Burrenton Forge-Tender

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Event Deck Uncommon
Lorwyn Uncommon

Combos Browse all

Burrenton Forge-Tender

Creature — Kithkin Wizard

Protection from red

Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.

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Burrenton Forge-Tender Discussion

Cesilius on Modern Knights

1 week ago

@WhisperingBlade Thanks for the response! I really enjoy the suggestions and will give them a try. In my local meta the extra life gain that Kor Firewalker gives me has been great since I tend to see more direct player damage burn than creature removal. If I take out a Brave the Elements for a Mana Tithe though I can see Burrenton Forge-Tender being more valuable as it will give me more options of protection.

Speaking of Mana Tithe I am very excited to try this card out. I am somewhat new to the modern scene and had no idea if this card was reliable or not in the format. Very glad to hear it is as I love the look on people's face when I pull out a Withering Boon in commander games and Mana Tithe has the same shine to it.

Can't wait to pick up a couple copies of these cards.

WhisperingBlade on Modern Knights

1 week ago

Hey, very cool list! I think that Well of Lost Dreams is some super spicy tech for lasting against control and attrition. One suggestion I'd say you should think about Burrenton Forge-Tender over Kor Firewalker in the sideboard (although I understand that the Firewalker can be based on personal preference or a meta call). Forge-Tender can let you protect your board as extra, proactive Brave the Elements effects against cards like Anger of the Gods.

If you want to have a fun card to play with that has actually done work for me in my white weenie list, I would recommend dropping a Brave the Elements for 1 Mana Tithe. Mana Tithe has won me games on its own, and it is definitely strong. While it may not be a very strong card on its own, it is a great mindgame to play on your opponent, and can affect their decision making games 2 and 3 (even if you sideboard the card out). It can also potentially catch some of the stuff that you otherwise can't deal with (for example, my deck struggles against cards like Ensnaring Bridge, so Mana Tithe can get crazy). When your opponent also believes that you can't interact with your win condition, whether it be a control deck, combo deck, or just an insane play like Become Immense in Infect, this can blow them out (and has on multiple occasions for me). Plus, there is no better feeling than seeing the look on peoples' faces.

Let me know what you think, good luck on the brew!

hunkers on Modern Humans

1 month ago

Burrenton Forge-Tender is sick against most decks that run red. You need another Thalia's Lieutenant.

Rusty_Shackleford on Little Mana, Little Creatures

2 months ago

Appearances can be deceiving; diminutive stature aside, there's actually a good degree of tension between the Dwarves and the Kithkin.

The Dwarves want you to play artifacts--lots of artifacts; the Kithkin are really more synergistic with each other than anything.

If you want my opinion, the Kithkin are simply better. Wizened Cenn, Burrenton Forge-Tender, and Goldmeadow Stalwart are all possible additions. Thistledown Liege is another.

No matter what you do, I'd recommend upping the count on Knight of Meadowgrain and Figure of Destiny to 4 apiece; they're the best creatures in your deck at the moment.

Badaro on UW tron Gifts Ungiven

3 months ago

Took a look at some other lists, other SB cards I've seen:

SilverhawkPX45 on Archangel Avacyn

3 months ago

A good start, but I would recommend cutting back a bit on the blink theme (and maybe reduce the number of Angels so you can trigger Avacyn). As a matter of fact, a lot of your creatures don't even have triggers when they enter the battlefield (besides blinking stuff) and maybe you'd be better off using those slots to go for some mana acceleration artifacts like Commander's Sphere, Coldsteel Heart, Darksteel Ingot, Worn Powerstone or maybe even Sky Diamond and Fire Diamond. I also don't see Reveillark being a particularly exciting play for your deck (yet), all it can recur so far are some utility dorks and maybe Karmic Guide. I also don't see Serra Avenger ever doing a lot of stuff, especially since it dies to Archangel Avacyn  Flip.

Cards that I would recommend besides some more mana acceleration: Mark of Asylum has synergy with your commander, as does Burrenton Forge-Tender. As a bonus, those cards would make Blasphemous Act a much more attractive mass removal option.

Aside from that, You probably want to have a couple of ways to draw cards or at least discard/draw some unneeded lands away. Hedron Archive and possibly even Nahiri, the Harbinger come to my mind, as does Illuminated Folio.

Also, if you are playing such a blink-heavy archetype, you should probably try out cards that use the manifest mechanic as well as both Exalted Angel and Akroma, Angel of Fury.

DaringApprentice on BLIGHTSTEEL MADCAP

3 months ago

It's sick to see someone making this deck, Madcap Experiment is a crazy card and I'd love to see it broken.

I'm mainly an EDH player, so I know next to nothing about the metagame or how to decide how many copies of a card to put in a deck, but here are some suggestions that could be useful:

For mana acceleration and deck thinning: Arid Mesa

For mana acceleration: Rugged Prairie, Chandra, Torch of Defiance, Koth of the Hammer

For deck ordering: Goblin Charbelcher, Mindmoil

For keeping Madcap's damage from killing you: Platinum Angel, Pariah, Personal Sanctuary, Burrenton Forge-Tender, Circle of Protection: Red, Hallow, Harm's Way, Opal-Eye, Konda's Yojimbo, Luminesce

For keeping opponents from interfering with your combo: Boseiju, Who Shelters All, Grand Abolisher, Silence, Mana Tithe, Lapse of Certainty, Rebuff the Wicked, Not of This World

For card draw and damage or haste: Browbeat, Expedite/Crimson Wisps

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