|Commander / EDH||Legal|
Printings View all
|Duel Decks: Elves vs. Goblins||Uncommon|
|Portal Second Age||Uncommon|
Combos Browse all
Creature — Goblin
When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.
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Goblin Matron Discussion
4 weeks ago
In case you were wondering how he gets Krenko out that early, if I'm unable to block his initial Goblin Lackey attack, he can put a goblin out for free. He also uses Goblin Matron and Goblin Warchief to ensure he gets Krenko in hand, and to reduce mana costs. Maybe "turn 4" is a bit of an exaggeration, that's only on the off-chance that I'm unable to block the Lackey's initial attack.
1 month ago
1 month ago
I just upped it. By the way, do you really need a Goblin Matron in there? I don't really see the goblin theme, unless it's in there to grab krenko, the combo man, in that case I understand. Regardless, I highly recommend main boarding Plague Myr. Easy to play, gets you a t3 Zada, and is a wincon in a pinch. I understand that you're not going the melee route, but in case anyone on this forum does, I'd suggest Grenzo's Ruffians.
1 month ago
Love the concept so +1, although I do have some suggestions.
Having not played a ton of pauper, I don't know for sure. But if it is not banned, Goblin Grenade is obligatory. 5 damage to the face transcends almost every burn spell you can use in a deck like this.
The bushwhackers and war marshals should be at 4 count, as they are insanely good at ending games if you have a board full of goblins.
Goblin Sledder, Goblin Cohort, should be moved to being a 4-of, because if you aren't casting creatures, something went wrong and cards like Sledder make sure that no matter how your opponent blocks the damage hits.
Those are some suggestions, let me know if you need anymore help, especially if it;s for what to cut.
1 month ago
I highly recommend putting in Mogg War Marshal in place of either Dragon Fodder or Krenko's Command, and just ignore its Echo cost. You'll essentially still be paying two mana for two 1/1 bodies. But by not paying MWM's Echo cost, you'll be saccing him and immediately putting another 1/1 creature into play. Thus, you have extra triggers for Vicious Shadows, Impact Tremors, Boggart Shenanigans, and Purphoros's ability, just at a glance. Also, unlike DF/KC, MWM can be searched for, with Goblin Matron's ability, and cheated into play with Goblin Lackey's ability. One final note: As I type out this recommendation, your deck list currently shows two copies of Goblin Lackey here in your Commander/EDH deck.
2 months ago
Try swapping out Dragon Fodder in favor of Mogg War Marshal. MWM's casting cost (which is the same as DF's) can be lowered by Goblin Warchief's ability. It can be searched for, via Goblin Matron's ability, while Fodder can not. And on the next turn after you play MWM, if you opt to ignore his Echo cost, he still replaces himself with another 1/1 body anyway. Thus, if you have a sac outlet in hand, i.e. Goblin Grenade, you can play MWM, immediately sac it to the Grenade, and he'll immediately replace himself, allowing you to still have the same number of goblins in play as before you cast the Grenade. Not to mention that that extra token coming into play, when MWM dies or gets sacced, serves as another trigger for Impact Tremors.
Tl;dr version: Play Mogg War Marshal instead of Dragon Fodder, because at worst, you'll get exactly the same for the same mana cost, but you may get more for your mana, and it has more interactions with other stuff in the deck.
2 months ago
Hey Darrell this is Austin. I haven't really gone through what should replace what but just a list of what to take out and to add in. The cards that are going on the add list should help speed the deck up and cards that should be taken out are either to slow or just not as good as other cards that are on the add list. Now it's your deck so you do what you want, but these cards should help out a lot. Alright here we go.
Take out:1. Akki Drillmaster2. Aligned Hedron Network3. Banefire4. Faithless Looting5. Flameshadow Conjuring6. Frenzied Goblin7. Goblin Assault8. Goblin Bushwhacker9. Goblin Diplomats10. Goblin Guide11. Goblinslide12. Grenzo, Havoc Raiser13. Hellion Eruption14. Lightning Bolt15. Manabarbs16. Mizzium Mortars17. Mountain18. Mountain19. Need for Speed20. Ogre Battledriver21. Possibility Storm22. Predator Dragon23. Pyretic Ritual24. Quietus Spike25. Raid Bombardment26. Seething Song27. Smuggler's Copter28. Throne of the God-Pharaoh29. Warbreak Trumpeter30. Warstorm Surge31. Zo-Zu the Punisher
Add in:1. Breath of Fury2. Brightstone Ritual3. Caterwauling Boggart4. Cavern of Souls5. Coat of Arms6. Door of Destinies7. Goblin Chieftain8. Goblin Chirurgeon9. Goblin Lackey10. Goblin Matron11. Goblin Recruiter12. Goblin Ringleader13. Goblin War Strike14. Krenko's Command15. Mana Echoes16. Massive Raid17. Moggcatcher18. Nykthos, Shrine to Nyx19. Price of Glory20. Purphoros, God of the Forge21. Reforge the Soul22. Sensei's Divining Top23. Shared Animosity24. Shattering Spree25. Staff of Domination26. Stranglehold27. Swiftfoot Boots28. Thousand-Year Elixir29. Vandalblast30. Warren Instigator31. Wheel of Fortune
2 months ago
Darkmage0509 No joke though, just get the Bazaar. That thing is a MONSTER in this deck. I was so glad when I finally got mine. Whew son. You combine that thing with Alhammarret's Archive and Squee, Goblin Nabob and by golly you're on your way to ripping through your deck.
Side note though, you can just use Goblin Matron, it isn't quite as good because it can't find Metalworker, however Guerte has told me that he personally thinks the Imperial Recruiter is better/more important to get first, I however think the Bazaar is better. I got all of the really expensive cards for this all at once and it has by far done the most good for me.