|Commander / EDH||Legal|
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- Bazaar Trader and Krovikan Whispers
- Can I send Treacherous Pit-Dweller to my opponent with Bazaar Trader after undying?
- Exchange control of Mirror Entity = opponent's creatures die?
- Humble Defector and Bazaar Trader for free card draws?
- What happens if I give my opponent Last Chance with my Bazaar Trader?
Creature — Goblin
Tap: Target player gains control of target artifact, creature, or land you control.
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Bazaar Trader Discussion
1 week ago
I feel like more sac outlets and more creature theft are a good plan, with a sideboard designed to swap in for those creature theft cards. Bazaar Trader oddly enough looks like it will underperform compared to a creature to sac to choker. I'd give some thought to Spawning Pit, Timely Reinforcements, then depending on what your overall list looks like, Ashes of the Abhorrent, Aven Riftwatcher, Witchbane Orb/Orbs of Warding and Pious Evangel Flip.
1 month ago
Bazaar Trader is another way to hand off some permanents to your opponent.
Commander / EDH
SCORE: 2 | 46 VIEWS | IN 2 FOLDERS
2 months ago
2 months ago
So, I don't know why I didn't think about this till now, but Mogis actually presents a problem with Xantcha. The same could be said of Tainted AEther. Here are some cards I think would be interesting:
Visions of Brutality, Vampiric Link, Treacherous Link, Disrupt Decorum, Rakdos Signet, Bazaar Trader, Uncaged Fury, Temur Battle Rage, Psychotic Fury, Latulla's Orders, Havoc Festival?, Vandalblast, Everlasting Torment, Geth's Grimoire, Dreadbore.
2 months ago
passascats Thank you for the suggestions! I agree. Vandalblast is an excellent addition. Languish is also a good card and I will see about adding it. Bazaar Trader is also a great suggestion and one that I had in my Zedruu the Greathearted deck before dismantling it. I should have remembered that one as that would solve one of my big problems! And Homeward Path was in the deck before I got rid of everything to rebuild the deck into its current form. Must have forgotten to add it back in :p
In regard to the Instants. They are probably the way the deck should go. But I am keeping it all to enchantments just because I like it a bit more and I think it will be a little more unique that way. I will keep them in mind though. Thank you for the suggestions and the +1.
2 months ago
I like what you have going here.
I don't think you should worry to much about getting enchantments back, I would just draw into new ones and rebuild as needed.
Removal wise, if Vandalblast isn't out of budget you need one in here. I would also look at wide removal like Languish that chops down little armies but leaves your commander untouched. Latulla's Orders fits your theme and could help slow down your opponents.
I think something like Bazaar Trader is worth a slot for those times you regain control of your commander. You might even want to run a Homeward Path for niche situations where your opponent who is controlling her plays a sac outlet. I also think that Uncaged Fury, Temur Battle Rage, and Psychotic Fury would be super handy, and could make getting to 21 a lot easier.
Also, you may consider building a larger than normal mana base. With significant mana the card draw ability could be an alternate elimination option. This would also help if you need to recast and rebuild throughout the game.
Good Luck! +1 from me.