|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Rare|
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Creature — Devil
When Vexing Devil enters the battlefield, any opponent may have it deal 4 damage to him or her. If a player does, sacrifice Vexing Devil.
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Vexing Devil Discussion
4 hours ago
I'll start by answering the actual premise of this thread, though I take some issue with the characterization of the term "argue," as used by Boza and TypicalTimmy. Since they seem to have instigated a secondary debate, I'll respond to that one as well.
I am not sure how much there is here to discuss. Is it good? Yes. Lots of decks rely on numerous 1-2 drops, so you can easily wrath their board for little investment, while leaving your own board intact. Should it be run in mono-colour decks? If your meta has numerous 1 drops, you might be able to get away with it, but it's probably not the most effective spell to use. What makes this card great is the ability to choose between wrathing all the two-drops or the one-drops, depending on your particular need. Remove the flexibility, and its utility drops.
If you want to have a debate, don't pick a $50+ card as the focus--if its that established in the meta, the answer will be pretty clear. Instead, find some sort of $5 card that sees more play than it probably deserves (like Vexing Devil).
Ironically, the debate over argument strikes my fancy a lot more than that of the original post, so I'm going to go into a bit more detail here.
I do not take issue with the word argument per se. While the term has a reputation for referring to a more aggressive, insulting method of conducting debate (as TypicalTimmy defined it), there are situations where "argument" is the more proper term for polite discourse than "debate" or "discussion."
Formally, an argument is, as the Oxford English Dictionary states, "a connected series of statements or reasons to establish a position". Formal arguments, such as those found in law and philosophy, are relatively civil, and more based in fact and the rules of the system than simple debate. Argument has a nature of "all or none" in it, from whence the negative connotations of the word derive, but that's not always a bad thing. Take, for example, legal arguments, be they oral or written. We present information and argument on facts and law to the best of our abilities, in the light most favorable to our client. That might be an "all or none" approach to a dispute, but it's not bad on its face.
Here, I agree the term debate would be more proper. This is a cordial setting and the outcome doesn't have any substantial consequence. However, let's not dismiss the term argument simply because of one of its connotations. It's a great word with its place in formal discussion--we just need to read from context to determine which definition is being applied.
1 week ago
Vexing Devil is a great burn deck creature. Burn is all about speedy play and this creature is mega speedy. What's better than 4 damage for 1 mana? 4 damage each turn after your opponent refused to take the direct damage.
Madcap Skills can make your turn one or two creature keep swinging after your opponent plays a blocker. I often find myself saying this when I use it: "Oh? You played one blocker? Okay. How about I play Madcap Skills and hit you for 3 more than I did last turn? No response? Great!" :P I was introduced to this trick by The Best $20 You'll Ever Spend, a deck which carried me through a few FNMs when it was in standard.
Spark Elemental, Hell's Thunder, and Ball Lightning are 2 other fast creatures which have different variants of evasion. These can do fast damage. Hellspark Elemental is an arguably worse yet still noteworthy alternate version of Ball Lightning and Spark Elemental. This card is intended to be a fallback when you don't have other spells in hand, which can happen with a fast deck that drops multiple spells per turn.
Vexing Devil and Ball Lightning cost a pretty penny, because they're worth it if you want maximum efficiency.
1 week ago
2 weeks ago
I agree with sylvannos that Goblin Guide is strictly better than Vexing Devil and I probably won't build the deck without GG despite the cost. I also agree that 4 copies of the The Flame of Keld may be overkill but I am not sure what to replace them with, Searing Blaze seems pretty unimpressive in a deck with 18 basics.
I think a 2-2 or 3-1 split between The Flame of Keld and something else would be good, but I'm not sure what to put in. Flames of the Blood Hand comes to mind, as does Burst Lightning, Rampaging Ferocidon, Incinerate, or Bomat Courier. I don't know, what do you guys think?
2 weeks ago
2 weeks ago
2 weeks ago
Disclaimer: Not a Burn player, so I've no idea of the best Guide alternative for your deck/budget/meta. But I wanted to mention that Vexing Devil and Hellspark Elemental have seen the most play in the past.
3 weeks ago
lukas96 imperial Recruiter and the phyrexian see a ton of play in casual settings and recruiter is really old so that's part of where its price comes from. And how did this go from talking about Browbeat to Vexing Devil