Creature — Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to target creature, player or planeswalker.
Printings View all
|War of the Spark (WAR)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Mayhem Devil Discussion
2 weeks ago
I have a lot of recommendations for you. These may be pricey so I apologize if they're out of your price range but here you go:
Cards To Add Show
Add Reyhan, Last of the Abzan . If you can put +1/+1 counters on your creatures, your devourer will get HUGE real fast! Gets crazy too if you eat everything with Mycoloth and all those extra +1/+1 counters go to him.
Add Triumph of the Hordes . This cards a no brainer for token swarms and huge powerful armies. Remember, it only takes 10 infect to kill someone.
Add Moldervine Reclamation . Just a simple life gain/card draw engine for your devourers.
Cards To Swap Show
Replace Thorn-Thrash Viashino with Bloodspore Thrinax . Viashino doesn't provide any positive effects for devouring. Bloodspore Thrinax on the otherhand can push a token deck into an absurd board state.
Replace Mother Bear with Jade Mage . Mother Bear is situational and requires her to be in the graveyard prior to using her. And the value isn't all that great. With Jade Mage you can use all of your mana every turn to do at least something.
Replace Emrakul's Hatcher with Tendershoot Dryad . Emrakul isn't that great for your token production. Tendershoot on the other hand can buff all of your saprolings and in a 4 player game, it'll produce 3 tokens by the time it comes back to you.
Replace Algae Gharial with Poison-Tip Archer . You won't get much value out of Gharial. Poison-Tip Archer on the other hand can be lethal if kept on the board. It's basically a stronger Mayhem Devil .
Cards to Cut Show
Mana Rocks Show
Wayfarer's Bauble , Arcane Signet , Chromatic Lantern , Commander's Sphere , Darksteel Ingot , Thran Dynamo , Worn Powerstone , Fellwar Stone , Golgari Signet , Gruul Signet , Rakdos Signet , Talisman of Impulse , Talisman of Indulgence , Talisman of Resilience , Heraldic Banner
Urborg, Tomb of Yawgmoth , Fabled Passage , Castle Embereth , Dwarven Mine , Bojuka Bog , Grim Backwoods , Phyrexian Tower , Kessig Wolf Run , Volrath's Stronghold , Overgrown Tomb , Stomping Ground , Woodland Cemetery , Blood Crypt , Dragonskull Summit , Command Tower , Savage Lands , Rootbound Crag , Rakdos Carnarium , Gruul Turf , Golgari Rot Farm
3 weeks ago
I think you've got some good ideas in this deck, but I have a few suggestions. And I've also brewed a Korvold deck, you can find that (here)Sac-it-to-me! ~ Korvold EDH if you want some more ideas.
Add more ramp. About 10 ramp spells is a good number to shoot for, but you could make more than 10 work with a commander like Korvold who can draw cards. For this I would suggest Sakura-Tribe Elder and Commander's Sphere and Arcane Signet and Harrow and Curse of Opulence and Dockside Extortionist and Deathsprout and of course there's always Sol Ring .
Add more reusable card draw. You've got a few card draw effects, and Korvold can draw cards on his own, but most of your card draw effects are one-use effects. Again, about 10 is a good number to shot for but you might be able to go lower since your commander will draw you cards. You might want to add Tireless Tracker and Yawgmoth, Thran Physician and Priest of Forgotten Gods and Izoni, Thousand-Eyed and Moldervine Reclamation and Liliana, Dreadhorde General .
Add Evolving Wilds and Terramorphic Expanse and Blighted Woodland and if you have them, the expensive fetches. These will fix your mana and draw you a card with Korvold. Really any land with a sacrifice ability is great with Korvold.
Add in more sac boons. Anything that triggers when something is sacrificed or a creature dies, such as Mayhem Devil and Blood Artist and Poison-Tip Archer and Zulaport Cutthroat and Revel in Riches can give you a good way to win the game.
Maybe add in more treasure-generating effects. Treasure is great as ramp and extra great with Korvold because he'll also draw you a card for each treasure you sac. Perhaps Dockside Extortionist and Pitiless Plunderer and again Revel in Riches are some of the best treasure makers.
Hope this helps and good luck against your buddies!
1 month ago
TAB Thanks for the answer! So far the build I did (inspired heavily from this one haha) is doing good at annoying most of my fast-paced opponents, however there were so many times when I've had Dockside Extortionist on hand, Mayhem Devil , Kenrith, the Returned King , and Stony Silence on board. Although I won with combat damage, I would've won sooner had I destroyed my stony
Although I guess that's how the deck wins primarily in my meta? It's interesting but I'm doing more playtests, I'll write to you what I can keep note of =) This is a great deck, really doesn't fit the meta much which I like
1 month ago
If you are looking to get a large amount of instant/sorcery triggers, low cost removal like Wild Slash would be a good idea.
If you are willing to look at Rakdos Mayhem Devil could be a fun alternate win con by saccing your massive number of clues.
Another place to look would be Throne of Eldrane (newest set) for red cards that produce food. I'm not familiar with the set, so I don't have any immediate help.
I really like this idea. I've been so focused on having a deck that holds its own first that my experimentation has taken a back seat.
2 months ago
Finally had some time to give some insight!
Here is a list of possible cards that you can use depending on the route/direction you want it to go for!
- Viscera Seer
- Baleful Strix
- River Kelpie
- Jace, Vryn's Prodigy Flip
- Gilded Drake
- Blood Artist
- Zulaport Cutthroat
- Mayhem Devil
- Judith, the Scourge Diva
- Drana, Liberator of Malakir
- Gray Merchant of Asphodel
- Imperial Recruiter
- Gonti, Lord of Luxury
- Hostage Taker
- Vindictive Lich
- Zealous Conscripts
- Kiki-Jiki, Mirror Breaker
- Agent of Treachery
- Rune-Scarred Demon
- Vilis, Broker of Blood
- Sheoldred, Whispering One
- Jin-Gitaxias, Core Augur
- Praetor's Grasp
- Yawgmoth's Will
- Altar of Dementia
- Ashnod's Altar
- Cloudstone Curio
- Lim-Dul's Vault
- Faithless Looting
- Frantic Search
- Wheel of Fortune
- Dance of the Dead
- Animate Dead
- Wake the Dead
- Shallow Grave
- Corpse Dance
- Buried Alive
- Living Death
- Phyrexian Reclamation
Feel free to ask about any card choices! There is probably more cards but I can't think of any off the top of my head haha
2 months ago
2 months ago
the_ouroboros sorry for not having a primer, this was a conceptual brew and takes a back seat to my Buried Alive Korvold Combos list, so I haven't taken the time to flesh it out any yet. The list has a few different means of winning. Dockside Extortionist + Temur Sabertooth is almost always plan A in Korvold, but we have also taken a path with this list that allows us to manually storm off while Aetherflux Reservoir is in play, or achieve infinite etbs/sacs and deaths/storm with Mortuary + Wild Cantor Skirk Prospector or Blood Pet whilst Korvold, Fae-Cursed King is in play, allowing us to win through Reservoir, Mayhem Devil Grapeshot Or Impact Tremors . There is a lot more fleshed out information in the
2 months ago
Hi, thank you for your suggestion.
I originally planed to put those doubling token effect card but I found it become too token-centric while I just wanted them to sac them. This is why I mostly opted for "passive" token generation.
About Burnished Hart , I feel that I lost too much turn to get the mana I want since those lands arrive tapped. I put Crucible of Worlds mainly because I was lucky enough to pull it lol, I kinda like the interaction with fetchland tho and it still buff Korvold.
I wanted to rely on more win condition than Food Chain combo and unfortunately I'll have to cut those small card if I wanted to add another tutor, I'll see if the deck is consistent enough or not.