Sleep

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Commander 2015 (C15) Uncommon
Magic 2013 (M13) Uncommon
2011 Core Set (M11) Uncommon
2010 Core Set (M10) Uncommon

Combos Browse all

Sleep

Sorcery

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Price & Acquistion Set Price Alerts

M19

C15

M13

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Recent Decks

Sleep Discussion

TheNocholas on Shields up! Forward!

23 hours ago

Sleep would be intense if meekstone was out.

Cereal_Killer on Turbo Mill

2 days ago

Fetch and Shock lands (in your case Polluted Delta, Marsh Flats, Flooded Strand and Watery Grave) are always a good choice, so why don't you add them?

Then, remember you have Archive Trap, so you should find a way to make your opponent search his library, maybe Ghost Quarter or Field of Ruin?

25 lands are too much, you need to be very fast or your opponent will kill you first!

Better alternatives to Lost Legacy are Surgical Extraction and Extirpate, they cost less and since you mill his deck, it will be easy for you to use them

You need something that let's you draw, so why not Visions of Beyond or, also, a less powerfull Opt or Serum Visions?

Consuming Aberration is too slow and too easy to destroy in my opinion.

Do you want to spend some money on your deck? Add some Snapcaster Mage

In my opinion Startled Awake  Flip is too slow and Talent of the Telepath isn't a good card you want to draw if your opponent plays only creatures, I'd add more mill cards, such as Thought Scour or Mesmeric Orb

Personally I don't like Sleep. Your opponent plays tons of creatures? Use Crypt Incursion or Fatal Push

A good sideboard can help you, so I'd add Leyline of the Void or Relic of Progenitus, Pithing Needle or Sorcerous Spyglass, Set Adrift or anything that could remove Leyline of Sanctity from the battlefield. Other suggestions are Damnation, Hurkyl's Recall (against affinity) and Murderous Cut

Iehovah on I Made a deck but ...

3 days ago

Sideboards are where you put your more narrow answers that might be good against a few decks.

Aethersphere Harvester against aggro

Sleep Against tokens

Also it could be handy to have different removal like:

Deep Freeze, Ice Over, Expel from Orazca, Select for Inspection, or Spell Pierce.

Good luck

joaoguaxinim on U/G(Simic) M19 Merfolk

1 week ago

Hey Shoku, I've been testing some stuff, and Sleep has shown it's value against many matches, that I think it deserves main deck slots, It works as a two turns Tempest Caller. You should try it man :D

SereneTsunami on

2 weeks ago

Sleep and River's Rebuke may be the sweepers you are looking for.

WurmMaster777 on Ultrabudget: Air Strike

2 weeks ago

Aarakocra, yes you are right concerning the birds. I have a deck that actually uses both now just for the likelihood of opening hand card draw. The Ethereal Armor is one of my favorite white enchantment based boost cards. Not only does it provide a +1/+1 boost per each enchantment you control, it also offers first strike, all for only one white mana. When used in the right deck it can get rather out of hand. As to what to cut, my personal recommendation would be to cut out one Sleep and both Take Vengeance and try running three Ethereal Armor in its place. I like the deck set up otherwise as it has a nice amount of control.

Boza on Unnamed Rainbow

2 weeks ago

Ok, so lets try to revise this. The goal is to be as five color as possible, while using colorless cards to ramp. Admirable goal. I think the best solution for this is to keep the 5 color threats, but change up the mana base.

Have you seen the land Golgari Guildgate? There are 9 more, one for each of the two-color combinations. Now, I would suggest to make your manabase as 2 of each of those plus 4 Maze's End + 2 Cascading Cataracts to fix the mana. Not only does it find you the right colors, it can win you the if you have all 10 guildgates!

Additionally, rolling right into 5 color theme we have:

Door to Nothingness, Urza, Academy Headmaster and any other 5 color thing you can imagine. But do make sure to include also Coalition Victory + Prismatic Omen + any 5-color creature for the win too.

Next you need cards like Exploration or Summer Bloom to play more lands per turn and more draw like Phyrexian Arena or simply Jace's Ingenuity to get more lands in your hand.

Finally, you will need to survive to do all that - You can play either mass bounce/tap like Sleep or River's Rebuke or Evacuation or you can play fog effects like Fog or Moment's Peace and/or counterspells and removal.

Spiral46n2 on Ezuri, Claw of Power

2 weeks ago

Cyclonic is probably your best mass removal in Simic. If you looking to remove blockers there is Sleep. Green has a few flying removals.

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