Copy Enchantment

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Copy Enchantment

Enchantment

As Copy Enchantment enters the battlefield, you may choose an enchantment in play. If you do, Copy Enchantment enters the battlefield as a copy of that enchantment.

Copy Enchantment Discussion

Doomdragon271 on Braids EDH

1 week ago

4/13/19

Removed:

Beguiler of Wills

It That Betrays

Dismiss

Arcane Laboratory

Dream Fracture

AEtherspouts

Body Double

Cancel

Estrid's Invocation

And a few others.

Added:

As Foretold

Ancestral Vision

AEtherize

Venser, Shaper Savant

Cryptic Command

Pact of Negation

Tidespout Tyrant

Vesuvan Doppelganger

Dramatic Reversal

Copy Enchantment

Estrid's Invocation seemed kind of anemic given how few legal targets it had, replaced with Copy Enchantment to hopefully have more good targets.

Replaced AEtherspouts with AEtherize for slightly more Mana efficiency.

Replaced It That Betrays with Tidespout Tyrant , without other ways to make opponents sacrifice permanents, It That Betrays just functions as a 12/12 beater.

Replaced Body Double with Vesuvan Doppelganger . My playgroup Has a LOT of exile effects and graveyard hate, so I couldn't find a consistent source of targets for Body Double.

Added Dramatic Reversal for the infinite combo with Isochron Scepter + Sensei's Divining Top (tap top, hold priority, cast reversal, repeat)

Replaced Dismiss With Cryptic Command

hkhssweiss on Budged Estrid Commander

1 month ago

Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.

Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.

You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:

These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.

Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.

For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/

Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.

Hope that helps! I'll probably add in more later on as it depends on the route you go for~

SynergyBuild on Zur and the Art of Control (cEDH)

1 month ago

Ah... a necropotence-based stax/control list for this Zur. Interesting. Do you ever find the Empyrial Armor / Steel of the Godhead line to be a little too clunky/cute?

Also, would Copy Enchantment be too cute? It copies a Greater Auramancy , allowing you to get shroud on all enchantments you control, or doubling a Rhystic Study / Empyrial Armor / Aura of Silence effect, making it a worse Estrid's Invocation , but it may have enough utility as a 3rd of an enchantment to see use here.

+1!

Wargles on Commander Deck Challenge

1 month ago

There are a few ways.

Contagion Clasp and Inexorable Tide have proliferate, which would increase the age counters on Herald of Leshrac .

Paradox Haze adds an additional upkeep, which can increase the effect of Herald. Paradox can be copied by Estrid's Invocation , Copy Enchantment , or Clever Impersonator .

As Foretold , Aether Vial , and Braid of Fire (if Teferi, Mage of Zhalfir or Leyline of Anticipation is in play) could help cheat him onto the field for less mana than hard-casting him

Clever Impersonator or Followed Footsteps can copy Herald and amplify his land-stealing effect even more. Followed Footsteps can amplify it even more with additional copies of Herald over time or with additional upkeeps from Paradox

Anything that affects card-draw easily affects the chances of drawing Herald, and there are quite a few cards that do that in the deck.

Wargles on Commander Deck Challenge

1 month ago

Revolves around seems pretty subjective. I'm more used to esper colors so I can't speak for what might be in red that would be interesting.

Paradox Haze would be an obvious choice. Then being able to copy that effect with Estrid's Invocation and Copy Enchantment would be obvious. Since the deck must incorporate an upkeep-based theme, Mind Unbound , As Foretold . Quest cards like Quest for Ula's Temple end up being resolved pretty quickly too.

As AnchroCity said, Krark's Thumb synergizes with the coinflip at upkeep. This could lead to potentially 3 wins per upkeep in terms of coinflips. In that case Chance Encounter might be pretty neat as a wincon.

Cards like decent into madness ends up having a factorial effect with the multiple upkeeps (1 counter, then 2, then 3, then 4 means 1+2+3+4 = 10 cards exiled on the first turn after its played) if I'm understanding the wording correctly.

This does kill cards with cumulative upkeep costs that aren't in fact benefits like the 3 you've chosen. Thats all I'm willing to think about it for now but it seems like it could be pretty neat.

Moosh528491 on Nicol Bolas says Rack Effects Matter

1 month ago

If you're running Copy Enchantment why not run Estrid's Invocation ? It does the same thing except it's repeatable over time.

KayneMarco on Mine!

1 month ago

These cards can make the triplets into a nightmare.

Basically you win the game if you get most of these cards in play. And one creature in particular can get 4 of them for you. Consider adding Zur the Enchanter to the 99 to help findthe others if you add them.

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Copy Enchantment occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%