|Commander / EDH||Legal|
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|Urza's Legacy (ULG)||Rare|
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At the beginning of your upkeep, if you have 5 life or less, sacrifice Second Chance. If you do, take an extra turn after this one.
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Second Chance Discussion
1 week ago
Thinking about something like Ethereal Champion as a Second Chance enabler. Anything in these colors that can help me engineer my life total would do it, but the Champion is Terese Nielsen.Protective Sphere is more the style of the deck, it's an enchantment, has Hanna in the art, and just sounds right, but it costs mana with each use. That being said it might be useful leading up to the combo
Other than these two, I haven't found any white or blue cards that have "Pay 1 life:" in their text. Any suggestions?
1 week ago
Hi everybody, I'm trying to sell some higher end things to pay some bills. Have lots of references on here, lots from FB selling groups! All prices beat current TCG's lows per condition, pictures provided by email to interested buyers. Please private message if interested.
willing to ship to Canada, but shipping is minimum $10 for bubble mailer with tracking, buyer expected to pay full shipping costs
Italian Invoke Prejudice - LP - $150
Second Chance LP - $75
Japanese Duel Deck Ancestral Vision - $15
Masterpiece Sculpting Steel - NM - 30
2 months ago
Considering taking out Volcanic Fallout and Solemn Simulacrum and adding in Second Chance and Decree of Annihilation. Second Chance because there are games I could have won if I had an extra turn card in hand. Decree of Annihilation because if I can get 15 mana (which I can do fairly frequently given the Mana Rocks and other Mana accelerators) I can cast it and then cast Harry. Game is likely over at that point.
2 months ago
I love Second Chance gonna pick up a copy for my zur deck!
9 months ago
1 year ago
Paradox Haze is already in the list, it was one of the first things to be added.
Second Chance is there to combo with Form of the Dragon, but not for a single extra Epic trigger, but to end the game. The combination of Second Chance, Form of the Dragon, and Mistveil Plains gives you an infinite number of turns which translates to an infinite number of damage triggers from Form of the Dragon. Not to mention that the combo of Form of the Dragon and Phyrexian Unlife makes it pretty damn hard to kill you.
I'm thinking about shaving extra combat spells for removal like Path to Exile and Swords to Plowshares, so I don't think Thassa is necessary. That said, Expropriate is a stupid card that I should probably be playing.
1 year ago
I love the deck! It's always refreshing to see a new approach to a common commander. You definitely get a +1 from me. That being said, here are a few minor suggestionsL
Thassa, God of the Sea is pretty good. I know she's a creature, but when I've played Narset my largest issue is that she can be blocked and killed in combat. That is sub-par when many of the spells you could flip give extra combat steps and extra turns. Thassa, God of the Sea solves that problem, and gives you an easier win-con once you have the lock down.
This deck could really enjoy a Planar Bridge. It's one of your only ways to pseudo-cast spells after you resolve your Epic spell. And it's not like you're doing much with your mana once you lock down the board. Incidentally, that would also play well with a Braid of Fire, though I don't think that's enough of a reason to include the latter.
Is Second Chance in there to combo with Form of the Dragon? Honestly, I'd probably cut them both: I prefer not to push my life total that low, even with a hard lock on the field (if a single creature with evasion can stick on their side of the field...).
And without Form of the Dragon, I really think Second Chance is subpar. First, the chance of getting to 5 life but not hitting zero is...low. Second, what are you even using your second turn for, if you can't cast spells - is it just a way to get an additional Enduring Ideal trigger? There are easier ways to do that, like the aforementioned Paradox Haze.
Happy deckbuilding - I hope this was helpful! :)
1 year ago
Elspeth, Knight-Errant is best in an aggro deck, though it's fine in superfriends.
Heliod, God of the Sun is fine, but doesn't synergize with the rest of your deck.
Spellbook is rarely worth a card slot.
I'm not seeing how you can combo off with Shuko, aside from Cowardice + 0-drop + Altar of the Brood, which, while cute, is not going to come together very often. Nomads en-Kor has a similar problem, since you seem to have removed all creatures that prevent damage to themselves.
Second Chance does nothing in most games. People will destroy it if they think you're close to having fateful hour, and if your meta is anything like mine, very few games end up being attrition-based.
Other than that, you have two options: cut goodstuff cards, or cut combos. I'd opt towards cutting the combos that rely on Altar of the Brood to win, since you don't have access to Reckless Fireweaver or Disciple of the Vault, and Kozilek, Butcher of Truth, Ulamog, the Infinite Gyre, and Blightsteel Colossus are frequently played in this format.