|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Magic 2013 (M13)||Uncommon|
|2011 Core Set (M11)||Uncommon|
|2010 Core Set (M10)||Uncommon|
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Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.
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2 days ago
25 lands are too much, you need to be very fast or your opponent will kill you first!
Consuming Aberration is too slow and too easy to destroy in my opinion.
Do you want to spend some money on your deck? Add some Snapcaster Mage
In my opinion Startled Awake Flip is too slow and Talent of the Telepath isn't a good card you want to draw if your opponent plays only creatures, I'd add more mill cards, such as Thought Scour or Mesmeric Orb
A good sideboard can help you, so I'd add Leyline of the Void or Relic of Progenitus, Pithing Needle or Sorcerous Spyglass, Set Adrift or anything that could remove Leyline of Sanctity from the battlefield. Other suggestions are Damnation, Hurkyl's Recall (against affinity) and Murderous Cut
3 days ago
Sideboards are where you put your more narrow answers that might be good against a few decks.
Aethersphere Harvester against aggro
Sleep Against tokens
Also it could be handy to have different removal like:
1 week ago
Hey Shoku, I've been testing some stuff, and Sleep has shown it's value against many matches, that I think it deserves main deck slots, It works as a two turns Tempest Caller. You should try it man :D
2 weeks ago
Aarakocra, yes you are right concerning the birds. I have a deck that actually uses both now just for the likelihood of opening hand card draw. The Ethereal Armor is one of my favorite white enchantment based boost cards. Not only does it provide a +1/+1 boost per each enchantment you control, it also offers first strike, all for only one white mana. When used in the right deck it can get rather out of hand. As to what to cut, my personal recommendation would be to cut out one Sleep and both Take Vengeance and try running three Ethereal Armor in its place. I like the deck set up otherwise as it has a nice amount of control.
2 weeks ago
Ok, so lets try to revise this. The goal is to be as five color as possible, while using colorless cards to ramp. Admirable goal. I think the best solution for this is to keep the 5 color threats, but change up the mana base.
Have you seen the land Golgari Guildgate? There are 9 more, one for each of the two-color combinations. Now, I would suggest to make your manabase as 2 of each of those plus 4 Maze's End + 2 Cascading Cataracts to fix the mana. Not only does it find you the right colors, it can win you the if you have all 10 guildgates!
Additionally, rolling right into 5 color theme we have:
Finally, you will need to survive to do all that - You can play either mass bounce/tap like Sleep or River's Rebuke or Evacuation or you can play fog effects like Fog or Moment's Peace and/or counterspells and removal.
2 weeks ago
Cyclonic is probably your best mass removal in Simic. If you looking to remove blockers there is Sleep. Green has a few flying removals.