Fling

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Arena [BETA] Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common
Planechase Anthology (PCA) None
Planechase 2012 Edition (PC2) Common
Dark Ascension (DKA) Common
2012 Core Set (M12) Common
2011 Core Set (M11) Common
Stronghold (STH) Common
Promo set for Gatherer (PSG) Common
Promo Set (000) Common

Combos Browse all

Fling

Instant

As an additional cost to play Fling, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to target creature or player.

Price & Acquistion Set Price Alerts

AKH

PCA

PC2

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Recent Decks

Fling Discussion

Stazeeee on Re-growing Pummeler

1 day ago

I feel like red still offers more than blue. Red gives access to Fling, Invigorated Rampage, and Built to Smash. I'm curiuos how viable the pummeler strategy still is or if it can be used in some new way like with God-Pharoah's Gift (which I have to admit I've been on a bit of a kick with lately).

stensiagamekeeper on Big Red Treasures v1.4: Ramptastic Boogaloo

1 week ago

Grrnewt on Ghalta Fling

1 week ago

Poaralion - I have found that the 4 red sources can be a little sparse, even by the late game when I would want to cast Fling. I tried a couple Mountain, but it too frequentyl kept me from casting a Steel Leaf Champion. I have been thinking about adding 2 Sheltered Thicket or 2 Timber Gorge, but the entering tapped thing is already a problem with Memorial to Unity, not sure if I want more.

Poaralion on Ghalta Fling

1 week ago

Nice deck, look like the normal green stompy and surprise ! Fling you're dead.

Does 4 red sources is enough to work ?

C4L_R3VOLUTION on Ball-Breaker

1 week ago

Noone punches me indamowf and gets away with it, lol.

I like this list my friend. Let me know when you have it built so we can shuffle them up.

If I was building this deck I would try to fit in two more lands. Perhaps the 2x Raging Ravine from your maybe board? I also like having 6 cards for ramp but I'm not a huge fan of the Sylvan Caryatid in this deck. It would be really nice to have another one drop that could produce green and red but I'm not sure what that would be. Maybe the you could run Arbor Elf and then dial up the number of duals containing the forest land type like Cinder Glade or Sheltered Thicket.

In the 2-3 drop range I think Sakura-Tribe Elder or Somberwald Sage could be better than the Sylvan Caryatid depending on how you want your ideal mana curve to play out.

Vines of Vastwood could be a great sideboard card if you're going up against spot removal. I might even consider it good enough for main deck. How about a 10/5 Ball Lightning plus a Fling!

Phillygreenman007 on DOM Standard Izzet Bogles

1 week ago

Drop Fling for Siren Stormtamer a early flyer with protection for your main bogle

Xica on Advertise your MODERN deck!

1 week ago

stensiagamekeeper

If you want consistency, you will need card filtering, which means either going for blue cantrips like Serum Visions, Sleight of Hand ...etc. or for red looting effects like Faithless Looting.

If you want to abuse black "you lose the game" enchantments, i think it would be better to play white flicker effects. If you run Ad Nauseam, then (despite neither of us liking it), Lightning Storm is miles ahead of Zombie Infestation. What i am trying to say is that these two plans are not necessarily best suited to be played in the same deck. (there are more very painful, black enchantments to be abused, beside Demonic Pact, like Bitterblossom, Phyrexian Etchings ...etc. - or even Null Profusion for the completely mental players)

Like the previous poster mentioned Death's Shadow is a card that has great potential for builds like this, and i would add, that cards like Fling & Rite of Consumption are madly strong with it.
They often mean game if the opponent tries to race you, as they can act as walls, or just go to face if painful manabases, or bob put them in range of the 13 dmg bolt.




DangoDaikazoku

For some reason - probably thanks to lorwyn block art - i have a very visceral disgust of merfolk (which got reduced a lot in ixalan)...

If you are thinking about playing red, then pairing up Spreading Seas with Blood Moon seems like a strategy that in itself is often enough to win, not to mention, that you would get access to one of if not the best merfolk of all time Jori En, Ruin Diver, which can be pretty crazy, but you would likely have to give up the vial plan, in favour of cantrips, and cheap stuff in general. (+ Lightning Bolt aka. shit removal spell, that has a great failure mode, going to the face)

Imho, i don't think green merfolk is anything special, it trades if vulnerability to Choke, for being hit by Blood Moon, and the green creatures it gains are often not helping the "play all the lords & islandwalk for the win" strategy that the deck want to play, not to tmenion that playing Phantasmal Image as the X-th lord offers the option to copy value cards that are run by goodstuff decks (Dark Confidant for example).

Beside the general black packages, like targeted discard, draw for life, and destroy effect, there is not much reason to go black - Sygg, River Cutthroat exists, but he is more of a rogue tribal card, a merfolk.


Dickhead Returns! - Modern Turbo Xerox

Modern Xica

SCORE: 18 | 6 COMMENTS | 3017 VIEWS | IN 10 FOLDERS



I am looking for criticism of my deck (that goes beyond, stating the obvious difference from the standard RB hollow one lists), i would be even more happy if i could be hit by constructive ciritcism, and suggestions, but i will be happy with what i can get
:)

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