Tangle Wire

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Twenty Mythic Rare
Nemesis Rare

Combos Browse all

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.

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Tangle Wire Discussion

Winterblast on Divine Decree

4 days ago

One big problem with pillow fort: it's permanent based and when the permanents or even certain single permanents are gone, everything is ruined. Cyclonic Rift, Hurkyl's Recall or Rebuild are really bad for example.

In mardu you have not much to prevent your fort from being blown up as a whole and you can't do much about combo wins either (Ad Nauseam for example), so you should probably put some proactive control elements in the deck. Ethersworn Canonist, Trinisphere, Sphere of Resistance, Chains of Mephistopheles or Spirit of the Labyrinth...Smokestack and Tangle Wire would also do some nasty things

Comicalflop on [[Primer]] Seton, Druid Goodness AER Update!

1 week ago

This is a pretty solid list, but can be optimized even further!

Avoid Fate should be Vines of Vastwood since it can also counter sorceries, and most importantly it counters beneficial cards that target your opponents' creatures.

Since your plan is to win so early, you'll probably get more mileage out of Burgeoning than Exploration. Turn 1 Burgeoning is 6 chances to slap a land into play by turn 3.

Awakener Druid, Greenweaver Druid, Kaysa, Ley Druid, Mul Daya Channelers, Oracle of Mul Daya, and Paragon of Eternal Wilds are all too expensive for what they do (the mana dorks cost too much to cast and don't generate alot of mana, the pumpers all pump by miniscule amounts compared to Craterhoof and Beastmaster Ascension). I would cut them all for 1 mana druids (even if they have useless abilities.) Every 1 mana Druid is a haste Llanowar Elves, you should be running every single one possible since you want to win so fast. If you reduce the CMC further, you can run Collected Company.

The rule of thumb should be: #1: Run every 1 single mana druid. Thisin creases the variance on the number of "haste Llanowar Elves" you have and helps smooth out combo turns. #2: Run some 2 mana druids if they are amazing or generate more mana than a 1 mana druid would (like Hidden Herbalists, Devoted Druid, or Priest of Titania). #3: Only run 3 mana druids if they are insanely good (Elvish Archdruid, Elvish Harbinger).

You have 9 cards that benefit from recasting elves, so Wirewood Symbiote is a must. Symbiote + Reclamation Sage makes people cry.

You should be running Cloudstone Curio since there are almost as many if not more combos than Paradox Engine involving Curio loops. Glimpse of Nature plus two 1-mana druids = draw your entire deck. Throw in Hidden Herbalists as one of the druids in the Curio loop for infinite mana.

Elvish Spirit Guide should be another super fast mana accelerant.

Skullclamp and Birthing Pod are also musts.

Winter Orb, Tangle Wire and Root Maze are nice Stax options since you can play very nicely around them. You break parity by relying on creatures for mana, so you can afford to run land-lock cards.

You have 7 ways to tutor for Craterhoof Behemoth and lots of ways to draw large amounts of cards, so I would cut Overrun, Overwhelming Stampede and Triumph of the Hordes to make room for more slots since you're almost guaranteed to play Craterhoof every game. Reducing some instants/sorceries would start to put you in the range of running Primal Surge.

Final suggestions: Benefactor's Draught, Summoner's Pact, Survival of the Fittest, Creeping Renaissance, Seasons Past, Mana Reflection, Harvest Season, Collective Unconscious, Harmonize, Lead the Stampede, Wildest Dreams, Praetor's Counsel, Duskwatch Recruiter  Flip

cloudsol on Wincons with Atraxa

2 weeks ago

So, I have acquired a Tangle Wire. I plan on getting more stax.

I think have to remove cards enabling tokens, +1/+1 counters, and ETB effects if I want to make room for both stax and these wincons. This deck feels like a strange state of unfocused jank. I'm not sure.

Dorotheus on And My X

2 weeks ago

If there is one single thing I could use, it's a low-to-the-ground way to deal with enchantments, specifically Rhystic Study, and Back to Basics, and/or Tangle Wire but aside from the one single anti-artifact card in black, I can't think of, or find any others.

Winterblast on Wincons with Atraxa

2 weeks ago

Atraxa is great if you play stax yourself, that's how I use her. Don't like people trying to control you? Take control of the game yourself!

You can keep up Tangle Wire forever and double it with Gilder Bairn, make a massive impact with Smokestack (and lock the situation with Sundial of the Infinite in order to only get the positive upkeep effects you want and then end your turn)...you can easily remove all nonartifact mana sources as soon as you have some presence on the board and then just sit out the win. Mechanized Production also works well there, especially with the above mentioned cards and stuff like Sphere of Resistance.

If you want to have a look at my Atraxa list (in which you could insert your desired alternative wincons) it is Atraxa's super(un)friendly Stax

KALE434 on Oloro

1 month ago

Hey sweet oloro deck now by potent do you mean more controlling? ie:Winter Orb + Tangle Wire Or more of the Omniscience + Laboratory Maniac Win more combo? But for your land base I think you're fine unless you wanna upgrade to your shock lands(Hallowed Fountain,Godless Shrine and Watery Grave) or the Guild Gates cycle(Azorius Guildgate,Orzhov Guildgate and Dimir Guildgate). Though for a good addition I would suggest Glacial Chasm for some "you cant touch me" fun.

Addrum on HELP i want to find ...

1 month ago

I think its better to run Ephara inside a Brago or Roon deck rather than using her as the commander. Between her and Brago, while she gives you a card a turn, Brago does ramp, draw, exile, copy, everything at once. Just to tempt you a little more with him, think of blinking Duplicant, Mulldrifter, Peregrine Drake, Clever Impersonator, Lavinia of the Tenth, Venser, Shaper Savant, untaping mana rocks like Gilded Lotus and Mana Vault, reseting Tangle Wire and Mystic Remora, activate a Planeswalker twice a turn...

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