Curse of Opulence

Curse of Opulence

Enchantment — Aura Curse

Enchant player

Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Each opponent attacking that player does the same.

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Have (2) Mortiferus_Rosa , pskinn01
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Set Rarity
Commander 2017 (C17) Uncommon

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Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Curse of Opulence occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Curse of Opulence Discussion

Gleeock on Philosophy Represented

1 day ago

DragonOfTheWest Timesifter its so beautiful. It's the great savior sent from Timmy Valhalla. I knew it existed, but I forgot about it. Have you had many crazy experiences with it? I would spitball using it if it has panned out in fun ways according to another Adrenaline Gamer.

ZendikariWol Using opponents as a resource is great, if not quite challenging to avoid the lethal backfire :) I was a big fan of how some of those new curses worked, Curse of Opulence, hope we see more similar mechanics to that soon.

Paeldroth on Happy Slappy Combat Pappy (Tahngarth FM Edh)

2 days ago

itsmekidney thanks for the suggestions! I had considered throwing, among other curses, Curse of Opulence. I had also considered using cards that made me the Monarch! I've got some pretty decent deterrents in there now (basic pillowforting, for example) that affect more than just a single player. I didn't think the Curses provided enough incentive to openly attack everyone BUT me. I definitely didn't want to be a target after the Cursed player lost.

The Monarch idea could work if it was more viable in Gruul.

itsmekidney on Happy Slappy Combat Pappy (Tahngarth FM Edh)

5 days ago

So let's say you don't want creatures attacking you, right? One way to pull this off is to set up some deterrents; cards that make people not want you to be the target.

One such card for this is Stuffy Doll, which is a pretty fun blocker that makes getting hit an alright option. Hornet Nest is another one that comes to mind immediately.

Or, perhaps, Curse of Opulence Curse of Opulence can give people a little reward for attacking not you. Giving yourself the monarch can work the same way in an odd way, moving the primary target around at your leisure.

ShutUpMokuba on How can I improve my ...

3 weeks ago

I would add more pillow-fort stile enchantments like Ghostly Prison, Norn's Annex, Lightmine Field, Karmic Justice, Sphere of Safety and Crawlspace. In the creatures compartment i would suggest adding Master of Cruelties. For a less competitive build (but actually fun to play) i play in my deck the "curses" like Curse of Opulence. Anointed Procession is a must in this deck since it allows you to get two assasins instead of one when you are not the monarch. It really depends on what you are aiming for but in my opinion the deck doesn't have enough pillow-fort cards to play the political game.

ThaneGarrus on Sharing = Caring with Zedruu

1 month ago

Its been so much fun playing with the deck thank u for the list! Zedruu being so mana hungry i find it difficult to double spell or catch up even at a casual table

What do you think about adding a few more board wipes and some of the following, Curse of Opulence , Treasure Nabber , Dockside Extortionist , Spark Double , Humble Defector , Chasm Skulker , Sunbird's Invocation

austintayshus on Korvold Sacrifice. Need help upgrading!!

1 month ago

I think you've got some good ideas in this deck, but I have a few suggestions. And I've also brewed a Korvold deck, you can find that (here)Sac-it-to-me! ~ Korvold EDH if you want some more ideas.

  1. Add more ramp. About 10 ramp spells is a good number to shoot for, but you could make more than 10 work with a commander like Korvold who can draw cards. For this I would suggest Sakura-Tribe Elder and Commander's Sphere and Arcane Signet and Harrow and Curse of Opulence and Dockside Extortionist and Deathsprout and of course there's always Sol Ring .

  2. Add more reusable card draw. You've got a few card draw effects, and Korvold can draw cards on his own, but most of your card draw effects are one-use effects. Again, about 10 is a good number to shot for but you might be able to go lower since your commander will draw you cards. You might want to add Tireless Tracker and Yawgmoth, Thran Physician and Priest of Forgotten Gods and Izoni, Thousand-Eyed and Moldervine Reclamation and Liliana, Dreadhorde General .

  3. Add Evolving Wilds and Terramorphic Expanse and Blighted Woodland and if you have them, the expensive fetches. These will fix your mana and draw you a card with Korvold. Really any land with a sacrifice ability is great with Korvold.

  4. Add in more sac boons. Anything that triggers when something is sacrificed or a creature dies, such as Mayhem Devil and Blood Artist and Poison-Tip Archer and Zulaport Cutthroat and Revel in Riches can give you a good way to win the game.

  5. Maybe add in more treasure-generating effects. Treasure is great as ramp and extra great with Korvold because he'll also draw you a card for each treasure you sac. Perhaps Dockside Extortionist and Pitiless Plunderer and again Revel in Riches are some of the best treasure makers.

Hope this helps and good luck against your buddies!

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