Spellweaver Eternal

Spellweaver Eternal

Creature — Zombie Naga Wizard

Prowess

Afflict 2

Browse Alters View at Gatherer

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Legality

Format Legality
Commander / EDH Legal
Highlander Legal
Pioneer Legal
2019-10-04 Legal
Vintage Legal
Casual Legal
Block Constructed Legal
Unformat Legal
Modern Legal
Duel Commander Legal
Canadian Highlander Legal
Leviathan Legal
Legacy Legal
Pauper EDH Legal
1v1 Commander Legal
Pauper Legal
Tiny Leaders Legal
Oathbreaker Legal
Magic Duels Legal
Penny Dreadful Legal

Spellweaver Eternal Discussion

T_Dog345 on T_Dog345

4 months ago

Alright, let's see if maybe this will help. I'm really new to everything on here sorry. //Lands 2 Dismal Backwater 1 Dimir Guildgate 2 Submerged Boneyard 4 Evolving Wilds 2 Desert of the Mindful 1 Arcane Lighthouse 1 Reliquary Tower 1 Temple of the False God

//Spells 4 Duress 2 Ghoulcaller's Chant 3 Macabre Waltz 3 Sleep 4 Slip Through Space 2 Taigam's Scheming 4 Tome Scour 4 Lich's Caress 4 Sovereign's Bite 4 Resourceful Return 3 March of the Returned 1 In Garruk's Wake 1 Army of the Damned 1 Dutiful Return 1 Decompose 1 Worst Fears 1 Rise of the Dark Realms 4 Hubris 4 Countermand 1 Tezzeret's Touch 1 Paranoid Delusions 1 Coerced Confession 2 Mind Sculpt 1 Compelling Argument 1 Index 1 Redirect 1 Dream Twist 2 Gift of Tusks 2 Rewind 3 Thought Scour 2 Psychic Spiral 1 Gigadrowse 4 Negate 1 Overwhelming Denial 1 Dramatic Reversal 1 Impulse 2 Cremate 3 Crypt Incursion 2 Grim Harvest 1 Scarab Feast 1 Grim Return 1 Gravepurge 1 Dark Ritual 4 Font of Return 3 Death's Approach 2 Cast into Darkness 1 Triskaidekaphobia 1 Grave Betrayal 1 Endless Ranks of the Dead 3 Invisibility 2 Curiosity 4 Curse of the Bloody Tome 3 Illusory Wrappings 3 Ice Over 1 Chronic Flooding 1 Navigator's Ruin 1 Chant of the Skifsang 3 Bone Saw 3 Millstone 3 Tormod's Crypt 2 Trepanation Blade 1 Ghoulcaller's Bell 1 Masterwork of Ingenuity 1 Sol Ring 1 Nihil Spellbomb 1 Illusionist's Bracers 1 Codex Shredder 1 Profane Memento 1 Loxodon Warhammer 1 Bonehoard 1 Trusty Machete 1 Mirari 1 Argentum Armor

//Creatures 1 Archetype of Finality 1 Overeager Apprentice 1 Agent of Erebos 1 Butcher Ghoul 1 Risen Executioner 1 Dutiful Attendant 1 Sly Requisitioner 1 Sepulchral Primordial 2 Zombie Assassin 1 Nightmare 1 Marshmist Titan 3 Graven Abomination 4 Workshop Assistant 4 Guardians of Meletis 2 Phyrexian Revoker 2 Ornithopter 1 Juggernaut 2 Veilborn Ghoul 2 Minotaur Abomination 4 Undead Servant 3 Gravedigger 2 Mogis's Marauder 2 Bogstomper 4 Walking Corpse 3 Corpse Hauler 4 Gravewaker 2 Returned Phalanx 3 Faerie Miscreant 1 Master of Predicaments 2 Benthic Giant 1 Stormtide Leviathan 4 Screeching Skaab 2 Seer of the Last Tomorrow 1 Floating-Dream Zubera 3 Fog Bank 1 Possessed Skaab 3 Armored Skaab 2 Murmuring Phantasm 1 Wall of Frost 4 Doorkeeper 1 Clever Impersonator 1 Jace's Mindseeker 1 Oculus 1 Mindshrieker 1 Willbreaker 1 Spellweaver Eternal 1 Wall of Mist 1 Sultai Skullkeeper 1 Diregraf Captain

GoblinsBeatElves on Wizard Burn

1 year ago

In all honesty, this looks like a deck for Standard. A lot of the wizards are the best Standard has, but not the best Modern has. I would drop Spellweaver Eternal for Wee Dragonauts and maybe 2 copies of Siren Stormtamer for Sage of Epityr. Just some suggestions.

GoblinsBeatElves on Wizards

1 year ago

I would say maybe to take out Spellweaver Eternal. That seems like a bit more of a wizard for Standard, and is a little bit underpowered in Modern. Another suggestion that totally slipped my mind earlier is Stormchaser Mage. Haste, flying and prowess on a decent body make that card one of the best budget wizards.

Here’s the changes I would make:

-4 Spellweaver Eternal -1 Siren Stormtamer -1 Nimble Obstructionist

+3 Stormchaser Mage +2 Sage of Epityr +1 Wee Dragonauts

Then again, I’m a casual player and not that experienced with decks like this, so that’s just what I would do.

Struyk on Who Needs Color? [Colorless Midrange]

2 years ago

Almost the same as my deck, but I left out Soul-Scar Mage and Spellweaver Eternal as rotation is about to hit. Using direct damage from red spells and wizards to synergize with The Flame of Keld ( I use 3 instead of 2 ) also Mystic Archaeologist is probably my favorite card in standard right now, I would always use at least 2.

My playstyle is hit hard early, empty my hand, play The Flame of Keld, survive 2 turns and use 4+ cards to deal direct damage with +2 bonus damage.

Tempest Caller is an awesome finisher, I use 1x

Snivy__ on Who Needs Color? [Colorless Midrange]

2 years ago

Viashino Pyromancer goes in for Spellweaver Eternal, but for Soul-Scar Mage i got nothing better to choose from. Hopefully the Ravnica set prints a good 1-drop for Izzet.

DrNevermore on Who Needs Color? [Colorless Midrange]

2 years ago
Code goes here

I'm running 2 Viashino Pyromancer in my Izzet Wizard deck for the time being. Once Spellweaver Eternal cycles I'll add 2 more, but then I really don't know what to do about the last two slots. Maybe Guilds of Ravnica will offer some great options

multimedia on

2 years ago

Hey, I saw your forum topic; you're right the deck is stuck between being aggro and midrange. I suggest going aggro being fast and cutting any cards above three mana. Pumping all your Wizards with burn thanks to Adeliz at the same time doing damage to your opponent with the burn is a good direction to take this deck. Less focus on Wizards, more focus on cheap mana cost instant/sorceries that trigger Adeliz.

I suggest 4x Adeliz she's your build around card and even though she's legendary you want to consistently draw her in all games to be able to do this you want 4 of her. She's also quite fragile, if she dies you want more opportunities to draw another Adeliz.

4x Shock, 4x Lightning Strike and 4x Wizard's Lightning is a good burn to opponent base that can also fuel Adeliz. 4x Opt because it can first help to find Adeliz and then trigger her to pump Wizards as well as find burn. In my opinion it's one of the best spells with Adeliz.

Chart a Course and Warlord's Fury are nice cards to trigger Adeliz while also draw card(s). Dive Down can be clutch to save Adeliz or another Wizard from removal and in combat, it's a fine sideboard card. Wizard's Retort can also be clutch it's good, so is Negate, but each are better as more sideboard cards for control matchups.

For the Wizard creature base consider: 4x Adeliz, 4x Lavarunner, 4x Spellweaver Eternal and 4x Soul-Scar Mage? Soul-Scar and Spellweaver have prowess this ability is very good for this strategy. They're like Adeliz except instants/sorceries only pump Soul-Scar or Spellweaver not all your Wizards like Adeliz does. Still prowess is the ability your wanting to play because it lets you pump these Wizards not once, but twice with Adeliz also in play. Without Adeliz these Wizards can still get a pump from instants/sorceries which makes a huge difference in the amount of damage you possibly do with these Wizards.

For example, it's turn four you control a Spellweaver, an Adeliz and four lands. You start with casting Shock Spellweaver will become a 4/3 and Adeliz will become a 3/3. Spellweaver gets the +1/+1 pump from it's prowess ability and another +1/+1 pump from Adeliz's ability. Next you cast Lightning then Spellweaver becomes a 6/5 and Adeliz becomes a 4/4. This is potential 15 damage to your opponent this includes 5 damage to opponent from the burn spells this turn. With any other instant/sorcery in your hand you can potentially win on this turn.

Adding all this advice up, consider this fast aggro version:

  • 4x Adeliz
  • 4x Lavarunner
  • 4x Spellweaver
  • 4x Soul-Scar

  • 4x Shock
  • 4x Strike
  • 4x Lightning
  • 4x Opt
  • 3x Chart
  • 2x Fury
  • 1x Retort with more in the sideboard

  • 22x Lands

Good luck with your deck.


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