Shardless Agent


Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Eternal Masters (EMA) Rare
Planechase 2012 Edition (PC2) Uncommon
Promo Set (000) Rare

Combos Browse all

Related Questions

Shardless Agent

Artifact Creature — Human Rogue

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

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Shardless Agent Discussion

CaptSillva on What have I got in my pockets?

4 weeks ago

Palinchron, Treachery, Boundless Realms, Primeval Bounty, and Cultivate are all good cards for this deck you could try out. Also Bloodbraid Elf and Shardless Agent can be useful since they will filter out some of the lower cost spells in your deck for your commander while helping to build your storm count.

AverageDragon on Centurion EDH - Join our discord server!

1 month ago

mahdik While there are some commanders in the multicolor categories which are mostly redundant, excluding just a few of the multicolor commanders would be slightly misleading in our eyes. Lightning Angel might have specific angel synergies and has an extra bit of toughness (which is relevant for the various 3-damage-wipes which exist), and Angel of Despair has a destroy ETB while Ashen Rider has an ETB and LTB exile. While they might be very similar, it would be strange to make these exclusions. This list is also due for a rework with new available commanders to choose from.

We are also taking a minimal-bans approach to the format. The nature of casual games is that playgroups who have issues with specific cards should answer those cards in-meta, either by agreeing to ban a commander they don't like in their own group, or coming up with in-game answers to those threats. We aren't able to determine what is or isn't fun to specific people, as well, so bans are restricted to cards which are truly format warping. Specifically regarding Magister Sphinx, it costs 7 mana across three colors in order to reduce a single opponent to 10 life, which is slow, even for this format. Platinum Angel is also 7 mana, and forces you into colorless, and the ways of giving it hexproof are restricted to other artifacts -- artifacts which can be destroyed or otherwise answered through tools such as edict effects and artifact destruction. While some players might find these effects unfun, it's very slow assembly process which has many opportunities to be answered, which could result in some interesting and fun games for many players.

While voltron decks are the easiest route for many of the commanders, there are many alternative playstyles available. In comparison to pauper, we have many more wipes, mostly damage-based or PT-reducing in black and red, which allow for less creature-based strategies to emerge. On the discord server, we have done a lot of experimentation with combo lists, and various strange playstyles such as Shardless Agent cascade chaining, Dominus of Fealty steals, Mercurial Chemister control, and Kheru Lich Lord roulette reanimator. There's lots of space for exploration, and many different strategies lay undiscovered.

Pieguy396 on Ramos, Dragon Engine and Proteus ...

1 month ago

1) Yes. When a card leaves the battlefield and re-enters it, it's a new object with no memory of its previous existence. You will be able to, assuming you get five more counters on him, activate Ramos' ability again.

2) I'm not 100% sure about this, but I would say that you do get to draw a card. Proteus Staff just reveals cards from the top of your library, unlike Cascade abilities such as Shardless Agent's, which exiles the cards before putting them back on the bottom.

DarkLaw on Why do you play Green?

1 month ago

Depends on the format. Green has some excellent cards of a few descriptions. It wants a little for creature removal (even if it does have a little) but playing it gives you access to Regrowth, Eternal Witness, a lot of disenchant effects, Doubling Season, really solid ramp, and great finishers. Also a couple of tutors. And, though this might be just me, Overwhelming Stampede effects, which can kill multiple people with ease.

If we talkin' eternal staples, Goyf, Shardless Agent, DRS, Bloodbraid Elf, Primeval Titan, Crop Rotation, Scavenging Ooze, Nimble Mongoose... The list goes on. Every color has a large purpose.

Blubb3rb3rnd on The Cycle of Death

2 months ago

ChubyCryBaby Sry no. The Cascade on Bloodbraid Elf hits a random card with is not what i want to cascade into. I run no cards with a CMC of 2 or less to always hit Living End with my cascade cards. Elf is a good card but not here. I could also run Ardent Plea or Shardless Agent but think the 2 we run are enough.

sliversftw on

2 months ago

Shardless Agent seems really good in this deck

weeds484 on Saltai

2 months ago

Look into Shardless Agent but if you use her, building around her by avoiding 1 drops would be necessary. So cool.

nuperokaso on Living End Highlander (100 Card Singleton)

2 months ago

Now that Amonkhet with its new cycling cards was released, this deck can be significantly improved. I have tested your decklist as it was, and then made following changes:

  1. Obviously add new cycling creatures, such as Archfiend of Ifnir or Greater Sandwurm.
  2. Removals like Murder or Ichor Slick in this deck are bad, because they add creatures into your opponent's graveyard, which makes your Living End worse. You need to focus on removal which disables the creature on the battlefield, puts it into library or exiles it, such as Chaos Warp or Song of the Dryads.
  3. Turns out that this deck has much better manabase than it seems - mainly because of all the land-cycling creatures (Igneous Pouncer), which can search for dual lands such as Cinder Glade. Thus it is easily possible to play four colors. Adding blue will improve your changes of going off with additional cascade card Shardless Agent and tutors like Bring to Light.
  4. Replace Flayer of the Hatebound with Ogre Battledriver. As previous comment says, Flayer of the Hatebound doesn't work with Living End. So instead of damage, you'll have haste.
  5. Replace All Hallow's Eve with Twilight's Call - it's $100 cheaper.
  6. Add Emrakul, the Promised End as a backup plan - turns out that the deck has a lot of tutors, never misses a land-drop thanks to all that cycling, and has many card types in the graveyard. Emrakul is enough to win all alone.
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