Okina, Temple to the Grandfathers


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Champions of Kamigawa Rare

Combos Browse all

Okina, Temple to the Grandfathers

Legendary Land

: Add to your mana pool.

, : Target legendary creature gets +1/+1 until end of turn.

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Cardhoarder (MTGO)

0.1 TIX $0.27 Foil


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Okina, Temple to the Grandfathers Discussion

Firebones675 on Grixis Legends (ABANDONED PROJECT)

2 months ago

Generally white has the best legendary support:Day of Destiny/Thalia's Lancers/Kitsune Healer/Yomiji, Who Bars the Way followed by green with Reki, the History of Kamigawa/Time of Need

There is also a of legendary lands you could consider running as they are usually better than a basic of that color.

White: Eiganjo Castle

Blue: Minamo, School at Water's Edge

Black: Shizo, Death's Storehouse

Red: Shinka, the Bloodsoaked Keep

Green: Okina, Temple to the Grandfathers

PartyJ on Sisay has the answers (Competitive Commander Deck)

2 months ago

@ Austin_Smith_of_Cards : Thanks for your indepth comments. It's very appreciated. Let me walk though your suggestions.

I prefer not to play Okina, Temple to the Grandfathers as it does not do a whole lot extra. I need all the mana to keep my pace up for threats entering the battlefield. This land can only be found by Sisay most of the time and Sisay needs to grab threats. I also need cards which are plains and forest for tutors and Knight of the Reliquary.

Saffi Eriksdotter is a card that was once in this deck, but playing aggro I needed the spot for other dedicated cards which supported my build. Now that so much has changed since that call was made to remove him, I could possibly review this card. I will add this card to the maybeboard , as others mentioned as well. It never hurst to give it a look again.... Thanks for the good reminder!

Heroes' Podium feels like it's just a win-more card. I can see it come solid/threatening in certain situations. But those situations I tend to stay ahead of. As this is why is play so agressive.

Karametra, God of Harvests does not fit my ramp approach, as all ramp has been optimized to get Sisay on the battlefield asap. The indestructible is nice, but Avacyn, Angel of Hope covers this role already for the whole battlefield. It just doesn't fit in my aggro build well enough to justify a place.

Aura Shards is a card that is harder to find and with Enlightened Tutor I would not select this card. For consistency reasons it is not here and the few artifacts/enchantments that get pesky, I can answer with other means. The trouble in this build is that all cards should serve a role within the current tactic. If I would grab this card in my opening hand, then it would slow down the ramp suit to get Sisay out asap. More threatening options are then at hand. Basically it is just a great card, but not when you want to outpace your opponents like I try to accomplish. It would be a great sideboard card, if I would run a sideboard.

Mirari's Wake is mostly a card that I look at like my story above; it's great but not that needed atm for my build. For ramp I do have better options, which I can tutor with Sisay, like Selvala, Heart of the Wilds which really gets out of control soon after it lands.

Vorinclex, Voice of Hunger played this card in the past and in a multilayer environment I instantly became the most hated guy at the table for shutting down everybodies game. Meaning that all hate came instantly towards me. Very unpolitical if you still have several opponents waiting to be slaughtered, each on thier given time. But this card gives me 3 red dots on my front head. I prefer not to draw the attention of the whole table all at once.

Bow of Nylea : It's versatile, but it's not game changing, so I never got to use it in a way that it gave me more edge in a game. Other options proved to be more valid at those times, so eventually it was removed a few months ago. Having Sisay means you have an array of threats at your disposal. This just isn't one that will stand out in this build. This card is great in more stax/toolbox style of play Sisay.

Stone-Seeder Hierophant and Voyaging Satyr both untap with Paradox Engine. My precious Gaea's Cradle loves both creatues for giving me so much mana. They are great mana dorks which fulfill an important role early- and midgame.

I know it is hard to suggest cards, as this build is pretty well tuned over the year it now excists. But I really appreciate your efforts in helping me. If you have solid points, then I will always try to answer them and playtest them if it feels promising.

Have a great day sir!

Austin_Smith_of_Cards on Sisay has the answers (Competitive Commander Deck)

2 months ago

Okina, Temple to the Grandfathers might not be super-strong, but you can tutor for it and creates a small combat trick. It doesn't even enter tapped, which is great.

Others have suggested this card as well, and I concur; Saffi Eriksdotter needs to find a space in this decklist. She insures you against boardwipes, and can sometimes be used as a combo piece.

Heroes' Podium looks like it could be potentially powerful. A Coat of Arms just for you AND it lets you dig in a pinch (say Sisay gets Nevermore'd or commander tax too high)? Sounds incredible; there's no such thing as too much tutoring in EDH.

You could potentially run Karametra, God of Harvests, but you're not running very many basic lands, and Knight of the Reliquary fills this spot nicely. However, she is tutorable, and her giant indestructible body can be really difficult to remove.

Aura Shards is the one of the best repeatable removal tools your color combination has to offer. Since your deck is heavily creature-based, too, this card has high efficiency.

Mirari's Wake gives you the extra mana push you need to cast those giant game-finishing Eldrazi quicker, plus it has an Anthem effect stapled to it. Another card that's excellent in Selesnya colors.

Vorinclex, Voice of Hunger is an incredible creature to have out in multiplayer; you will instantly become the target of attention at the table, but the resource difference you have with your opponents will be super crippling in the meantime.

Bow of Nylea is a toolbox legendary artifact that makes attackers more annoying, and comes with an ability that can do whatever you need it to do. The versatility is great; almost like a alternative/budget Umezawa's Jitte.

Pheardemons on One Man Army

4 months ago

Emzed - First off thank you very much for the detailed feedback.

Blinding Powder is reequippable to make sure he stays on the battlefield and Godsend is there for the case of not getting the hexproof, trample, ect on him quick enough. This deck is still in playtesting and those were just cards I liked. As far as blocking it'll happen eventually. Godsend and Sword of Kaldra are there to get rid of any creatures they decide to block, and the trample gets through that with full damage.

I don't want my commander to have shroud. Whispersilk Cloak is one that I am purposefully avoiding.

I kind of wanted to go to more artifact way of voltron for this deck. I'm sure aura's would make it more competitive, but it's not what I wanted. Loxodon Warhammer is there for Armadillo Cloak, Trailblazer's Boots are there for Traveler's Cloak even though I do see the difference and benefits of the aura instead of the artifact.

The two lands seem unnecessary in the deck. Okina, Temple to the Grandfathers is only +1/+1 and Llanowar Reborn is only a +1/+1 counter. This deck is voltron so the small benefits don't seem too necessary. I might do the Okina, Temple to the Grandfathers because it can enter untapped.

I do understand the more ramp aspect though. And in the form of creatures helps with Sublime Archangel. You've mentioned two cards to take out, any others?

Emzed on One Man Army

4 months ago

Blinding Powder and Godsend seem unnecessary. Do you honestly expect people to block in meaningful ways against your giant double striking attackers? I would rather play Whispersilk Cloak, Hot Soup, Armadillo Cloak, Spirit Mantle, Unquestioned Authority, Rancor or Traveler's Cloak to get around blockers altogether.
Medomai the Ageless looks decent for this deck, if you grant him double strike you get multiple extra turns.
Having a fast start seems like a big deal, so maybe you want to add Arbor Elf, Avacyn's Pilgrim, Llanowar Elves, Wild Growth, Utopia Sprawl and Carpet of Flowers (that card looks very situational, but test it, if there is even a single Island somewhere on the board it's solid, and it can easily be better than Sol Ring).
Your distribution of basic lands seems off, you have too many Islands for your needs. Maybe find room for Okina, Temple to the Grandfathers or Llanowar Reborn?

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