Spellweaver Eternal

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spellweaver Eternal

Creature — Zombie Naga Wizard

Prowess

Afflict 2

Barbarian_Sun_Pope on Aikido Archetype

1 year ago

Neat Deck (+1), Gideon Jura might be a good option to protect your creatures as it forces everybody would have to swing at him, it can also force them to run their creature into Deflecting Palm. Boros Fury-Shield has a similar effect if you're looking to double on the damage reflection. If you're worried about board wipe, Semester's End and Cauldron Haze are pretty good options to save your creatures (except for Spellweaver Eternal since it's defense is too low for Cauldron Haze). The -1/-1 counters can even be slowly negated by Basri Ket if you decide to keep him. Hope this helps.

wallisface on Question about cards that utilize …

1 year ago

9-lives addressing each of your comments in order:

  • keeping in mind my list isa rough draft, it still is packed with a lot more win conditions than a typical control deck should have. Namely, Boros Reckoner+Blasphemous Act do massive damage, and then the game becomes fairly easy to close out with the various creature copy/steal spells.

  • I’ve already explained multiple times why Ionize and Essence Backlash are terrible counterspells. The small amount of damage they deal doesn’t redeem them - they’re still heavily overcosted and too niche in application. Control decks win by controlling the board and then presenting a win condition when your opponent is low on resources. An extra 2-4 incidental damage won’t matter, especially when your opponent has been given soo much free-reign to do-what-they-want.

  • the reason I suggested Control Magic over Clone is that Control Magic steals their creature, taking something from the opponent. Clone only copies it, meaning the opponent still has their stuff and you’ll likely end up just 1-for-1 trading thise creatures.

  • Your quote of ”Also, the aikido archetype requires that I do damage whenever I counter. That's basically what aikido does.” is just plain wrong. That does not fit in with the glossary definition of the archtype provided above, nor does it fit-in with what actual Aikido lists (seen in edh) try to achieve. You’ve created your own warped definition of the term, and are now holding yourself ransom to it.

  • your quote of Spellweaver Eternal is an aikido card because it does damage by blocking.” - not what the card does, not what Aikido decks in magic want to do.

  • the land count in your deck is most-definitely too low, but i can see you’re not going to see reason here. Doing some stats using this site, with your current land count you’re going to miss playing your 3rd land on-time 45% of the time! You miss your 4th land 65% of the time.

Crow_Umbra on Question about cards that utilize …

1 year ago

Interesting. I thought Aikido, as a concept transposed from the martial arts style to MtG, was cards that use an opponent's damage and aggression against them in a defensive manner. IRL Aikido uses a lot of momentum redirection to nullify aggression.

So based on that something like Deflecting Palm is Aikido, but Spellweaver Eternal maybe isn't, because the Spellweaver is more proactive than defensive/reactive in its damage creation from both Prowess and Afflict.

Regardless, best of luck with your brewing.

9-lives on Question about cards that utilize …

1 year ago

Daveslab2022 also Spellweaver Eternal is a good card against small creatures as a way to deal damage to the player and block creatures. I just need a way to keep my creatures alive, and the only card I knew of is Basri Ket. If I can give my cards indestructible, specifically Spellweaver Eternal and Boros Reckoner, then I can redirect and deal damage to the player over and over. This is a main strategy I was thinking of. Just need help with a card that makes them indestructible or something like that.

Crow_Umbra on Question about cards that utilize …

1 year ago

9-lives, not to rain on your parade, but Spellweaver Eternal causes life loss when it becomes blocked in combat, not when it is blocking something else in combat.

9-lives on Question about cards that utilize …

1 year ago

Spellweaver Eternal is an aikido card because it does damage by blocking. This is like a real martial artist doing this in aikido. Also, as I said in my deck's description, with regard to my manabase and card MV, The highest MV card I have is at 4, so I think that my manabase is just fine. I've noted that whenever drawing mana cards in a deck, without too little or too much, it's around 1/3 of the deck that makes for the best. Whenever I had 24 mana cards in a 60 card deck, I found myself often drawing too many throughout the game. Of course, this is dependent upon things like Arboreal Grazer but regardless...

wallisface on Question about cards that utilize …

1 year ago

9-lives just responding to your response - up to you what you want to do with my thoughts below.

  • the reason 80 cards is a an issue in trying to make a deck competitive is that it ruins any chance of consistency. In pretty-much every deck there will always be worse cards to have, and removing those bad cards for a more optimal 60-card-deck will always yield better results. Even if you’re not aiming for your deck to be top-tier, 60-cards will always be stronger than 80 - and if you’re looking to improve a deck the easiest thing to do is to cut it back to 60 cards.

  • on counterspells, people want countermagic to be efficient. There’s a reason all the most popular counter-magic in modern is 1-2 mana. Nobody plays any counter magic costing 3-4 mana unless it has some crazy benefits stapled to it (like Archmage's Charm). This becomes even more important later in the game, where an opponent could cast multiple important spells in a turn - if you only have the mana available to counter one of these spells, the others will get through. Mana efficiency is super important.

  • Harmonic Prodigy is potentially a fine build-around card, though the list currently doesn’t make a whole lot of use from it. However I stand by Spellweaver Eternal being really unhelpful/useless in this deck. By the glossary definition in the link Balaam__ provided above, this doesn’t even do anything remotely “Aikido”, so not sure what the theming is here.

I think if you are wanting to improve the deck, the obvious steps i’d be taking are:

  1. Cut back to 60 cards. Ditch the bad Planeswalkers.

  2. Get a better land ratio. A 60-card control deck wants at least 23-24 lands minimum.

  3. Play far less creatures. You can’t ever hope to control the board properly with such a large creature-base.

  4. Lean more-in on the Aikido theming where it matters, instead of playing a bunch of suboptimal cards for the sake of it. Stuff like Deflecting Palm can be a really potent threat when used well, but you’re watering down everything in a quagmire of “themed badstuff”. Its definitely possible to build a cheap & competitive deck aligned to an “Aikido” theme, but not the way you’re going about it.

9-lives on Question about cards that utilize …

1 year ago

Alright. I admit I was a bit fussy. I just am tired of people telling me the same thing over and over again. My deck archetype literally cannot be competitive. It is just in its choices of what I can choose as cards in it.

I'll respond to wallisface.

I know that most decks should be 60 cards. I don't see the problem with not doing that? And there is no '60 card limit'. I can use 80 cards and it still be legitimate, at least in Modern. Countering spells isn't always the most advantageous early in the game; in fact, it probably becomes more and more important later in the game, considering the ratio of MV to P/T and whatnot. Harmonic Prodigy is a card that is crucial for all of my wizards and their triggered abilities. Spellweaver Eternal is an aikido card, that's why I'm including it.

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