|Commander / EDH||Legal|
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|Commander 2017 (C17)||Uncommon|
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Curse of Opulence
Enchantment — Aura Curse
Whenever enchanted player is attacked, create a colorless artifact token named Gold. It has "Sacrifice this artifact: Add one mana of any color to your mana pool." Each opponent attacking that player does the same.
Curse of Opulence Discussion
19 hours ago
Looks like a fun deck! I also brewed a Korvold deck. It's on my page if you want some ideas.
Hope this helps!
2 weeks ago
I my opinion, what you can do here is cut things that only gives value to you for things that gives value to every player (or at least some other players): There are some examples:
That is the way you can add the cards that I mentioned, because you have a lot of things that don't help opponents. .
The only temur commanders that I think that can lead a group hug deck are Kydele, Chosen of Kruphix + Ludevic, Necro-Alchemist . Ludevic has the "don't hit me and you will have a card" effect that goes perfectly with Group Hug philosophy, and Kydele can be a good ramp card with all the Howling Mine effects.
2 weeks ago
Hey, cool deck! I loke so much the group hug decks, but I loved this one when I saw the ice-cream machine ( Timesifter ), and also I have here some suggestions:
Curse of Verbosity , Curse of Disturbance and Curse of Opulence : I can't imagine any group hug without these cards. The idea is simple: you attach this to the most advantaged player to help the others, and also you get advantage. Also I saw that you play Curiosity , Keen Sense and Ophidian Eye ; and Curse of Verbosity seems a better option than Ophidian Eye .
I hope this helped you!
1 month ago
Thantis is mega neat. You might like these: Trove of Temptation , Curse of Opulence , Hardened Scales , Winding Constrictor , Reyhan, Last of the Abzan , Grismold, the Dreadsower , Genesis Chamber , Seed the Land , Infernal Genesis , Kresh the Bloodbraided , Tempt with Vengeance , Rite of the Raging Storm , Inspiring Call , Arachnogenesis , Repercussion
1 month ago
These cards may fit into a revision down the road and I hope to test them soon!
1 month ago
Hey all! Sorry for not replying sooner, life got chaotic!
TheCardPool The land base is the life blood of this deck! Being able to use my lands as another spell is crucial for keeping my game plan going and keeping early game interaction at the maximum! Most of the cards you listed would be great in creature heavy metas! The meta I'm in doesn't usually use the attack step, and I really need to cheat out my stax by turn 1 or 2 to slow the pace of the game down!
TheSimikBOat Darksteel Forge usually is me taking a turn off of playing something to slow the game down. I would rather another piece to make it harder to play a spell, then protection! That being said if I feel like I can't keep my pieces out when I need them I may have to add it in! Curse of Opulence is a double edged sword! I have thought of using it multiple times, but I worry about giving my oponents too much advantage, especially since I am using stax to increase the cost of cards, it might detract from that strategy. Mycosynth Lattice I had this in my deck, I won with it once. The rest of the time it was a dead draw, sitting in my hand, or graveyard. If I had more ways to tutor Karn, I would totally run it, but since I took it out, Karn is less of threat and can stay on the board longer.
bushido_man96 Tangle Wire is a great card! It's one of the cards in my to test section! I think that it would be a great addition I'm just waiting to rotate out the cards I'm currently testing in the flex spot and it should make it in as a mainstay!
1 month ago
Hi, thank you for your suggestion.
I originally planed to put those doubling token effect card but I found it become too token-centric while I just wanted them to sac them. This is why I mostly opted for "passive" token generation.
About Burnished Hart , I feel that I lost too much turn to get the mana I want since those lands arrive tapped. I put Crucible of Worlds mainly because I was lucky enough to pull it lol, I kinda like the interaction with fetchland tho and it still buff Korvold.
I wanted to rely on more win condition than Food Chain combo and unfortunately I'll have to cut those small card if I wanted to add another tutor, I'll see if the deck is consistent enough or not.
1 month ago
Thanks cheeseycrackers, I appreciate it. The swords are tremendously useful I have found. The sheer power of Sword of Feast and Famine is undeniable as it will give your creatures unblockable against a very high percentage of Commander decks, and the hit really puts you ahead. The hits from Sword of War and Peace can also just deal out brutal hits to players with full hands, and boosts your own life total which can suffer from a lot from self-inflicted incremental damage.
The swords also work tremendously well against over-confident players who have a giant board presences which you can strategically bypass with the relevant sword.
If you couldn't get a hold of them and needed to find 2 cards to fill their spaces you could try a bigger politics package with Curse of Opulence and Duelist's Heritage , both of which are great. Bloodthirsty Blade might be an option, or simply more ramp with Arcane Signet and Mind Stone . Angel's Grace and more fog effects/removal would also be worth trying.
However, I've found the swords to be a really nice tool in my toolbox in many, many games. I can't think of any other cards that fill that exact space (Aside perhaps from other Swords) and solve the problems that Sword of Feast and Famine and Sword of War and Peace can solve.
Curse of Opulence occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%