|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Common|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Common|
|Modern Masters 2015 Edition (MM2)||Common|
|Rise of the Eldrazi (ROE)||Common|
Combos Browse all
Creature — Eldrazi
Annihilator 2 (Whenever this creature attacks, defending player sacrifices two permanents.)
Ulamog's Crusher attacks each combat if able.
|Have (5)||sonnet666 , , Thunderbeard , orzhov_is_relatively_okay819 , mazrimtaim|
|Want (2)||klassen398 , DelfDrizz|
Ulamog's Crusher Discussion
1 week ago
Problems with that are... numerous, gupp7.
Frozen: This one isn’t mechanically hard to grasp but it would need some sort of counter. It also may create a bit of snow confusion- especially if the two mechanics appear in the same set. The biggest problem with this, however, is how oppressive and unpleasant this mechanic feels. What screams fun more than having your permanents taken out of commission in a punishingly permanent fashion? Literally anything, short of lantern control.
Toughness Matters: Oh boy. First of all, the competitive crowd would NOT be happy with that. It would probably go over even worse than power-based mechanics. In fact, let’s take a look at power-based mechanics as a comparison. What was the least popular of Alara’s shards? Naya. Ferocious is at a 6 on the storm scale, even though the development team is fine with it and it plays well, it was wildly unpopular. Formidable is a 9 for the same reason. I can’t imagine toughness would fare better.
Glamour: This seems derivative of Heroic, but more capacity to be broken and it’s been done a lot more. There are a ton of creatures that copy spells, and none of them make anyone think “this should be a keyword”. I don’t know that anyone thinks it should. So what if the fae interacted with instants and sorceries in a different way. Maybe some of them only copy spells cast by you, maybe some copy spells cast by opponents, or spells of a given color, maybe one bounces itself when targeted, or draws you a card? What I’m saying is there’s more to be explored with this mechanic, but as is it doesn’t feel like it needs to be a keyword. It feels like one creature, not an entire faction.
Pillage: Dear sweet, merciful God, this would be broken. SO broken. Just use raid, for fuck’s sake, don’t turn all your creatures into Neheb, the Eternal ! There’s a reason he’s 5 mana and a mythic rare legendary creature!! So you can’t have more than 1 and won’t get him in draft, is why! The amount of mana this ability would generate is legitimately bat-shit crazy. And bat-shit crazy amounts of mana often leads to doing things that shouldn’t be done until many, many turns down the line. If I deal 4 damage with a Pillage creature on turn 4, I can play Ulamog's Crusher . Do you understand how crazy that is?? These creatures would have to be so weak for their mana cost that they would be unplayable if they were to be balanced. No thank you.
Wyrmkin: So this is literally just a narrower version of Enrage. Was it intended that way? Because if so, no one’s gonna play it. Enrage is already not a particularly strong mechanic, you do NOT need to water it down more.
1 week ago
This is gross and you should be ashamed of yourself. +1!
1 week ago
Why not Bane of Bala Ged over Ulamog's Crusher ? Would think coming down a turn earlier as well as having a better ability (and not being forced to attack) would outweigh the extra +1/+3? I'm not Tron player, though, so I dunno just how much you value the 7 drops over the 8s.
1 week ago
Hey, good start, but with Liliana as Commander consider expanding on the sacrifice theme? Sacrifice strategies with aristocrats can be good and powerful, but you need to commit to them with many sac outlets to make the payoffs for sacing creatures worth it. Cards such as Liliana herself, Pawn of Ulamog , Sifter of Skulls , Grim Haruspex , etc. are payoffs for sacing creatures, but they're lackluster without sac support.
Cards that are within your deck's budget to consider adding for sacrifice strategy:
- Viscera Seer
- Yahenni, Undying Partisan
- Carrion Feeder
- Ashnod's Altar or Altar of Dementia : Dementia is better than Ashnods for the strategies here because it's a repeatable enabler to get creatures into your graveyard, but it's also more expensive price.
- Blood Artist
Reanimation is a fine secondary strategy to use consider also expanding on it:
- Cryptbreaker : repeatable way to discard cards and get value in return.
- Stinkweed Imp : dredge is a fast and repeatable way to get creatures into your graveyard.
- Golgari Thug
- Putrid Imp
- Liliana, Death's Majesty : enabler to get cards into your graveyard and reanimation.
- Living Death : mass reanimation and mass sacrifice.
- Command the Dreadhorde : mass reanimation using life which you have a lot of in Commander.
Other cards to consider adding:
- Crypt Ghast : mono black staple.
- Necropotence : mono black staple, less good when you have to discard unless you have a tons of cards in hand.
- Mutilate : powerful board wipe when playing lots of Swamps.
- Bubbling Muck
- Sign in Blood
- Gray Merchant of Asphodel : great payoff for playing mono black.
- Bloodgift Demon
- Reliquary Tower
- Hero's Downfall
Cards to consider cutting (no order):
- Raise Dead
- Sword-Point Diplomacy
- Dark Dabbling
- Bone Harvest
- Dead Reckoning
- Death Denied
- Liliana's Spoils
- Swarm of Bloodflies
- Drana, Liberator of Malakir
- Barrier of Bones : can be upgraded.
- Cadaver Imp : can be upgraded.
- Spellbook : can be upgraded.
- Indulgent Tormentor : can be upgraded.
- Mindwrack Demon : can be upgraded.
- Puppeteer Clique : can be upgraded.
- Wailing Ghoul : can be upgraded.
- Ever After : can be upgraded.
- Ulamog's Crusher : eight drop.
- Visara the Dreadful : seven drop.
- Butcher of Malakir : seven drop.
- Necromantic Selection : seven drop redundancy that you don't need.
- Harvester of Souls : six drop redundancy that you don't need.
- Sifter of Skulls : redundancy that you don't need.
2 weeks ago
This deck can go infinte with basically any card with the word "untap" in the text.
So: Freed from the Real , Vigean Graftmage , Galvanic Alchemist , Pestermite , and Peregrine Drake would all have to go. Without Pestermite and Drake, Ghostly Flicker and Displace are only OK cards, so you could drop them as well if you like.
As for what to add... Whatever you want, my dude.
This deck generates the mana to go very very big. Ulamog's Crusher , Hand of Emrakul , Eldrazi Devastator are good face-beaters for big-mana decks. Oakgnarl Warrior and Krosan Tusker are pretty solid choices too. Wildheart Invoker is a good mana-sink. Rush of Knowledge is important for the go-big plan.
This deck also has the resources to go wide, if you like - you could fill the deck with small-mana value spells (evasive creatures, equipment, auras, counterspells, control), and pour your enormous piles of mana into Lore Weaver to draw into all of it.
Sky's the limit, my friend.
1 month ago
I'm on the side of Ulamog and Kozilek not really being dead. As I understand things they are manifestations of mana that have gained sentience. You can unravel mana, but I do not really thing it can be destroyed only changed. My main hope is the new flavor text on the Ultimate Masters Ulamog's Crusher where the Titan's brood are still alive, meaning that their "hands", for lack of a better term, are still functioning. Taking the metaphor very realistically, with the fisherman being pulled into the pond, what if the man was bigger than the pond, or they pulled in his entire hand and then his arm thinking it was the whole body. Ugin states that they are creatures of the Blind Eternities, and that they remain there even when manifested, and that killing off their physical form (The Titan the people in the pool see) would just diminish the titan rather than killing it. Also, all the Eldrazi we see, portions of the whole, are deemed expendable meaning that even if you destroyed all of them the titan would still function as normal. And while they pulled the Titan's onto the plane, the living brood lineage show that not all of it was killed just reduced to less than it once was. Much like when the Titans first began to break free and release their lesser broods, the "dead" Titans are unable to return to their former form enough to leave the plane. Once they can gather enough energy, I feel like they could either recover their old forms or take a new one in time to escape the plane and recover in the Eternities.
(A lot of this is my own interpretations, please help point out any errors and point me toward more research I can use to further my understandings.)
1 month ago
+1 but needs more Godsire . Love seeing different Mayael builds. I like that you're running eldrazis, as they are strong, but I think Pathrazer of Ulamog and Ulamog's Crusher aren't offering much beyond Annihilator. I think Creatures with bigger utility would be more effective, such as Avacyn, Angel of Hope , or Craterhoof Behemoth as a finisher. You also have room for Tooth and Nail and Chord of Calling which are Mayael staples. Someone also recommended Elemental Mastery to me once, and it changed the way I think about Mayael. I also have been running Chance for Glory and getting great results. Here's my list if you want any more inspiration:
Commander / EDH
SCORE: 13 | 28 COMMENTS | 2597 VIEWS | IN 5 FOLDERS
Good luck with the deck!!
2 months ago
Ulamog's Crusher occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%