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What are your thoughts on Sarkhan's Unsealing? Is this card too slow or has too high CMC to be worth running? I'm currently trying to further lower average CMC of my deck so I'd appreciate you advice

December 11, 2018 4:05 p.m.

Said on So, You Wanna ......

#2

Could you make a section about upgrades to make it a little more closer to typical Jund build if someone has a little more budget like e.g. Thoughtseizes, Bloodstained Mires and few copies of Fatal Push?

December 7, 2018 1:57 p.m.

Well, that depends on how you want to play your deck - I'd like to cast 5-6 CMC Dragons instead and to get more consistency on getting damage win-cons I run 2 black tutors as extra copies of e.g. Dragon Tempest. It might just come down to one's preference but I'd like to just cast low CMC support/ramp and higher CMC Dragons with powerful effects.

Also to get infinite combat phases you can just use Aggravated Assault + Savage Ventmaw combo, seems to be more reliable as needs only 2 cards instead of 3-4. But if you're not planning on getting tutors since they are quite pricey then your suggestions are quite good budget-friendly options :)

December 6, 2018 1:58 p.m.

LordD_Chaos I used to run servants but they're too risky because boardwipe not only clears your creatures - it also takes out your ramp. Where Ancients Tread and other cards like these are just too costly to make it worth and because of high cost I cut Mirari's Wake.

December 6, 2018 1:18 p.m.

I personally don't see need for wheel effects here or Dragonlord Silumgar. Rest of them is pretty much self-explanatory, since you explained your combo with Isochron Scepter.
Besides that - how useful Thunderbreak Regent proves to be? I find him to be too weak sometimes because bolt in 40-life format isn't scary at all, especially for targeting, which can be avoided by e.g. boardwipe.

December 3, 2018 10:15 a.m.

Said on March of the ......

#6

Have you considered adding Cabal Coffers to your deck? With Urborg it gives huge amounts of black mana, which your deck uses the most.
Also is there any reason for running 40 lands? I think that in this deck you should be completely fine with 36-38 lands and maybe cut some basic lands for Evolving Wilds/Terramorphic Expanse or 2-3 fetches that search for 1 of your colors Polluted Delta and Verdant Catacombs mainly since black is most important here.

November 29, 2018 4:38 p.m.

Since you run Savage Ventmaw and Hellkite Charger how about Aggravated Assault? Just for redundancy and with Ventmaw it goes infinite

November 29, 2018 3:54 p.m.

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