Infernal Genesis

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Infernal Genesis

Enchantment

At the beginning of each player's upkeep, that player puts the top card of his or her library into his or her graveyard. He or she then puts X 1/1 black Minion creature tokens into play, where X is that card's converted mana cost.

kangbu on You Gotta Pay The Troll Toll

4 months ago

Great deck man! Have you thought of giving more tokens to your opponents?

Infernal Genesis might work with the theme of tokens dying, makes your commander get big faster. Blood Seeker works with your commanders ability as well.

Rocketman988 on Defile Me Daddy Rakdos

7 months ago

Hey 77hi77! I love the angle you are going for with the deck, the "playing like a demon" role. I really like the token subtheme, and it feels like you could lean into that even more to give you more breathing room to swing with Rakdos. With more emphasis on a token subtheme, you wouldn't set your board back as much when you swing with Rakdos for "revenge" when your besties turn on you. Instead of resource denial, he'd play as incentive for others to leave you alone OR ELSE. Flavor wise, the legion of tokens would represent your minions that are sacrificed to get what you want.

Burn Down the House, Dance with Devils, and Devils' Playground would fill out the devil token subtheme you have going on, and Asmodeus the Archfiend, Fiendish Duo, Mayhem Devil, and Sin Prodder add even more devil synergy that aligns with the deck goals.

Army of the Damned, Carrion, Curse of Opulence, Dreadfeast Demon, Endrek Sahr, Master Breeder, Wand of Orcus, and Infernal Genesis are all great token cards that fit the infernal theme. Baeloth Barrityl, Entertainer plus pump effects means permanent goaded enemy creatures and treasures for you to ramp with or sac to Rakdos as long as he's on the field. Speaking of pump, Arterial Alchemy can increase the power of your creatures, makes 4 permanents to sacrifice, and gives the deck even more draw power. Bloodthirsty Blade is a great demonic artifact to gift to problematic creatures. Black Market Connections gives you ramp, card draw, or tokens depending on what you need at the moment. Bite of the Black Rose is a super fun "choose your doom' flavor card. Head Games is a terrific demonic deal- while searching their library, see what deals they're willing to give you in order to get what they want. If they don't make a deal with you, they pay the price.

I hate to be the bearer of bad news, but Rakdos's abilities are not targeted abilities, so Wyll's Reversal cannot copy Rakdos's sacrifice triggers. Likewise, you can copy Rakdos's on attack ability, but it will just make YOU sacrifice half your permanents again. Since Rakdos's ability does not target, so new targets cannot be selected for it; copying his abilities just does it again to the same person it would already affect. Additionally, Rakdos's abilities have separate triggers- one that triggers on your attack and one that triggers on dealing damage to an opponent. So you do have to deal damage to an opponent to copy the opponent sacrifice ability with Strionic Resonator or Lithoform Engine. That being said, Maze of Ith is an ability that goes on the stack when activated, so it can be responded to with cards like Bolt Bend, Not of this World, Deflecting Swat, etc. Maze of Ith and instant speed interaction usually targets too, so Lightning Greaves/Swiftfoot Boots help a lot with that too.

DrukenReaps on Cards that put creature token …

1 year ago

Interesting choice going without , just a preference for Teysa?

The Hunted above are great options.

Plague of Vermin won't force opponents to take tokens but if they don't and you grab say 20, that'll be brutal. Since you gain life it should be a good card for you no matter the outcome.

Acorn Catapult, Warren Weirding, Tombstone Stairwell exist, I guess.

Gallows at Willow Hill seems neat. You'll need to make sure you have a decent number of humans to make it work consistently. With 19 creatures I'd say if ~10 are human strongly consider it.

Genesis Chamber and Infernal Genesis should do good work.

burstingdecadence on Yandere Simulator: "SWEET" Ver. :)

2 years ago

JackMinds a classic and yes I have run it in the deck previously. Great card, and it synergizes well with things like Infernal Genesis and Bastion of Remembrance. I have a host of reasons I'm not running it now, I'll have to add it to the notable exclusions, so thank you for the suggestion. I have a lot of repeatable draw already (particularly from the walkers), I'm not usually trying to get crazy value from death shenanigans, and it's always difficult to balance colorless spells since this deck does lean heavily on black devotion due to K'rrik. Most importantly, this is supposed to be a suicide black list that plays creatures only for them to die to Massacre Girl's wipe, and that makes Clamp awkward to work with. If the deck is doing its job, Clamp has nothing to gain value from, and if Clamp is doing it's job, MG can whiff. I suggest having a couple sac outlets that can react to MG's trigger at instant speed. All that aside though, I cut Clamp for things that felt more fun and excited my playgroup more. The deck is in a pretty optimized spot overall, so I'm currently excluding similar staples and combo pieces in order to make room to test silly stuff like VecnaTron.

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