Angrath's Marauders


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Angrath's Marauders

Creature — Human Pirate

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Angrath's Marauders Discussion

K1ngMars on Help Finding Cards for a ...

2 days ago

I'd consider cards that tap all the creatures of your opponents (which also protects from incoming attacks your planeswalkers):

And I'd also consider cards that double the damage rowan can deal with her minus ability, so that you can better clean the board:

Chhris on Looking for a fun, new ...

2 weeks ago

I have DrukenReaps decklist for Mairsil, the Pretender saved to my folders because even though I don't play black, I liked the decklist THAT much, so I definitely recommend that as a place to start.

My favourite kind of decks are lanky things that somehow work sometimes, and as of right now, my favourite deck to play at the moment is my Brudiclad, Telchor Engineer list: Get the most out of your Myr in 3 easy steps -- it is completely ridiculous, and mainly centred around making a buttload of tokens, turning them all into Utvara Hellkite or Angrath's Marauders and going lanky as hell.

Ledfox on Parun's sick wheels

1 month ago

Thanks for the suggestion Brutal_B.

Angrath's Marauders gives me whiplash. I would always prefer to wheel, remove or cast a wincon instead. A rapid ping spellslinger deck with lots of damage sources really likes this card, but in Parun's Wheels it just draws a target on Niv.

Brutal_B on Parun's sick wheels

1 month ago

This looks like a lot of fun! Have you considered Angrath's Marauders ?

Brutal_B on Just check this out...

1 month ago

Ditch 3 lands and about 8 rocks and play more instants and sorceries. I know you're aiming to pay out big for those X spells but you have to few for it to be effective. People will catch on right away to your gameplan and with only 17 spells for damage/lifegain (and a weak creature base for combat), you won't be able to play fast enough to stay alive. Maybe a few more proactive creatures like Angrath's Marauders and Guttersnipe ? Maybe some spell copying too? Spells like Reverberate , Bonus Round and Doublecast .

Other cards I'd suggest: Insult / Injury . Comet Storm . Pyromancer's Goggles

If I were you I'd swap out City of Brass , Forbidden Orchard and Mana Confluence for basics. You're only playing two colors so it's not like you'll be hard up for a certain color.

This is all my opinion and it could be wrong. Have you physically played this yet?

bryanedds on Feather and Flame

5 months ago

Completed, but skipping Angrath's Marauders.

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Angrath's Marauders occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%