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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
2 weeks ago
If you want to be less combo oriented, you could always drop the heavy artifact emphasis and kinda spread things more evenly between artifacts and enchantments. This is how I built Alela personally and enchantments opens up a lot of possibilities including running Zur the Enchanter in the 99 and stuff like Imprisoned in the Moon, Oubliette, Grasp of Fate, Detention Sphere, Estrid's Invocation, Mirrormade, Favorable Winds, Propaganda/Ghostly Prison, Reconnaissance, etc.
Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Alela's Aerodynamics: A Master Course
1 month ago
Thoughts on these? Trinket Mage, Tribute Mage, Sculpting Steel, Mirrormade, Clever Impersonator, Ugin, the Ineffable, Vedalken Archmage, Riddlesmith, Skyswimmer Koi, Codex Shredder, Ghoulcaller's Bell, Wand of Vertebrae, Pyxis of Pandemonium, Millikin
1 month ago
There are a few budget-friendly cards that I can recommend
Commune with Spirits and Kruphix's Insight -> for extra card draw
Control Magic, The Trickster-God's Heist and Corrupted Conscience-> steal the biggest threat on the battlefield
Evolutionary Leap -> kill the frog, draw an enchantress
Druid Class -> play extra lands to make use of all the cards this deck draws
Shigeki, Jukai Visionary -> repeatable ramp on an enchantment creature
Mirrormade -> super versatile card
Ancestral Mask -> can one-shot someone with unblockable commander
1 month ago
There are some great possibilities here I never considered and others that just remind me what is out there and need to get.
Archaeomancer's Map would be a game changer in these colors and top of my list to modify my own haha.
When initially learning to brew a deck I went for higher CMC cards but now I focus on 1-4 CMC especially when editing and taking out things that don't seem to be working. Other things on my list to use from here: Karlov of the Ghost Council Cleric Class Lone Rider Flip "don't mind this 2 drop haha" Voice of the Blessed Crested Sunmare (would be fun; probably also a target but omg if they leave it alone...) Paradise Plume (i think this would work especially well if there is a lot of overlap in the colors of your playgroup or playing 1v1)
Suggests: Bolas's Citadel (only because it's fun; it's also a huge target and the price of those cards can add up quickly) & Divinity of Pride (big hits, many lifegain) & Evil Twin or any other copy effect can be useful tactically taking out threats with it's ability but if they let you have Oloro out, you can copy it, sacrifice the real one and send it to the command zone and get double life-gain triggers. On that last note I have seen people instead of building towards pillowfort going for effects to abuse upkeep triggers ala: Paradox Haze with Golden Urn and Copy Enchantment and creatures like Deep-Sea Kraken and Indulgent Tormentor and Jhoira's Timebug and other supports like Clockspinning and can abuse it even more with Strionic Resonator or Mirrormade and similar effects. I like that idea because a lot of those pieces are useful just on their own but synergize quite well.
Good luck!! Thank you for the tag (:
2 months ago
DreadKhan, these are great suggestions! I agree wholeheartedly. Out of Time really does work well with Vanishing and can be used with Zur the Enchanter's ability. Should protection like Energy Field fail, it can pick up the slack! Mirrormade is essentially another copy of All That Glitters in this deck.
Never thought of these cards, thanks!
2 months ago
Since you're already running Vanishing, you might run Out of Time to fairly permanently deal with creatures. You could also consider Mirrormade, it's the cheapest of the Copy Enchantment effects, with the upside of also copying Artifacts, it's very good to copy Out of Time or All That Glitters. Cool deck!
2 months ago
I'm not very well versed in Pioneer and haven't played mill in a while, so take what I say with a grain of salt.
First things first, going over 60 cards is almost never a good thing.
About the cards themselves, here's a few things:
I really, really don't like Riddleform. It's very conditional and you kinda don't want to even consider winning with combat damage when playing mill. However, as I did in your other deck, I'll try to suggest things that work with your playstyle, even if I disagree. In this case, I have to say Riptide Chimera is better in every aspect. It's always a creature, has a bigger body and synergizes better with the constellation theme, since you can bounce things to redraw and remill every turn.
I'm not a huge fan of the cards you added for card draw. I see them as a bit too slow and innefective. From a quick search on Scryfall I have a few cards I believe you should consider. Wizard Class does basically the same as Font of Fortunes, but has better late game potential, especially considering you like having an alternative wincondition. Another thing I'd consider is Hard Cover. I know this seems very suspect, but hear me out. You want cheap enchantments to trigger constelation, which this is. You want card draw to see more cards in your deck, which this does. Additionaly, it increases the toughness of your creatures, enabling better blocks against more aggressive decks. Maybe The Modern Age Flip would be good, as it draws you cards and blinks itself, triggering constellation again. There are also enchantments that mill your opponents as you draw cards, such as Psychic Corrosion, Sphinx's Tutelage and Teferi's Tutelage, though I don't think that's the route you want to take with this deck. I know this paragraph is huge enough already, but I just have one more suggestion that's not already in the deck, which is Inventive Iteration Flip. It's interactions against the opponent and, when it flips, can prevent your opponent from casting certain spells.
Lastly, because I'm aware I write things almost the size of an article, Into the Story could be something to have in your mind, but not necessarily run.
To reiterate, I don't have a lot of knowledge when it comes to Pioneer, so a lot of the things I've said can be wrong. This is just my opinion based on a little bit of mill I've played on some quick searches on Scryfall. Hope this proves useful to you.
2 months ago
I don’t see how you’re ever getting enough mana to use the ability of Cogwork Assembler. Even with Sculpting Steel and Mirrormade it feels like the absolute fastest you could realistically trigger the ability is turn 5, after having done nothing to disrupt or pressure the opponent at all until then (and still not winning from this first trigger). It just feels like this idea is too slow…