: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.
, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.
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Sliver Hive Discussion
1 week ago
Looks like your deck could use a little help. First I'd add sets of Sliver Hive and Unclaimed Territory to make your mana work a little easier. A set of Cavern of Souls would also help, but they're pretty expensive right now so I wouldn't fault you for not getting them. Next, I'd max out on 4-of the best slivers: Predatory Sliver, Manaweft Sliver, and I'd consider Sedge Sliver as well (you already have 4 Sinew Sliver, which is great!). Your 2x Spinneret Sliver and 2 of your Venom Slivers can be replaced with Galerider Sliver since flying is better than reach and lets your team get through more often. I'd cut the Diabolic Tutors since they're too slow for an aggressive deck like this and replace them with 2x Dismember and another Aether Vial if you can find one. If you really want the tutoring effect, 1 or 2 Homing Slivers would be better anyway.
If you'd like to see my Sliver deck, take a look here: Slivers beat Merfolk!
4 weeks ago
some thing to try to think about would be ramp and card draw to help make the deck more consistent, Distant Melody would be a fun card since you are tribal slivers. also to help with the land base try out Sliver Hive.
1 month ago
It certainly would work, though it does push slightly past the budget. That, Ancient Ziggurat, Thran Quarry and Sliver Hive will give you a lot of flexibility if you're willing to spend a few extra bucks on your mana base! Thanks for the suggestion!
1 month ago
Sliver Hive, fetches, and Cavern of Souls. I don't remember the names off hand, but there is a white sliver that grants +1/+1 and one that grants vigilance. I would go with those two. I think they are both 2 CMC. And throw in Path to Exile if you run white and want to be competitive.
1 month ago
Added "My Experience with this Deck:" category
28/09/2017 - Vanquisher's Banner added for possible deck Improvements
1 month ago
2 months ago
With a well balanced sliver deck, that should never be the case. Most if not all of your lands should be capable of producing 2+ colors, with the exception of some fetches. Cavern of Souls and Sliver Hive provide easy multicolored mana, and once you get a Manaweft Sliver or Gemhide Sliver out you will be fine anyway. With adding the other 2 colors, it gives slivers more versatility in how explosive it is that you just cant get with only having 3 colors.
2 months ago
I have a sliver deck as well & will make a few suggestions if i may? Crystalline Sliver is by far the best sliver ever printed, imo, but he is not legal in Modern- & the next best thing is Diffusion Sliver! Diffusion Sliver &/or Opaline Sliver are crucial to playing slivers, since targeted removal is a sliver-deck's greatest enemy.. & unlike many sliver-abilities, their abilities actually stack, so with 2 Diffusion Slivers in play, a Path to Exile or Fatal Push or Lightning Bolt would cost FIVE mana just to take out one of your slivers.. I see you have 2 Diffusion Sliver, but since he is so important to keep your engine going, i personally prefer to run 3 of them (they are not aggressive enough to run 4x though, imo). Sentinel Sliver is amazing, & i would recommend 2x in every sliver deck! You can even attack, then use tapping abilities during 2nd Main Phase, effectively giving you a 2nd turn in comparison to running without him. Megantic Sliver is a total game-changer, and i have found 2x Megantic to be very very good. I run 4x Manaweft to be able to cast him, though, plus 1x Gemhide Sliver. Groundshaker Sliver is pretty bad.. I think Battering Sliver is actually better, but he is pretty bad too, imo.. I would cut them in fvor of Megantic Sliver. For a mana-base, 4x Sliver Hive is worth every penny, and 4 Ancient Ziggurat is nearly the same thing for about $1 (that is if you cut some of the sorceries, which i would personally cut all of them in favor of more slivers!). I think Spinneret Sliver is pretty terrible when you could be running Galerider Sliver as a 1-drop with a better ability. Predatory Sliver should be a 4-of, as should Sinew Sliver, which i am surprised to not see here. With 4x Venom Sliver, i would definitely recommend running at least 2x each of Striking Sliver & Bonescythe Sliver!! Another good card to run with the deathtouch is Quilled Sliver, though i wouldn't run more than 1-2 since his targets are limited to attacking/blocking creatures. Blur Sliver is ok, but i have found that cutting him is better- by the time you cast him, you should have other slivers in play, and every single sliver gives its ability to every other sliver, with or without the haste. I would rather give the slivers already in play more abilities instead of giving the cards yet to be played the ability to do the SAME THING as all the other slivers one turn earlier . Since it doesn't help with Predatory/Sinew's ability, i would cut Hardened Scales in favor of something like Collected Company. Harmonic Sliver is a must-have sideboard card, and i run 1x in my mainboard as well. Remember that Virulent Sliver has POISONOUS 1, not Infect- what this means is that your pump spells don't add any additional poison counters to your opponent; each sliver will only give them one poison counter when it connects (unless the pump is from Double Strike! More reason to play Bonescythe Sliver! That would double the poison counters as well). Anyways, sorry for the rant, but hopefully I've given you some ideas! I love slivers!! A couple more fun slivers as 1-ofs are Pulmonic Sliver and Telekinetic Sliver.. so many awesome abilities! Check out my Slivershod deck! My nephew played my Sliver deck against me with my Zombie deck and ended up swinging at me with 150+ damage at once, with Flying, Deathtouch, Double Strike, Lifelink, Indestructible, & a Diffusion Sliver!! That just shows how insanely out of hand they can get if they go un-checked. Good luck!