Angrath's Marauders

Angrath's Marauders

Creature — Human Pirate

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Browse Alters View at Gatherer

Trade

Have (1) metalmagic
Want (1) BasedNorseman

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Angrath's Marauders occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Angrath's Marauders Discussion

PlutoniumWedding on Torbran, Thane of Pissing Off Your Friends

1 month ago

Guttersnipe and Electrostatic Field seem underwhelming with only 13 total instants and sorceries, two of which kill them. Gratuitous Violence and Angrath's Marauders, however, are one-sided versions of Furnace of Rath, even though Gratuitous Violence is creatures only.

I imagine turning every single-damage ping into six damage with one doubler and Torbran must feel good.

criscofieldsforever on Major Heart Burn

2 months ago

I love the name of this deck, Flavor win! New cards to add would be Fiendish Duo and Repeated Reverberation. Also Angrath's Marauders for another damage doubler, Backdraft Hellkite and Charmbreaker Devils for recursion. A great card in mono decks with less recursion choices is Conqueror's Galleon  Flip. Also cut Blaze for Burn from Within, it is about the same price but miles better, although I do love seeing Blaze. Maybe a mana doubler would help but they are all pricey, Gauntlet of Power or Caged Sun. Ruby Medallion is another but has a price tag. Lastly Neheb, the Eternal. Hope I helped.

TinkererEDH on Ilharg, the dashing

3 months ago

This deck is ridiculously powerful 1v1. Several of my faster and more competitive decks could barely get going before either ilharg commander killed or just too much damage overall hit through. This deck laughs at other decks that build their commanders up and swing in for 24 commander damage turn 10. Turn 4 or 5 someone's about to die with ilharg. Someone could potentially die T3, with ideal hand plus draw. T1: Mountain - Sol Ring + Ruby Medallion or a mana rock, T2 Mountain - Ilharg (or Ogre Battledriver ), T3: Mountain - Berserkers' Onslaught , attack with ilharg, bring in Angrath's Marauders . Damage - Ilharg +2 power plus 6 power double the damage, double strike 32 commander damage to the face. Trample.

WUBRG87 on Buff-Boy, Brion Swoll-Arm

3 months ago

king-saproling , cards I own and are available that aren't in other decks are:

Sarkhan's Unsealing

Angrath's Marauders

and

Ancient Stone Idol

have any idea as to what to cut? I'm trying to cut some of the six & seven drops because the list has a pretty heavy top end. Any advice given would be very helpful. thank you!

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