Tyrranax Rex

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Vanguard Legal
Vintage Legal

Tyrranax Rex

Creature — Phyrexian Dinosaur

This spell can't be countered.

Trample, haste, ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)

Toxic 4 (Players dealt combat damage by this creature also gets four poison counters.)

Andramalech on Mono-Green Toxic

1 month ago

TheRoaringRegisaur you're absolutely right, I haven't updated my list to reflect my current iteration. It includes more copies of both Tyrranax Rex and Tyrranax Atrocity, and a few copies of Ghalta, Stampede Tyrant. Thanks for pointing that out though, I'm due for an update.

jdogz32 on Toxicity

9 months ago

I'd take out Tyrranax Rex with the low land count and almost no ramp I'd say most games you'd be lucky to play him.

Balaam__ on Toxicity

9 months ago

Looks good! If anything, while your mana curve is on the lower end I’d still up the land count just a bit. Without ramp you’re definitely going to want to hit those drops every single turn, particularly if you want even a chance at casting Tyrranax Rex or kicking Venomous Brutalizer

Lordbold on Fields of the Nephilim (Atraxa | Phyrexian Tribal)

11 months ago

Yeah, for real, true conviction is a banger in a toxic deck. Also, paladin of predation has a really high toxic value, but never truly connects IMO. If you don't need to be budget, Tyrranax Rex is just plain better

lhetrick13 on We’re Back! A Dinosaur’s EDH Story

1 year ago

SpeedOfLightning - I kinda moved the chatter about my deck over to my deck so I could keep all those details in a single place. I do appreciate your thoughts so thanks for taking a look! Like I told you, pretty fun to see how people take the same general concept and add in their own personal flare to it!

Hmmm...another big dinosaur with the ability to add poison counters...between Etali, Primal Conqueror and Tyrranax Rex, dino decks can maybe start going a different direction. I do like Primal Conqueror's immediate impact when he hits the field, that is very nice as that is the drawback to playing Etali, Primal Storm...waiting to attack to make an impact. After Etali, Primal Conqueror hits the field, you can literally transform it and take out a player via the poison counters...pretty sweet! I was going to add the Ghalta and Mavren addition from March of the Machines but I will likely add this too! Thanks for the tip!

lhetrick13 on Gishath Spared No Expense!!!

1 year ago

NV_1980 - Thanks for the compliments. As the deck mentions, I have transitioned from MTGO to paper and from primarily playing Modern to Commander so the mana curve and average CMC was something different than what I was used to for sure. Finding that happy medium between dinosaurs that are good to add to the deck and support is pretty key. Lots of Gishath decks out there that are similar, this is just my flavor of it :) I am super excited for the Caverns of Ixalan set scheduled to come out late this year...hoping for some more dinosaurs with Enrage as that really is an underrated ability unique to dinos!

I am aware of the two dinosaurs that came out in the All is One set, Tyrranax Rex being the a very honorable mentioning, but I ultimately decided against it as Infect/Toxic are something I feel like you do not dabble in but go hard into. It would be the only card in the deck that adds poison counters unless I added in Triumph of the Hordes, which I have considered for an easy knockout! There are a several cards I feel that maybe are not carrying their weight like Priest of the Wakening Sun that I am considering changing out for other things. I am not to worried about raising the average CMC to much as the local community I play against tend to be casual commander with many of the decks not hitting a stride until like turn 6ish.

If you have any other thoughts on the deck or a deck you would like some fresh eyes one, let me know! Just nice to have someone else provide some well-thought criticism/feedback AND provide possible solutions/changes. Easy to go nose-blind to some things with brewing...Thanks again!

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