Nezumi Bone-Reader

Nezumi Bone-Reader

Creature — Rat Shaman

(Black), Sacrifice a creature: Target player discards a card. Play this ability only any time you could play a sorcery.

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Set Rarity
Champions of Kamigawa (CHK) Uncommon

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Nezumi Bone-Reader Discussion

Epicurus on Hit’Em in the Sac!

2 months ago

+1 for mono-black EDH!

Card suggestions:

Also, Razaketh, the Foulblooded is sick, but I feel like Syr Konrad, the Grim would be a great commander for this deck. Just a thought.

Amazing design. I really love it!

Epicurus on Rat attack

2 months ago

Good theme. A few suggestions...

  • You're not utilizing Rat Colony's capability to have more than 4 in the deck. Since you're foregoing extra copies of it, I'd say you should use Pack Rat instead.

  • Rotting Rats is exactly the same card as Burglar Rat, but with Unearth. Yes it makes you discard as well, but still I think worth it.

  • Nezumi Bone-Reader gives you a reusable, activated effect that turns all of your rats into Drainpipe Vermin; much easier to control.

  • I don't see how Gnat Miser is doing you much good in this deck, unless you're playing it on turn one. Even then, it loses potency quickly. I'd replace it with either Ravenous Rats or Rancid Rats, or maybe 2 of each.

I certainly do believe that you have a fully functional deck here. Essentially it's a tribal rat aggro discard deck. Low mana curve, plenty of discard. Play around with my suggestions and see how it feels.

Barbarian_Sun_Pope on Let's see what kind of trouble we can get into

2 months ago

Personally I think the logistics of the deck should always come down to playtesting and the local meta. That being said, here's what I'd change out from a glance. Also I avoided most of the discard to make room for card draw.

Remove - 15

Add - 15

  • 4 Swamp - Bringing the land count to 22 because a lot of cards in your deck still require mana for abilites. (Pack Rat, Bone-reader, Piper, Ink-Eyes)
  • 3 Ayara, First of Locthwain - Not 4 to avoid dead draws because it is legendary.
  • 4 Piper of the Swarm - Not legendary, earliest token generator, and works with pretty much everything in the deck/fuels Ayara and Marrow-Gnawler.
  • 2 Morbid Curiosity - To fill up your hand mid to late game.
  • 2 Read the Bones - More card draw

Bonus

You'll still have 20 rats in the deck, which should keep Marrow-Gnawler happy. Read the Bones and Morbid Curiosity are probably the easiest thing to change here for sideboard. I'd probably replace it with Throat Slitter and/or Okiba-Gang Shinobi (or two of the bonus cards) depending on the meta. Hope this helps and I wish you luck with you FNM =).

Barbarian_Sun_Pope on Let's see what kind of trouble we can get into

2 months ago

No problem, glad to help.

I like Ayara, First of Locthwain for card draw and it works nicely with Piper of the Swarm. I think these two work fine without the Nezumi Shortfang. I think you deal enough damage with the other rats in the deck without jumping through hoops for the "Rat-Rack" (Rat-ck?), also I think the Nezumi Bone-Reader is a little better anyway since you can make people discard more than one a turn.

As far as card draw goes, Barren Moor is fine, Castle Locthwain though might conflict with your ninjas a bit if you plan on returning creatures to your hand. Morbid Curiosity, Priest of Forgotten Gods, and Read the Bones might be better options than potentially losing more than paying four mana (including tapping the castle) and life for one card. Morbid Curiosity works particularly well with your expensive ninjas and fuels Ayara (or sac Ayara for 3 cards in a pinch).

Westvale Abbey is a great finisher for this deck. You can pair together with Oketra's Monument to set it up even faster. Hope this helps.

NoOneOfConsequence on Commanders by Power Level [EDH Tier List]

1 year ago

SynergyBuild Okay, well, you absolutely started it, but, fine, whatever. I stand by my deck, I think it's pretty good for what it is, though it could maybe do with a few small adjustments (trust me, I've combed through Gatherer for every 1-power black/artifact creature in the game several times, I used to play cards like Abyssal Gatekeeper and Nezumi Bone-Reader but cut them because the list was getting pretty tight, and I've considered the ramp package quite a bit).

I don't really care about this any more, honestly. If you really want to say that Nath of the Gilt-Leaf and Karametra, God of Harvests are better than Shirei, Shizo's Caretaker , and that Shirei is on par with Alexi, Zephyr Mage , be my guest. I still think he's tier 3, though.

Dumgoldfish124 on Discard/Mill/Hosing Deck Need Help!

1 year ago

While a mill deck in commander is hard to create, as most of the usable/good mill cards target, it is a lot of fun to play. Discard is a little easier, but not by much. Also, the best colour combination for this type of deck is U/B and Atraxa has two extra colours that don't really help as well as her ability not synergising very well with mill or discard. Anyway, you asked and I shall try to deliver.

First the milling essentials: Glimpse the Unthinkable is the best mill spell bar none and is required. Secondly Increasing Confusion is quite good for commander, as mana totals will get quite large. Thirdly, Mind Funeral is great, as is Mind Grind. Fourthly, Mind Sculpt and Tome Scour mill for 7 and 5 respectfully, which is not too great, so only run them if you feel like that small amount of mill is extremely useful. Fifth, Hedron Crab is a great one drop due to the mill 3 per land you drop. Also, speaking of one drops, Jace's Phantasm is a good creature that soon becomes great with mill and discard. Sixth, Nemesis of Reason is stupidly good as it mills 10 per attack! It doesn't even need to cause damage! Startled Awake  Flip is a nice mill spell and recurs too. Another great creature, and my recommended commander, is Szadek, Lord of Secrets. His milling will get massive really fast. All you need to do is get him in unblocked. Use Rogue's Passage or Whispersilk Cloak. Some good beaters are Consuming Aberration and Sewer Nemesis. If you don't care about price, then Jace, the Mind Sculptor is awesome, but if budget is a thing Jace Beleren is a nice cheap replacement. Now onto the milling combos! Traumatize and Fraying Sanity completely destroy an opponent, as does Keening Stone and Fraying Sanity. Archive Trap and Ghost Quarter are great together, as is Maralen of the Mornsong and Archive Trap. Also, Ghost Quarter helps get rid of land for Mind Funeral and Mind Grind. Lastly, Jace's Erasure and any card draw is quite nice. Thats about it for mill, now onto discard!

First off you need Waste Not. It is beautiful. The Rack works when you have made them discard down to 2 or less, which is one of your goals. Quest for the Nihil Stone and Shrieking Affliction are like The Rack - dealing small damage when opponents don't have hands. Liliana's Caress and Megrim do small amounts of damage per discarded card, which is nice. Bottomless Pit helps keep opponents hands empty, as does Necrogen Mists. Oppression is awesome, as is Painful Quandary, and both together is god-tier. Underworld Dreams is nice little 'screw you' after they loose their hands. Jin-Gitaxias, Core Augur murders everyone but you late game. Nath of the Gilt-Leaf is goddamn beautiful and breaks even more when you have Sadistic Hypnotist, Nezumi Bone-Reader and/or Mind Slash out. Another awesome combo is Mindcrank plus Bloodchief Ascension with three counters and any discard to an opponent means you kill them. With Dark Deal or similar you win. While these two things are great and all, you need some utility and a way to keep you alive when you suddenly become the target.

To stay alive, you need some pillowforts like Propaganda and Ghostly Prison. Cards like Frozen AEther and Kismet will help keep the opponent's board from becoming too overwhelming and Standstill will prevent spells for a small while. Psychic Spiral is another great spell that gets back all of your mill spells and it also mills an opponent for a little too. Talrand, Sky Summoner is fun with all the spells you are slinging, and he provides an alternate win condition. Another alternate win is through infection. Cards like Flesh-Eater Imp, Hand of the Praetors, Phyrexian Crusader, Phyrexian Juggernaut, Necropede, Putrefax, Plague Stinger and Corpse Cur all win you the game when they deal 10 damage to an opponent. Also, Skithiryx, the Blight Dragon is a good option but is quite expensive. Cards like Giant Growth make you win harder. Infect is where Atraxa shines due to the added poison counters to each opponent every time you finish your turn. Adding Contagion Engine might even make your opponents scoop.

Good God, that is a big slab of writing. Here is a deck list I made for you: Atraxa makes you loose your mind!. Tell me what you think!

lagotripha on Grave Pact Zombies

2 years ago

I have this list Mono black deckbuilder's toolbox which has my big list of usual brewing cards.

You might like Night's Whisper, Nezumi Bone-Reader, Ratchet Bomb Whip of Erebos,Languish/Mutilate.

lagotripha on Verminator

2 years ago

I put together this less budget B/G version. Bloodbond Verminator

Big thing is Bloodbond March for insane synergies with Pack Rat and Rotting Rats with the ubiquitous Aether Vial.

If I was trying to keep this mono black and budget, Drainpipe Vermin / Skullsnatcher / Nezumi Bone-Reader then I'd try to jank out with Thrumming Stone.

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