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Ambush Viper Discussion
1 week ago
Background: My favorite time of the year is Fall for various reasons, the biggest is the change of the leaves and scenery and the drop in temperature. Ever since I went off to college far south of where I grew up it's been summer all-year long and I can't ever escape it, so I miss my favorite season.
I want to build a casual 60-card deck with as many cards that depict the fall leaves or autumn forests as I can. (A little bit of snow is okay.) I want this to be a budget-friendly deck, though if you know of an expensive card I'd like it to be suggested so its at least on my radar.
Cards I have in mind are: Trip Noose , Ambush Viper , Autumnal Gloom Flip , Edge of Autumn, Lambholt Pacifist Flip , Woodland Patrol , and Young Wolf. If you know of any other cards that fit this theme please make a suggestion. Promos with alternative art that fit this theme are welcomed to be suggested as well, thank you. (Cards outside the color green may also be suggested as well.)
4 weeks ago
1 month ago
Desecration Demon has no real synergy with sac/grave play but you have some power dependent effects that can benefit from it.
Savra, Queen of the Golgari lets you make your sac effects symmetrical for only 2 life!
Varolz, the Scar-Striped seems like a pretty straightforward addition.
1 month ago
Ha, i found it. The list looks fairly well. I'm not a big fan of two-of summons...maybe put it up to for. The ramunap hydra is interesting. I'm not sold on it, but i'd really appreciate some information on your experience with it. Considering the aggro potential of your opposing tribals, i'd really suggest to include some Wasteland Viper and Ambush Viper. Some fight spells might be quite useful as well.
Heads up for it. I wish you the best luck for round three.
1 month ago
@MrMeowser Its the power. The problem with using say Ambush Viper over Engulfing Slagwurm or Sylvan Basilisk (I said Cockatrice before and thats a bad choice since it flies) is that the Viper can only assign two points of damage, so it will only destroy two creatures. The Wurm/SB wording is important since it doesn't have anything to do with combat damage, just whether or not the creature was blocked. Slagwurm also have the nice bonus of gaining you a ton of life.
I threw up my list on another site yesterday and got a terrific recommendation I'll share here: Nacatl War-Pride. If enemy lands are animated its a one-card combo since it makes all the lands block a 3/3, and they're big enough to kill Jolrael's animated lands too!
1 month ago
Ambush Viper is a cool snake that I like. Flashing him in is always fun.
2 months ago
JaiJackson, you are welcome my friend. Thought I'd touch back in and see how your deck's been. :)
Undergrowth Champion is a heavy hitter in any landfall deck running green, and should be considered running at least 3. He'll win you games. Additionally, I'm not sure exactly how competitive you're wanting to go with this deck (per your previous comment, as I'm not wanting you to lose friends), but I would think about replacing the Retreat to Kazandu in the main for Retreat to Coralhelm. As seshiro_of_the_orochi pointed out, it's an infinite combo. While it isn't the deck's main focus, it's a brilliant touch and it's unexpected. Infinite landfall triggers on many of your cards provide infinite lethal combat damage, infinite creature tokens, infinite mana (which will assist in activating your Moonfolk abilities an infinite number of times), and/or the ability to gain control of an infinite number of creatures. I run an infinite landfall deck of my own, check it out if you ever feel the curiosity! (Avalanche (Turn 3 Infinite Landfall/Infinite Mill))
I would agree that your deck doesn't really need Amulet of Vigor. I feel a similar way about Invisible Stalker and Ambush Viper. (Additionally Roil Elemental, but for a different reason I'll touch upon in a moment.)
- Invisible Stalker seems appealing as it's unblockable damage, but it's underwhelming in this deck if it's not equipped. It's a slow clock otherwise, and its slot may want to be considered for something more suited for the deck's purpose.
- I've never seen the appeal of Ambush Viper. Flash is nice, but it can't hit things that fly and its toughness ensures it can't even beat out 1/X's. I've always preferred Deadly Recluse for my deathtouch deterrent for these reasons, but I'm not saying it's a better card. Since you're running a deck that has blue, perhaps consider a counter spell instead? Cards that can cost just as much (if not less) to cast and be just as beneficial (if not more) include Spell Pierce/Stubborn Denial or Mana Leak/Condescend/Essence Scatter/Nullify.
- Roil Elemental seems like a fun card and can help swing matches, however I hate how high its CMC is for only having 2 toughness. Your 6 mana investment can be taken down by cards as cheap as 1 mana (such as Shock), and it feels like a waste. (Especially since its ability doesn't even last after it leaves the field.) I would take it out for something else more beneficial as well, even though it technically fits the deck's theme.
Hope this is helpful in any way! In addition to my plans for a Bant Avalanche build, I do still tend to a GU landfall deck of my own. (Not going to link that one as well because I already feel greedy posting the first one, but it's on my page if you're curious.) Perhaps our decks can assist each other's as they grow and develop.