Angrath's Marauders

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Angrath's Marauders

Creature — Human Pirate

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

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Angrath's Marauders Discussion

DrkNinja on Gruul lands wins

1 week ago

These cards are absolutely NESSECARY in any omnath deck and will give you a HUGE advantage in any game.

These are cards that, I run in my deck because they all are apart of my gameplan to combo out and kill all of the players at the table, and I play in a 6 man pod.

And if you want to play test the combo version of the deck, or just do me a solid and upvote the deck, here it is


Zendikar's Omnipotent Rage

Commander / EDH DrkNinja

124 VIEWS | IN 1 FOLDER


5c0r910n on Grix and Stones, Draw Cards and Break Bones

1 month ago

holy walls of text, also i run Angrath's Marauders, but im a mad man don't think its the best card for the deck but its fun

jemm13 on Hurloon Brothers - Heat and Treat

2 months ago

Honestly, I'm running 2-3 planeswalkers, Chandra, Bold Pyromancer, the Chandra, Torch of Defiance, and Jaya Ballard, if only because they're extra mana and burn. I might cut them, and other stuff out later. Also I'm running Darksteel Plate to give protection from the burn spells, and may even throw in Sword of Fire and Ice as it gives protection from red, and all of the red board wipes are damage based, thus working even when they are non-targeting.

Also, for creatures, Rhox Faithmender, Satyr Firedancer, Grand Abolisher, Angrath's Marauders, Dualcaster Mage, Felidar Sovereign and Boros Reckoner synergize well with your spells/makes sure they go off. plus the red colored, blue targeting coutnerspells are great for when someone tries to screw over a massive X spell/casting FS/SS.

GoblinsBeatElves on Hidetsugu, Traitor to All

2 months ago

Try Insult / Injury. You only need one turn to kill someone with Heartless Hidetsugu, and it is a lot cheaper mana-wise than your other doublers. It also makes sure that damage goes through to your opponents and cannot be prevented. Also, if youre really looking for doubling Hidetsugus damage, you could try Angrath's Marauders. Nice job so far, though.

Loreshadow on Can Elite Arcanist cast copy ...

2 months ago

If Elite Arcanist + Naban, Dean of Iteration , gets to exile and cast two mana stacked cards at once, then can one of these cards, as a copy spell, copy the other card? And does having two cards cast trigger Surge? Would surge have to be cast last every time?

For example. After getting my two creatures out I hand off Wizard's Lightning + Wizard's Retort . Everything seems good so far, a counter spell, followed by 3 damage, a true counter-strike spell for 3 colourless mana.

But when we try Overwhelming Denial + Unstable Footing , Do I get to cast my red spell, and target it if kicked, and then Surge into my counter spell target? Or will I be unable to use them in seperate order? Will my tap cast be too slow to cast two spells and still choose my targets? Can I spend 3 colourless to make sure my counter can't be countered and damage can't be prevented and further inflict 5 burn damage to target player for 3 additional colourless, for a total of 6?

I'm assuming Rebound doesn't work with him unless cast separately by hand due to exile portion of rebound? Copy goes poof?

So on to the third portion. Copying spells cast using the same tap/ability. When we combine Reverberate + Slip Through Space in a single tap, will I get two Slip Through Space? Giving me 2 unblockable targets and draw 2 cards for 3 colourless?

And what happens when Howl of the Horde + Twincast are paired up after an attack? How do they copy each other, should they, and what is the highest number of spell copies they can provide a follow up spell? Is it simply, that Howl of the Horde multiplies Twincast by 2? For 3 copies of target spell? And can that target then be Howl of the Horde for 6 future copies of a target follow up spell for a foundation of 5 colourless mana as a setup?

Can an Exquisite Firecraft then do 28 uncounterable damage? For a total of 8 colourless mana? Or 5 colourless mana with a Living Lore sacrifice? 56 damage with Angrath's Marauders or Insult?

Can I combine Dispel + Wizard's Lightning without canceling my damage out? Can my counter spell be fizzled out to let my burn deal damage or will I not having a dispel target, prevent me from completing the tap?

Can I use a Lightning Bolt + Scatter to the Winds without any counter targets by just targeting my Lightning Bolt so that I can cast my Awaken at the end of a turn for 7 colourless even if my opponent cast no spells? And does Awaken work like Kicker as all colourless, or do I need a very specific mana type as specified on the Awaken cards?

Almost done. :) Does Kaho, Minamo Historian stack her exiled spells together in one mana shot or do they split in three? And if she got doubled by Naban, Dean of Iteration, would she have to cast all 6 at a time, 3 and 3 seperately, or can she cast them all individually?

Now... Mindswipe. So, if I were to copy this with the same target, the first spell would remove the target of the second the cancel out correct? Can I copy it for two mana using my second spell and then choose new targets for double if they try and counter my counter with their own? Or will the copy be too early and be unable to choose anything not by the first? What if there were already two instants out? In what situation would a double Mindswipe be possible?

Lastly, for spells like Cryptic Command, does copying it let you choose new versions of it or is the same choice made?

SecretEgret on Saskia and Her Battalion

2 months ago

Lowering your curve and cutting some of the slowbies like Agrus Kos, Wojek Veteran, Goring Ceratops, Victory's Herald, Cathars' Crusade and Pathbreaker Ibex might help your playability.

To be honest almost none of your 4 drops measure up to Saskia, so feel free to cut any of them except for Whip of Erebos

Cards like Ghostly Prison don't really seem to fit well into your game plan.

Try adding some scaling 1 and 2 drops like Experiment One, Scute Mob, Gyre Sage, Signal Pest, (and any of the 2 drop battlecry) Anafenza, Kin-Tree Spirit, Precinct Captain, Voice of Resurgence, Akroan Hoplite, Hanweir Militia Captain  Flip

Blink effects like Restoration Angel work well for reassigning Saskia. Angrath's Marauders is an affordable 1 way damage doubler.

iPlaySlivers on Swiggity Swooty, Comin' fer dat Booty

2 months ago

The only thing I can say is that 20 lands might be to few for your Angrath's Marauders, so I would try to find I replacement. (Although I do not know if there are more playable pirates)

+1 for name, wish I could +9 more for the description :D

Argy on Indomitable Wins

3 months ago

I can't really take a good look at cards that you don't link. Please don't do that in future.

Ghalta can close out games, but would be terrible in this deck due to the casting cost.

If you get stuck with it in hand, which does sometimes happen just through draw, then it is dreadful for this deck.

I can't see the other two Creatures you have suggested being better than the ones you already have.

Torrential Gearhulk actually seems like the way to go, if you can afford them.

Similar P/T to Combustible Gearhulk, easy to cast from hand, let's you play a card from your Graveyard, and can be Flashed in.

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