Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land he or she controls for each fade counter on Tangle Wire.
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Tangle Wire Discussion
3 days ago
I have an alternative win con in my Atraxa's super(un)friendly Stax, which is Mechanized Production. Cast on Sphere of Resistance, Thorn of Amethyst, Lodestone Golem or Tangle Wire it slows down the game so much that you easily reach the 8 needed copies to win.
4 days ago
I made a $60 version of Brago, King Eternal that did really well for a casual deck. Sadly, I don't have a list because it's been upgraded but here are the main pieces.
other cool cards are Peregrine Drake, Grand Arbiter Augustin IV, Thorn of Amethyst, Vryn Wingmare, Tangle Wire, Parallax Tide, Parallax Wave, Reality Acid, Stunt Double/Clever Impersonator, Traveler's Cloak, Act of Authority, Storm Crow for power, Treachery, Phyrexian Ingester, Resolute Archangel, Duplicant, Sun Titan, Genesis Chamber, Stasis (personal favorite), Mystic Remora, Lavinia of the Tenth, Lyev Skyknight, Cloudblazer, and Unquestioned Authority.
Brago plays best in a pod. 1v1, he doesn't really have a lot of time to set up his stax/combo. I hope you like the deck as much as I do!
Here is my current build.
5 days ago
Okay here are my promised suggestions.
Take out Winter Orb for Winding Constrictor, Trophy Mage for Master Biomancer, Tangle Wire for Eternal Witness, remove Sun Titan for a Ajani Unyielding, Supreme Verdict for I believe As Foretold even though not covered in your list if you can acquire one of these I recommend it, otherwise add maybe Vorel of the Hull Clade.
Beyond this, swap Stasis for Hardened Scales, Shred Memory for Scavenging Ooze, Perplex for Thrummingbird, Peacekeeper for either Authority of the Consulate (Will explain why soon) or Corpsejack Menace if not, Narset Transcendent for Glen Elendra Archmage, Muddle the Mixture for Abzan Charm, Luminarch Ascension for Aura Shards, Kiora, Master of the Depths for Forgotten Ancient, Idyllic Tutor for Collective Effort, Humility for I think Archangel of Thune if you have or can get one easily the card works well when you have of course your commander and Authority of the Consuls if you choose to run that, or just Rishkar's Expertise, Fabricate for Crystalline Crawler, Aura of Silence for Prime Speaker Zegana.
You could always add in some hydras to this like Primordial Hydra, Kalonian Hydra, and Lifeblood Hydra. Some other considerations are Reliquary Tower and Thought Vessel which I recommend one or more (I use both) so you don't ever have to worry about discard when you play Prime Speaker Zegana or Rishkar's Expertise. I also think you should try and add Inspiring Call which further supports having something for unlimited handsize. Oath of Ajani, Nissa, Voice of Zendikar, Abzan Falconer, and Chasm Skulker(good if you include all of that card draw) are a few other ideas.
When I can again I will try and help you find a place for Viral Drake and any others I missed/suggested additionally.
1 week ago
Dimir Signet or other on-color signets
This is the best I have off the top of my head. The multicolored ones add some things, too.
1 week ago
Thanks for the suggestions GS10. I've started with the budget version deck and I am slowly upgrading it to be more competitive (aka. annoying) for now I've bought the stax elements I was missing.
As for Reality Acid I did have that card on the original list, and I've played it, I must have forgotten to pass it to this list or swapped it by accident, the only things I've removed from the original deck were the boots and the manifest combo.
Finally, to answer your question, yes if I ever add the Vedalken Orrery I will be Brago - "Nobody expects the King who says Ni"
1 week ago
With Vedalken Orrery would this be "Nobody expects the King who says Ni"?
Awesome deckname, already deserving the upvote. Also, for the overall price, it looks really well balanced. I also have a Brago deck that started a lot like this and I've been slowly upgrading it.
Tezzeret the Seeker is probably the main upgrade you should look into, because it assembles your combo faster and oddly enough ramps you incredibly, since you get both get a free Whir of Invention and untap 2 mana rocks usually in the same turn, thanks to Brago. I also run Thought-Knot Seer as an additional way to mill everyone and Reality Acid is amazing in Brago. Otherwise I don't think there are any missing staples you should run no matter what. But if you're in the Stax game, then probably Tangle Wire would be a worthy inclusion.
2 weeks ago
n0bunga I have played hundreds of games with Kozilek, Butcher of Truth, even without the absurdly expensive cards such as Mishra's Workshop (although I did proxy them to see the difference in case I wanted to pick them up one at a time) and I can vouch for the fact that although you will not always have extraordinarily fast hands, Kozilek is much like Narset, Enlightened Master after the loss of partial paris mulligan, which is listed as a tier two deck. Although Kozilek can still function without the commander whereas Narset doesn't do much if someone plays a Moat or Stranglehold.
95+% of the game that I played with the deck, with my initial 7, free mulligan to 7, or mulligan to 6 with scry, I was able to find a hand that could cast an Eldrazi titan by turn 4 at the absolute latest, almost always with haste through a Lightning Greaves effect. I actually started keeping track of what turn I cast Kozilek on when I was improving the list for consistency, and it averaged turn 3. At least 2/3 the time when I played him on turn 2-5 I would also throw out a stax piece like Static Orb or Tangle Wire which almost always resulted in the table conceding.
I get that colorless may not appear to have the consistency of other decks, but given that most games, you will ramp into Kozilek and follow it with stax pieces and additional Eldrazi, there are so many redundant cards in the deck that it was incredibly rare for me to not find the pieces. I have played both Grand Arbiter Augustin IV and Thrasios, Triton Hero decks (based on the ones listed here) and had much more trouble with consistency in those decks that in my Kozilek deck.
And from experience playing against entire pods of competitive tier 1 decks, the combination of stax and Annihilator 4 was enough to lock most opposing decks out of the game, even through disruption and counterspells. The Mindslaver effects just made it easier because I understand how most high tiered decks work and I could use it against them by making their Doomsday pile and not casting the labman or using their Food Chain to exile their commander and not putting it back in the command zone.
And I have asked around with my local cEDH meta (consists of 2 Tazri, 1 Leovold, 1 Prossh, 1 Teferi, 2 Zur, and about 6 Tier 1.5 decks) and everyone agreed that my Kozilek list, even missing the hyper expensive pieces deserved a Tier 2 spot. A few even argued for Tier 1.5 but I don't honestly believe that he is quite as powerful as those due to the lack of good tutors and the occasional issues associated with ramp decks like drawing the wrong half of your deck or specific stax to shut you down.
I am willing to continue discussing if you are not convinced that it deserves the spot.
2 weeks ago
Hi, these are the cards I'm personally not a fan of in your deck. I'll try to offer some input for each.
Kaya, Ghost Assassin, too slow. The value isn't good enough for the cost.
Eldrazi Monument, too expensive.
Key to the City interesting way of trying to discard/draw, but feels too slow and the unblockable ability only really pairs well with Master of Cruelties. It's a pretty fun and cheeky combo, but you'll immediately become the biggest target once you try taking out one of your opponents. Personally, I think Master of Cruelties is a powerful card and can catch an opponent off guard, but if you're going for a kill then you best kill everyone or else you're next on the list.
Rule of Law, It's not a bad way to manage the tempo, but I feel like there are better options to tax/affect the board. Here are some more common options that you have available to you: Loxodon Gatekeeper, Magus of the Moon, Magus of the Tabernacle, Tangle Wire, Thorn of Amethyst, Stony Silence, Blood Moon, Ethersworn Canonist, Hushwing Gryff, Kataki, War's Wage, Vryn Wingmare, Glowrider. Angelforge's list definitely focuses on the stax plan, so maybe look towards his list for more ideas.
Possibility Storm, just a bad card if you're looking for a competitive list. Way too costly and the effect is more geared towards casual fun.
Cathars' Crusade, too expensive and slow.
Behind the Scenes, just very bad. Slots in the 99 are competitive and this card doesn't deserve an inclusion for what it gives.
Aura of Silence, a lot of the artifacts you care about are your opponents mana rocks. A Mana Crypt doesn't get so good when you're paying for it. However, those sort of cards are primarily amazing when you're slamming them right out of the gate. At 3 mana, you're not getting this out too early (and if you are then you're either being very defensive or don't have much else going on) so the nice tax effect becomes less effect. Most of the time it'll serve as enchantment/artifact removal, but there are cheaper options out there then.
Angel of Invention, too expensive and not sure what the point of it is. Are you trying to win through combo? Then you shouldn't be wasting slots on buffing creatures. True, hatebears can occasionally just beat face but don't invest cards into that strategy. Think of that as a backup plan.
Anger, is there a desire for your creatures having haste? Beatdown strategies aren't too great since a 4 player game means you are virtually trying to do 120 points of damage. Kind of the same argument I have against Angel of Invention.
Duplicant, way too expensive.
Erebos, God of the Dead, seems like it's mainly there for the draw ability, but that's too slow.
Iroas, God of Victory, again I don't really like dedicated beatdown cards.
Palisade Giant, way too expensive for what it does.
Silent Arbiter, kind of meh. It slows down aggro decks that like to go wide. Are you playing against those sort of decks a lot?
Stingscourger, not worth the bounce effect. Rather would just have plain removal.
Yahenni, Undying Partisan, I'm assuming this is here as a sac outlet? There's cheaper and better sac outlet options.
Return to Dust, pretty expensive removal. I don't know your meta, but if you aren't playing against some really annoying enchantments/artifacts then it probably isn't worth it. A lot of taxing effects don't bother you too much anyways so the cases that do are pretty fringe.
Merciless Eviction, way too expensive. The effects are probably overkill when truly major threats can usually be dealt with by just using spot removal.
Pia and Kiran Nalaar, not sure what's going on here but this card doesn't give much value.
Cards you are missing and should add regardless of what path you take:Dark ConfidantImperial RecruiterAnafenza, Kin-Tree Spirit, you're already running Redcap. This combos with it.Goblin Bombardment, cheap and simple sac outletNecropotence, you want card draw?Stranglehold, more stax. This one can really hit some people hard
There's probably some tutor effects you're missing. Feel free to look at my list or Angelforge's for those.
Your landbase needs fixing. It's too slow, but I understand how upgrading it can be really costly.