Goblin Matron

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Uncommon
Duel Decks: Elves vs. Goblins (EVG) Uncommon
Seventh Edition (7ED) Uncommon
Anthologies (ATH) Uncommon
Urza's Saga (USG) Common
Portal Second Age (P02) Uncommon

Combos Browse all

Goblin Matron

Creature — Goblin

When Goblin Matron enters the battlefield, you may search your library for a Goblin card, reveal that card, and put it into your hand. If you do, shuffle your library.

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Goblin Matron Discussion

Pal00ka on The Mob

4 days ago

Krenko wants to move fast so here is what I would cut and add:

Cut

Door of Destinies is too slow; Quest for the Goblin Lord too little boost; Boggart Shenanigans 1 too much mana; Warstorm Surge seems win-more; Wheel of Fate cannot control it well; Kindred Charge too expensive; Vanquisher's Banner too expensive; Goblin Charbelcher don't see a way to manipulate this effectively; Conqueror's Galleon if kept I'd add Throne of the God-Pharaoh; Chancellor of the Forge too expensive; Goblin Assassin fun but expensive; Goblin Recruiter have doubles so cut 1 and add Goblin Matron; Metallic Mimic a slow lord that may not be truly needed; and Ogre Battledriver kind of win-more.

Add

Untap:

Threaten spells let you either steal a fattie or untap Krenko for another activation; Magewright's Stone more untapping.

Creatures:

Foundry Street Denizen can get huge like Reckless One; Goblin Chainwhirler will be fun; Goblin Dark-Dwellers expensive but good utility; Lightning Crafter consistent burn; Mogg War Marshal more goblins; Wily Goblin mini ramp; Zo-Zu the Punisher can punish heavy ramping decks;

Instants/Sorceries:

Fling works well w 2 (or 3 if you add FSD) for obvious reasons; Mizzium Mortars overload ftw; ; Fork, Reiterate, Reverberate, Increasing Vengeance, and Howl of the Horde let you 2 for 1 spells, even your opponents, so you can counter a counter or copy ramp to get ahead or copy a kill spell for your own satisfaction too; Battle Hymn, Brightstone Ritual, Pyretic Ritual, and Seething Song to get moving quicker.

Artifacts:

Relic of Progenitus and Tormod's Crypt for graveyard hate; Coldsteel Heart, Fellwar Stone, Fire Diamond, Ruby Medallion, Hazoret's Monument, Sol Ring,Wayfarer's Bauble, Armillary Sphere, Traveler's Amulet, Expedition Map for ramp (see a theme? You want 1-2 (a few 3) CMC ramp in here).

Now, Zada, Hedron Grinder is my baby and I think you should add her in with a few spells that will be fine without her but amazing if she is out: Crimson Wisps and Expedite draw and give haste, which you want Krenko to always have just in case he might get killed. With Zada you still get haste but draw 10+ cards; Heat Shimmer and Twinflame let you get a 2nd utility goblin or Krenko (sacking original) for even more goblins. With Zada she will double your entire board.

Keepper on Gorgeous Girls Deck

5 days ago

@tulse added Gaea's Herald , but have to pass on Goblin Matron hahaha

buckeyetron on FNM

1 week ago

also, a quick gatherer search will confirm that neither Goblin Matron or Mob Justice is modern legal. Krenko, Mob Boss is too slow for modern. its not playable until turn 4, not usable until turn 5, and the tokens it creates can't attack until turn 6. modern is a format where Through the Breach can put an Emrakul, the Aeons Torn into play turn 3 with haste.

jordybear2002 on No Lords Goblins

1 month ago

I know you are doing low drops but if you want to add Krenko, Mob Boss. Great for more creatures but if you get board wiped just add a Goblin Matron and you will have him back next turn! IDK which ones but maybe add some cards that give you extra red mana to cast him.

jordybear2002 on Goblin Aggro Red

1 month ago

Maybe add a Krenko, Mob Boss and a Goblin Matron to get what you want sooner.

amh62993 on Tribal Goblins EDH

1 month ago

Going to just leave some suggestions:

Chancellor of the Forge

Purphoros, God of the Forge + Impact Tremors these cards are all stars in goblin decks and also helps you win outside of combat damage

Dragon Fodder check out some of the other goblin producing sorceries they are great

Neheb, the Eternal can setup other stuff to happen after combat

Blasphemous Act

Gamble

Boggart Shenanigans

Goblin Matron and Goblin Recruiter can help you find the goblins you want but use Imperial Recruiter if you own it.

Glaring Spotlight can help you get rid of some of the things on the board as well as make these gobos lethal late game

Shared Animosity or Coat of Arms Lets just make these goblins terrifyingly huge

Paradox Engine can be amazing if you end up having 7-10 mana rocks in your final build and Mana Echoes can be broken with krenko

Chandra, Torch of Defiance and Koth of the Hammer are the only planeswalkers I'd run though.

jordybear2002 on goblins

1 month ago

add Goblin Chieftain, Krenko, Mob Boss, Goblin Matron, Reverberate, Fervor, and Cleaver Riot and it should help with getting creatures out faster and attacking sooner. In my opinion those are cards that I would add to this deck to make it more op.

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