|Commander / EDH||Legal|
Printings View all
|Mirrodin Besieged (MBS)||Common|
|Mirrodin Besieged: Phyrexia (MBP)||Common|
Combos Browse all
Enchantment — Aura
Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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4 days ago
5 days ago
If you would like some suggestions,Drop:
Transguild Promenade (not a great mana filter)
painted bluffs (not great mana filter)
River of tears (some comp decks run this but personally i dont like it)
Duskmantle Seer (you have some high CMC cards)
Nucklavee (cmc too expensive)
Wizard Replica (use actual counterspells rather than creature ones)
Dissipate (use a different counterspell: Arcane Denial)
Ravenous Trap (Run bojuka bog instead)
Disdainful Stroke (not a great counterspell: trade out for undermine)
Horn of Greed (this cards actually alright to keep if you cant find a replacement)
Neurok Stealthsuit (actually mentioning this card because its great! glad to see someone use it)
Sphere of the Suns (theres better cheaper manarocks)
Traveler's Amulet (not great ramp)
Wayfarer's Bauble ()
Deny Existence (not great counterspell: trade out for Dream Fracture?)
Negate (get Counterspell instead)
God-Pharaoh's Gift (Too high of a cmc for what it does, when your deck gets further developed you will end up with less creatures)
Mind Stone (trade out for sol ring)
Dimir Charm (i like izzet charm better, not a super whole lot of 2 mana cards you want to destroy in edh)
You have a lot of instant and sorcery retrieval, Honestly with Nekusar in my opinion you should actually replace those cards with more copys (For example Windfall and Collective Defiance are basically copys since they do the same thing) = Consistency, its nice to grab whatever you want from the graveyard but you dont always have that option.Heres some cheap cards to fit in maybe? i play paper and im thinking paper prices, everything here should be under $3
Graven Cairns: Fantastic mana filter, too bad the rest of the cycles are incredibly cheap, this is the only super cheap one
Breathstealer's Crypt: This card is insane for what it is, it hits you too but its still worth it.
Temple Bell Great card, try to tap it at the end of their turns, or use when you need to topdeck a counterspell
6 days ago
Hi, you told me your problem is thar you "would constantly loose with only one or two points of damage left to win".I think we can handle it.
You do want to kill with the infect damage, right?
2 - Don't cast a wheel if you are not going to kill everybody. You have 13 cards with an "wheel" effect, so it is easy to "chain" wheels. Just make sure you have enough mana (7+) and let the world spin. You can chain by:
Having Library of Leng in the field and 2 wheels in your hand. Cast the first one and send the second one to the top of the Library. You'll draw it and cast for the victory.
Having a creature able to attack, an enemy without blockers and Whispering Madness (Cast WM, cipher it in your attacker and it's GG).
Not being unlucky. 13% of your deck is a wheel. If you cast an wheel, there is a chance you can draw another and finish the game.
3 - Add more Tutors to find the Infect enables.
Hope it helps you :)
1 week ago
Isn't there an enchantment that gives infect as well? I think you would need 8 ways to give infect to you guys, otherwise you could be stranded without enough ways to deal infect or life damage. Phyresis. I thought about doing something like this, though it might be good to try to work the math so you don't end up with them at 9 poison counters or something. Heres a look at an infect brew I made if you want
SCORE: 1 | 17 VIEWS | IN 1 FOLDER
1 week ago
Homelessguy thanks so much however I did have Grafted Exoskeleton in the deck however I I felt like it was pretty mana hungry and swapped it out for Tainted Strike. I have thought about Phyresis however the fact that its a enchantment leaves me limited to when I cast it and if I am trying to win with nekusar. It makes him a big target. Thanks again
1 week ago
Hey K1ngMars, thanks for the suggestions! Funny enough I remembered I had this deck and cycled it before I started polishing it up. The first thing I did was clean up the land base. Thanks for assuring me I made the right choices haha.
I love the idea of Soulquake and Guiltfeeder because my playgroup uses a lot of graveyard synergies. Soulquake might be a bit too mana expensive though and all cards would eventually go back to the GY anyways.
I had Wheel of Fate in the deck but hated how I couldn't control when it was casted.
Raiders' Wake also seems great but I just have no idea what to cut for it, or any of the others to be frank. I'll work on that though. Thanks again for the help!
1 week ago
My Nekusar deck is built as sort of a group hug, draw-all-the-cards deck; and for that reason, it only has three ways to win. Bloodchief Ascension and Mindcrank loops in a win, Phyresis or Grafted Exoskeleton is usually how things play out, and Forced Fruition got me there once (by decking, not damage) -but it often helps the other players find answers.
I don't want to make too many suggestions; because by then, you'd just be running my deck. I'll leave it below if you care to view, upvote, or comment. Good Luck.
Commander / EDH
SCORE: 1 | 31 VIEWS | IN 1 FOLDER
1 week ago
Charmbreaker Devils can be used for recursion.
Spiteful Visions and Phyrexian Tyranny are both cards that I would put in Nekusar EDH decks. Yes, it does do damage to you, but with Nekusar on the field, along with other damage engines like Parasite, you will outlive your enemies.
Glacial Chasm is a card that stopped my Nekusar deck in its tracks when I played against another Nekusar deck. Maybe you can try it out.
Nin, the Pain Artist serves as a creature removal outlet and a forcefeed engine.