|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Common|
|Mirrodin Besieged: Phyrexia (MBP)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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4 days ago
2 weeks ago
I've had Phyresis in here for a while, but it's been cut because I haven't found it necessary, with having Empyrial Armor and Battle Mastery and the like, especailly once I have a lock of Necropotence + Solitary Confinement out, I essentially can't lose, so taking a turn or two to grab Armor and Mastery isn't painful at all, especially with a load of counters at the ready to counter anything relevant.
tl:dr - great card, bit win more.
3 weeks ago
hey outofnothing0! i was adviced, playing your list in a multiplayer game, to runPhyresis or Battle Mastery (to swing for death my opponents faster and winning the game also with the help of helm of obedience rip combo) what would you advice? also phyresis read in the flavour text "Perfection is at hand. You have been freed of weakness and made compleat." and it seems to pair so well with zur that i wonder if it was made for him.Also i haven't bought a Mox Diamond yet but i wonder,seen the hight price, if a mana vault could replace it or not as a mana rock.thanks a lot for the advice!
1 month ago
Here we get to some VERY IMPORTANT additions, Equipments!
- Ring of Xathrid Makes him indestructible at will, and get bigger
- Phyresis and Grafted Exoskeleton Put opponents on a clock, since you only need to do 10 damage to win
- Hammer of Nazahn Insta-equips everything, and gets indestructible
- Swiftfoot Boots Grants protection and speed
- Bloodforged Battle-Axe Goes absolutely stupid if left unchecked
1 month ago
Ok from the original rendition I have removed;
--Added Plainswalker--Ob Nixilis Reignited
-Removed Instants-Executioner's Swing
--Added Instants--Ready / Willing
1 month ago
1 month ago
Phyrexian... Idk I guess infect may be something worth looking into. But honestly certain voltron commanders are really awesome for kitchen table.Uril, the Miststalker is fun and some fantastic colors for aura-based voltron. he can even get an enchantress draw engine that really gets things going, with vigilance trample and haste being very available to him.
Sigarda, Host of Herons is by-far one of the better Voltron options due to the innate issue with most voltron decks is that group sacrifice and targeted sacrifice are the bane of your existence
Sram, Senior Edificer is a great one. White has some of the best auras and equipment support. He's cheap to play (and bring back) and is an engine on his own, drawing cards just for trying to do what you're gonna do anyway. Not to mention, your mana base is SUPER easy on your budget.
Shu Yun, the Silent Tempest is one of the most explosive decks out there. having a pump and control base is extremely strong as long as you grab card draw to keep him going, he's quite the powerhouse. Just Distortion Strike + Titan's Strength and you have 18 unblockable damage launching at someone. That was 2 cards you played and 4 mana used. (if he's already on the field) There is a reason some people call him "One Punch Man"
Now if you want the obvious ones, here they are...
Rafiq of the Many is the grand daddy of Voltron as a strategy. Using his own ability to buff himself then having some really solid aura and artifact support. Though, he's got a reputation as a huge powerhouse making you the target almost always.
Narset, Enlightened Master You want to do all the things all the time once your commander hits the field? Narset is pretty much just swing to do what ever the fuck you want. The downside is that you will either use no other creatures, or almost none. She's downright broken, but has so many options open to her. So you could make her a "take so many turns until your opponents die of old age" or "lets make a weird artifact canon cause I can" to "lets play a storm deck" her power and threat level is entirely based on what you intend to do and how you build/imagine the deck.
Finally Zur the Enchanter more like "Zur who gives cancer". this guy most of the time is an enchantment based control deck. where your opponents do nothing while you tutor for any and everything you might need. This guy is super powerful and is banned in 1v1 for a lot of reasons. Just imagine a tutor on a stick to some of the most powerful enchantments. Ethereal Armor, Imprisoned in the Moon, Darksteel Mutation, Karmic Justice, Authority of the Consuls, Phyresis, Stasis, Land Tax Nevermore, Rest in Peace, Propaganda, Solemnity, even Necropotence. Any of these can just be grabbed if needed to answer any threat. while you either kill with commander dmg or stall into a combo. The deck is very rarely not gonna do what it intends to do.
These are some of the better voltron commanders. Personally if you want to use a commander from the Phyrexian blocks.
Urabrask the Hidden can do it.
Vorinclex, Voice of Hunger is expensive but a for a reason.
Thrun, the Last Troll is from new phyrexia I'm pretty sure. very safe and regenerate saves auras from falling off of him, makes him a solid pick.
1 month ago
I think without a really strong target like Invisible Stalker or maybe a trick like Cinder Elemental, Tainted Strike will be worse than just playing a strong infect creature to begin with. If you run more Plague Stinger, Ichorclaw Myr, Flesh-Eater Imp, Hand of the Praetors, and swap Contagious Nim for Phyrexian Crusader or Razor Swine, you'll be more resistant to removal and won't have to spend cards just to gain infect. You can use that mana instead on cheap pump spells like Titan's Strength and Vampire's Bite. If you do stick with the Strike, I'd probably go all in on creatures that benefit from it. Vexing Devil, Goblin Guide, and Monastery Swiftspear would be the usual suspects, but I have always wanted to test out Immolating Souleater myself. Grafted Exoskeleton could probably be replaced by or supplemented with Phyresis to speed things up, and I'd also look at Rogue's Passage for Whispersilk Cloak redundancy if flying isn't strong enough evasion.