would be intersting to kinda steer the deck in a token build. Docent of Perfection  Flip can help get the party started. There are also gobo spells you can cast daddy Vadrok, like Hordeling Outburst to help fuel your army.

One thing I noticed is that there aren't a whole lot of pump effects for a voltron subtheme commander outside of double strike type cards. Might be cool to add Brute Force, Infuriate, and low cost buff spells. If that style sounds cool you can add in Feather, the Redeemed for more ways to get your spells back and if you lean towards token theme adding Zada, Hedron Grinder will really scare the table!

As for potential cuts, I think Archipelagore can probably take a seat. High mana cost with a bit of a low effect. How often will you mutate ove 2 creatures. Fling seems a bit out of place. I can't imagine wanting to sacrifice a mutate pile.

Focusing on your commander's ability and bouncing to recast it will be much cheaper and have a greater impact in game. Blistercoil Weird, Kiln Fiend and Spellgorger Weird could also be some cool potential targets to mutate onto. Flood of Tears can clear the board and let you put down a mutate target.

unwucht on Insert Coin To Play - [Primer]

4 weeks ago

Well, I really was not aware of Chandra's Ignition, in my decklist I go for Gravitic Punch and Fling / Thud, instead. Your list is way more sophisticated than mine, I might have to get some inspiration from your combos. To utilize Mindslaver the way you do is mean at a genius level!

NoSoyYucateco on Amass With Kenrith

1 month ago

This is really fun!

Rather than Life's Legacy, I would consider Momentous Fall, since it's an instant. There will be a time when your army is going to get popped anyway. This will help you rebuild it very quickly (in addition to the Greater Good that was already suggested.) Fling is also a great option for when your army is on its way out.

You may also want to consider Whispersilk Cloak, since it kills two birds with one stone as far as what you want your army to do.

Apollo_Paladin on Steal and Fling

1 month ago

Wish you could edit comments on this site; I meant more reliable than Thud of course, Fling is at least at Instant-Speed.

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