Intimidation Bolt

Intimidation Bolt


Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
Alara Reborn (ARB) Uncommon

Combos Browse all


Format Legality
Block Constructed Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Noble Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Intimidation Bolt Discussion

desmondwrite on Angel's Advocate

1 month ago

Traded out Sure Strike for Heightened Reflexes. I like being able to leave First Strike behind.

Heat Shimmer >> Intimidation Bolt so I can kill one of my tokens and not have an enemy attack me. (Also politics)

Mana Geode >> Grafted Exoskeleton for infect damage. I have enough rocks as it is.

Cut Sun Titan even though he was as foil :( for Tethmos High Priest.

Cut Fabled Hero because he's kind of selfish, isn't he? Replaced with Livewire Lash.

Someday will replace Renegade Tactics with a similar instant that gives me draw. But not this day. Not this day.

Profet93 on Welcome to Elsha's Monastery

3 months ago


Questions about the following....

Intimidation Bolt - Weak? --> Lightning Bolt

Restore the Peace - Weak?

Settle the Wreckage - Seems like a lot of mana to hold up for a situation(al). How has it been for you?

Juntu Stakes - Is this against decks that have lots of mana dorks/a meta stax piece?

Blackheart426 on THE WAR IS ON! [EDH] BASANDRA

4 months ago

I like this deck! For your consideration, Boros Charm to protect the fortress, Intimidation Bolt for if things get a little out of control or want to plan differently (smpke an opponents hatebear while preventing your creatures from swinging or hitting an opponents creature because you need one more turn to prepare), Labyrinth of Skophos, Harsh Justice and Deflecting Palm to turn the tables, and Stalking Leonin for more removal. Keep up the great work!

Cloudchaser.Kestrel on Sun-Feather

10 months ago

I would cut:

Insufficiently on theme - these are good cards but don´t take advantage of your commander or what you´re trying to do. Magnetic Theft , Comeuppance , Electrodominance , Lapse of Certainty , Panic , Return to Dust , Teferi's Protection , Temur Battle Rage , Titan's Strength , Wear , Acrobatic Maneuver , Wheel of Fortune , Blasphemous Act , Day of Judgment , Empty the Warrens , Faithless Looting , Gamble , Kari Zev's Expertise , Wrath of God ,

Removal targets: Smothering Tithe , Gisela, Blade of Goldnight

good cards you don´t really have the support for. Aurelia, the Warleader , Avacyn, Angel of Hope , Cloudshift - the only solid target I see is Sun Titan ? same with Eerie Interlude

Paradox Engine was recently banned in commander.

Given that I cut more than the needed 16 I´ll point out a couple feather allstars you´re missing.

Aurelia's Fury - does so much. One damage to one of your creatures and you have repeatable tapping, removal, and combo protection. Intimidation Bolt - repeatable fog when targeting your own creature. Spawning Breath - this is your smothering tithe replacement, mana, creatures for Zada to target, and removal in a pinch all on an instant. Orim's Thunder - kicked is the best repeatable enchantment and artifact removal I´ve found.

TwinStags on Feather: Mid-Budget

1 year ago

I’m hung up on

Aurelia's Fury : expensive, not a ton of play

Intimidation Bolt : not always worried about being attacked with all the token defense

Reckless Rage : doesn’t hit everything, sometimes it’s good though

Wrath of God : idk, need right cards in hand to play

Grapeshot : reckless rage feels better

I built my deck without Paradox Engine so I’ve always had difficulty with Certain cards. Adding Unwinding Clock keeps the deck moving though

ChibiNature on Feather EDH Spellslinger

1 year ago


You dont need to worry about the competitive level of a deck. It doesn't really mean a whole lot on this site lol.

How I usually play my Feather, the Redeemed is ONLY if I have a draw engine in hand, or have Sunforger on the field already. Otherwise I usually play like a stax deck as I tutor with smaller creatures. And yeah most of your tutors will be luck of the draw, which is why we try and include as many of them as possible.

All in all I can only really make changes to your deck based on how competitive your meta is, or what kind of decks they bring. for instance cards like Stonehorn Dignitary would never work in my deck since there is only one player in our group that cares about the combat step. Also when adding stax pieces like Intimidation Bolt you need as many Paradox Engine tutors as possible, since casting a card every turn in order to lock them down can be hard (also remember you wont ALWAYS need to cast Intimidation Bolt , since not everyone needs to attack for their deck to win).

VaalVanir on Feather EDH Spellslinger

1 year ago

ChibiNature How is this deck so far? I'm having trouble making that connection from having Feather, the Redeemed on the board to getting Sunforger into my hand.

If you take a look at my deck list you'll see that I've added Thalia's Lancers . Tell you the truth, it's great... and not that great. I don't have a tutor for it so I'm relying on luck of the draw (which sucks by the way).

You'll also see that I've added Stonehorn Dignitary which is great because I can tutor for it, and cast Cloudshift and lock down opponents that rely on combat to trigger their tricks or stop them from killing... ever. I found it easier to lock down opponents pre-Paradox phase by using only 1 White per opponent's turn instead of using Intimidation Bolt that costs 3 mana per opponent's turn (THAT'S 9 MANA!!).

I took out Boros Charm and it made my competitive level from 87% to 94%, go figure... I have no idea why it would go up that much.

ChibiNature on Feather EDH Spellslinger

1 year ago

VaalVanir Intimidation Bolt is a decent inclusion. I dont run it but I see a lot of other lists run it. You need to be careful with it tho, even if Feather, the Redeemed has 4 toughness. But having a recurring fog effect every turn is nice against the large number of mono green Craterhoof Behemoth combo decks out there as well.

Also do not underestimate infinite colorless mana. You can win the game off of a single cast of Aurelia's Fury , but honestly I wouldn't consider it if it didn't also let you tutor 2 cards with a single activation of Sunforger

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