|Commander / EDH||Legal|
Printings View all
|Core Set 2019 (M19)||Uncommon|
|Commander Anthology Vol. II (CM2)||Common|
|Eternal Masters (EMA)||Common|
|Tempest Remastered (TPR)||Common|
|Magic 2015 (M15)||Common|
|2012 Core Set (M12)||Common|
|MTG: Commander (CMD)||Common|
|2011 Core Set (M11)||Common|
|2010 Core Set (M10)||Common|
|Tenth Edition (10E)||Common|
|Ninth Edition (9ED)||Common|
|Ninth Edition Foreign Black Border (9EDFBB)||Common|
|Eighth Edition (8ED)||Common|
|Seventh Edition (7ED)||Common|
|Beatdown Box Set (BTD)||Common|
|Starter 1999 (S99)||Uncommon|
|Classic Sixth Edition (6ED)||Common|
Combos Browse all
Creature — Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
Price & Acquistion Set Price Alerts
|Have (26)||ironax , Fiolek , webdokkeren , richardmv , Kimimaro , xXThormentXx , pokemate0 , prass1 , frederiklw , Atroxreaper , Vasbear1 , bakeraj4 , Xue-Kaihua , Hellsing , brokendwarf , Yawkcorb , corys , damo_rox , TThors , XxCataclysmiCxX , Va1mar , Forge , bpiser95 , Laertesss , slemulv , _raeofsunlight|
|Want (5)||mini_tb , StoicHippo , gamerhat , LoathVanSoup , sally-the-weasel|
1 week ago
Stitcher's Supplier is a really strong enabler for graveyard strategies. In your deck it combos with Reassembling Skeleton, Graveyard Marshal, Gravedigger, Find//finality and Gruesome Menagerie. It's also very good in combination with the ultimate of Liliana, Untouched By Death. So I'd recommend to play 4. Maybe cut 1x Murder, 1x Find//finality, 1x Gravedigger, 1x Gruesome Menagerie or something along these lines.
2 weeks ago
So Stitch Together (and Timmerian Fiends aren't Modern legal. - So you'll have to decide whether you really want to go Modern or Legacy or budget/casual Legacy. If you go either of the Legacy routes, Diabolic Servitude is probably the card you're after. That or Exhume. However, if you're looking to to do a 'Buried Alive' in Modern sort of build, that's going to be a little more difficult. It won't be a very viable deck in Modern if you're only able to put high CMC creatures from your graveyard on top of your library (especially without a great mana ramp) - you're still sticking yourself with the mana cost, which really defeats the purpose of milling yourself out - there are plenty of tutor spells that can put a card into your hand for 5CMC or less (IE - Traumatize's cost). That is to say - there are more efficient means of putting a specific card in your hand. It's not that there aren't cards in Modern that can bring your creatures back from your graveyard to the battlefield, it's that their CMC is too high to make a good strategy in the format. You've just got to be faster. A few such spells, should you decide you want to explore your options: Immortal Servitude, Isareth the Awakener, Whisper, Blood Liturgist, Postmortem Lunge, Liliana, Death's Majesty, Gravedigger, Unburial Rites - there more - I'm sure you can figure out how to find some more.
Things that put stuff from your graveyard on top of your library are a dime a dozen - Mortuary Mire, for example, is cheap to buy for a reason. You need to be very specific about what you want your deck to do. It's easy to think you can do more than there's room for.
I feel obligated to let you know that what brought me to your deck is that this is one of the only Modern decks on Tappedout with painful quandry - a spell that is tantalizing in power and downright sour in CMC. There are so many cards like it in black, especially, and I'm particularly keen to see any deck that attempts to play them. I think there's no way around ramping into such high CMC spells and still expect to hit a wincon within Modern's turn/time-frame. Since there's almost no ramp in black and not in blue either, the best ramp option in is to run green. I'm not advocating for green here, only pointing out that it might be necessary, depending on what you want to to do. Keep in mind - I don't play control decks - I don't like them because I think they're reactionary, and therefore prone to limitations in responding to threats are instant speed. Just my take.
3 weeks ago
I've phased out the cpoies of Gravedigger for Golgari Findbroker. It's CMC should be too taxing with my mana base being mostly comprised of BG. Findbroker's P/T and ability are improvements on the Digger's which helps me justify this decision.
-Overgrown Tomb is harder to add since I risk throwing off my mana base and it would likely be ousting a few of my basic lands.
I hope these changes work out and I'll be trying out the maybe board potential in the future.
2 months ago
holy cheesed and rice what a bunch of ridiculousness with the judging and comments. This is a fun game people. I love meren and this looks like a fun meren deck i built one as well and is a blast plus 1 from me here is mine if you would like to check it out. Gravedigger
3 months ago
Cut Ghoulraiser, it isn't good.
Cut Gravedigger, it isn't good
Cut Wight of Precinct Six, you're not playing a deck that cares about that
Cut Liliana's Indignation, your deck doesn't care about that
Cut Death Wielder, it's bad, and Veil, because it's expensive for something that doesn't help you at all.
hershycows on Grenzo
3 months ago
5 months ago
This looks like a pretty fun deck, I rather like Gonti ETB as a theme.
Other interesting ETBs to consider:
Creature control:Fleshbag Marauder, Merciless Executioner, Abyssal Gatekeeper, Slum Reaper: If your playgroup likes their indestructible/hexproof stuff. I would not run all of course but pick your favorite.
Revival:Puppeteer Clique, Entomber Exarch, GravediggerClique is one of my favorite creatures period, really handy to have. Exarch offers options on ETB and Gravedigger is a classic but his relatively low cost can be really nice.
Other:Netherborn Phalanx: For both playing and tutoring. Can really hurt with a Panharmonicon in play.
5 months ago
Thanks for your comment :)
Removal: I'm about to play Ghastly Demise as soon as it arrives :D
I lack removal for black creatures (maybe it's just what I feel after playing with Fleshbag Marauder for some time), maybe I'll play Ghastly Demise instead of Chill to the Bone, but I'll need to test it.
Discard: Tasigur's Cruelty is good because you can play it for like 1 mana and it's ok to get 1 or 2 cards, Unburden has cycling, but Unnerve is so bad in late-game, 4 mana is too much for 1 or 2 cards, besides it's always getting countered in my heavy blue group and you can always try to sneak play 1 mana Tasigur's Cruelty and don't lose a turn even if it's countered. Also we are playing 2HG, totem, or sometimes even 1vs1, cause my guys are dying after 1 hour of FFA when nothing's going on at some moments so cheap spells are favored cause the tempo is much more important there.
Vulturous Aven seems great, I'm definitely going to try it.
For Urborg Uprising I'm not sure if I'm ever gonna use it to get 2 cards back xd I'm a little low on creatures, and Gravedigger - Cadaver Imp synergy, when you get back one with another is so good, that I tried to also play Warren Pilferers but it was too expensive. Needs some testing.
Armillary Sphere is sooooo good it's staying for sure.
Ramp spells: I was wondering about bigger ones like Sisay's Ring but I don't like that they are doing nothing but getting destroyed. Small mana rocks were cut long ago because of that. The ones I'm playing are the best of the best, but I'm gonna think about getiing more.
Also I've been wondering on playing regular swamps over Terramorphic Expanse, Evolving Wilds because shuffling isn't very powerful, and I need those swamps, so decreasing the chances for drawing lands isn't very good. What do you think? Haunted Fengraf is also likely to be cut cause I used it maybe 2 times this year and i need black/swamps to hit as hard as it's possible and regain as much life as I can.