Gold-Forge Garrison

Front:

Golden Guardian  Flip

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Tokens

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Gold-Forge Garrison

Land

(Transforms from Golden Guardian.)

: Add two mana of any one color to your mana pool.

, : Create a 4/4 colorless Golem artifact creature token.

EDH 0 / 0
Riku of Two Reflections feature for 200 Card EDH
EDH 281 / 47
The Tabernacle at Pendrell Vale feature for Lands of Magic

Neotrup on How does Edgar, Charmed Groom …

2 years ago

Assuming Infinite Reflection is still enchanting Edgar, Charmed Groom  Flip, the creatures will return with their back face up as Edgar, Charmed Groom  Flip. They will not be Edgar Markov's Coffin because Infinite Reflection is still making them enter as copies of the creature Edgar, Charmed Groom  Flip, not as an actual copy of the card. If they're instructed to transform by some other means, you'll flip the card over, but they'll still be copying Edgar, Charmed Groom  Flip.

If Infinite Reflection is no longer in play, the creatures will return on their back face, not copying anything, so as Lord of Lineage and Angelic Enforcer as @Polaris mentioned.

If the transforming double face card isn't a creature on the back side, it will return as the back side regardless of whether Infinite Reflection is still in play, such as Liliana, Heretical Healer  Flip returning as Liliana, Defiant Necromancer or Golden Guardian  Flip returning as Gold-Forge Garrison. In the case of the card returning as an aura (such as Faithbound Judge  Flip or Binding Geist  Flip returning as Sinner's Judgment or Spectral Binding) you get to choose the object the aura enchants, and doing so does not target so you can enchant an object with Shroud or Hexproof.

itsbuzzi on Pioneer Lands Data Base

4 years ago

Battlefield Forge, Caves of Koilos, Command Tower, Conqueror's Foothold, Crypt of the Eternals, Forest, Gingerbread Cabin, Gold-Forge Garrison, Grove of the Guardian, Holdout Settlement, Island, Llanowar Wastes, Lost Vale, Mountain, Plains, Primal Wellspring, Rupture Spire, Shimmering Grotto, Spires of Orazca, Swamp, Temple of Aclazotz, Tomb of the Dusk Rose, Treasure Cove, Wandering Fumarole, Wastes.

I used to give me a complete list of lands and subtraced what you had. I know Command Tower doesn't actually do anything but it's still legal. Do with that what you will. I also added the basics. They seem unnecessary but the addition of Wastes may be useful information.

Hope this helps!

elgosu1337 on Brudiclad, Telchor Engineer

5 years ago

Thanks everyone for the comments! Individual replies below.

Crivaro: Cloudpost would be interesting if I can find a way to copy it.

SmashPortal: Helm of the Host would be good if I had more legendary creatures to copy, but for now the mana investment is too heavy since it's 9 mana for 1 token.

MST_Negates: Reef Worm is 4 CMC so usually not a turn 2 play, and is definitely one of the best options for resilience.

BolasFucks: Phyrexian Processor certainly can make a big token, but the life cost is risky and the tokens don't trample. Angrath's Marauders and Borderland Behemoth can frequently deal more than 40 damage for each token without having to pay life. Mechanized Production is a good alternate wincon and also a way to copy an artifact, but currently most of the things in this deck worth copying are nonartifact, and it needs to last through all my opponents' turns before I can win with eight artifacts of the same name.

Ben773: The myriad cards are decent but not the most powerful things to be doing. Crush of Tentacles removes all the tokens we have already made. Precursor Golem tokens are vulnerable to spot removal on the original. Gold-Forge Garrison 4/4 is not worth it. Copying the 5/1 tokens from Rite of the Raging Storm means they all get sacrificed at end of turn. Metallurgic Summonings is already in the deck. Infinite Reflection costs a lot of mana and only affects nontoken creatures. Mirror Mockery tokens can't be copied since they only appear after Brudiclad's trigger is over. Flameshadow Conjuring is a card I quite like from my other decks and might try out in this. Inferno Titan dealing 3 additional damage per token is quite little. I'm trying to include a few more card advantage options. I do have Pact of Negation and Spell Swindle as counters. I might also include Force of Will and Swan Song as low mana cost options.

EDedan on Lands for the win

5 years ago

Wonders about how good Blood Sun really is for the deck cause you use Hashep Oasis, Ifnir Deadlands, Inventors' Fair and Spires of Orazca, Conqueror's Foothold, Gold-Forge Garrison.

so don't know about the thing which cancels the usefulness of the lands other than tapping the lands for mana :/