You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
|Have (2)||VioVoid ,|
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
1 week ago
Mindwrack Harpy doesn't look like much, I grant you, and I've cut it repeatedly as I refined the deck. But every time I do, I miss it. It just does everything this deck wants, all at once.
It's an enchantment, which matters to Protean Thaumaturge, Aphemia, the Cacophony, Tymaret Calls the Dead, and Mirrormade. It mills, filling my graveyard for Lazav, the Multifarious, Kroxa, Titan of Death's Hunger, as well as Aphemia and Tymaret, again.
And while it's filling my graveyard with fodder for me, it's disrupting my opponent, throwing out cards of theirs without my ever having to deal with them.
And it flies, which remains one of the more valuable keywords.
So while it is definitely a bad fit for most decks, it is the perfect fit for this one.
2 weeks ago
Oo nice, shrines! You might consider these: Opalescence, Starfield of Nyx, Dance of the Manse, Spark Double, Helm of the Host, Mirror Gallery, Progenitor Mimic (would be so rad to turn Paradox Haze into a dude and copy it with this), Mirrormade, Copy Enchantment, Mythos of Illuna, Clever Impersonator, Daxos the Returned, Mistveil Plains, Fertile Ground, Ertai, the Corrupted
3 weeks ago
Hey, good start for a budget deck. I really like the deck name and well done for your choices of sea monsters.
You're right you need more ramp because most sea monsters have very high CMC. Sol Ring is a staple card for ramp in Commander. Thran Dynamo and Worn Powerstone are other good sources of colorless mana. Solemn Simulacrum is ramp for an Island. When playing mono blue you can take advantage of High Tide. Until end of the turn when you tap an Island, that land makes two blue mana.
The one, two, three and four drop spots in your deck should be dedicated to ramp or draw/dig because these cards help you to most to cast sea monsters. Low CMC sea monsters or other creatures are less wanted instead use these spots for ramp or draw/dig. Blue has many good budget cards that can dig into your library or draw cards: Impulse, Ponder, Brainstorm, Windfall, Drawn from Dreams. Budget Monastery Siege with Khans mode lets you draw two cards a turn. Sea-Dasher Octopus has a repeatable draw ability or mutate it with another creature you control.
Clever Impersonator and Mirrormade are good clones in Commander. Best of all they can copy an artifact, yours or an opponents, for more ramp. Counterspell and Negate are staple counterspells in Commander.
Cards to consider cutting:
- Terramorphic Expanse
- Kraken Hatchling
- Blight Sickle
- Phantasmal Terrain
- Convincing Mirage
- Tidal Surge
- Aquitect's Will
- Trickery Charm
- Wall of Frost
- Counsel of the Soratami
- Coax from the Blind Eternities
- Spell Rupture
- Prophetic Prism
Making an opponent control an Island is important for the late game, but I don't think you need to play so many cards that do this because these cards are not helping you in the early and mid game. Some cards that do this are fine such as Fountain and Spreading, but the other spots could be used for more impactful cards.
Good luck with your deck.
3 weeks ago
Another fun idea might be Mirrormade if you want to lean on the copy theme. Sorry about all the comments, I keep getting more ideas!
1 month ago
let me introduce you to some sweet tech:
1 month ago
Looks good so far. You might like these: Bone Miser, Bag of Holding, Archfiend of Ifnir, Duelist's Heritage, Battle Mastery, Inquisitor's Flail, Spellseeker, Zur the Enchanter, Mirrormade, Animate Dead, Dance of the Dead, Necromancy, Sheoldred, Whispering One, Daring Apprentice, Sun Titan, Worn Powerstone
1 month ago
Carte à rentrer :
All That Glitters uber buff pour deux
Ancestral Mask uber fort
Archon of Sun's Grace juste fort
Calix, Destiny's Hand swag + straight synergie
Celestial Ancient zone boost (ptet un peu faible)
Destiny Spinner bonnes state et bonne protec
Ethereal Armor fort
Gift of Paradise mana versatile
Heliod, God of the Sun reasons
Mesa Enchantress moteur de pioche fort
New Horizons mana ramp
Oath of Teferi combo commander
Open the Vaults revive hard
Satyr Enchanter moteur de pioche fort
Season of Growth gros moteur de pioche
Setessan Champion moteur de pioche fort
Siona, Captain of the Pyleas wonderwoman in da place
Starfield Mystic combo direct
Starfield of Nyx peu partir en couille vite
Verduran Enchantress pioche (ptet un peu faible)
Eutropia the Twice-Favored bonne distrib de puissance je pense
Cartes sorties :
Boon Satyr trop basique
Cold-Eyed Selkie aucun interet
Daxos of Meletis je le vois pas marcher vraiment
Dictate of Kruphix bof
Dismantling Blow meh removal
Eel Umbra trop basic
Elderwood Scion interessant ptet en side
Empyrial Storm trop cher pour son effet
Epic Proportions un peu cher pour l'effet surprise prefere mettre du solide
Genesis Storm trop cher pour son effet
Ground Seal mouais
Loyal Drake mieux à mettre peu de synergie
Loyal Guardian combo pas
Loyal Unicorn interessant mais peu synergique
Myth Unbound interessant mais y a mieux à rentrer
Ravenous Slime interessant mais peu synergique
Reclamation Sage un peu faible pour un removal
Soul Snare y a mieux en removal
Spawning Grounds meh - overcost
Vow of Flight j'aime pas l'idée de le mettre en face (ptet en multi side)
Vow of Wildness j'aime pas l'idée de le mettre en face (ptet en multi side)