Sliver Hive


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Rare

Combos Browse all


Sliver Hive


: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Sliver Hive Discussion

Subzero6977 on Stirring up the Hive

2 months ago

Well you do have the Sliver Hive Sliver Hivelord and The First Sliver going for you as well as some others that are quite nice. I would throw in about 5 or so more lands and the Sliver Overlord and Sliver Queen and I am not sure what else. Unfortunately those two cards alone are going to cost you around 50$ and 150$.

Sarkhan420X on Modern CoCo Slivers

2 months ago

most things that your opponent will use to target Phantasmal Image are things that would kill it anyway, so thats not really an issue. being able to copy any stackable sliver effect is huge though. as for the rainbow lands, you shouldn't have too many of those anyway. i use Sedge Sliver and Collected Company in my build as well, and almost never have trouble getting blue for Phantasmal Image . maybe it'd be easier for me to explain if i just list my manabase.

4x Bloodstained Mire 4x Polluted Delta 1x Godless Shrine 1x Overgrown Tomb 1x Blood Crypt 1x Watery Grave 1x Stomping Ground 1x Breeding Pool 1x Steam Vents 4x Sliver Hive 1x Mountain 1x Forest 1x Island 1x Plains 1x Swamp

thats 24 lands. 12 of which can produce/fetch for green, 13 of which are or fetch for a swamp, and 12 of which produce/fetch for blue. and thats before taking into account that Manaweft Sliver can make blue, or you can just Aether Vial / Collected Company the Phantasmal Image into play.

stylejoker00 on Modern CoCo Slivers

2 months ago

Scorprix Sentinel Sliver is in there because of my meta. I find that having blockers up is a necessity in a meta full of other tribal decks, and in my own experience, it's been a really nice card as a two of. Since I've received so much critique about it, however, I have decided to change it out for some different Slivers.

As for Phantasmal Image I dislike it for two main reasons:

1) If it gets targeted by anything from my opponent, it gets blown up. That's incredibly easy for my opponent to do. As someone who mains Ponza as a modern deck, I have literally killed Images by buffing them with Kessig Wolf Run . It's one of the reasons I really dislike playing it in most of my tribal decks barring Spirits.

2) Cavern of Souls , Unclaimed Territory , and Sliver Hive do not produce colored mana for Image, unless I specifically name Illusion for two of them, which shuts off those two lands' ability to make mana for the majority of my creatures. Furthermore, this is a CoCo deck with Slivers and Sedge Sliver , arguably the best or one of the best three drop Slivers in Magic. That means I need lands that produce green mana and swamps to reliably cast and benefit from two of the best cards in my deck. Since Image does not synergize well with Cavern of Souls and Unclaimed Territory (it would be a different story if Image had changeling as an ability), that means I would have to add more blue-producing lands which is difficult in a deck that runs 5C Slivers and requires the aforementioned green and black sources for CoCo and Sedge.

Hope my reasoning helps clear up some of your questions!

Sarkhan420X on Modern CoCo Slivers

2 months ago

Scorprix: getting to 4 mana is usually not hard with 24 lands. i've been using 5c slivers in modern for over 3 years now, and my only rainbow land is Sliver Hive (can't afford Cavern of Souls yet). the rest is fetches, shocks, and basics. i almost never have problems getting the colors i need.

Sarkhan420X on Modern CoCo Slivers

2 months ago

Scorprix: the only colored spells that humans deck cast, is humans. thats why the mana base works for humans. it would not work in a sliver deck that needs green for Collected Company , or black for Sedge Sliver 's regeneration. Sliver Hive , Unclaimed Territory , and Ancient Ziggurat cannot produce the green or black mana necessary for those.

Scorprix on Modern CoCo Slivers

2 months ago

Why not 4 Sliver Hive and 4 Unclaimed Territory ? That way it's built more like the 5C human's manabase which has proven itself effective and consistent enough already. Could even try 4 Ancient Ziggurat and just adjust the SB accordingly.

Sarkhan420X on Modern CoCo Slivers

2 months ago

Eledain and stylejoker00: its also important to note that the "unearth" ability does not target, and so would not be impeded by "shroud", even if the shroud extended to slivers in the graveyard.

i've been running slivers in modern for a few years now, and noticed a few places in your deck where improvements could be made.

  1. run 24 lands. an easy way to make space for more is cut the Birds of Paradise and Mirror Entity . you won't need them. land drops are more important than a mana dork that is only good early game, and slivers won't need any p/t buffs from the mirror entity. they have plenty. 24 lands ensures you can still usually cast Collected Company without a mana-sliver, and gives more opportunities for color fixing.

  2. cut any sliver outside of Collected Company range. Sliver Hivelord and The First Sliver are good cards, but they don't function well in an aggro vial/coco build. slivers put into play with vial or coco won't trigger cascade.

  3. you need more swamps for Sedge Sliver . yes i see the Urborg, Tomb of Yawgmoth , but you still only have 7 total cards that count as a swamp or go fetch for a swamp.

  4. increase the number of lands that can tap for green for Collected Company . currently, you have 8 lands that can produce green or search for a green source. my recommendation would be to axe the Sliver Hive . yes its a rainbow land, but with proper distribution of fetchlands and shocklands, the Cavern of Souls alone should suffice for rainbow lands.

  5. Phantasmal Image . this guy is great for copying any stackable sliver effect, most notably the power boosts. but it can also come into play copying Harmonic Sliver , and then you get to blow up 2 artifacts/enchantments.

Optimator on Coolbro604

3 months ago

Stabby-Heads ☣ (Budget Slivers)

I also have a budget Sliver decklist (haven't actually made it) and I invite you to check it out for ideas. I highly recommend using my landbase (except for the Ancient Ziggurat perhaps--easily replaceable and it was only $2 when I made the decklist years ago). Using all 10 tri-lands, Command Tower , Exotic Orchard , Grand Coliseum , and Sliver Hive is highly recommended on a budget. The emphasis on colorless ramp makes the huge amount of basics in the BudgetMTGDecks version workable but it's pretty bad. I greatly prefer a slight green slant and using land ramp--much harder to disrupt.

Sliver Overlord is technically a better commander than Sliver Hivelord but all three of the "big three" Sliver lords make good commanders Sliver Queen being the third). There is definitely something convenient about mass indestructibility. Sliver Legion isn't a good commander but great in the 99.

Stabby-Heads ☣ (Budget Slivers)

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Sliver Hive occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%