Champion of Lambholt
Creature — Human Warrior
Creatures with power less than Champion of Lambholt's power can't block creatures you control.
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
|Have (2)||gildan_bladeborn , DoctorDax|
|Want (7)||magicdad2020 , 1Doogan1 , Rahmodonis , DavidBablitz , AXEL12340 , jwachtler , btmalon|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2016 (C16)||Rare|
|Avacyn Restored (AVR)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Champion of Lambholt occurrence in decks from the last year
Commander / EDH:
All decks: 0.05%
GU (Simic): 0.53%
GW (Selesnya): 0.75%
Champion of Lambholt Discussion
2 weeks ago
Nice deck! I think the hideaway lands could work well here, especially Windbrisk Heights. Other land options that might help are Gavony Township, Kessig Wolf Run, Ancient Ziggurat, and Thran Quarry. Some other synergistic cards that come to mind are Aid from the Cowl, Rhythm of the Wild, Keeper of Fables, Temur Sabertooth, Bear Umbra, Path of Discovery, and Champion of Lambholt. Triumph of the Hordes and Gratuitous Violence could be a wincon. As for good counterspell options, I'd recommend Avoid Fate and Rebuff the Wicked. You could also always just go with Price of Glory.
3 weeks ago
I've added in the remaining two early ramp creatures, as well as the Umbra and Infiltrator. I've also added in Sword and Climb to speed up the counters on Ukkima.
I'll keep you posted on more developments if I find more issues and great cards to use in the future. I'm not entirely sold on Climb yet for example, but time will tell how good it is.
1 month ago
From a bit of playtesting, it really seems that the secondary game plan is underperforming. Getting more evasive creatures and going wider is nice for resilience in more casual games, and there is a good argument for keeping the deck like this in the interest of managing the power level a bit. I do have some thought on how we might up the aggression a bit though, do tell me what you think about my thoughts if you are interested!
Underperforming cards include: Fathom Mage, Master Biomancer, Renata, Called to the Hunt, Herald of Secret Streams, Champion of Lambholt (the plan of spreading counters around seems to slow and fragile), Slither Blade, Invisible Stalker (these creatures don't add any additional utility, and we have other evasive creatures that can take Ukkima's place in a crisis), Ninja of the Deep Hours, Ingenious Infiltrator (bouncing Ukkima is nice, but taking away the combat damage is very much a feel bad) and Edric, Spymaster of Trest (seems a bit slow, but probably has more potential).
We could also use the additional infect enablers in Glistening Oil, Grafted Exoskeleton and perhaps even Corrupted Conscience, but it may be more efficient to just add some tutors here instead, Demonic Tutor, Scheming Symmetry, Dizzy Spell and Dimir Infiltrator would be good choices in that case (without completely busting the bank).
Taking all this into consideration I may soon do the following switches:
1 month ago
Dread it. Run from it. Destiny still arrives.
I tried my best to avoid including this card, but it is just too good. Wheel of Fortune is the best card draw available to Red, and if it is available to you, it is something that really needs to be included. I love Champion of Lambholt, but it is what it is: a pet card. Pet cards just never seem to work out, and I have never been sad casting Wheel, where Champion is magnet-removal in the first-degree.
Welcome back, Wheel.
1 month ago
Glad to be of help and I can understand your retort. Also feel you're making smart decisions based on my feedback.
- I get the sentiment that tutoring for Twin is hard without white.
- I agree with your rationale for not including BP. You want some diversity in lines/wincons you're playing. That's fair.
- I also understand your reasoning for wanting to test Champion of Lambholt further to see just how impactful it is in practice. Overall I think Collector Ouphe is the better card if you don't include BP, but that also has to do with how prevalent artifacts are in my meta.
As for the ringleader-recruiter interaction - I must admit I missed it and wasn't familiar with it. I guess look at legacy ban lists more frequently! Happy to come out of this with having learned something new :D
All the best with your deck. Looks like a really solid deck in Gruul, which isn't easy to accomplish.
1 month ago
Also, Champion of Lambholt is generally just generally a beatstick, but it does indeed have evasion in the form of not being able to be blocked by creatures with lower power than her. She also grants this evasion to all of your cretaures. She might get cut for Collector Ouphe, going to mull that one today, but she is strong.
1 month ago
Oh and more seriously, The Great Henge, since the Ant lets you boost Marisi to 7 power in time for the next turn, where he's hopefully alive to let you cast the Henge for just . Not bad with Champion of Lambholt, Varchild, Betrayer of Kjeldor, or even the fragile Legion Loyalist either.
1 month ago
Oh, and Vanquisher's Banner is to expansive, exchange that for Samut, Voice of Dissent in my opinion you want more Haste enablers. Exchange Chief of the Scale for Rushblade Commander. Personally I was never sold on Jazal Goldmane, his activation is to expansive. I'd prefer Lovisa Coldeyes, also Bramblewood Paragon is really strong. Probably better than Mardu Strike Leader. Another fun extra/infinite Combat Card is Breath of Fury but it is a litte more hit or miss. Oh yea, and ignore my Champion of Lambholt comment, I didn't see it... Overall I think you need more Carddraw. All effects like Raiders' Wake and Bident of Thassa are quite strong in this deck. In the end its your choice and which Cards you already have or are prepared to pay for. Hope I could help.