Captivating Crew

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Ixalan (XLN) Rare

Combos Browse all

Captivating Crew

Creature — Human Pirate

: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

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Captivating Crew Discussion

x_ile on Arrrrr you ready?

2 days ago

+1 just for the name LOL xD well done :)

As for the deck, I would like to tell that the suggestions of Zalader, are really on a point You might want to also take a look at Captivating Crew, it's a pirate, that not only is modestly balanced as a 4/3 he can help you use bigger treats like dinosaurs to your advantage. If you go that way, of stealing opponent board, I also suggest sacrificial outlets like Ruthless Knave so you can kill your opponent's creatures after you use it against him :)

Hijack might also be worth looking into, cheers mate !

Akujiki on Treasures of Ixalan

6 days ago

To Mick-Tis Mea culpa I forgot about Captivating Crew,

which is probably why you suggest me Bazaar Trader, for short : -not a pirate , only enable 1 card in the deck. I think those 2 reason alone is sufficient to not run it.

xhuggels on Grixis Admiral(Pirate Tempo)

3 weeks ago

agreed, but to be honest i dont really know what i wanna do with the sideboard yet. I like what Siren's Ruse does in terms of defense, but it also takes one of my attackers away. dive down and Sure Strike seems better if you want to keep your attacker, but the latter has no defense, and the former can still be destroyed by huge bodies. Ive been thinking about Dreamcaller Siren quite a bit, and i think it can setup the situation where you get clean hits through quite nicely. Just not sure whether i wanna add more 4 manna stuff. Captivating Crew seems infinitely worse than just adding another Hostage Taker though, ur right there. The mill was for control match-ups, with a very hopeful mindset that i can actually land the fish(probably wont happen though) but i kinda feel like Navigator's Ruin could work against approach decks. Ill take the ones you mentioned out of the sideboard. Thanks! Though, what would your suggestions for sideboard be? I definitely wanna think Fiery Cannonade, Cancel and Sentinel Totem feels right, as it helps answer threats from token decks, control decks and embalm effects.

xhuggels on Grixis Admiral(Pirate Tempo)

3 weeks ago

interesting idea Zygomatic, but i think the only thing synergy i see is with Hostage Taker and indeed to safe my Admiral Beckett Brass if he gets in trouble. With Kitesail Freebooter itll lose the card it exiled before. Dreamcaller Siren seems strong too, but id give up the flash to make it 3 manna any day lol. dive down has its limited means of helping out in a fight as well. The other thing i can do since im changing up my manna a bit to make room for that mountain, i can splash 1 Captivating Crew and some epic spell that does something in a situation like this, but again its hard to find a ton of manna to just use on something other than holding it up for my removal/permission aspect.

JakeBreake on Mr. Mardu Steal Your Girl

1 month ago

I like Gonti, Lord of Luxury in this deck. Did you consider Captivating Crew?

Also, why include Rush of Vitality?

ErcMan013 on A Deep Secret

2 months ago

After looking through my rares binder, I've decided to switch out both Captivating Crew for 2 Fell Flagships. These vehicles boost up pirates and can be crewed early game for a nasty hit. dzapf2008 thank you for making me thinking about the Captivating Crews.

ErcMan013 on A Deep Secret

2 months ago

@dzapf2008, I run Siren Stormtamer both because the ability comes in handy, and because it's a cheap flyer which can win a game depending on the opponent. Captivating Crew is in there simply for the possibility for a good creature steal, more fun then actually strategy. Vraska's Contempt is just the best 'kill' spell right now in my opinion. It beats both gods and planeswalkers plus a little life gain. I did consider Vraska, Relic Seeker but the cost turned me away. I could see switching out Captivating Crew for her, but all in all the token generation is strong enough.

dzapf2008 on A Deep Secret

2 months ago

I really like your deck. I have made a similar one, U/B/R Pirate Treasure. I would like any suggestions you could give my deck. Why do you have Captivating Crew and Siren Stormtamer in your deck? I didn't include any creatures that didn't add a treasure token. I could see using Siren Stormtamer's abilities but not Captivating Crew. Do you ever use Vraska's Contempt for a Planeswalker, or just creature removal? What do you think about adding Vraska, Relic Seeker as a second wincon & token generator? Sorry for so many questions. +1 Upvote from me!

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