Lotus Field enters the battlefield tapped.
When Lotus Field enters the battlefield, sacrifice two lands.
: Add three mana of any one color.
|Want (4)||pedromartins175 , Aaryanna , hkobrinetz , Grimsh|
Printings View all
|Core Set 2020 (M20)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Lotus Field Discussion
1 day ago
Here are the changes I'm about to post, FYI:
Memorial will be missed, but this deck has been leaning heavy into the burn side of things for a while. Both cards close out games, but we slots for finishers are limited in any good deck list.
Traverse is another spicy card, but adding in more Surge to the deck is just nuts.
Reclaimer was just to slow. I'll keep my copy handy though, in case I add more utility lands.
Easiest upgrade in ever.
The times this deck would lose is because my hand was empty. This will help fix that, while al
I really like Tempt... but the deck needs for draw! Return is likely the weakest draw in the deck, but it helps that is can also be used to kill someone.
The main pull here is being able to tutor the effect. It also help that this deck runs several sack-outlets.
More fetch is always good.
I made this change a few months back, but now its official (Finally got my hands on an EXPO Tomb!)
1 week ago
Hey there. I happened to bump into your list. As a fellow Mazirek player, here are some things that stood out to me:
- You are running a very low land count. There are only 30 lands that make mana, meaning you will most likely miss land drops in your games, causing you to fall behind. With your curve, I would go to 37 lands that make mana at minimum.
- Similarly, the amount of draw spells you run seems on the low side to me. You run about 5. See if you can increase that category to be around 10 cards. You could consider cards like Lifeblood Hydra, Skullclamp and Yawgmoth, Thran Physician.
- Your hate package could contain more cards that are sacrifice-based. Some such alternatives include Pir's Whim, Vona's Hunger and Wave of Vitriol.
- A few cards that I really enjoy in my Mazirek deck that I was missing here are Devoted Druid, Lotus Field (great to grab with Pir's Whim), Pattern of Rebirth and Hardened Scales.
Hope some of these tips are useful to you :)
3 weeks ago
I was driven to comment because I am in love with this idea, Song/Bobo/Rielle looks like tons of fun. I am writing this mostly to lay down my thoughts about how I would make my own version, and if you disagree with any of my points of course ignore me and play whatever cards you want.
As an experienced Yorion player I have some suggestions for tweaks, beginning with the inconsistency of 80 card decks and how to make them reliable. 32 lands is not enough, especially with the land synergies you have here. There are a few cards that, while powerful, don't necessarily line up with the strategy. Sad to say, Field of the Dead is banned in pioneer, so I'll start with those ideas.
-1 Field of the Dead, -2 Questing Beast, - 4 Gallia of the Endless Dance, +2 Breeding Pool, +2 Ketria Triome, +1 Blast Zone, +1 Borborygmos Enraged, +1 Rielle, the Everwise. Gallia is good and has discard synergy, but requires one drop creatures to actually begin triggering in any reasonable amount of time, and our early game is better spent setting up for the silliness later. This puts us at 36 lands, but I think 38 is where we want to be.
Cavalier is powerful and aggressive AF, but not something we want to see all the time. -1 Cavalier of Flame, +1 Sheltered Thicket, -1 Temple of Epiphany, +1 Lotus Field (don't want to miss out on squeezing this amazing land in somewhere). that's 37.
Unfortunately, while he is adorable, Buccaneer is an objectively bad magical card. Luckily, there is another 3 drop 2/4 who loves lands. The switch is synergistic and keeps to curve, -4 Glint-Horn Buccaneer, +4 Courser of Kruphix.
The next point is that Song is its own engine, that its downside is large, and that Rielle terminates the drawback of being without a hand during our opponent's turns. The adventure creatures are also neat in this regard; they dodge the discard. With that in mind, Ox could be cut. If we control Rielle and Song, we want the first thing we discard to be Song's trigger after we've drawn cards with Uro, who will be hogging our graveyard anyway. Benthic gets the boot, we want to play lands from anywhere. -3 Ox of Agonas, -3 Benthic Biomancer, +1 Uro, Titan of Nature's Wrath, +4 Ramunap Excavator, +1 Sheltered Thicket. In my opinion, this is the correct amount of lands.
The new list aggressively loots and ramps for Bobo, as well as Judgment, all while threatening our opponent with a 6/6 that never dies and an annoying 5/1 fearie with with flying, first strike, and trample. If only I could have this in Arena.
1 month ago
Wow, this deck has come a long way since the last time I was here. Congratz and well deserved! I also see some more basics in there (which I appreciate ;)) and no more Scorched Ruins and Lotus Vale. Is that a result of your new play group(s)? I was expecting to see Lotus Field though. Have you considered that one? You might also like the new Mangara, the Diplomat as a subtle pillowfort piece.
Anyway, keep up the good work :)!
1 month ago
Every time I have left Magic for a time and come back the deck I previously played had an essential card banned from it... sigh XD first Infect and now Hollow One.
Anyways, I’ve seen some fun jankiness with this Twiddle Storm deck that uses Lotus Field. It’s pretty cheap and I’m pretty interested, but I’ve seen a few different build of it and I’d like some options.
Mono U - it looks like this one just pumps extra canarios to combo off, avoiding needing to use the graveyard.
UR - this one splashed red for Past in Flames to utilize the graveyard and some sb help.
Grixis - A black splash for Wishclaw Talisman to fish out the combo more easily.
Green splash - for Sylvan Scrying
Opinions? Ups and downs? Is there a best one? Or is there stuff I don’t know? Like I said I’m just getting back into it. Thanks in advance!
1 month ago
It's been surprisingly consistent so far, to the point that I took out most of the other cheat-stuff-into-play effects.
The main way to turbo-ramp is tutoring out Lotus Field+ Deserted Temple and land enchantments like Wild Growth. I can usually ramp into Golos, Tireless Pilgrim turn 4, and tutor a combination like that onto the field by turn 6 or so; those 3 cards give 7 Mana on their own, and I can start activating my commander.
1 month ago
looks like a pretty sweet deck! Is there a format you are more used to? What kind of meta are you playing in?
Personally would try to limit the amount of instant and sorcery cards you have since Muldrotha, the Gravetide can't too much about them. I also am a pretty strong believer in having close to 36 lands
you might want to check out...
Greater Good (might help to have a sac outlet to be able to reuse etb triggers from your creatures or to get some final use in the event of a board wipe, plus I think it's got great synergy with graveyard play
2 months ago
This looks like a cool deck, but I don't really like Lotus Field here because the decks pretty aggressive and you want untapped lands. +1