|Commander / EDH||Legal|
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|Iconic Masters (IMA)||Uncommon|
|Modern Event Deck (MD1)||Uncommon|
Combos Browse all
Creature — Kithkin Wizard
Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
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|Have (12)||tragic_slip , frederiklw , ibraJG84 , abby315 , SoggyGecko , TheAlmostHero , jtaddeo , 8vomit , vishnarg , PhotogenicParasympathetic , Sparky41 , Dsmonsta|
Burrenton Forge-Tender Discussion
3 weeks ago
Looks great though, I think I'm gonna put it together myself!
3 weeks ago
I play all Death & Taxes variants, and go 3-1 and 4-0 in FNMs fairly consistently at multiple locations. Mono-White D&T, GW Hatebears, & BW Eldrazi & Taxes are very fun to play, and highly customizable. A few things you could change:
I'm personally not a big fan of Phyrexian Revoker. I can understand its use, but I feel like it doesn't do too much in the majority of matchups it comes in. I'd personally prefer a 1 of Smuggler's Copter for an early flying attacker that can help smooth out your draws and make your small creatures more useful.
Aven Mindcensor should never be run over a copy of Leonin Arbiter. Leonin Arbiter is core to the deck, and should never, ever dip below 4. The reason to run Aven Mindcensor is to have more search hate in addition to Leonin Arbiter.
Shefet Dunes can be very helpful to you to keep Eldrazi Displacer flickering creatures, as well as becoming a way to push for damage.
While this is a personal preference, I also think it is a current overall meta call. I prefer Kitchen Finks over Mirran Crusader for a few reasons. Kitchen Finks helps a lot against aggro, and it matches up better than Mirran Crusader against popular removal except for Fatal Push (which still isn't very effective). Not only this, but with flicker effects you can reset it so it can use persist again, and you can gain additional life.
I think that Horizon Canopys should also be in here optimally, but I figure that your choice not to include them is likely due their cost, so I can respect that.
For your mainboard, I think I'd do something like this:-1 Phyrexian Revoker-1 Aven Mindcensor-2 Mirran Crusader-2 Plains+1 Leonin Arbiter+2 Kitchen Finks+1 Smuggler's Copter+2 Shefet Dunes
Onto your sideboard, I'll preface this by saying that the sideboard of D&T is largely reliant on personal preference and your local meta. There are even different sideboarding philosophies and techniques. So you're welcome to take my suggestions with a grain of salt, but I'll give you what I think nonetheless.
I'm a HUGE fan of Burrenton Forge-Tender. It does so much. Not only does it slow down Burn's creatures, but even against decks where Lightning Bolt becomes a huge problem, you can protect your key hate creatures. You can also protect your whole team from Anger of the Gods, which will often get sided in when playing against noncreature red decks. I'd consider going up 1-2 of them.
I'm personally not a huge fan of Wrath of God. It often is just as bad for you. One card that might fulfill a similar role is Declaration in Stone. I use this card to slow down linear creature decks or just when I need to remove large creatures to pressure my opponent quickly. It also does away with tokens quite nicely. While it does give your opponent a clue, if you apply the pressure alongside it, it usually doesn't matter. This might also make it so that Blessed Alliance is less necessary, depending on how you like that card.
I'm not sure if you'd be able to find room for this, but 4 Relic of Progenitus has been incredible from the sideboard. The fact that you can find it pretty reliably every game and that multiples can just translate as a cantrip so that they aren't dead is amazing. It also plays well with Kitchen Finks. I'd highly recommend this option if you have room in your sideboard or are willing to even just test it out. It also slots into your deck well in place of Aether Vial which should come out against the grindy matchups anyway.
One other thing: I'd consider getting rid of 1 of your Eldrazi Displacers, just because they aren't always the greatest in multiples and you are pretty top heavy. One consideration is that you take 1 out and replace it with the Selfless Spirit in your sideboard to free up some sideboard space.
Anyway, these are just my thoughts on it. Looking back at all of this I'm sorry I just gave you a wall of text to sift through! I hope your experience with Death & Taxes is excellent, that you can do well, and that hopefully I could be some help in the brewing process. If you have any questions on what I'm talking about or further input, I'd be happy to help!
1 month ago
2 months ago
you should defenitely lower your mana curve4 drops with 20 lands is generaly not a good Idea
For your sideboard. Rest in Piece and Stony Silence are very strong sideboard options you should have 2-3 of them I Think.Maybe 2 Nature's Claim if you need to destroy artifacts or enchantments (you already have pridemages in the maindeck so they kight be to much)Kataki, War's Wage is also good against artifact decks (lantern and affinity for example)
Blessed Alliance is good against burn and bogles for example
Leyline of Sanctity is strong against a variety of decks
there are also a lot of green lifegainspells but lifegain is only relevant against brun most of the time so you should have to much
Scavenging Ooze is pretty flexible it gets big is graveyard hate and lifegain in one card.
in general i wouldnt play to many creatures in xour sideboard because your opponents are likely to play additional removal or board whipes against you and you dont want to expose your sideboard cards to the things your deck is weak to
2 months ago
Hollow One seems worth testing here, and I like trying Esper here instead of Rakdos.
You may also want to mess around with cards like Funeral Charm, Inquisition of Kozilek, and Thoughtseize to let you disrupt opponent's early plays or discard your own cards for a Hollowed One, if you play it. I think Pack Rat + Hollowed one would be sweet in this deck, too.
Rule of Law and Grand Abolisher are probably good sideboard cards versus Control, and a Worship + Pack Rat seems great. Maybe also a Renewed Faith, Blessed Alliance, Sphinx's Revelation, or a Kor Firewalker or Burrenton Forge-Tender or two for the Burn/Zoo match-up.
2 months ago
Nice budget Counters Company build! I notice you're a little over 60 cards, so if you need to make room you can probably cut Sylvan Caryatid (as one of your slower mana dorks; also a Push or Bolt that goes into a mana dork is one that doesn't go into a combo piece, so the hexproof doesn't buy much), and Fiend Hunter seems like something that belongs more in the sideboard (you're gonna feel silly playing that main against Ad Nauseam or Storm).
According to most of the Counters Company lists I'm looking at, a lot of them seem to be eschewing Melira in favor of a full pack of Viziers, so if you need to trim some budget for the cards I'm about to recommend, that might be a start. If you want to run checklands, then I'd definitely recommend you slip either some shock lands (which are actually kinda cheap comparatively) or Evolving Wilds so you can find the basics you need.
Duskwatch Recruiter Flip is an amazing card for finding your combo pieces, and goes infinite with Devoted Druid. A singleton Walking Ballista works well too and can be another wincon if you feel like you need one.
As far as sideboard stuff goes, you should be aiming to just build a toolbox that you can go to for whatever the matchup is. Storm? Eidolon of Rhetoric and David Bowie. Affinity/Tron? Reclamation Sage and Qasali Pridemage. Dredge/Living End/Graveyard shenanigans? Nihil Spellbomb and Scooze. Burn? Burrenton Forge-Tender and Selfless Spirit. Most of these cards you don't need more than one or two copies of, and a lot of them are pretty cheap (as in no more than $5).
Let me know if this helps. Good luck!
2 months ago
I have some suggestions. Keep in mind, I'm not saying any of these cards are better than the ones you have going on or even that they are "good" cards, but that they are worth investigating/playtesting to see what you like and what works. They are all budget-friendly, so none of them will break the bank to test out.
-Dangerous Wager: okay not the best card, and Browbeat does more for the cause, but the difference between 2 and 3 mana could be a lot. youre only running 19 lands and trying to kill fast, so i'm thinking you'll be stuck on 2 lands more often than desirable. (i know this from experience, unfortunately).
-Chandra's Phoenix: decent haste flyer that keeps coming back. allows you to get a little more value if you stall out on turn 4 or 5. again, might be tough to rock this 3-drop with 19 lands, but hey. might be worth it.
Shrine of Burning Rage: This thing adds up really quick. it's better than it seems, if youve never actually played with it. can be slightly slower, but every spell you play, every turn you take, its a clock for you.
Abbot of Keral Keep: again, slightly slower, but he's got prowess, card advantage, and can progress your game if you're stalling out.
-Depending on the decks you're playing against at your LGS/playgroup, i would suggest Anger of the Gods (abzan company/living end/other GY decks) or Pyroclasm (tokens/aggro) over Bonfire of the Damned. Bonfire is amazing, but you're not gonna have enough mana or reliably miracle it to make it worthwhile. the other 2 options should fill in where you need them to.
-Leyline of Punishment is a good SB card against decks that run those pesky Auriok Champion, Burrenton Forge-Tender, or Kor Firewalker. Also a bonus against random good stuff like Kitchen Finks and the entire Soul Sisters deck. Really gotta luck out and have it in your opening hand and/or mulligan down to it, within reason, against some of the more heavy lifegain decks. i know you have Flames of the Blood Hand and Skullcrack in the main to help against that, but sometimes you need a static effect to shut that shit down.
-i wish Relic of Progenitus wasnt like $4 rn for whatever reason. its been printed like 5 times! that would be the ideal GY hate for you, i think. it triggers prowess, replaces itself, and is 1 mana. if you can panhandle for 10 bucks, you could probably pick up 3 SP copies of it somewhere on TCG.
-some utility burn dudes are Ash Zealot, Harsh Mentor, Young Pyromancer, Soul-Scar Mage, Thermo-Alchemist, Bedlam Reveler, Guttersnipe, and one i really like Grim Lavamancer. They all do some neat stuff and they all are <$1, except lavamancer, who you can find for about $2.50 in some places. none of them are game breaking (usually) but they could all be looked at, individually, and sorted out from there.