Tangle Wire

Tangle Wire

Artifact

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.

Browse Alters View at Gatherer

Trade

Have (0)
Want (1) TheMagicFanatic

Printings View all

Set Rarity
From the Vault: Twenty (V13) Mythic Rare
Nemesis (NMS) Rare

Combos Browse all

Legality

Format Legality
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Tangle Wire Discussion

Sheldaconda on Arcades - Quarantine King

3 weeks ago

DeltaMoth,

Let me start by thanking you for your very well thought out comment and your great suggestions! I'm sure you have success with stax effects in your deck, but that isn't the direction I would like to go in. I still want players to attack and interact with each other, I just don't want them doing that to me. Slowing them down slightly with spot removal if they start making any moves that are too dangerous is about as far as I would like to go. There's also several new players in my playgroup and Winter Orb, Static Orb, and Tangle Wire is not the warmest welcome to MTG lol. I do very much like the mana dorks and Brago, King Eternal and will try to make room for them in my deck!

DeltaMoth on Arcades - Quarantine King

3 weeks ago

Heyya Sheldaconda! Fellow Arcades user here, love the deck and the flavour! I have a few suggestions.


Ensnaring Bridge: "Us advocates feel this overpass can't be overcome!"

The Bridge works in both ways, allowing us to attack under it with our 'low-power' creatures and stifling other players by not letting them over it. Note also the incredible card advantage of Arcades and his leagues of bulwarks may stymy you somewhat.


Axebane Guardian: "Our efficient bane to our opponents!"

Axebane Guardian is similar to Overgrown Battlement in that it supplies a Cradle-esque effect dependent on the number of defenders you control. However, it adds any colour you choose, making it a defender all-star!

If you have enough defenders, Axebane goes infinite with High Alert. But as the deck is staying casual, you may want to omit this suggestion.


Brago, King Eternal: "Blink and you'll miss him!"

If you do decide to swing in, Brago can be a big help with built-in evasion and the ability to flicker all our creatures (for draws off Arcades, the Strategist) and artifacts such as your Sol Ring for double usage.


Static Orb, Winter Orb and Tangle Wire: "Our stacks of STAX will surely stack our odds!"

Various STAX card with various effects. They can play off your mana generating creatures as well as your artifacts. The best one for you here is Static Orb which shuts everyone down equally while you keep up strong creatures for big punts.


Wall of Roots, Ulvenwald Captive  Flip, Sylvan Caryatid and Vine Trellis: "Our dorks draw for us and excel us forward!"

These dorks can trigger Arcades due to being defenders as well as tapping for mana or in some cases giving us immediate mana. They also play well with STAX cards that tap lands down as you won't need them anymore!


I have many more suggestions, but this is all for now. If you like these and want more, say so!

Thank you!

Epicurus on Click here if I can have your name.

1 month ago

I have not read the previous comments, so bear with me here...

Ok, so card suggestions:

Now, I see that you have Sphere of Safety and Static Orb in your maybe board, and I would strongly suggest both of them. They are both mainstays for stax. I'd add to that Smokestack and Tangle Wire for the same reason.

As for the possibility of combos, I have no input, because I personally refuse to use them. In my experience with my meta, decks that incorporate combos compromise the theme of the deck for the purpose of facilitating the combos (adding tutors and draw to increase the likelihood of the combos, and/or extra spells that protect the components of the combos, leaving less room for cards that work with the overall thematic structure of the deck).

Hope this helps at all. Cheers!

Inkmoth on Yeva Draw-Grow

1 month ago

precociousapprentice: I'm a little confused by the end of your comment and I wanted to understand what list you're running and if I could see the list as well for clarification. My takeaway was that you're running your variation of her and I am absolutely honored :).

  • Hyrax Tower Scout: As I've mentioned in my last update, this card is just amazing and I wholeheartedly agree with your stance on it. I just need to come up with 2 slots that won't spike up my AVG cmc. So far, adding this and Kogla, the Titan Ape would definitely replace Cloudstone Curio as a more reliable contingency. I'm actively looking to slot this in, so stay tuned, the moment I figure it out it's going in. :)

  • Destiny Spinner: Before this card came out I would stay up at night trying to justify Elemental Uprising, Natural Affinity, or Sylvan Awakening just so I could animate the cradle lands during explosive Crop Rotation turns. At the end, those cards were deemed useless since they did nothing outside of animating cradle lands. Then Destiny Spinner was printed and it gave us everything we wanted out of Elemental Uprising, WHILE being a counter that can block Tymna the Weaver. So, I'm super happy I could put you on to its applications.

  • Emerald Medallion: I have to say, one of the selling points I got when it came to removing it was its uselessness during draw-out turns and BOY has that been a good selling point. I hate drawing this when I rather have a creature. I low-key miss it, but it hasn't crippled the deck in the slightest.

  • Eldritch Evolution/Natural Order: I've had this discussion before and these two are unfortunately non-negotiable, we love straight to the field tutors that can practically get us anything in the deck.

  • Tangle Wire: as you've stated, it's a perfect way to slow the game down to our level and to add to its inherent ability to break parity, the Flash mechanic puts us further ahead by allowing us to flash in spells during the tap trigger.

0rc on Derevi, Holder of Lanterns

1 month ago

You’re “morally opposed to [stax] pieces” ? Derevi is a stax general. You’re also running Brago —- the stax general —- and a numbers of hatebears. Hatebears and stax are peas in a pod, especially with your general. Winter Orb is arguably the best card in any Derevi build. Sure, it doesn’t win you the game, but it stops everyone else from winning and buys you time to assemble your combo, which is exactly what you said you’re looking to do in your write-up. Since you’re not running a lot of tutors, you should run not just Winter Orb but also Static Orb and possibly Tangle Wire to increase the odds of drawing one of these soul-crushers. If you combine them with a taxer, such as Thorn of Amethyst or another taxer, now you’re playing stax. I have a very light Derevi stax deck on tappedout, heavy on hatebears. Check it out if you’re interested to see how to weave in sparse stax pieces to your own Derevi build. It will help you buy time to assemble your otherwise slowish and fragile lantern control combo. It will make your build far more resilient. I look forward to see what you do next.

DeltaMoth on 『Primer』Combo-Cades: The Wallmaster | EDH

1 month ago

0rc

Firstly, thank you for your interest in our deck, we appreciate your adoration for our Bible!

Secondly, some of your suggestions are pretty viable in our build. Starting with: The STAX pieces: Static Orb, Winter Orb and Tangle Wire.

Here we see Winter Orb as the most playable, as we use our creatures for mana equal to or more than that of our lands, and the CMC is very low for the effect.

Tangle Wire looks good in the second most viable position, as it is ephemeral yet effective.

Static Orb would be the least viable, as we need something such as Derevi or Brago out directly to really get value from it, and there's no guarantee they'll come out and stay out.

Drannith Magistrate will be replacing Lavinia, Azorius Renegade as the value he brings overthrows the value of Lavinia, even in her most powerful positions.

Prime Speaker Vannifar seems a good addition, but Birthing Pod can be put down without colour requirements, with the same cost, and activate on the same turn for 4 life. If we find a need for more Birthing effects, such as putting in the Food Chain combos, Vannifar will be considered.

0rc on 『Primer』Combo-Cades: The Wallmaster | EDH

1 month ago

Nice concept. Since we’re utilizing tutors such as Birthing Pod we could consider Prime Speaker Vannifar as well. Since we’re running Derevi, Empyrial Tactician and Brago, King Eternal we could benefit from a few of the higher-end stax pieces such as Static Orb, Winter Orb, or even Tangle Wire. Personally, I feel that Lavinia, Azorious Renegade is effectively superseded by Drannith Magistrate. I appreciate the detailed write-up. I hope this helps.

Load more