Mana Breach

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Uncommon
Exodus (EXO) Uncommon

Combos Browse all

Mana Breach

Enchantment

Whenever a player plays a spell, that player returns a land he or she controls to its owner's hand.

Mana Breach Discussion

bushido_man96 on Mono-Blue Land-Matters

5 days ago

Thanks, SufferFromEDHD. I like your list. I've been on the fence about adding in Storm Cauldron . It offers the extra land drop, but at a cost, which the deck can probably overcome, but I've just been unsure. I'll probably add it. Same thoughts on Overburden and Mana Breach .

You do have some cards I was not aware of in your build, which I like. Thanks for the ideas!

Goretast on [Primer] Karametra's Bounce House

1 week ago

Sadly OptimalGreen, I do think I am going to change commanders. I have played Karametra for over 4 years, and while Karametra is fun and can have some explosive wins, she simply lacks interaction with the board. Chulane is a great step-up because it introduces counterspells and still lets me run our flicker combos but with grosser things like Intruder Alarm , Shrieking Drake , Mana Breach , Overburden , etc. I have a completed list you can check out: [cEDH] Chulane's Bounce House. I've bought the dual lands and everything, so I'm committed to say the least. I will keep updating Karametra and playing her, but she will not be my first pick anymore.

Goretast on Chulane, Teller of Tales

3 weeks ago

Cloudstone Curio is nuts in Chulane and goes infinite with just 2 mana dorks and 2 lands. I also think Village Bell-Ringer is great because you can bounce him with Chulane's active ability to go infinite with some dorks or Aluren . You also need Shrieking Drake , it's the cheapest creature to flicker to get Chulane triggers and you can grab it with Ranger-Captain of Eos , which has a great ability ontop of it for your deck. Mana Breach and Overburden (as suggested before) are also amazing because they help us get value with our commander while horribly hindering opponents.

Goretast on Chulane Combo

3 weeks ago

I think you are missing some protection for Chulane. Your deck is similar to mine and heavily relies on Chulane hitting the board instead of using Food Chain . I would add Swan Song , Dovin's Veto , and Force of Will / Mana Drain if it's in the budget. I would also include some high value control cards like Overburden and Mana Breach . I also agree withking-saprolingon adding atleast Lotus Cobra , Intruder Alarm , and more importantly, Cloudstone Curio . Cloudstone easily goes infinite with 2 lands and 2 dorks while providing insane value. I added Trophy Mage to tutor for it more consistently. Lastly, Aetherflux Reservoir is a good backup win-con that just requires infinite creature casts with Aluren .

SynergyBuild on Best cards to be added ...

2 months ago

multimedia honestly, for mana disruption, I'd go for Mana Vortex , the Bitterblossom / Contamination line, or even Desolation on a budget before Overburden or Mana Breach , otherwise, I'd also recommend Necromancy for reanimation, having 'flash' is pretty good, even if you sacrifice it.

multimedia on Best cards to be added ...

2 months ago

You don't have to go overboard on the Voltron strategy if you don't want to, you could instead play a simple, but effective 4-5 auras to enchant Zur:


Zur's ability to get and choose from lots of enchantments is great for a control toolbox:

Draw - Necropotence , Rhystic Study , Mystic Remora

Protection for you - Solitary Confinement : powerful with Necropotence; it makes sure you have cards in your hand to discard to keep the protection. Yes, any card you discard to keep Confinement will be exiled, but that's fine when you have tons of cards in your hand to choose from.

Protection for Zur - Diplomatic Immunity : when you get an aura with Zur it enters the battlefield without being cast therefore it doesn't target. Even if a creature has shroud you can enchant that creature with that aura. Shielded by Faith , Kaya's Ghostform

Lockdown - Stasis : Triclopean Sight can untap Zur, and give him vigilance, these effects are good when there's a Stasis lock.

Combo disruption - Arcane Laboratory , Rule of Law

Graveyard hate - Rest in Peace

Creature disruption - Ghostly Prison , Propaganda

Land disruption - Back to Basics : powerful land disruption if you build your manabase around basic lands. Signets and Talismans can really help if going the basic land route. Mana Breach , Overburden

Removal - Grasp of Fate , Darksteel Mutation , Imprisoned in the Moon

Reanimation - Animate Dead

NorsLY on Omnathnathnath

3 months ago

MercsGuardian

Hey man, after some playtesting against high power decks this deck is a blast to play, a small lovely toolbox. Out of 6 games I got 2 Food Chain wins, one Flash win and one Scapeshift Valakut win (fck you ad nauseam). I dont know but i felt like Retreat to Coralhelm is not really worth it.. While Mana Breach + Tatyova, Benthic Druid was a huge value engine every other piece felt a bit dead. Having Flash and FC in one deck makes the mind games really fun; i played a endstep flash getting 2 counter out of there hand just to play FC + Pact in my Main and win ._.

Do you have as much fun as me? Hope you enjoy it :)

ps. sorry for the bad english i am in a hurry with my phone and it wanna correct everything back to german..

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Mana Breach occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%