Ambush Viper

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

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Set Rarity
Innistrad Common

Combos Browse all

Ambush Viper

Creature — Snake

Flash

Deathtouch

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Ambush Viper Discussion

Hexcimal on Moonfall

1 week ago

JaiJackson, you are welcome my friend. Thought I'd touch back in and see how your deck's been. :)

Undergrowth Champion is a heavy hitter in any landfall deck running green, and should be considered running at least 3. He'll win you games. Additionally, I'm not sure exactly how competitive you're wanting to go with this deck (per your previous comment, as I'm not wanting you to lose friends), but I would think about replacing the Retreat to Kazandu in the main for Retreat to Coralhelm. As seshiro_of_the_orochi pointed out, it's an infinite combo. While it isn't the deck's main focus, it's a brilliant touch and it's unexpected. Infinite landfall triggers on many of your cards provide infinite lethal combat damage, infinite creature tokens, infinite mana (which will assist in activating your Moonfolk abilities an infinite number of times), and/or the ability to gain control of an infinite number of creatures. I run an infinite landfall deck of my own, check it out if you ever feel the curiosity! (Avalanche (Turn 3 Infinite Landfall/Infinite Mill))

I would agree that your deck doesn't really need Amulet of Vigor. I feel a similar way about Invisible Stalker and Ambush Viper. (Additionally Roil Elemental, but for a different reason I'll touch upon in a moment.)

  • Invisible Stalker seems appealing as it's unblockable damage, but it's underwhelming in this deck if it's not equipped. It's a slow clock otherwise, and its slot may want to be considered for something more suited for the deck's purpose.
  • I've never seen the appeal of Ambush Viper. Flash is nice, but it can't hit things that fly and its toughness ensures it can't even beat out 1/X's. I've always preferred Deadly Recluse for my deathtouch deterrent for these reasons, but I'm not saying it's a better card. Since you're running a deck that has blue, perhaps consider a counter spell instead? Cards that can cost just as much (if not less) to cast and be just as beneficial (if not more) include Spell Pierce/Stubborn Denial or Mana Leak/Condescend/Essence Scatter/Nullify.
  • Roil Elemental seems like a fun card and can help swing matches, however I hate how high its CMC is for only having 2 toughness. Your 6 mana investment can be taken down by cards as cheap as 1 mana (such as Shock), and it feels like a waste. (Especially since its ability doesn't even last after it leaves the field.) I would take it out for something else more beneficial as well, even though it technically fits the deck's theme.

Hope this is helpful in any way! In addition to my plans for a Bant Avalanche build, I do still tend to a GU landfall deck of my own. (Not going to link that one as well because I already feel greedy posting the first one, but it's on my page if you're curious.) Perhaps our decks can assist each other's as they grow and develop.

smflanch on Creature Theft

2 weeks ago

Excellent. I've found some other cards that I think will be helpful: Deadly Recluse, Nirkana Cutthroat, Glissa, the Traitor.

I like the Ambush Viper and the Gnarlwood Dryad though. Any other suggestions for cards like Liliana Vess to let me take control of opponents creatures in graveyards?

revilo19 on Creature Theft

3 weeks ago

Don't just base it around Liliana Vess, because she takes 8 turns for her ability to activate, which is not what you want because it's so slow. If you still want to keep it as is, either add some control cards in (maybe hand control), or if you want to keep it as is put in cards like Ambush Viper, Gnarlwood Dryad, Narnam Renegade, or Pharika's Chosen. Also, try not to have to use In Garruk's Wake to win, especially since you only have one copy of the card. Finally, if you want to search for more cards, you can use http://magiccards.info/search.html to find them. I just searched for cards with deathtouch that costed 2 or less.

GrayAlchemyst on A Michael Bay Film, Omnath: Age of Explosions! v2

3 weeks ago

Oh yeah real close! I think chaos warp and Krosan grip are a great start. I might add in at least 2 more removal spells as well operating under the "you need 8-12 removal spells in your Commander deck plan from mtggoldfish. I count 4 ish so far? Beast Within, acidic slime, Song of the Dryads, and then warstorm surge stranglehold and omnath are exactly complete removal spells but they count for something. Other options include Duplicant, Lignify, Ambush Viper, Gruul Ragebeast, Nevinyrral's Disk, Oblivion Stone, Ezuri's Predation, Berserk. Pick your two to 4 favorite poisons. Or actually your opponents poisons.

fedexist on Surging Ruric Hates Control

1 month ago

Thanks for the suggestions! Wrecking Ogre is already inside! I think I'll include Ghor-Clan Rampager (deck is lacking in terms of trample-enablers) and I'll think about those sweet land destructors dwarves and Ambush Viper.

Rzepkanut on Surging Ruric Hates Control

1 month ago

Vandalblast can really shut down people in one spell, although it is not a creature, like Viashino Heretic, Manglehorn and Gorilla Shaman. Ambush Viper is an instant speed creature removal spell that Ruric ignores, same with Bogardan Hellkite. Bloodrush cards like Ghor-Clan Rampager, Rubblehulk and Wrecking Ogre are also instant speed tricks. Dwarven Miner & Dwarven Blastminer are good at what they do. Cheers!!

Rayze_Darr on i dont need arms to hug you

1 month ago

Looks pretty solid, but I have a few suggestions to tidy up your Mana Curve and Landbase a bit.

To start, I think you might be overdoing the kill cards a bit. I would drop a couple of Maelstrom Pulses and maybe an Abrupt Decay. Beyond that, Orochi Hatchery is a risky card to run 4 of. It only really shines late game. So, dropping it down to 2 might not be such a bad idea. As for replacements, Ambush Viper can be an insane surprise kill, given that it has both Flash and Deathtouch. Heroic Intervention could be a great idea for some survivability, especially if you use it just before blocking with one of your Deathtouchers.

Now, the land base. You're overwhelmingly Green, so you should let your mana reflect that. In addition, Verdant Catacombs and Overgrown Tomb are both excellent dual-color lands that combo great together. Total, maybe you can try:

-2x Maelstrom Pulse

-1x Abrupt Decay

-2x Orochi Hatchery

-2x Forest

-6x Swamp

+3x Ambush Viper

+2x Heroic Intervention

+4x Verdant Catacombs

+4x Overgrown Tomb

Give it a try, see what you think. It's a fun looking deck, though. +1 from me.

solarPULSAR on Deathtouch Annoyance (Casual)

1 month ago

CrowdedMantis96 Thanks! Funnily enough i just ordered some Typhoid Rats as well as some other stuff like Rancid Rats. I also have a full compliment of Wasteland Viper and Ambush Viper I can throw in instead of some of the card draw and maybe get rid of the Sharpened Pitchfork since it doesn't fully sync with my deck (unless I get some Human Cleric tokens out, but if im doing that ive already lost probably lol)

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