Ambush Viper

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Common

Combos Browse all

Ambush Viper

Creature — Snake

Flash

Deathtouch

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Ambush Viper Discussion

Disciple_of_Doran on Negative Creep Modern

1 month ago

I second the addition of Necroskitter. Can put counters on things itself with wither, and stealing almost all your opponent's dying creatures is a must-answer effect.

Obelisk Spider seems like another no-brainer. It puts counters on things, and has a stronger effect in this deck than Blood Artist, plus a bigger body with reach, all for one extra mana.

Midnight Banshee could be a good finisher if you find games going long enough to play her. Sort of a nonbo with your Ambush Viper but otherwise doesn't hurt you at all, and combos with both the previously mentioned cards and Hapatra, Vizier of Poisons.

toastySmorc on Mana ramp (suggestions needed)

2 months ago

Really depends on what format. If you're playing casually and on a budget I'd suggest a commander deck with maybe Tishana, Voice of Thunder as your general.

I'd suggest cutting the walkers and reduce the number of big creatures to put in more mana dorks like Birds of Paradise. Also, cards like Ambush Viper are irrelevant and are much better off being replaced by mana dorks to increase consistency.

rockleemyhero on Rashmi - One card has ...

3 months ago

Ambush Viper for sure. Bounty is the next worst card imo

lilgiantrobot on Damia , queen of snakes.

3 months ago

With a 7cmc general, I'd suggest going up at the least 2-3 lands. Sprouting Vines is fine if you have an active Burgeoning, but in most games I think running a Cultivate/Farseek is going to provide more immediate value.

Urza's Incubator is not getting you good value currently. If you name 'snake' it only lowers the cost of 12 of your creatures (Coiling Oracle is the 13th snake but unaffected). Descendants' Path wants you to have more creatures to get the most value from it. Spellbook is also really not needed with your Tower/Vessel already giving you no maximum hand size.

I don't get Jace, Memory Adept/Mindcrank. The milling doesn't seem to add to your goal which looks like snake beatdown.

Winged Coatl and Ambush Viper give you more removal while adding to your snake theme. Seed the Land is an interesting token option. It is symmetrical, but your deck should be built to take advantage of snake tokens better than others.

Hyperalgialysis on Rashmi - One card has ...

3 months ago

Ambush Viper could probably go.

scapegoat_tom on There's a Full Moon Tonight

4 months ago

saber4734 you have in the deck so I would stick with the basics and run some Lightning Bolt's. just doesn't have any good removals against anything but flying creatures. That said I like to use creatures for removal in like Ambush Viper, just try and pair it with something like Life goes on for the best effects. Also Fog is a great way to buy some time in decks.

WizardOfTheNorthernCoast on Rashmi's Surge

4 months ago

I don't have enough flyers already. Also, Ambush Vipering (by the way, I could add this one too!) my opponents is just a great feeling. They'll lose they most valuable creature on a stupid deathtouch guy or waste a removal. Either way it's a good deal for me.

As explained in my description, Kiora put me over the top several times and I'm not getting rid of her for this reason. I wasn't so sure about her in the beginning either but experiences have showed me I should keep her.

Simic Sky Swallower is not a vital threat, indeed. I juste like the card but I guess it could leave its spot for Husher :)

CosmicHobo on If leprosy and AIDS had a child

5 months ago

Since you mentioned getting some more expensive cards I feel Asceticism could be beneficial. Since none of the equipment you are running adds any toughness and could leave creatures open to removal.

Some downsides are that it's mana cost is a bit high and you do already have a lot of creatures so losing some shouldn't hurt to bad.

Also how often do you think Heir of the Wilds ability will trigger? maybe find another creature with death touch? Ambush Viper Death-Hood Cobra just off the top of my head. At a quick look, it looks like you would need to equip multiple things to one creature adding a few redundancies and losing a little value from each card in doing so.

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